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Torture Scene Cut from Upcoming Splinter Cell: Blacklist

Posted Feb 1, 2013 at 7:00AM EST by Enrique S

Listed in: News Tags: splinter cell: blacklist, torture, Ubisoft, violence
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Splinter Cell: Blacklist is set to release on August 20th for the PC, PlayStation 3, and Xbox 360.  When it finally hits shelves, it will be missing a certain torture scene that has been cut due to negative feedback.

 

 

splintertorture2

 

 

The player-controlled torture scene in Splinter Cell: Blacklist appeared in the game’s August demo.  In the scene, Sam Fisher jams a knife into the clavicle of an enemy, and players must use corresponding controls to obtain intelligence by twisting the knife.  The scene ends by giving the players’ the opportunity to choose the enemy’s final fate of life or death.  Ubisoft removed the scene citing negative feedback due to its brutality.

 

 

The game’s producer, Andrew Wilson, commented on the scene removal: “Definitely we are not going to see when the game's coming out that there are torture scenes in it. That scene is not there anymore.  I've not really heard anyone say they loved it…”

 

 

Wilson added that the scene does not reflect the overall tone of Splinter Cell: Blacklist.  “We've scaled a lot of that back, and as we've gone through the process of development there are always things that you feel are not working as well. Every game does this, and cuts certain things,” he said.

 

 

Source



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Comments 


 
# RE: Torture Scene Cut from Upcoming Splinter Cell: BlacklistEnrique S 2013-02-01 09:21
seems silly to take this scene out.

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# RE: Torture Scene Cut from Upcoming Splinter Cell: BlacklistTodd B 2013-02-01 11:26
I guess I understand, but was it necessary in the first place?

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# RightMarcelloBello 2013-02-02 14:36
Ultra-violent stuff like that is what gives action games the bad rep, especially when it's the player who's in control; interactive torture with optional final killing - WTF?! And then people wonder about the media labeling videogames as a source for violent behaviour?

Splinter Cell does very well without this kind of sh**. Stop focusing on stylish brutal kills and give me good level design, enemy AI and gameplay instead, and everyone is happy.

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# Wow.MZ23 2013-04-07 16:30
OK, sure, it's violent-but.....

1: In Conviction you beat the freaking snot out of a lot of people! I mean impaling hands with knives to stone, stabbing some guy in the shoulder with an American flag, and slamming faces into mirrors and sinks. That got zero attention.

2: If you are gonna start with truly mindless violence, ban goddamn GTA! I have never played it because that is truly what makes psychopaths (if games can screw you up psychologically at all). The "victim" here is not some innocent civilian like in those games (or in CoD, another game I hate because of levels like MW2's "No Russian") but an enemy combatant. Sam didn't waterboard him.


Games are the last in line to "cause violence". If someone is a lunatic with no grip on reality, they don't need games to find some way to inspire their sick fantasies come to life. GET RID OF THE GUNS.

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