Horror Vacui v0.03: coz you’re hot and you’re cold

Homebrew - Horror Vacui v0.03 - Image 1Wiibrew developer Sinman is back with an update to Horror Vacui, a fascinating strategy board game based on his original game design. Version 0.03 has several minor improvements you might want to get a hand on. Details after the link.

Download: Horror Vacui v0.03

Homebrew - Horror Vacui v0.03 - Image 1Wiibrew developer Sinman is back with an update to Horror Vacui, a fascinating strategy board game based on his original game design.

Here are the game mechanics (it looks harder than it really is):

Each player is assigned an element, Water or Earth. Players takes turns placing cards representing their element until the board (called the Vacuum) is full.

Each card can have one of three temperatures chosen at random: Normal (green border) or one of two extremes, Hot (orange border) or Cold (blue border). When placed on the board a card’s temperature is transferred to any adjacent cards.

  • A normal card has no effect on adjacent cards
  • Opposite extremes cancel each other out and normalize the temperature of both cards
  • Identical extremes result in the removal of the adjacent card and normalization of the incoming card
  • Adjacent normal cards assume the temperature of the incoming card, normalizing the incoming card
  • If there are no adjacent cards then there is no change to the incoming card’s temperature (eg. a Hot card stays hot)

A player may sacrifice an extreme card to normalize an opposing extreme already on the board. Players may also randomly draw an Ice Age or Inferno Event Card.

The player drawing an Event Card loses their turn and the entire board is affected by the extreme temperature change as if they were adjacent to an incoming card of the event’s temperature.

The game is over when the board is full. The player with the most Normal cards on the filled board wins. In the event of a tie, the player with the most cards overall wins.

Version 0.03 has several minor improvements you might want to get a hand on. Here’s the changelog:

 V0.03 2009-01-15

  • Animated CPU cursor after its “thinking” delay
  • Either player can now return to the title screen at the end of the game by pressing the plus button
  • Either player can now reset the game by pressing the minus button
  • Added Syslog to simplify debugging (using TekWarriors wonderful syslog-enabled version of wiiload)
  • Refactored source code (still stuck manually managing multiple timers for animation)

Download: Horror Vacui v0.03

Via Wiibrew.org

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