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Canceled Guitar Hero 7 Was a "Disaster"

Posted Dec 7, 2012 at 1:00AM EST by Brett Huffman

Listed in: News Tags: Activision, Guitar hero, guitar hero 7, Vicarious Visions
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guitarhero3

 

A source has come out and said that the canceled Guitar Hero 7 game was a disaster in the making. Vicarious Visions had taken the reins on this thing and, first things first, they decided to ditch the drums and vocals in favor of concentrating on the guitar.

 

But they had developed a new guitar peripheral that was fraught with problems. "This amazing thing was a six-stringed guitar," the source sarcastically relates. "Not a real guitar, or even full six-stringed. It had the classic Guitar Hero buttons on the neck with one extra new button, and six strings where the strum bar used to be. YAY! Now they have an extra button and five more strum bars!"

 

The source also says that the early models of the guitar were bad in other ways. "The strings were unresponsive and loose, and the guitars cost a fortune to make. No one could figure out a way to make it so your average Joe oculd afford to buy one."

 

The source did say, however, that the early demo's ambitions were extraordinary, with venues that changed in the middle of the song, corresponding with song changes. The source says, "The demo gave me goosebumps."

 

Of course, there's more negatives to go along with that. Vicarious Visions had developed all-new "characters [whose] necks were over a foot long...they all looked like they were punched in the face."

 

Then there were the songs, of which there were little. "When the songs started coming in, a great sense of dread came about everyone with an active brain," says the source. They were using some songs that had been used before and started digging into B-list songs from the '90s such as "Closing Time" and "Sex and Candy." 

 

Their ambitions started to overwhelm them as well, as they wanted to essentially have a music video with a different dynamic venue for each one (the back of a moving truck or a tomb, for example) and with 80 songs it just wasn't going to happen. So they started to cut corners and everything ran together. Pretty much every song was in the back of the truck or the tomb with some different graffiti, lights, and cuts. 

 

When Activision President Eric Hirschberg visited the developer in 2011 and saw all this, he shut the project down immediately and that was that for Guitar Hero. Of course, there's still a chance that it will be reborn one day.

 

[Via Kotaku]

 

 



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Comments 


 
# RE: Canceled Guitar Hero 7 Was a "Disaster"Keith__ 2012-12-07 08:47
the venue changed mid-song.

who the f cared what happened in the background while playing a song? With focusing on crap like that, no wonder the series bit the dust.

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# RE: RE: Canceled Guitar Hero 7 Was a "Disaster"djgobj 2012-12-07 19:12
Have you ever played The Beatles Rockband.The changing backround was one of the games best features(coming second to the the music)I was able to play out a beatles music video and it felt AWESOME,like when the yellow submarine would float by or playing the rooftop consert.

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# RE: RE: RE: Canceled Guitar Hero 7 Was a "Disaster"Keith__ 2012-12-08 22:26
sorry, but after the first time of catching glimpses of the background, i could care less what was happening back there. There's this thing in the middle of the screen where the notes come down - that is the focus of the game, not what happens with the avatars in the back.

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# RE: Canceled Guitar Hero 7 Was a "Disaster"Todd B 2012-12-07 15:12
But...features...

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# ...SeRosiS 2012-12-08 00:09
Or they took one look at Rock Smith and realized they were just making DDR for your hands.

Reply
 

 
# RE: ...Keith__ 2012-12-08 08:49
they were always making DDR for your hands. They just wanted to be more, instead of realizing that they were a party game and sticking to that.

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# RE: Canceled Guitar Hero 7 Was a "Disaster"Enrique S 2012-12-09 14:58
"characters [whose] necks were over a foot long...they all looked like they were punched in the face."

this made me lol

Reply
 

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