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Posted Feb 04, 2007 at 10:14PM by Jex H. Listed in: Nintendo DS Tags: RyanFB, PicoDriveDS, Sega Genesis, libfat
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PicoDriveDSRyanFB has once again updated his Sega Genesis homebrew emu for the DS called PicoDriveDS, this time bumping it up to v0.1.7.

This version fixes the bugs that were reported in the previous version so you can expect PicoDriveDS to run much much smoother now. That said, here's the full list of stuff that you can expect from this version...

Changelog:
  • Updated for DKA r20 and latest libnds.
  • Switched to libfat with DLDI support.
  • Fixed bug where select key must be released quickly in order to go back to file selection menu.
  • Appended ROM check now only happens if FAT is unable to init.
  • Added untested Opera RAM expansion support, and RAM support for SCCF.
Download: [PicoDriveDS v0.1.7]

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Posted Nov 28, 2006 at 05:21AM by Kyle M. Listed in: Nintendo DS Tags: RyanFB, PicoDriveDS, SuperCard SD, cory1492, Bonic
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PicoDriveDSThe excellent RyanFB has today updated his vintage Sega Genesis Emulator for the DS, adding a few bug fixes and a new experimental 3MB ROM loading module which should allow you to play even more Genesis games on the go.


A lot of fans thought this emulator wasn't being updated anymore since the last time we reported about it was back in August, but there's no stopping RyanFB! If you like to play good old fashioned games when your commuting to work, then this is for you. Here's the changelog:

  • Added Max Media Dock FAT support (thanks chishm/Bonic)
  • Added EZ4 FAT support (thanks cory1492/Rudolph)
  • Reduced memory usage, 3MB ROMs should work again
  • Added EXPERIMENTAL support for using the additional RAM on SuperCard SD carts to load ROMs larger than 3MB. This comes with the standard warning that this feature may cause file corruption on your SD card. The SCSD may also keep the Genesis ROM in GBA ROM space after a reboot, causing PicoDriveDS to see it as an appended ROM and crash on startup - to fix this issue simply power down, take the SCSD out, and wait a few seconds.
Remember, take heed of the warning when using the experimental mode which runs ROMs larger than 3MB. Make sure you back up the data on your SD card before using this due to risk of corruption.

Download: [PicoDriveDS 0.1.6]

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Posted Aug 23, 2006 at 06:32PM by Gino D. Listed in: Nintendo DS Tags: RyanFB, PicoDriveDS, Sega Genesis
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PicoDriveDS


The popular Sega Genesis emulator for your Nintendo DS has been updated once again. We can see that homebrew developer RyanFB is getting really busy as he's changed a lot of stuff since the previous version. Here's the change log:
  • Added support for appended ROMs. This should allow users with carts not supported by gba_nds_fat to use PicoDriveDS. Simply append a ROM to the PicoDriveDS binary, and it will run it (on *nix systems this can be done with “cat romname.ext >> picodriveds.ext”, on Windows with “copy /b picodriveds.ext+romname.ext picodriveds-withrom.ext”, substituting the appropriate filenames of course). You can only append one ROM at a time. In this mode, Genesis SRAM will be saved to GBA SRAM. Some patchers may work correctly with this and save the SRAM to your removable media, I have only been able to test with the EZ4 Lite software.
  • Fixed M3 reset code, added M3SD Mini insertion detection code (untested, may not work)
  • Massive code restructure and cleanup (though some cleanup is still in progress)
  • Added save state support, accessed via the X button. Due to the current size of the save states, this is only supported for FAT devices and is disabled in appended ROM mode. Currently there is only one save state per ROM (saved to romname.pds). This is still a very experimental feature and save states may not be compatible with future versions of PicoDriveDS.
The speed has increased greatly, and we're glad that the M3 reset code was fixed. A lot of people are asking though what he specifically means when he says, "M3SD Mini insertion detection code" in the change log. Simply put, he's been able to get M3 SD Mini cards detected. Well. Supposedly. He states, after all, that the code isn't tested, and just as he predicted, it doesn' work. So, any of you readers might want to take a shot at testing this.

Thanks to badam for the tip-off!

Download: [PicoDriveDS v0.1.5]

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Posted Jun 24, 2006 at 08:34PM by Remi M. Listed in: Nintendo DS Tags: Sega, RyanFB, PicoDriveDS, Sega Genesis
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PicoDriveDsRyanFB has updated his homebrew emulator - PicoDriveDS - to v0.1.3. If you could recall, he just released the v0.1.2 a few days ago (8 days to be exact), and now he has updated it to enhance its future users' gaming experience. Thank heavens for hardworking developers like him.

