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Gaming Videos

Check out some insane footage accompanied by some kick ass music for the Darkness II.  Be sure to come back next Friday for another video update. - Click to WATCH IT NOW!

Darkness II - Click to WATCH IT NOW!


QJ.net has your inside look at  Kingdoms of Amalur: Reckoning.  Check out some great action footage and be sure to check back next week for another re... - Click to WATCH IT NOW!

Kingdoms of Amalur: Reckoning - Click to WATCH IT NOW!


This week QJ.net shows you a glimpse into the action platformer Enslaved: Odyssey to the West.  Check out some intense footage and check back next wee... - Click to WATCH IT NOW!

Enslaved: Odyssey to the West - Click to WATCH IT NOW!

Posted Feb 15, 2012 at 6:00AM EST by Harrison E Listed in: Humor Tags: egoraptor, Legend of Zelda, link to the awesome, the awesome series
Ó

linktotheawesomeEgoraptor coming right out of the retro games and into your mutha phukin face to shake you to eight bits!

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Posted Feb 3, 2012 at 12:40PM EST by Mr Pham Listed in: Games Tags: Hyrule, hyrule historia, Legend of Zelda, view from heaven
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manplayssmallA man makes his way through an epic quest through time...lines.

 

 

 

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Posted Jan 29, 2012 at 11:45AM EST by Mr Pham Listed in: News Tags: army gaming, fort rucker gaming, wii cafe
Ó

troops129smallAnd a six lane swimming pool.

 

 

 

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Posted Jan 27, 2012 at 3:45PM EST by QJ Staff Listed in: Homebrew Games Tags: bolt thrower, duck hunt psp, ps3 homebrew, psp homebrew, Snes9x, that other pong, the jarred mind, wii homebrew, xmb file manager
Ó

jarrsmallWelcome back to this weeks edition of the QJ.net download and homebrew round up.  We've got more cool homebrew games for the Wii, PSP and PS3. 

 

 

 

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Posted Jan 18, 2012 at 5:00PM EST by Mr. F Listed in: News Tags: bomberman, bonk, Hudson, Konami, mario party
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Konami has confirmed that Hudson, the studio behind Bomberman, will shutter its doors this spring.
Hudson is one of the most recognizable developers in the gaming world, responsible for popular games like Bomberman, Mario Party and Bonk. Sadly, Hudson’s reign over fun comes to an end March 1, just over a year after the studio was acquired by Konami Digital Entertainment.
While Konami had originally signaled its intent to keep the studio open and harness its experience in the mobile and social gaming markets, it appears that someone in the company must have had a change of heart. As of March 1, Hudson and all of its properties will be absorbed into the Konami machine – there’s no word on whether the company intends to continue with Hudson’s franchises.
It’s a dark day for fans of simple, fun and cute games – a genre of which Hudson was one of the masters. So pour a drink out for Hudson in March, and fire up some Bomberman to wish them a fond farewell.
Do you think Konami will revive any of Hudson’s franchises?
[Edge]

mfhud1Konami has confirmed that Hudson, the studio behind Bomberman, will shutter its doors this spring.

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Posted Jan 17, 2012 at 1:34PM EST by Mr. F Listed in: News Tags: mario, mega man, ninja gaiden, wind waker
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We want to know which games you still hear in your head.
When it comes to game design, the importance of music absolutely cannot be overlooked. Music brings us into the environment, manipulates our moods and sticks with us long after the game has been turned off. Great games with bad music aren’t great games at all, and an amazing score may be the most memorable thing about an otherwise shoddy title.
When you think back on your long history of gaming, surely there are a few songs that stand out. Upon first glance, I can remember most of the music in Ninja Gaiden II, Mega Man II, various Mario titles and pretty much every Zelda game ever made. And if you asked me to pick one game that I thought had the best soundtrack ever, my answer would be The Legend of Zelda: The Wind Waker.
Every piece of music in Wind Waker, from the epic overworld theme to the slightly altered Ocarina of Time themes present on each of the game’s tiny islands, is an absolute joy. I find myself humming tunes from that game at random, simply because they had such an impact on me.
So what’s your favorite game soundtrack? Something retro? Something new? Sound off!

mfwaker1We want to know which games you still hear in your head.

