4 Jumps
Phoenix Game Engine (Lua) 0.02
Posted Aug 26, 2008 at 09:20AM by Gino D.
Listed in:
PlayStation 3,
Xbox 360
Tags:
Hideo Kojima,
Konami,
Ryan Payton
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Posted Aug 26, 2008 at 08:16AM by Gino D.
Listed in:
PlayStation 3,
PSP
Tags:
Ubisoft,
Hideo Kojima,
Ubisoft Montreal,
Ryan Payton,
Jade Raymond
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Ryan Payton has just revealed that he's leaving Kojima Productions. After working on MGS Portable Ops and Metal Gear Solid 4, this guy has clearly made a lasting footprint in the history of video game development. Leaving is always a heartbreaking thing, and though he would have been a shoe-in for development on the so-called MGS5 (which he seems to have already confirmed, to a degree), Payton will be taking it easy for now. Learn more in the full article. |
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Posted Jul 29, 2008 at 05:03PM by Glen D.
Listed in:
PlayStation 3
Tags:
Hideo Kojima,
Solid Snake,
Ryan Payton
Ó
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As much as everyone loves Solid Snake, it would piss a lot of people off to see him beyond Metal Gear Solid 4: Guns of the Patriots. Hideo Kojima knows that and says if there is to be a new Metal Gear game, it would have to come with a new Snake. He says a new Snake is needed for a new era, and we've got the full story on it after the jump. |
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Posted Jun 20, 2008 at 08:48PM by Glen D.
Listed in:
PlayStation 3
Tags:
Hideo Kojima,
Solid Snake,
Ryan Payton
Ó
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Hideo Kojima and company have put the lid on the Solid Snake saga with the fabulous Metal Gear Solid 4: Guns of the Patriots more than a week ago, but is the series done for good? Don't bet on it. With the way assistant producer Ryan Payton was talking recently, one can assume that a new prequel may be in the works. Check the full article for new details. |
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Posted Jun 16, 2008 at 05:15PM by Glen D.
Listed in:
PlayStation 3,
Xbox 360
Tags:
Japan,
Konami,
Europe,
North America,
expansion pack,
Ryan Payton
Ó
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Over at the Metal Gear Solid 4: Guns of the Patriots launch party, assistant producer Ryan Payton was cornered and was asked some intriguing questions about what's next for Kojima Productions and their celebrated franchise. Among those queries thrown pointed to Metal Gear Online and supposed MGS remakes for Xbox Live Arcade. His answers chronicled in the full article up next. |
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Posted Jun 11, 2008 at 04:55PM by Mabie A.
Listed in:
PSP
Tags:
Solid Snake,
Ryan Payton,
Kojima Studios
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The flame was put out even before it started a blaze. Ryan Payton has pretty much confirmed that the circulating rumor on the MGS3 title for the PSP is exactly that -- a rumor. For the backstory and his very succinct reply to this buzz, head on over to our full article. |
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Posted Jun 10, 2008 at 05:47PM by Sally B.
Listed in:
PlayStation 3,
PSP
Tags:
Hideo Kojima,
Konami,
Hollywood,
PlayStation Store,
Ryan Payton,
David Hayter
Ó
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It's quite sad that the Japanese won't be having a launch party in honor of Konami's opus, Metal Gear Solid 4: Guns of the Patriots, but for those who live in the US, the show must go on. Konami Online's Brandon Laurino announces the schedule of the Metal Gear Solid launch events for three locations, and you can check them out in the full article. |
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Posted Jun 05, 2008 at 11:16AM by Gino D.
Listed in:
PlayStation 3
Tags:
EGM,
Solid Snake,
PSOne,
Ryan Payton,
Kojima Studios
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Posted May 19, 2008 at 10:42AM by Gino D.
Listed in:
PlayStation 3
Tags:
Ubisoft,
Hideo Kojima,
Konami,
Solid Snake,
Ryan Payton
Ó
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Hideo Kojima let the cat out of the bag, saying that Metal Gear Solid 4 is finally finished. Not much of a formal "goes gold" announcement, but Ryan Payton and Ken Iamizumi lend us more details about the game. They settle the confusion over MGS4 being the last in the series (which it isn't, as you'll soon find out), and talk about the Altair costume that Solid Snake wore during April 1. But what's this about Kojima and Raymond making ends meet, and Snake getting closure? |
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Posted May 18, 2008 at 02:41AM by Mabie A.
Listed in:
PlayStation 3
Tags:
Hideo Kojima,
Konami,
Ryan Payton,
Ken Iamizumi
Page 1
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Producer Ken Iamizumi and Asst. Producer Ryan Payton for Metal Gear Solid 4 shares their favorite parts on the game, as well as a bit of progress report on the special collector's edition. We got the dibs from their video interview at the Konami Gamers' Day 08, which you'll find at our full article. |
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