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Wii homebrew: Bolt Thrower v0.47

Posted Apr 27, 2011 at 12:44AM EST by Mabie A.

Listed in: Homebrew Games Tags: titmouse, wii homebrew
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Bolt Thrower is Titmouse's homebrew game developed for the Wii. Keeping with his objective of coming out with a new version once every two to four weeks, he has now come out with version 0.47.

 

This version offers a lot of changes , particularly with Titmouse doing more 3D models in the game. The changelog is below, but apart from that, you can also check out some Bolt Thrower action courtesy of the video embedded below.

 

boltthrower2Changelog:

 

  • Added enemy gunships - just noticed I forgot to add these to the radar, my bad
  • Added bigger mine explosions
  • Added a controls menu screen - (will add more later to pick other control methods)
  • Updated main menu - now shows a 3D WiiMote in the background
  • Updated Credits - now shows a 3D Viper (MK2) in the background
  • Reduced amount of enemies
  • Updated enemies movement logic - speedy enemies now find it harder to lock-on
  • Update Intro screen - camera view glides in 3D space
  • Added Camera catch-up the player's craft - the player craft will now drift away from the centre
  • Added some new 3D models - Viper (MK2) & Wiimote
  • Updated 3D object code to use all the layers in a Lightwave object (lwo)
  • Bit of code refactoring (reworking internal design), hopefully everything will still work the same



 

 

 

Download: BoltThrower v0.47

Via [WiiBrew]

 

 



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# RE: Wii homebrew: Bolt Thrower v0.47Mabie A. 2011-04-27 12:03
the 3d improvements do look swell, eh?

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