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Analysts talk Nintendo's failed online, Project Cafe

Posted May 26, 2011 at 3:30PM EST by Carl B

Listed in: News Tags: Michael Pachter, Nintendo, project cafe
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Michael-Pachter

Several video game analysts have chimed in on Nintendo's failed venture into the online world with Wii, and the possibility that Project Cafe can make improvements.

 

"Nintendo's online strategy to date has been terrible. This is where Nintendo needs to completely turn around. Nintendo cannot afford to be last in online. DLC is necessary, but on its own is not the solution. I don't think following the App Store is a good strategy at all. Apple's approach is a volume game and a race to the bottom -- quantity not quality. Dedicated handhelds and video game consoles have got to re-invent online gaming. Angry Birds is fine for the mainstream and priced for it. Hardcore gamers deserve better and won't get it unless they pay for it." -- M2 Research analyst Billy Pidgeon.

 

"Nintendo has completely whiffed online, and I'm not sure if they will ever get it right. It's ridiculous to speculate about when they will wake up and seize the opportunity, they appear years away." -- Wedbush analyst Michael Pachter.

 

"I don't necessarily believe the mainstream market has opened itself up to DLC quite yet. It is going to take some time for the mainstream culture to accept and be open to the idea of DLC. I don't necessarily believe any type of level based expansion pack would be successful. Of course, this has a lot to do with how many hurdles a network throws in front of a customer to make a DLC purchase happen. Simply put, for DLC to be effective among the mainstream, the purchase and install process has to be seamless." -- EEDAR's Jesse Divnich.

 

"In several Parks Associates consumer studies, we asked consumers if their consoles are connected to the Internet and how they use their connected consoles. Unsurprisingly, the Wii has always trailed the other two. I think that's a huge missed opportunity that would generate a lot of revenue if Nintendo does it right. The company needs to generate interest and make it user-friendly. On the positive side, more and more consumers are used to the idea of downloading apps on their phones and tablets. That helps with selling any type of digital content, including downloadable content on consoles." -- Parks Associates' Pietro Macchiarella.

 

"Nintendo has had a history of making proprietary planned obsolete services and products. They like to see their competitors make mistakes before they jump into emerging technologies. The benefit of the pathetic Wii online experience is that they have not had to deal with a hacker attack like their Japanese counterpart, Sony. They are a lot like Apple in the sense that they wait for their competitors to stumble before they go in for the kill. The fact that Wii was able to outsell both Xbox 360 and PS3 without a viable online strategy is an achievement in my opinion. Although it has undoubtedly limited the longevity of the system. I am not sure if DLC is in Mario's future but the potential for Pokemon or Nintendogs DLC is unlimited. As long as they can control it, I am sure DLC is in the cards for some first party Project Cafe titles." -- Asif Khan of Panoptic Management Consultants.

 

via GoNintendo



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Comments 


 
+1 # RE: Analysts talk Nintendo's failed online, Project Cafebobobo 2011-05-26 21:07
yeah but in reality this is really just bashing im happy that DLC isnt ruling the roost on nintendo because then we end up with all the DLC crap like on xbox and ps3 now pretty much every game on 360 and ps3 have misson pack "this" addon pack "that" now they are releasing games with features purposly left out or poorly developed knowing people will want it to be improoved, so if you arnt happy with it you have to pay for the real deal, its like games are glorified trials nowdays where after you buy the final game.....wait no its not the "actual" complete game because your missing 5 levels

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+1 # RE: Analysts talk Nintendo's failed online, Project CafeAzariel_z 2011-05-27 05:33
lets be honest, DLC sucks, patches sucks....

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# RE: Analysts talk Nintendo's failed online, Project Cafevictor1 2011-05-27 14:35
:D :lol: :-) ;-) 8) :-| :-* :oops: :sad: :cry: :o :-? :-x :eek: :zzz :P :roll: :sigh:

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# RE: Analysts talk Nintendo's failed online, Project Cafe8675309 2011-05-27 15:38
i like that now they are understanding that ds games like pokemon dont need instore dlc but can have an online distribution which can make it better for counties that have retailers that dont want to have download stations

would be nice if the next gen. of nintendo console had a wired nic aswell as a wireless 1 & system link support for games of that gen. & maybe ngc system link support aswell

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# RE: Analysts talk Nintendo's failed online, Project CafeAdeC 2011-05-30 07:29
Why is it since microsoft have bungled their way into video games we all of a sudden have DLC content, patches...It truly sucks this what is wrong with the older consoles that you bought a game that worked fully all the time? I just wish Microsoft would fuck off out of the videogame market

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