Metal Gear Solid V; Ocelot Playable

Revolver Ocelot leads the incoming update for MGSV!


Metal Gear Solid V: The Phantom Pain hasn't had a lot of updates recently, but Konami has announced that from August 1st, Ocelot will be a playable character in the game's FOB missions following the latest update.




Konami's changelog for the update:


Ocelot is finally available in FOB missions!

You can play as Ocelot to infiltrate FOBs. You cannot change the uniform or the head option, but Ocelot has a slightly increased camouflage value, and he reloads and draws his weapons faster. He can use one pistol in each hand with the TORNADO-6. He can also use ricochet bullets on marked enemies.

*The defense value matches the highest defense value within the unlocked battle dresses.

New functionalities for the Wormhole Generator

When place beforehand the Grade 9(★9) Wormhole Generator can now automatically extract the player when in a critical situation. Additionally, opponents cannot remove a placed Wormhole Generator anymore, and it is now harder to destroy.

New swimsuits for FOB staff

New swimsuits and new colors have been added. As usual you can wear those swimsuits when defending your FOB or infiltrating the enemy FOB.

Goblin Suit GOB SUIT

Only available for Diamond Dogs soldiers. There is no camouflage effect but the suit lightness increases your movement speed.

Megalodon Suit MEG SUIT

Only available for Diamond Dogs soldiers. There is no camouflage effect but the suit lightness increases your movement speed.

*Swimsuits are Online Development Items. You must develop these items after receiving as Event Point Rewards.

*To make soldiers in security teams wear them, you have to go to [SECURITY SETTINGS] → [Advanced Settings].

*Soldiers can wear swimsuits when infiltrating enemy FOBs, but neither your avatar nor Snake can wear them.

*To check soldiers wearing swimsuits, go to [FOB MISSION] → [Training/Visit Destination] and select your own base.

*Mother Base staff cannot wear the swimsuits.

Other minor updates

Some minor issues have been fixed.



You can check Konami's post here.