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Dolphin SVN r7426 released

Posted Mar 31, 2011 at 5:11AM EST by Ryan F.

Listed in: News, Homebrew Emulators Tags: dolphin emulator, dolphin team, wii homebrew
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The Dolphin Dev Team continues to improve their Nintendo Gamecube and Wii emulator project with the release of the latest revision 7426. What's new in the latest update?

dolphin_nsmb2

 

  Changelogs:
  • Revision 7426:
    • Fix issue 4267. (but not really)
  • Revision 7425:
    • Fixed issue 4141.(key press beeping) Initializing the video backend in the GUI thread seemed to be the cause for whatever reason. Hopefully other platforms don't hate this change.
  • Revision 7424:
    • Set up some more emulated wiimote default keys. Enabled the nunchuk extension by default, with some key mappings.  Fixes Issue 4266.(mostly)
  • Revision 7423:
    • DX11: Fix issue 4345
  • Revision 7422:
    • Eliminated a memcpy in DX11's vertex shader disk cache loading. Maybe games will boot faster now, who knows?

 

Developer's note:

Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actualGamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well.

System Requirements

  • Windows XP or higher, or Linux, or MacOSX Intel.
  • Fast modern CPU with SSE2. Dual core for a speed boost.
  • Any reasonable modern GPU with Pixel Shader 2.0 or greater. nVidia or ATI are good. Older integrated Intel chips may not work, newer ones should work fine.
  • For more information, see http://forums.dolphin-emu.com/thread-4.html


Features

  • Runs the following types of games:
  • Gamecube Game Disc
  • Wii Game Disc
  • Wii Downloadable Games / Virtual Console
  • Triforce Arcade games
  • Action Replay Simulator
  • Xbox 360 Controller support, with rumble (KB Plugin)
  • Experimental NetPlay
  • Anti-Aliasing, Anisotropic Filtering (OGL Plugin)
  • Save states
  • Memory Card Manager with GCI memcard export/import support
  • Real and emulated Wiimote support
  • Basic PowerPC Debugger and Log Window
  • DSP HLE and experimental LLE
  • Memory viewer and dumper
  • PowerPC Just-In-Time recompiler
  • WAD Support
  • Some support for Homebrew and XFB Emulation
  • Hi-Res Support, texture dumper, Free Look (OGL Plugin)

 

Usage Notes

  • The GUI should be pretty much self-explanatory.
  • To use Action Replay codes, follow the examples in the Patches subdirectory. Use + in front of a cheat name to activate it. The cheats can be named anything.
  • To start in debug mode, pass /d (or -d) on the command line.

 

 

Download: Dolphin SVN r7426 32bit
Download: Dolphin SVN r7426 64bit

 

 

Via [Dolphin]



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Comments 


 
# RE: Dolphin SVN r7426 releasedRyan F. 2011-03-31 12:10
shaping up well, how's the latest releases on your end guys?

Reply
 

 
# ...SeRosiS 2011-04-01 00:50
Why even post this, they release a new version practically every day.

By the way, r7432 is up...

Reply
 

 
# every day?xavis75211 2011-04-01 11:36
shit, its practically every few hours. its like they got 20 people on the project doing something to each release.

Reply
 

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