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Assassin's Creed III Gets a Humongous Patch |
Listed in: News Tags: ac3, Ubisoft
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Assassin's Creed III has been out for several weeks now, so it's time for another patch. This one fixes...well, pretty much everything. It's due before Christmas and here are a few of the lengthy details:
Global Fixes
- Couriers will now appear more often in Boston and New York
- Fixed bugs having to do with consumables, heralds and paper boys, printing shop icons, and disappearing pistols
- Fixed a bug in which a player could fall through the map when passing through a city gate on horseback while in conflict
- Fixed a crash that could happen if a player used a rope dart on a horse from above
- Fixed horse glitch
- Fixed innapropriately reappearing inventory messages
- Fixed various crashes
- Forced subtitles to be displayed for some off-screen conversations, as in tutorials
- Made sure to stop tavern music when exiting taverns
Sequence 1
- A Deadly Performance: fixed a music glitch by making a cinematic not unskippable
Sequence 4
- Feathers and Trees: Fixed a case where optional objective could fail for no reason
Sequence 6
- On Johnson's Trail: Fixed a bug in which characters required to begin the mission could disappear
Sequence 7
- Lexington and Concord: Fixed a bug that caused a player to get stuck on the road on horseback
Epilogue
- Fixed Animus Syncing gameplay that could get stuck
In addition to all of this, there are some issues that will be fixed in Side Quests, Homestead, Naval Locations, Frontier, Menus, and in Multiplayer Modes, Abilities, Scoring, Locking, and various other random glitches.
It's basically a whole lot of stuff. If you want to read the whole list and find out whether or not your favorite glitch will be fixed you can head over to the Ubisoft forum.
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