NGP getting Unreal 3 and Havok support

pspnpg-clear-thumbSony's next generation portable entertainment system (codenamed NGP) will have  major backing from some of the established gaming software platforms around. Hot on the heels of middleware companies Trinigy, NaturalMotion and Crytek announcing their support to the device, Epic Games and Havoc has now also confirmed that they are bringing their respective game engines to NGP.

 

Sony's next generation portable entertainment system (codenamed NGP) will have  major backing from some of the established gaming software platforms around. Hot on the heels of middleware companies Trinigy, NaturalMotion and Crytek announcing their support to the device, Epic Games and Havoc has now also confirmed that they are bringing their respective game engines to NGP.

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At last months PlayStation Meeting 2011 in Tokyo, Epic Games' founder Tim Sweeney presented a sneak peek of what their system can do on the device, giving the audience present in the event a real-time preview of a large, outdoor environment running on NGP, demonstrating a sweeping panorama full of particle systems, animating characters and atmospheric lighting effects.

"We were very proud to be onstage with SCE to give the world just a taste of what Unreal Engine 3 can do on NGP," said Mark Rein, vice president of Epic Games. "NGP raises the bar for the performance of handheld platforms with its multi-core GPU and shader-based, multi-core CPU. This makes Unreal Engine 3 a particularly advantageous fit for NGP. Furthermore, multiple UE3 licensees are already working with NGP, some of which have indicated they intend to release their games for the platform's launch."

"We see NGP as a true game-changer with a perfect combination of performance, innovative controls and gamer appeal that make it truly a high-end console in your pocket," said Sweeney.

Another major outfit pledging full support to NGP is Havoc, a physics and animation firm owned by Intel. According to the press release sent out by the company, the full development suite of their Havoc Technology is now ready for game production on NGP. Havok and SCE have a long history of partnership (Uncharted 2 and Demon’s Soul, among others) and now have worked closely together in optimizing Havoc for NGP. Additionally, Havok’s technology for NGP has been tapped by a number of key launch titles for NGP.

“Havok's suite of tools and targeted optimization for NGP will ensure that developers have best-of-breed production solutions on SCE’s exciting new platform,” David Coghlan, Managing Director, Havok, said.