Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
Dolphin emulator SVN r7647 |
Listed in: News, Homebrew Emulators Tags: dolphin emulator, dolphin team, wii homebrew
Fresh off the release of Dolphin 3.0, the hard working folks of the Dolphin Dev Team comes back on the scene to release a new build of their ever-improving open-source Nintendo Gamecube and Wii emulator for PC.

Changelog:
- revision 7647:
- Even more texture decoder cleanup, also combine some common texture cache code.
- revision 7646:
- DX9: Decode paletted RAM textures on GPU.
- revision 7645:
- Fix OpenMP compiler errors
- revision 7644:
- Wii Save Export no longer requires anything additional to create saves that can be copied to the wii thanks to shuffle2 for the NG_id, NG_key_id, NG_priv, NG_sig from his wii
Developer's note:
Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actualGamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well.
System Requirements
- Windows XP or higher, or Linux, or MacOSX Intel.
- Fast modern CPU with SSE2. Dual core for a speed boost.
- Any reasonable modern GPU with Pixel Shader 2.0 or greater. nVidia or ATI are good. Older integrated Intel chips may not work, newer ones should work fine.
- For more information, see http://forums.dolphin-emu.com/thread-4.html
Features
- Runs the following types of games:
- Gamecube Game Disc
- Wii Game Disc
- Wii Downloadable Games / Virtual Console
- Triforce Arcade games
- Action Replay Simulator
- Xbox 360 Controller support, with rumble (KB Plugin)
- Experimental NetPlay
- Anti-Aliasing, Anisotropic Filtering (OGL Plugin)
- Save states
- Memory Card Manager with GCI memcard export/import support
- Real and emulated Wiimote support
- Basic PowerPC Debugger and Log Window
- DSP HLE and experimental LLE
- Memory viewer and dumper
- PowerPC Just-In-Time recompiler
- WAD Support
- Some support for Homebrew and XFB Emulation
- Hi-Res Support, texture dumper, Free Look (OGL Plugin)
Usage Notes
- The GUI should be pretty much self-explanatory.
- To use Action Replay codes, follow the examples in the Patches subdirectory. Use + in front of a cheat name to activate it. The cheats can be named anything.
- To start in debug mode, pass /d (or -d) on the command line.
Download: Dolphin SVN r7647 32bit
Download: Dolphin SVN r7647 64bit
And while your at it, don't forget to explore our DL page to grab hold of the latest brews from all around the scene.
Via [Dolphin]
| This story sucks? This story rocks! |
|
|











