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Dolphin emulator SVN r7677 released |
Listed in: News, Homebrew Emulators Tags: dolphin emulator, dolphin team, wii homebrew
Here's the latest build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.

Changelog:
- On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
- Also if the OpenGL backend throw a panic alert if the RGB to/from YUYV shaders fail to compile instead of an error log. If these shaders fail to compile it should be reported. I am not sure that a panic alert should be thrown in general when any shader fails to compile (as was discussed on IRC).
Developer's note:
Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actualGamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well.
System Requirements
- Windows XP or higher, or Linux, or MacOSX Intel.
- Fast modern CPU with SSE2. Dual core for a speed boost.
- Any reasonable modern GPU with Pixel Shader 2.0 or greater. nVidia or ATI are good. Older integrated Intel chips may not work, newer ones should work fine.
- For more information, see http://forums.dolphin-emu.com/thread-4.html
Features
- Runs the following types of games:
- Gamecube Game Disc
- Wii Game Disc
- Wii Downloadable Games / Virtual Console
- Triforce Arcade games
- Action Replay Simulator
- Xbox 360 Controller support, with rumble (KB Plugin)
- Experimental NetPlay
- Anti-Aliasing, Anisotropic Filtering (OGL Plugin)
- Save states
- Memory Card Manager with GCI memcard export/import support
- Real and emulated Wiimote support
- Basic PowerPC Debugger and Log Window
- DSP HLE and experimental LLE
- Memory viewer and dumper
- PowerPC Just-In-Time recompiler
- WAD Support
- Some support for Homebrew and XFB Emulation
- Hi-Res Support, texture dumper, Free Look (OGL Plugin)
Usage Notes
- The GUI should be pretty much self-explanatory.
- To use Action Replay codes, follow the examples in the Patches subdirectory. Use + in front of a cheat name to activate it. The cheats can be named anything.
- To start in debug mode, pass /d (or -d) on the command line.
Download: Dolphin SVN r7677 32bit
Download: Dolphin SVN r7677 64bit
And while your at it, don't forget to explore our DL page to grab hold of the latest brews from all around the scene.
Via [EmuCR]
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