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Posted Jan 15, 2012 at 4:50PM EST by Mr Pham Listed in: News Tags: video game fantasy, video game sleep routine, video games and dreams
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dreamssmallSeems to be inversely proportional for me.

 

 

 

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Posted Jan 14, 2012 at 5:33PM EST by Mr Pham Listed in: News Tags: gaming legislation, president obama, sopa
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obamasmallMaybe this will be the setting for the next Modern Warfare.

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Posted Jan 13, 2012 at 1:45PM EST by Mr. F Listed in: News Tags: just dance, just dance 3, modern warfare 3, Ubisoft
Ó

The popular dancing game has moved more copies than you can possibly imagine.
In the inner circle of gaming, it’s completely okay to make fun of games like Just Dance 3. Serious gamers think of them as niche products for kids and casuals, and it’s not rare to see a joke at the franchise’s expense over on Reddit or in the comments section of news posts.
What most gamers may not realize, however, is that Just Dance is ridiculously popular. Ubisoft has just revealed sales figures for the most recent iteration, Just Dance 3 – the game moved 7 million copies. That puts Just Dance 3 at second on the charts for 2011, placing it just behind Modern Warfare 3. Seriously.
The franchise haul for Just Dance is now over 25 million, making it one of the more prominent franchises in the world of gaming. Ubisoft also had some other interesting figures; for example, gamers dance to around 7.5 million songs per day.
It’s easy to forget that there’s such a big market out there for games that don’t involve jumping out of helicopters or slaying dragons, but the success of Just Dance proves that fun is the one commodity all gamers demand.
[GameSpot]

mfjudan1The popular dancing game has moved more copies than you can possibly imagine.

 

 

 

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Posted Jan 9, 2012 at 8:00AM EST by Harrison E Listed in: News Tags: Legend of Zelda, nintendo concert, skyward sword, symphony of the godesses
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zelda-linkThat's right here all of your favorite musical classics live and in concert.

 

 

 

 

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Posted Jan 8, 2012 at 12:00PM EST by Harrison E Listed in: Videos Tags: Interview, mario kart 7, miyamoto, Shigeru Miyamoto, super mario land 3d
Ó

miyamoto_sMiyamoto discusses life and working at Nintendo in new interview.

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Posted Jan 8, 2012 at 10:30AM EST by Mr Pham Listed in: News Tags: sonic commercial, sonic insurance, Sonic the Hedgehog
Ó

4sonicsmallSonic in a TV ad that’s not for…Sonic?

 

 

 

 

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Posted Jan 7, 2012 at 11:10AM EST by QJ Staff Listed in: Homebrew Games Tags: boxzii, cubicle shooter, goodbye world, gravity glide, open cma, psp homebrew, sce live area, super pixel jumper, thatotherperson, wii homebrew, xbox homebrew
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127img2011 ended with a ton of great homebrew downloads for  all of your favorite consoles and it looks like 2012 is off to another great start.

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Posted Jan 6, 2012 at 4:46PM EST by Mr. F Listed in: News Tags: icon games, WiiWare
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Icon Games reports that Nintendo forced them to remove Wii-related sales data from their company blog.
It’s not uncommon for indie studios to post sales numbers for their games. Sales figures demonstrate how their game is moving, and help generate a little extra press. But one developer is claiming that Nintendo didn’t take kindly to their efforts to publish WiiWare sales figures.
Icon Games, the London studio behind barroom games like Arcade Pool and Arcade Darts, had listed its cross-platform sales on a public blog – including data for Nintendo’s WiiWare store. Unfortunately for Icon, Nintendo apparently contacted them and requested that the information be removed.
The claims were made in another official company blog, in which Icon questions Nintendo’s reasoning for removing the numbers and claims that disallowing public sales data makes it harder for them to run an effective business. While this may be a stretch, it is a bit puzzling as to why Nintendo wouldn’t want developers sharing sales numbers.
As for Icon’s posts, it’s a rambling mess that manages to posit that Nintendo’s refusal to allow the publication of sales figures would somehow prevent a developer from securing a small business loan, or stop them from being able to accurately plan their financial future.
Honestly, both sides of this argument look ridiculous. Nintendo should allow people to publicly share sales figures, and Icon should stop pretending like the inability to publish numbers on a blog is the same thing as not being able to see them. Surely they don’t bring screencaps of their blog to the bank to convince the bank of Icon’s financial solvency.
[Edge]

