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After getting derailed by news of it being put on indefinite delay, it looks like the Disaster: Day of Crisis ball is all set to start rolling once again. Reports have come in that the game has already been given a rating by Australia's OFLC. More in the full article. |
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Some sad news today on the Wii front. Nintendo has sent out a press release announcing that Disaster: Day of Crisis' release date has been pushed back to a TBA status. Learn the reason for the delay after the jump! |
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We have some juicy information from Famitsu that Wii fans will enjoy. Nintendo will be releasing two additional games this year for their console in Japan: Super Mario Stadium Baseball and Disaster: Day of Crisis. Find out the details in the full article. |
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Nintendo has debunked rumors that placed the European release of Monolith Soft's Disaster: Day of Crisis for the Wii on May 30. While the company said that the rumor is pure speculation, they also have yet to release any specific release dates for the game. More in the full article. |
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Waiting for more news about Monolith Soft's Project H.A.M.M.E.R. even though reports have come in that it was cancelled? Well, you might be interested in seeing these new screenshots for the game. The screens show off some of the game's cutscenes as well as the main character lugging around his giant hammer. The screenshots and more details can be found in the full article via the "read more" link below. |
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Monolith Soft's Disaster: Day of Crisis for the Wii attempts to give the survival games genre a new twist by foregoing plots revolving around heroes killing zombies or creatures created by genetic experiments. Instead, the video game's character is tasked to contend with various disasters such as floods, volcanic eruptions, and earthquakes. What made the title's plot really interesting is this tweak: In the midst of the disasters, a rogue special forces unit has taken the opportunity of stealing a nuclear bomb. The lead character is then assigned to retrieve the stolen nuclear weapon. The screenshots we have for you in this post show some of the more gripping scenes of the game, including having to revive a civilian and shootouts with armed soldiers. Disaster: Day of Crisis is slated to be released in Japan by December 31, with a U.S. launch following next year. The rest of the screenshots await after the jump! |
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While it won't be exactly be called F.E.A.R. 2, Monolith Production's Project Origin (PC, Xbox 360, PS3) is still just as nail-biting as its predecessors. In a video walkthrough of the demo, you can see the improvements they've inserted into the latest game set in the F.E.A.R. universe.
As the demo begins, it puts you in the hands of the same first-person perspective of the unnamed protagonist. All the standard blood-and-gore scenes were inserted quite appropriately along with the creepy soundtrack playing in the background. It's no wonder why the F.E.A.R. series was so highly-acclaimed both as an FPS and as a survival horror game. All in all, Project Origin has the same look and feel of the previous F.E.A.R. games, which can be both a good and a bad thing. If you want to immerse yourself with the video then we suggest watching it with the lights dimmed and with good surround sound. But we don't want to hinder you any further, go ahead and enjoy the scary walkthrough of the demo. Oh, and watch out for the token scary little girl at the end of the video. |
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There's nothing scarier than something that can move faster than you can shoot - at least in survival horror first person shooters. Fast, hungry, and rabid (not to mention out to kill you) monsters may not be on your "who I want to meet" list, but there's no avoiding them in Monolith Production's upcoming video game, Project Origin.
In case you've been in suspended animation in an iceberg for a number of years, here's a bit of a primer. Project Origin is F.E.A.R.'s sequel (why it isn't called F.E.A.R. 2 is a long story), and of course centers on Alma, the creepy little girl in the first video game. Anyway, today we'll be seeing those rabid things in Project Origin's debut trailer, plus a glimpse at Alma. (*shivers*) Check out the video below and see if you like what you see. Project Origin will be creeping to the PlayStation 3, Xbox 360, and PC sometime next year so stay tuned for more details. |
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Nintendo Wii owners looking for a little bit of more hardcore-themed gaming will be happy that Monolith Soft Disaster: Day of Crisis is shaping up to be a nice action game. It features a plot reminiscent of The Rock and will pack a solid gameplay punch as well.
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In an effort to ensure that Condemned 2: Bloodshot will turn out to be an exceptional game that will leaves players "with a satisfied grin on their faces", Monolith Productions sought feedback from the people who mattered most: the gamers. After getting valuable input from forums and message boards, Monolith was able to come up with new, and improved features for Condemned 2: Bloodshot. Monolith Productions Senior Producer Dave Hasle said that one of the things that the gamers wanted to be improved is the storyline. Since many a gamer was confused by Condemned: Criminal Origin's ending, Monolith made it a point that the sequel's story will be cohesive and wrap it up with a good conclusion. They also gave a convincing motivation for the game's protagonist Ethan Thomas to make the story more convincing. The story in Condemned 2: Bloodshot will start a year after the events of the prequel. Ethan is down on his luck, struggling with his inner demons and seeking revenge on anybody responsible for messing with his life - once he figures out what's happening around him. Some characters will be making a comeback from the previous game, helping Ethan in his quest with their improved AI. As for game system improvements, one of the gameplay elements Monolith tweaked and revised is the forensics system, which only served to advance the story in the first game. In Condemned 2, players will have a chance to delve deeper and be more involved in doing autopsies. Various tools will be available, and a zoom in function will be included to let players search for clues. Skipping the forensics mode is also an option, if players are too queasy to check out a corpse. Gamers can expect a better melee combat system. Hasle said that Monolith's goal is to "Evolve and Expand Your Combat", but as to how exactly they'll be able to do that, you'll have to wait until the next Condemned 2: Bloodshot Developer Diary. Until then, stay tuned for more updates! |
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