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Posted May 22, 2012 at 11:30AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Capcom, Namco Bandai, tekken tag tournament 2
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tekkentagIt's been over ten years since we got the original Tekken Tag Tournament, and now we're getting another. Here's a new trailer, release date, and mandatory swat at Capcom.

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Posted May 19, 2012 at 4:14PM EST by QJ Staff Listed in: PS Vita Tags: ps vita hacks, ps1 on vita, vhbl, wololo
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ps1v1If you've been following the work that wololo and crew have been doing with VHBL on the PS Vita then you are absolutely going to want to see the latest news.  If you've been eagerly awaiting the Vita to let you play PS1 games things are definitely looking good for you...

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Posted May 16, 2012 at 3:26PM EST by Todd B Listed in: PC Gaming Tags: Blizzard, diablo iii, metacritic
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disbls1What happens when you wait ten years for the sequel to a game you loved in your childhood? Disappointment, of course.

 

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Posted May 16, 2012 at 11:30AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: saints row the third, THQ, volition
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saints-row-3-purple-dildo-batSomeone from Volition's LinkedIn profile hints at another Saints Row game in development, plus an XBLA game and some next-gen stuff. No word on whether any of them will feature giant floppy purple dildos.

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Posted May 15, 2012 at 1:46PM EST by Todd B Listed in: PoV Tags: bayonetta, commander shepard, john marston, Master Chief
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TOUGH1Video games are often a rough and tumble world, requiring badass heroes. But who’s the biggest badass of them all?

 

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Posted May 11, 2012 at 3:52PM EST by Todd B Listed in: PS3 Tags: battlefield 3, DICE, EA, online passes, servers
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bfss1Oh, EA. Just when we think you’ve hit rock bottom, you find a new way to screw us all over.

 

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Posted May 6, 2012 at 12:30PM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: al-shabaab, somalia, videogames can help
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somaliasmallHad your daily dose of videogames and crime? Well here's a slightly more upbeat story in the form of videogames keeping crime down.

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Posted May 4, 2012 at 9:50AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: enter the dominatrix, saints row: the third, THQ, volition
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saints_row_dominatrixIt's not just any old DLC, it's an expansion. But will there be weaponized purple dildos?

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Posted May 2, 2012 at 8:45AM EST by Mr Ham Listed in: Xbox 360 Tags: future soldier alpha, G4, ghost recon future soldier, live action
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ubilogosmallSorry Master Chief, but it looks like someone else will be beating you to it. Check out the promo for a live action take on Ghost Recon's upcoming title while also catching some gameplay.

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Posted Apr 30, 2012 at 5:30PM EST by Brett Huffman Listed in: PoV Tags: Sonic the Hedgehog, super mario bros, video game nostalgia
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super_mario_bros1We all like to look back fondly upon the game we played growing up. Hanging out with the kids in the neighborhood, playing Super Mario Bros or Sonic the Hedgehog to see who could get the furthest, etc. And we often like to say those were better days for video games. But is this reality or pure nostalgia?

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Posted Apr 9, 2012 at 4:06PM EST by Todd B Listed in: PS3 Tags: desmond miles, ezio auditore, Ubisoft
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desdm1The actual protagonist of the Assassin’s Creed franchise is getting his dues in Ubisoft’s upcoming sequel. You know, the guy that has all the dreams.

 

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Posted Apr 8, 2012 at 11:45AM EST by Harrison E Listed in: Wii U Tags: david gibson, durango, Nintendo, orbis, wii u launch
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wiiu-thumb1After several years of being on top, is it time for Nintendo to do something new?

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Posted Apr 5, 2012 at 3:00PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: double dragon: neon, majesco, wayforward technologies
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doubledragonIf you played the side-scrolling beat 'em up on the NES back in the '80s, you'll be pleased to hear that it's coming back. And it'll have a soundtrack by DeBarge. But not really.

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Posted Apr 5, 2012 at 1:54PM EST by Todd B Listed in: iPhone Tags: Activision, cloud patrol, modern warfare, skylanders, World of Warcraft
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skylan1Activision’s zillion-dollar toy franchise is spreading its reach beyond that of consoles and plastic accessories. Mmm, freemium!