mfwiiware1Icon Games reports that Nintendo forced them to remove Wii-related sales data from their company blog.

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Posted Jan 6, 2012 at 8:43AM EST by Brett Huffman Listed in: News Tags: e3 2012, next gen console, ps4, wii u, xbox 720
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e3-logoIt looks like all three new consoles may be revealed this June.

 

 

 

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Posted Jan 5, 2012 at 1:40PM EST by Harrison E Listed in: Accessories Tags: audiosurf, beat hazard, boogie, dance central, dj hero, Guitar hero, just dance, music games, rock band, rock band 3, rock band network
Ó

rockband3_screenHarrison E looks at the current state of music games and who took their instruments and went home.

 

 

 

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Posted Jan 5, 2012 at 9:55AM EST by Brett Huffman Listed in: News Tags: lego batman, lego batman 2: dc heroes, TT Games
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batmanlego2530pxheaderimg2LEGO Batman and Robin are back...and they've brought a bunch of friends with them.

 

 

 

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Posted Jan 5, 2012 at 9:00AM EST by Harrison E Listed in: News Tags: Anime, Bandai, code gaess, lucky star, Namco Bandai, nichijou
Ó

bandailogoIt seems the great distributor and manga publisher is going to be making a lot of Japanophiles unhappy this year.

 

 

 

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Posted Jan 4, 2012 at 2:25PM EST by Harrison E Listed in: News Tags: ea games, Konami, mbg, Microsoft, nathan fouts, Nintendo, pipa, Sega, Sony, sopa, Ubisoft
Ó

microsoft-logoEven when you say you drop the support make sure you know who your anchors are still tied to.

 

 

 

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Posted Jan 4, 2012 at 1:25PM EST by Mr Pham Listed in: News Tags: Legend of Zelda, skyward sword, skyward sword alphabet
Ó

zdsmallThe Zelda hysteria never ceases to end.

 

 

 

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Posted Jan 1, 2012 at 4:00PM EST by Mr Pham Listed in: News Tags: epic mickey 2, epic mickey release, epic mickey rumors
Ó

micksmallRumours to rest, Disney have confirmed the release down to the…year.

 

 

 

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Posted Jan 1, 2012 at 8:15AM EST by Harrison E Listed in: News Tags: ea games, Electronic Arts, nintendo sopa, sony sopa, sopa
Ó

nintendo-thumb1Corporations are moving their support faster than loading a GoDaddy site.

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Posted Dec 31, 2011 at 8:45AM EST by Mr Pham Listed in: News Tags: gaming obesity, marc rodwell, rock band
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rocksarsmall224 lbs and Rock Band to be precise.

 

 

 

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Posted Dec 30, 2011 at 10:26AM EST by Brett Huffman Listed in: Opinions & Analysis Tags: batman: arkham city, gta, ps3 gaming addiction, xbox 360 gaming addiction
Ó

gamerA lot of us have responsibilities that take us away from our beloved games. How often do you get to play?

 

 

 

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Posted Dec 29, 2011 at 1:30PM EST by Brett Huffman Listed in: News Tags: Sega, sonic the hedgehog 4: episode 1, sonic the hedgehog 4: episode 2
Ó

sonic 4 ep2A new graphics engine, a new physics engine, and the return of some familiar faces await us in Sonic the Hedgehog 4: Episode 2.

