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Iwata tries to explain why core gamers will accept the Wii U |
Listed in: News Tags: Nintendo, Satoru Iwata, wii u
Says the upcoming console will appeal to the previously forgotten crowd because it has high definition visuals and can be played in a more conventional way.

“Wii was not accepted by core gamers because they did not want to abandon their preferred control approach,” explains Nintendo boss Satoru Iwata during the company's shareholders meeting earlier today, as reported by Andriasang.
“Additionally, Wii did not use HD because HD cost performance at the time was low,” he added.
“Wii U makes it easier to use conventional controls. Also, the Wii U controller is not as big or heavy as it looks.”
A lot of people criticize Nintendo when they admitted that many of the clips used in their Wii U presentation at E3 consisted of footage from the PS3 and Xbox versions of the game. This led to concern from investors that the Wii U may suffer the same faith as the Nintendo 3DS with its pretty lackluster launch line-up - a move which was quickly countered by Iwata, even suggesting that the eye-popping Zelda HD tech demo showcased at E3 was only possible on the new console.
"Regarding Zelda HD, Japanese developers said that it could not be replicated on other machines," Iwata said.
He then went on to add: "Reactions directly from LA were extremely good," he said. "The majority of the overseas media offered congratulations. The reaction differed greatly between those who covered the product at the show and those who just covered it online. In other words, the point is how Nintendo can convey the value of the product."
Nintendo's new console was unveiled at this years E3. It features a radical touch screen controller, precision motion controls, and full HD graphics. It is slated to arrive next year, though recently, Nintendo of America's PR Director, Marc Franklin, narrowed down the console's launch window to sometime between April 1st and December 31st of 2012.
Via [Andriasang]
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Iwata can dream all he wants this isnt for core gamers.
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At least he acknowledges the Wii is a casual game system, but only when it's at the end of its lifespan.
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