 

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Posted Apr 2, 2012 at 4:40PM EST by Todd B Listed in: PS3 Tags: loop, Microsoft, orbis, ps4, Sony, Wii, xbox 720
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ps1Here’s another next-gen rumor for today—Sony’s next console might beat the Xbox Loop (or whatever) to retail shelves.

 

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Posted Apr 1, 2012 at 2:15PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Codemasters, dirt 4, dirt showdown
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dirt-showdownThe guys (well, one guy mostly) at Codemasters talks about DiRT Showdown and how and why they split the franchise. And a bunch of other behind-the-scenes stuff.

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Posted Mar 30, 2012 at 12:36PM EST by Todd B Listed in: MMORPG Tags: Blizzard, Eve Online, lotro, pov, Star Wars, the old republic, World of Warcraft, WoW
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wow1Even though subscription numbers are falling and new games are coming out, World of Warcraft is still the most fun MMO on the market. According to me, anyway.

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Posted Mar 26, 2012 at 7:10PM EST by Harrison E Listed in: iPhone Tags: arcade, cracked, Namco, Pac-Man, Pacman, retro
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pacmanEver played a game of Pac-Man and wondered how to win?  An epic arcade secret or is it a case of something greater?

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Posted Mar 16, 2012 at 6:59AM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, PS3 Tags: Bethesda, skyrim, skyrim update 1.5
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skyrim_logoThis new Skyrim patch will of course address more bugs and whatnot, but it will also include new kill moves and killcams for ranged attack and magic. The video here demonstrates just that, plus there's a prostitute beating the crap out of people.

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Posted Mar 15, 2012 at 12:00PM EST by Harrison E Listed in: PS3 Tags: beat beat revolution, Dance Dance Revolution, DDR, movies, the fp, video game movies
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thefplogoThe best video game movie is almost here...and it's not even based on a real video game.

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Posted Mar 15, 2012 at 8:00AM EST by Harrison E Listed in: Wii Tags: goldeneye 007, N64, peripherals, retro, speed run, steering wheel 007
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goldeneye-thumbYou didn't read that wrong.  He plays the old Goldeneye 007 N64 game with it and beats it...

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Posted Mar 9, 2012 at 4:55PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: 2k czech, 2K Games, cutscenes, grand theft auto 5, gtav, mafia ii, Rockstar, Rockstar Games
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gta5officialWith 2K Czech at the helm, what do you think was gonna happen?

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Posted Mar 9, 2012 at 12:15PM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, PS3 Tags: BioWare, EA, mass effect 3, star wars: the old republic
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masseffect3-thumbAnd most of them are experiencing those "Brokeback Mountain" moments with Kaiden.

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Posted Mar 7, 2012 at 11:30AM EST by Harrison E Listed in: PoV Tags: consoles, kinect, motion controls, playstation 4, psn, Sony, Steam, steambox, valve, xbla, xbox 720
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steam-largeSo while GDC is going on and rumours are flying everywhere there's something we need to weigh up.

 

 

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Posted Mar 4, 2012 at 5:35PM EST by Harrison E Listed in: PS3 Tags: cosplay, jessica, juliet starling, lollipop chainsaw, warner bros interactive
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lollipop-chainsawI honestly don't know who's hotter, the fake one or the real one?

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Posted Mar 1, 2012 at 8:43PM EST by Harrison E Listed in: PS3 Tags: Big Huge Games, dlc, ea games, kingdom of amalur, review, studio 38
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kingdoms-of-amalur-reckoning-thumbSome people think it's the Skyrim killer, but what is Kingdom of Amalur really?

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Posted Feb 29, 2012 at 7:55AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: ea games, indie devs, klei entertainment, mark of the ninja, shank, shank 2, xbla
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kleientertainment_logoBut what is Mark of the Ninja? Is he some dude name Mark in some black get up?