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Posted Dec 26, 2011 at 1:48PM EST by Mr. F Listed in: Homebrew Games Tags: free-to-play, league of legends, mmo
Ó

Thanks to the free-to-play MMO’s “Tribunal” system, over one percent of players have been actioned for breaking the rules.
Controlling an MMO is hard. No matter how carefully you monitor your community and how much work you put into making sure people follow the rules, griefers, cheaters, hackers and jerks will always find their way into the woodwork. It’s why companies like Blizzard spend millions of dollars each year on a GM staff that exists almost exclusively to enforce the rules.
However, games like League of Legends, which are mostly free to play, simply cannot justify a large in-house support staff. And the staff would have to be large, considering the enormous population of LoL – 15 million at last count. So, the developers came up with a different way to keep everyone in line.
Riot Games, the company behind League of Legends, created an in-game mechanic they dubbed the Tribunal system. This system allows any player over level 30 to determine if action should be taken against another player. The system tracks votes from every player that interacts with that specific character, and once it passes a certain threshold, the case is sent to a small team of GMs for review. From there, the player is banned, suspended or pardoned.
Riot release a really cool infographic over the weekend that shows how the system has worked out so far. Some interesting numbers:
1.4% of players have been actioned by the system
16,000,000 votes have been cast
More than half of all punished players never re-offend
You can see the full infographic below.
What do you think of the Tribunal system?
[Massively]

mflol1Thanks to the free-to-play MMO’s “Tribunal” system, over one percent of players have been actioned for breaking the rules.

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Posted Dec 26, 2011 at 7:35AM EST by Mr Pham Listed in: News Tags: icheg, tom coburn, video game spending
Ó

usgovsmallA Senator has some thoughts on ‘preserving videogame history’.

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Posted Dec 25, 2011 at 3:00PM EST by Mr Pham Listed in: Artwork Tags: hyrule historia, zelda book, zelda timeline
Ó

zeldsmall11The previously mentioned book is now out, along with a long desired timeline. 

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Posted Dec 22, 2011 at 2:41PM EST by Mr. F Listed in: News Tags: Legend of Zelda, majoras mask, ocarina of time, phantom hourglass, skyward sword, spirit tracks, zelda timeline
Ó

Nintendo may finally be stepping in on one of the most hotly contested issues in the history of gaming.
The Legend of Zelda series began 25 years ago. Since then, we’ve seen a dozen innovative and engaging titles on systems from the Game Boy to the Wii. However, one thing that’s always remained elusive is the way in which these games fit together. Fan-made timelines exist all over the web, but Nintendo’s only response so far has been to refute those theories and argue that there wasn’t an “official” timeline at all.
Of course, things can always change. Hot on the heels of Shigeru Miyamoto mentioning some sort of “master document” at Nintendo HQ, the official Zelda timeline may in fact be a reality. Hyrule Historia, a celebratory book created in honor of the series’ 25th anniversary and officially designed/written by Nintendo, apparently contains the closest thing to an official timeline any of us has ever seen.
Naturally, there are no actual scans of the pages revealing the timeline, only reports from fans that have already obtained the book. According to them, Zelda splits into three timelines instead of the traditionally accepted two. Here’s a breakdown:
First Branch
Skyward Sword
The Minish Cap
Four Swords
Ocarina of Time
Second Branch (When Link becomes a child again)
Majora’s Mask
Twilight Princess
Four Swords Adventure
Wind Waker (new Link)
Phantom Hourglass
Spirit Tracks
Third Branch (assumes Link was defeated in Ocarina of Time?!)
A Link to the Past
Oracle of Ages/Seasons
Link’s Awakening
The Legend of Zelda
The Adventure of Link
Personally, I’ve always subscribed to the “Legends” theory – each Zelda game is a legend and is meant to be taken completely on its own. But, that’s just me. We’ll keep you posted as details emerge - it’s entirely possible this is the long-awaited Zelda timeline.
What do you think about the three-timeline theory? Too weird? Too complex?
[Destructoid]

mfzeldatim1Nintendo may finally be stepping in on one of the most hotly contested issues in the history of gaming.

