Wii homebrew – Dolphin SVN r7128

wiibrewThe Dolphin dev Team has recently updated their Nintendo Gamecube and Wi emulator project, with a new SVN release. Now on revision 7128, the latest Dolphin update includes...

 

 

The Dolphin dev Team has recently updated their Nintendo Gamecube and Wi emulator project, with a new SVN release. Now on revision 7128, the latest Dolphin update includes...

 

James Bond Golden Eye 007 working on the current build of the emulator

 

Changelogs:

  • Dolphin SVN r7128
    • Added a frame counter while recording or playing back a TAS movie.
    • Forced the GC/Wii to poll from the inputs at regular intervals.
    • Disabled frame skip in record/playback mode.
    • This helps the emulator to be determinate.
  • Dolphin SVN r7127
    • Add Portuguese translations thanks to Zilaan.
    • Update several of the other languages.
    • Fix those pesky DSPIntUtil.h compiler errors.
    • Clean up some remnants of building the plugins in the primary CMakeLists.txt file.

 

 

Developer's note:

Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actualGamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well.

System Requirements

  • Windows XP or higher, or Linux, or MacOSX Intel.
  • Fast modern CPU with SSE2. Dual core for a speed boost.
  • Any reasonable modern GPU with Pixel Shader 2.0 or greater. nVidia or ATI are good. Older integrated Intel chips may not work, newer ones should work fine.
  • For more information, see http://forums.dolphin-emu.com/thread-4.html


Features

  • Runs the following types of games:
  • Gamecube Game Disc
  • Wii Game Disc
  • Wii Downloadable Games / Virtual Console
  • Triforce Arcade games
  • Action Replay Simulator
  • Xbox 360 Controller support, with rumble (KB Plugin)
  • Experimental NetPlay
  • Anti-Aliasing, Anisotropic Filtering (OGL Plugin)
  • Save states
  • Memory Card Manager with GCI memcard export/import support
  • Real and emulated Wiimote support
  • Basic PowerPC Debugger and Log Window
  • DSP HLE and experimental LLE
  • Memory viewer and dumper
  • PowerPC Just-In-Time recompiler
  • WAD Support
  • Some support for Homebrew and XFB Emulation
  • Hi-Res Support, texture dumper, Free Look (OGL Plugin)

 

Usage Notes

  • The GUI should be pretty much self-explanatory.
  • To use Action Replay codes, follow the examples in the Patches subdirectory. Use + in front of a cheat name to activate it. The cheats can be named anything.
  • To start in debug mode, pass /d (or -d) on the command line.

 

 

Download: Dolphin SVN r7128 32bit
Download: Dolphin SVN r7128 64bit

 

 

Via [Dolphin]