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Posted Feb 28, 2012 at 12:16PM EST by Listed in: PS Vita Tags: nintendo 3ds, ps vita, Sony
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Sales numbers show a strong start, but what is the real measure of Vita’s performance?
Last week, I wrote a PoV article titled “Vita will Fail.” In that article, I used the device’s performance in Japan and the lackluster reviews of its launch titles to draw the conclusion that the device would not be able to overtake its primary competitor, the Nintendo DS.
The comment war that erupted was one-part insults, one-part thoughtful commentary, and one-part argument over why exactly the Vita needs to beat the 3DS in the first place. This third thread in the conversation is intriguing to me, as I had approached the situation strictly from a Vita vs. 3DS perspective.
Today, Sony announced that the Vita has officially sold 1.2 million units since launching in December. Breaking that figure apart, the device moved around 579,000 before global launch, and an additional 600,000 since last week. This number is apparently higher than Sony’s internal expectations, so by all accounts we can consider the first week of global launch a success.
Which brings me to the question I’d like to pose in this week’s Sound Off: How do you define success for the PS Vita? Does it need to topple the 3DS?
Let us know in the comments.

mfvitasales1Sales numbers show a strong start, but what is the real measure of Vita’s performance?

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Posted Feb 27, 2012 at 3:15PM EST by Listed in: PS Vita Tags: golden abyss, ps vita, rayman origins, Sony, uncharted, wipeout 2048
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The UK software sales charts hint that Vita’s launch may have gone quite well.
Vita has only been out for a few days, so we sadly don’t have any official numbers in regard to how many devices have sold worldwide. Since we likely wont’ have that info for a week or so, we’ll have to look to other sources to figure out how Vita is doing. Sources like the UK’s weekly sales tally.
According to Edge, Uncharted: Golden Abyss was the best-selling game of the week in the UK. The title beat out FIFA Football, UFC Undisputed 3 and FIFA 12, indicating strong demand for the Vita handheld. If you need a bit more evidence, Rayman Origins also broke the top ten, landing in fifth place for the week (though its sales figures represent sales on all platforms). WipEout 2048 landed at 11, missing the top ten but still performing well.
If you’re keeping score, that’s one launch title in first place, one launch title getting a big boost thanks to the Vita version moving units, and one launch title sitting just outside of the top ten. These numbers certainly hint that Vita’s western launch is off to a strong start.
We’ll have to wait until Sony releases official sales figures to get an idea of exactly how well the Vita is doing, but for now, it’s safe to say that the launch has gone relatively well.
Did you pick up a Vita last week?
[Edge]

mfgold1The UK software sales charts hint that Vita’s launch may have gone quite well.

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Posted Feb 24, 2012 at 8:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, amazing spider-man, beenox
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spidermanThe good news is that you'll have more supervillains to beat the crap out of. The bad news is that you'l be doing it to a crappy soundtrack. Well, maybe not.

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Posted Feb 22, 2012 at 8:45AM EST by Harrison E Listed in: PS Vita Tags: 25th anniversary, Capcom, sfxt, street fighter, street fighter x tekken
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sf4-sagat25 Years of Bouncy girls, kicking cars and fat guys who have a million hands. Goddamn I love video games...oh and something about a tournament worth half a million.

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Posted Feb 16, 2012 at 11:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: ea games, Electronic Arts, klei entertainment, shank, shank 2
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shank2-2Harrison E just finished playing Shank 2 and he's ready for more gore...

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Posted Feb 14, 2012 at 12:45PM EST by Mr Ham Listed in: PoV, PC Gaming Tags: mojang law suit, notch vs bethesda, scrolls case
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NOTCHsmallNotch wins his little right to use the title.

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Posted Feb 14, 2012 at 8:15AM EST by Brett Huffman Listed in: Xbox 360 Tags: Microsoft, ms. splosion man, ms. splosion man shoot the glass, twisted pixel
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ms-splosion-man-logo-530Give your significant other some meat for Valentine's Day. You know she wants it.

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Posted Feb 10, 2012 at 10:00AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Bethesda, d.i.c.e. summit, skyrim game jam, the elder scrolls v: skyrim
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skyrim_logoThe devs were given a week to do whatever crazy shit they could think of to Skyrim. Check out what they came up with.

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Posted Feb 9, 2012 at 4:00PM EST by Mr Ham Listed in: PS3 Tags: dara o briain, heavy rain skit, kumail nanjiani, video game standup, videogame comedy
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daraWill this one day be a common genre for comedians? I bloody well hope so.

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Posted Feb 9, 2012 at 10:30AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: asuras wrath, asuras wrath delay, Capcom, CyberConnect2
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asuras-wrath-logoThe QTE-laden, over-the-top anime take-off will be about two weeks late to the British Isles, giving the Brits seventeen more days to practice their button mashing skills.