In case you have no clue what in the world this does, this project is a Sega Genesis emulator ported to the Nintendo DS. The children of the 80's and the early 90's will greatly appreciate this since most likely the Sega Genesis has become an inportant component of their lives.

So just what is new in this version? With that let's go to the changelog:
    * Added long filename support
    * Added support for going up a directory by pressing B
    * Added support for skipping ahead/back 5 files at a time with R/L
    * Added automatic save/load SRAM support
     *The SRAM feature is not the same thing as savestates. Basically it emulates a Genesis cart's internal Save RAM, and whenever the SRAM is written to it writes out (romname).srm. When you load a game, it looks to see if that SRAM file is there and loads it if so.

Download:[PicoDrive.nds v0.1.3]
Download:[PicoDriveds.nds.gba v0.1.3]
Download:[PicoDriveds-cf.nds v0.1.3]
Download:[PicoDriveds-cf.nds.gba v0.1.3]

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Posted Jun 24, 2006 at 12:58AM by Alaric S. Listed in: Nintendo DS Tags: Sega, Neoflash, RyanFB, PicoDriveDS, Sega Genesis
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picodrivedsPicoDriveDS developer RyanFB has released the latest update his homebrew Sega Genesis emulator. PicoDriveDS v0.1.4, according to the author, is mostly minor bugfixes and enhancements while he perfects the new renderer.

The v0.1.4 Changelog:
  • Fixed bug where R could scroll past end of file list
  • Switched to unified builds, now one build should work for all SD/CF carts (all thanks to WinterMute' help)
  • Added NeoFlash MK2/MK3 support (again, thanks WinterMute)
  • Changed it so that pressing Select again without choosing a file will resume emulation
By this time you should know what PicoDriveDS is all about. But you can always find more info onpreviousversions of PicoDriveDS right here.

Download: [PicoDriveDS v0.1.4]

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Posted Jun 10, 2006 at 08:28PM by Karen R. Listed in: Nintendo DS Tags: Sega, Ryan FB, PicoDrive, PicoDriveDS, Sega Genesis, From Software
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PicoThe Sega Genesis debuted in North America in 9 January 1989 and is considered one of the most successful 16-bit video game console. Even though the 16-bit era has come and gone, it's still nice playing with some of the games produced at that time. Ryan FB's PicoDriveDS gave those people nostalgic for and curious about the 16-bit era some hope. This project is a Sega Genesis emulator ported to the Nintendo DS.

This emulator, which was released three days ago, now comes with an update. PicoDriveDS v0.1.2 includes the following changes:
  • Switched from Cyclone 0.0080 to Reesy's Cyclone 0.0084
  • Switched from software scaling to hardware scaling
  • Added three scale modes: Stretch, Aspect, and 1:1
  • Cycle through scale modes with L
  • Position the window in 1:1 mode by holding R and using the D-Pad
  • Added soft reset (press select, takes you back to the ROM list)
  • Added NDS banner information (shows up in WMB)
PicoDriveDS has two versions. One was based on SaTa's modified FAT libraries from REIN for SD users. The other one for CF cards was built against chishm's FAT libraries.

Download: [PicoDriveDS v0.1.2 SD]
Download: [PicoDriveDS v0.1.2 CF]

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Posted Jun 07, 2006 at 08:26PM by Rica M. Listed in: Nintendo DS Tags: Sega, Supercard, PicoDriveDS, Sega Genesis, SuperCard SD, SATA
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PicoDriveDS Genesis Emulator PortThe PicoDriveDS is the latest project of Ryan FB. This is a Sega Genesis Emulator ported to the Nintendo DS.

The Sega Genesis was considered one of the greatest 16-bit system, with Super Nintendo claiming the other title. The console had the 32-bit extension (32X) and the CD-ROM drive (Mega CD) as its two major add-ons.

There were a lot of games released for the Genesis that will now be playable with this emulator. The developer has only tried the PicoDriveDS Genesis Emulator with his SuperCard SD so issues that might appear regarding the emulator running on CF-based carts will have to be addressed later.

He built two versions of this, one built against SaTa's modified FAT libraries from REIN (for SD users) and one built against chishm's FAT libraries for CF cards.

You have to copy this to the media and then copy over the Genesis ROMs you intend to play (.BIN, .SMD, and .GEN extensions). Sound is still not available but it will still run well. Downscaling is still a bit slow as scaling is done in-software. Controls A/B/C in the original Genesis will be equivalent to Y/B/A.

Download: [PicoDriveDS SD]
Download: [PicoDriveDS CF]

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