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Analysts discuss if consoles have peaked

Posted Sep 8, 2011 at 3:11PM EST by Carl B

Listed in: News Tags: Jesse Divnich, Michael Pachter, ps4, xbox 720
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Michael-Pachter

Jesse Divnich and Michael Pachter discuss whether or not modern consoles have peaked.

 

Micael Pachter: "We may be able to see games that run faster than 60 frames-per-second and at fidelity higher than 1080p, but we can't really justify a several hundred dollar console purchase and games that may cost $100 million to make just because Sony or Microsoft decides we need to play games at 240 frames-per-second in 1620p (or whatever is the next step up). The experience may be better, but not sufficiently better to have mass appeal at those prices. I'd say that the analogy is to beef, where all of us can discern the difference between Chateaubriand and Filet Mignon, but it isn't sufficiently better to justify twice the price for most people. The ultra-wealthy will embrace new technology, but since the price to make the consoles faster and the games more robust will be high, the cost of the consoles and games will likely be priced beyond the mass market's ability to justify, and the next generation will therefore be less successful."

 

Jesse Divnich: "To say that our cycle has 'peaked' is a very broad and macro-level view. Of course this generation has peaked, but there still remains multiple areas of growth, despite a potentially declining market in traditional physical sales. Categories such as dance, shooters and action continue to show positive growth, and will likely continue well into 2012. For publishers and developers, it is important to recognise that despite a total market decline, there always remain opportunities to release quality content and generate substantial profits. Even if traditional physical console sales decline from $60 billion to $40 billion, that still leaves $40 billion on the table and nearly $5 billion in profits. Additionally, our industry is facing a major and upcoming transition with the rise of social and digital games. You can certainly expect the consoles of the future will expand upon these business models to publishers and developers."

 

via Eurogamer



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Comments 


 
# why!!!jackstraw419 2011-09-08 16:28
Why does patcher always have that pathetic look on his face? Like he is confused or concerned about something. What a deuch!

Reply
 

 
# RE: why!!!homilist 2011-09-08 18:36
Hes always constipated :sigh: :

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# RE: Analysts discuss if consoles have peakedjazneo 2011-09-08 19:43
ps3 and xbox 360 got alot year in it they dont need to make new system we got the point the graphic card cant handle any power or we all have to put computer in Freezer

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# RE: RE: Analysts discuss if consoles have peakedMusev 2011-09-09 17:17
Dunno about 360 but Ps3 doesnt have a gfx card.

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# RE: RE: RE: Analysts discuss if consoles have peakedAndy Mitchell 2011-09-09 23:20
PS3 does. It has a custom Nvidia RSX GPU developed by Sony & Nvidia specifically for the PS3. What it doesn't have is the ability to draw shadows using the GPU. That has to be done by the CPU. Which is why they tend to look choppy at the best of times.

http://en.wikipedia.org/wiki/RSX_%27Reality_Synthesizer%27

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# RE: RE: RE: Analysts discuss if consoles have peakedAndy Mitchell 2011-09-10 00:37
And the Xbox 360 has a custom built ATI Xenos

http://en.wikipedia.org/wiki/Xenos_%28graphics_chip%29

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# RE: Analysts discuss if consoles have peakedLLORT 2011-09-10 07:48
And the 360 is a piece of shit. :-*
www.stfu.com

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# RE: RE: Analysts discuss if consoles have peakedAndy Mitchell 2011-09-10 11:25
While I may be a PS3 fanboy myself, I realise that without competition the PS3 may not be what it is right now. I mean if they had nothing to try and beat, would it have been as powerful as it is?

The 360 isn't all bad. Each console has it's plus and minus points. For one, the 360's online experience blows the PSN out of the water. But i nthe same sentence, the PSN is free.

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