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Posted Dec 22, 2011 at 12:05PM EST by Mr. F Listed in: News Tags: oddworld, on shelves, postal iii
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2012 is here! What games are going to be the first played in the year the world ends?
Well everyone, we finally made it. Christmas is this Sunday, and the insane holiday rush of games has come to a close. It seems like something huge launched every week for the last three months, but thankfully, this week marks the beginning of the “one big title per month” schedule we’re more used to.
There isn’t much this week, with Postal III likely being the only title likely to do any real volume. Here’s this week’s edition of:
Postal III
PC, Xbox 360
ESRB Rating Pending
Running with Scissors
Oddworld: Stranger’s Wrath HD
PS3
ESRB Teen
Oddworld Inhabitants
The Ultimate Battle of the Sexes
Nintendo Wii
ESRB Teen
Conspiracy Entertainment
That’s pretty much it. Everything else that was schedule for release this week seems to have been canceled or delayed. Let me know if I missed anything, I’m having a hard time tracking down reliable information for this week thanks to all the delays and cancellations.

mfshelves2112012 is here! What games are going to be the first played in the year the world ends?

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Posted Dec 21, 2011 at 2:05PM EST by Mr. F Listed in: News Tags: Legend of Zelda, nintendo patch, skyward sword, wii channel, zelda bug
Ó

Despite the Wii’s lack of a patching mechanism, Nintendo has come up with a way to solve the game-breaking bug that’s leaving some Zelda players stranded mid-story.
We talked a bit about the Skyward Sword bug last week. If this is the first you’ve heard of it, here’s what’s been going on: completing certain events in the game may cause it to accidentally lock off the rest of the story, forcing you to start the whole thing over. Last week it was revealed that Nintendo is accepting Wii consoles for repair in Japan, but it looks like the games developer has actually come up with a method for patching their title.
In Japan, Nintendo has just added a channel to the Wii home screen titled the Legend of Zelda: Skyward Sword Restoration Channel. The entire goal of this new channel is fixing the bug and making your save playable again, and reports indicate that it’s been working.
Unfortunately, for some users, the special restoration channel only repairs files on the main Wii memory. Players that saved their Skyward Sword data to an SD card will still have to send the card in for restoration, unless Nintendo finds some way to update the patch channel.
There’s still no word on how Nintendo is going to address this issue in the west, but if the restoration channel proves successful, it’s very likely it will be hitting a Wii near you very soon. Not too shabby for a company that up until now had no way to update or patch a game.
Let’s just hope they learn from this mistake and build the Wii U with these types of issues in mind.
[GameTrailers]

mfzelpat1Despite the Wii’s lack of a patching mechanism, Nintendo has come up with a way to solve the game-breaking bug that’s leaving some Zelda players stranded mid-story.

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Posted Dec 18, 2011 at 10:30AM EST by Harrison E Listed in: Games Tags: e3 2011, Legend of Zelda, loz, Nintendo, skyward sword
Ó

Nintendo: Zelda Motion Controls are here to stay
Zelda will not be going back to classic controls, except on handhelds
Eiji Aonuma has made two fantastic Wii games and while speaking to Nintendo magazine, Eiji noted that they could not go back to "button controls now," saying "so I think that these titles will be used in future Zelda titles." At E3 2011, Nintendo showed off that the new control scheme will help evolve the player experience.
The new Zelda games have been quite focused on the control schemes, even the DS versions, the games have worked their way into making sure all of Nintendo's technological advancements work with the console/handheld, rather than against it. This is apart of it being apart of Nintendo's big first party releases, but also some really well designed games.
The E3 demonstration showed the use of the Wii U tablet with the in-game inventory system. This will be amazing for immersion gaming and I honestly can't think how the tablet could be used for game's in the Mario series, but for Zelda and Metroid games, it would be fantastic. However, once the game is transfarred from the TV to the tablet, how will it work?

nintendo-thumb1Zelda will not be going back to classic controls, except on handhelds.

