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Ex-RARE composer talks NES, SNES legacy

Posted Aug 27, 2011 at 3:00PM EST by Carl B

Listed in: News Tags: david wise, Nintendo, Rare
Ó

 

nintendosnes

Former RARE composer David Wise recently discussed the legacy of NES and SNES.

 

"On the NES it was a 6502 chip using a variation of an 8910 for audio, and I worked with an assembler as I typed data in. The way it worked, I would use HEX numbers (16 numbers, 0-F) writing in one number for the pitch of the note and one for the length. For example '81,08'– where 81 would be a low c on the keyboard, followed by a length of 8 units," Wise said.

 

"We had certain codes and routines which enabled us to do pitch bends, etc. From memory I think there were two variable pulse waves, a triangle wave and a noise channel for creating the sound tracks/FX. There was also a way to play back very crude samples, but we never had the luxury of that much memory," he continued.

 

"For the SNES, we could have used MIDI, but we only had eight monophonic channels with a 64k sample memory. If we had used a MIDI program it would have taken processing and extra memory from the 64k that we had for sample memory. Because of this, I continued to use HEX coding, which we imported over from the NES as it is much more efficient– there are no extra layers of coding. If we were using MIDI, there would be a whole lot more data than there is just typing in the bare code."

 

via Nintendojo



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Comments 


 
# lolskeetz 2011-08-27 18:29
looking back, the nes was harsh

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-1 # RE: Ex-RARE composer talks NES, SNES legacyAdeC 2011-08-28 17:14
Looking back, the programmers in the 8-bit days were exceptionally talented. These days they just cry when they dont have the space. 8 bit was the most creative era so far in the videogame industry

Reply
 

 
# RE: RE: Ex-RARE composer talks NES, SNES legacyMusev 2011-08-28 19:32
Quoting AdeC:
Looking back, the programmers in the 8-bit days were exceptionally talented. These days they just cry when they dont have the space. 8 bit was the most creative era so far in the videogame industry



Oh fuck off, you're talking out your arse.
this article is about music, they all used to make electric music like that nes description (look up trackers) and midi is still used today.

the old days of gaming only seem better if you haven't played one of the games since those days.

games nowadays are so much better is ridiculous.

Reply
 

 
-1 # RE: RE: RE: Ex-RARE composer talks NES, SNES legacyNo0delZ 2011-08-29 12:41
Get bent.

(S)he didn't say that games were better, (s)he made a statement that they had to be more creative back then.
Also, there are plenty of older games that still outshine others in specific fields.

Don't attack people for their opinions.

I still listen to the Final Fantasy VI soundtrack, and don't even get me started on the entire Donkey Kong series (which RARE did music for by the way).

So you are in fact the one talking out of their ass.
Good day, sir.

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-1 # LMAOLOLOLOLblackraider 2011-08-29 12:51
no.

Reply
 

 
-1 # RE: Ex-RARE composer talks NES, SNES legacyAdeC 2011-08-29 04:49
re: legacy your post made no sense at all LOL learn grammar. Most of the most talented people in videogames today will tell you the 8 bit era was the best for videogames

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# RE: Ex-RARE composer talks NES, SNES legacytengumaster 2011-09-12 11:20
too bad there wont be another killer instinct game i swear that was a great fighter

Reply
 

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