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Wii homebrew - BoltThrower v0.59 |
Listed in: News, Homebrew Games Tags: boltthrower, titmouse, wii homebrew
Homebrew developer Titmouse has released a new version of his excellent Wiibrewed space shoot 'em up, BoltThrower.
Changelogs:
- version 0.59
- Added radar pings to enemy spore satellites - It was hard to spot them and complete the first mission!
- Added a startup "Loading..." message
- version 0.58
- Added more front menus
- Added In game music
- Added scrap pick-ups after enemy is destroyed
- Added some missions - mission 6 4 will never end!
- Added Base defences (gun turrets) on later levels
- Added rendezvous & collect terraforming satellites
- Added base's terraforming shield
- Added enemy fleet attack formations
- Added some more 3D objects
- Added skull at death
Developer's note:
Bolt Thrower is currently single player Space Shoot 'Em Up. It’s still work in progress & hopefully a new version will be release once every 2 to 4 weeks. Every effort is being made to detach game data from the code, being 'data driven' anyone can change the look or functionality of the game. Basically a XML configuration file is used rather than hard coded data that’s locked into the code - that would just be plain silly. Please submit your ideas, bug reports or anything else via the discussion page if you wish to help in some way.
Version 0.36 of Bolt Thrower is now released - bit of a push to get my release under the 2MB file upload limit, not yet had the chance to look for somewhere else to store my submissions. Had to resize the space backdrop from 1024 to 800 pixels in width. I'll jpeg it for my next release to bring it back to the full 1024, while I'm at it I'll replace the sounds with mp3's using the libmad - MPEG audio decoder library, should help improve things.
Download: BoltThrower v0.59
And while your at it, don't forget to explore our DL page to grab hold of the latest brews from all around the scene.
Via [Wiibrew]
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