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Posted Feb 8, 2012 at 5:00PM EST by Mr Ham Listed in: PS Vita Tags: metal gear solid, MGS, mgs hd, mgs on vita, mgs touch controls
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mgsKojima reveals some info on the Vita's touch controls.

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Posted Feb 7, 2012 at 10:00PM EST by Mr Ham Listed in: PS Vita, PS3 Tags: ffx, ffx ps3, ffx remake, ffx vita, shinji hashimoto, Square Enix, taipei game show
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ffxsmallDon't worry, it's not a port.

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Posted Feb 6, 2012 at 9:25AM EST by Listed in: Xbox 360 Tags: nintendo sales, playstation 3 sales, ps3 sales, wii sales, wii u sales, xbox 360 sales
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Microsoft’s console is named the best-selling gaming hardware of last year.
The Xbox 360 has long coasted in the second-place slot for hardware sales, just being Nintendo’s massively successful Wii. But the Xbox 360 has been steadily closing the gap, thanks in large part to a lineup of strong games, the success of Kinect and an ever-shrinking price tag.
2011 seems to have been the year of Xbox, with Microsoft moving 14.9 million 360s. Surprisingly, the PS3 beat out the Wii as well, moving 14.1 million units. The Wii, still going strong but on the downslide, sold 10.33 million.
These figures seem to hold up during the holiday rush as well – Microsoft moved 8.2 million Xboxes to Sony’s 6.5 million PS3s and Nintendo’s 5.6 million Wiis. It’s worth noting that the Wii is still way ahead of the other two consoles in terms of lifetime sales, with 95 million units sold. For comparison, the PS3 has sold 62 million, and the 360 has sold 66 million.
These numbers come at a time when everyone is focused on the next console generation. The Wii U is set for launch this year, with the new Xbox and PlayStation soon to follow. 2011’s numbers indicate that the contest is really anyone’s to take.
[Game Informer]

mfxboxsal1Microsoft’s console is named the best-selling gaming hardware of last year.

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Posted Feb 5, 2012 at 9:15AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Guitar hero, Harmonix, music games, rock band, Viacom
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rockband-logoViacom, the parent company for MTV blames the problematic Rock Band lawsuit for their financial loss posting for the first quarter.

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Posted Feb 3, 2012 at 11:45AM EST by Mr Ham Listed in: Xbox 360 Tags: metal gear solid, mgs hd, mgs issues
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mgs23smallThinking of picking it up? Already picked it up? Some things you probably didn't know...

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Posted Feb 2, 2012 at 5:00AM EST by Harrison E Listed in: PC Gaming Tags: channel 4, channel 4 educational, ea games, Electronic Arts, sims, sims 3, somethin else, the sims 3, ukie
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thesims3_pets_eu_socom_27The cat says... Flicka Flicka.

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Posted Feb 1, 2012 at 4:28PM EST by Listed in: iPhone Tags: buffalo studios, dream heights, mark pincus, nimblebit, tiny tower, zynga
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CEO Mark Pincus disagrees with allegations of concept copying, instead preferring the term “evolution.”
Last week, we talked a bit about Zynga’s latest game, Dream Heights. More specifically, we talked about the fact that Dream Heights is a pretty blatant copy of 2011’s official iPhone Game of the Year, Tiny Tower. At least, that’s how Tiny Tower’s developer, NimbleBit, feels.
Zynga CEO Mark Pincus disagrees with NimbleBit’s assertions, and instead believes that Dream Heights is just the next evolutionary step in a long line of tower games. His response, issued in an internal memo, referenced games like SimTower and Yoot Tower as other games that laid the framework for Tiny Tower, which in turn served as the basis for Dream Heights.
For the sake of fairness, here’s a direct quote:
“With regard to Dream Heights and the tower genre, it’s important to note that this category has existed since 1994 with games like Sim Tower and was more recently popularized in China with Tower of Babel in 2009 which achieved 15 million DAUs. On iOS there has been Yoot Tower, Tower Up, Tower Town, Tower Blocks and Tiny Tower. Just as our games, mechanics and social innovations have inspired and accelerated the game industry, its 30 year body of work has inspired us too.”
Of course, SimTower and Tiny Tower are very different games, a point made by NimbleBit’s Ian Marsh in the company’s rebuttal:
“It is a smart idea for Mark Pincus and Zynga to try and lump all games with the name Tower together as an actual genre whose games borrow from each other. Unfortunately sharing a name or setting does not a genre make. The games Pincus mentions couldn't be more different.”
He continued:
“If you take a quick look before "pulling the lens back" as Pincus suggests, you'll find an innumerable number of details in the game that were painstakingly crafted to be identical to Tiny Tower. These are core gameplay mechanics and rules, not similar settings or themes that games in the same genre might share.”
Pincus also took time to address allegations by yet another developer, Buffalo Studios, that the company had ripped off their design for Bingo Blitz to make the upcoming Zynga Bingo. Pincus wrote a missive similar to the original NimbleBit post, complete with picture-by-picture comparisons of how Buffalo actually ripped off Poker Blitz, an earlier Zynga title.
The whole thing is devolving into a running joke where one company says the other copied, and the accused company goes farther back in the books to claim the same about the accuser. One thing’s for sure, Zynga obviously doesn’t feel like what it is doing is wrong.
What do you think? Where is the line between being inspired by someone’s work, and copying it?
Also, you should absolutely read the full interview at GamesBeat.
[Game Informer]