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Posted Dec 18, 2011 at 9:35AM EST by Harrison E Listed in: News Tags: Lego, lego harry potter, lego lotr, Lord of the Rings, LOTR
Ó

legologoWith The Hobbit movies starting next year, it looks like a few more things will make the journey through the Shire.

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Posted Dec 17, 2011 at 9:45AM EST by Harrison E Listed in: News Tags: Legend of Zelda, metroid other m, metroid prime, miyamoto, Retro Studios
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Retro Studios Dev could make Zelda in the future
So Zelda could have a father figure that would basically control his life too?
Retro Studios, responsible for the fantastic, Metroid Prime series has burst through the next generation of consoles with their help and it looks like Nintendo could be looking for their help in the future when this generation leaves behind the man in the little green hat. According to an interview with Wired magazine, Shigeru Miyamoto discussed the possibility of a Western imagined version of the LoZ series which Retro  would be apart of and the most likely candidate for the job
"As you know, we have already collaborated with Retro for the Metroid Prime series in the past," Miyamoto said. "And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration." Which would be fantastic as long as someone else was writing the script.
There was a controversy last year with the development of the most recent Metroid Prime game where Samus, who was only a mildly formed character, was turned into a mix between a Space Pirate and Lara Croft with Daddy issues. People were up in arms about her character change, but I think the outcry from fans was enough for Retro Studios to give them the bird or to never do it again.
Personally, I think a Zelda imagining from them would be incredibly interesting if they stuck to what Nintendo had done in the past, just tweaked it with some new game mechanics, which is what Retro Studios is quite good at, other than making fanboys - who don't know what a reboot or characterisation is, cry.

retro_studiosSo Zelda could have a father figure that would basically control his life too via an Ocarina?

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Posted Dec 16, 2011 at 9:50AM EST by QJ Staff Listed in: News Tags: Hyrule, Legend of Zelda, zelda artbook
Ó

zeldasmallaaI for one am very excited about this, it’s looking big!

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Posted Dec 15, 2011 at 1:42PM EST by Mr. F Listed in: News Tags: Legend of Zelda, nintendo patch, skyward sword
Ó

The games company scrambles to repair the latest Zelda title’s game-breaking glitch.
We talked last week about The Legend of Zelda: Skyward Sword’s game-breaking bug. If you missed the article and can’t be bothered to click the link in the previous sentence, here’s the basic gist: If you complete certain actions in a certain order, your game will essentially become stuck between events and impossible to complete. This bug crops up about 30 hours into the game, and if you hit it, you have to start over from your last save.
Unfortunately for Nintendo Wii owners, there’s really no such thing as a “last save.” Unless you painstakingly double your saves between the Wii and an SD card, there’s no way to recover old saves, which means you’re going to end up starting Skyward Sword from the beginning. Nintendo, being without a method to patch games, advised players on how to avoid this bug on their official site.
Now, the company is offering to patch the save files and repair the problem, with one catch: In order to take advantage of this offer, you’ll have to send your SD card or your Wii in to Nintendo for servicing. The process takes at least a week, though the company is expecting longer waits thanks to the holiday rush.
If mailing Nintendo your Wii doesn’t sound like something you want to do, the company is hard at work on a downloadable patch. There’s no infrastructure for Nintendo to deliver patches of this nature, so it could be a while before the whole thing gets sorted out. But, at least they’re working on it. It’s worth noting that these solutions are only available for Japanese players; we’re still awaiting word on what will happen for us in the west.
Have you had any issues with Skyward Sword? Would you send your Wii in for a broken game save, or just start over?
[Destructoid]

mfsky1The games company scrambles to repair the latest Zelda title’s game-breaking glitch.

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