Xbox 360 - Homebrew Development

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Homebrew project: Sonic the Hedgehog 2 in hi-definition 2008-04-27
XNA: moving on to mobile platforms, XBL Community Games in Beta 2008-03-09
Microsoft XNA Game Studio 2.0 - now allows coding for MMORPGs 2007-12-13
XNA Game Studio 2.0 Beta launched, starter kits included 2007-11-21
Xbox 360 Kernel Downgrade: Timing Attack instructions released 2007-09-19
Xbox 360 downgrading from any kernel without CPU-Key now possible 2007-08-23
Gamefest 2007: discussions on XNA Game Studio v2.0 2007-07-16
Mathieulh done with PSP custom firmware, talks of homebrew on PS3, 360 2007-07-15
Help save the world with Xbox 360 Games for Change Challenge 2007-06-11
X.org drivers and a new Gentoo Full LiveCD Beta released for the Xbox 360! 2007-04-01
New King Kong Shader exploit for XeLL and Gentoo Linux LiveCD for the 360 2007-03-30
Xbox360 Linux Loader already in the works! 2007-03-08
Work in progress: First homebrew emulator for the Xbox360, MAME360 2007-03-04
XBOX360 Hypervisor vulnerability found in kernel versions 4532 and 4548 2007-02-27
Team Xecuter: Xbox 360 homebrew so near, yet so far; PS3 Paradox loader "shhh" until Euro launch 2007-02-27
ZX Spectrum 48K emulator for Xbox 360 2007-02-10
Xbox 360: Xtreme FW 5.2 for TS-H943 2007-01-01
Five UK universities get XNA initial trial 2006-12-19
Microsoft's XNA in-depth 2006-12-16
Dave Mitchell: PS3 Linux can't compare to XNA 2006-12-14
 
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