mfpincus1CEO Mark Pincus disagrees with allegations of concept copying, instead preferring the term “evolution.”

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Posted Jan 31, 2012 at 8:35AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: operation raccoon city, operation raccoon city trophies, resident evil, resident evil dlc
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resident-evil-operation-raccoon-city-teaser-trailerSomebody got their hands on a list of some of the new trophies/achievements for Operation Raccoon City. Pretty insightful stuff.

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 25, 2012 at 6:00AM EST by Harrison E Listed in: PS3 Tags: jak and daxter, jak and daxter hd, jak and daxter trophies
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jakdaxterhdJak and Daxter are back later this year but already the game has some trophies leaked in the wake of the new announcement.

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Posted Jan 24, 2012 at 3:48PM EST by Listed in: PC Gaming Tags: battlefield 3, DICE, PunkBuster
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A group of BF3 cheaters has a bone to pick with Punkbuster, and they’re doing it at the expense of regular joes.
The beating heart of Battlefield 3 is its intense online multiplayer. And whenever you have online multiplayer in a game, you have to find a way to protect it from cheaters. On PC versions of the game, this function is performed by software known as Punkbuster.
Punkbuster is an automated program that analyzes every player on a particular server and looks for known cheats and other exploits. If it catches someone in the act, they are immediately banned from EA’s Battlelog service. According to Kotaku, some of these cheaters are unhappy with the way Punkbuster affects their game, and have elected to take their frustrations out on the regular BF3 populace.
It seems that somehow, these players have managed to compromise Punkbuster on certain servers, and are using the service to ban innocent players. The group claims to have dumped over 150 players to date, and the official BF3 forums are awash in complaints of unwarranted bans. Essentially, this small selection of players has chosen to protest Punkbuster by using it against non-cheating individuals.
Posting to a bots and exploits forum, one user had this to say about Punkbuster:
“We are bringing back the unerring of punkbuster back for a 3rd season. We have selected ggc-stream as the target since they have the most streaming bf3 servers and makes it very easy to add fake bans. In 2011 we hit them with a mass ban wave and now were are banning real players from battlelog while ggc-stream is totally unaware. We have framed 150+ bf3 players alone.”
This story is still developing, and there’s been no official word from either DICE or Punkbuster on what may be going on, so the news should be taken with a grain of salt. Look for future updates as information is made available.
What do you think of Punkbuster?

mfbfjac1A group of BF3 cheaters has a bone to pick with Punkbuster, and they’re doing it at the expense of regular joes.

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Posted Jan 21, 2012 at 10:35AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: ea games, EA Sports, Electronic Arts, jen riley, ssx
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ssx_qj_thumbHarrison E checked out the snow-shredding, avalanche causing, deadly descending SSX thanks to the guys at EA Sports.

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Posted Jan 13, 2012 at 11:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: armored core v, From Software, Namco Bandai
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armored-core-vBeware the 20th of March.

 

 

 

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