Posted Jul 01, 2008 at 02:00AM by Charles D.
Listed in:
Apple,
Gadgets
Tags:
DRM,
Jupiter,
Sony,
Digital Rights Management,
Jupiter Research,
RealNetworks
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Instead of going against the flow that iTunes has set up over the past few years, RealNetworks' Rhapsody has decided to take a different approach to compete against Apple's leading digital music distribution service - by embracing the iPod's MP3 format. Find out what Rhapsody's new "Music Without Limits" strategy is all about by reading our full article after the jump. |
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Posted Jun 30, 2008 at 05:53PM by Mabie A.
Listed in:
Apple
Tags:
DRM,
text reader,
eReader,
iPhone,
pyefox
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The Text reader homebrew app for the iPhone sure is one enjoyable project, isn't it? Even more fun is that it just keeps getting better. Version 1.1 Beta 2 is now out, and you'd best head out to the full article to see what's in store for you this time around. |
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Posted Jun 28, 2008 at 02:19PM by Victor B.
Listed in:
Xbox 360
Tags:
Microsoft,
Capcom,
DRM,
David Gosen,
Christian Svensson
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Posted Jun 26, 2008 at 06:37PM by Glen D.
Listed in:
Xbox 360
Tags:
Microsoft,
DRM
Ó
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It used to be impossible to transfer Xbox Live content from one Xbox 360 to another with Microsoft's DRM policies. That's now a thing of the past as the company introduces the License Transfer Tool which loosens up the restrictions and lets you share the hot contents from one hard drive to another. How to do it? Find out in the full article. |
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Posted Jun 26, 2008 at 04:28AM by Charles D.
Listed in:
Apple
Tags:
DRM,
eReader,
iPhone,
pyefox
Ó
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Download: textReader 1.0 |
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Posted Jun 24, 2008 at 12:36AM by Charles D.
Listed in:
Apple
Tags:
Google,
DRM,
text reader,
eReader,
iPhone,
pyefox
Ó
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Download: textReader 1.0Beta6 |
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Posted Jun 20, 2008 at 04:37PM by Glen D.
Listed in:
PSP
Tags:
Linux,
DRM,
Sony,
Mathieulh,
SDK,
uClinux
Ó
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A hefty update post has been put up by Mathieulh on the Utopia kernel project and it was noted that it'll be released for everyone soon. For those of you unfamiliar with it, this is a new kernel designed for homebrew and it'll be used in future custom firmwares. See the details after the jump.Thanks to Mark M for the tip! |
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Posted Jun 19, 2008 at 09:36PM by Ceasar S.
Listed in:
Games for Windows
Tags:
DRM,
2K Games,
BioWare
Ó
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Shortly after word streamed from BioWare's Forums that users were aggravated at the activation limits imposed by the new copy protection scheme, 2K Games lifted similar activation limits from the PC version of BioShock. That's all they've rid PC gamers of, though - everything else stays. Look to the full story for more. |
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Posted Jun 19, 2008 at 07:40PM by Ceasar S.
Listed in:
Games for Windows
Tags:
Microsoft,
DRM,
Electronic Arts,
2K Games,
piracy,
BioWare
Ó
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We know that the copy protection scheme that BioWare and Electronic Arts implemented in the PC version of Mass Effect were for granting the convenience of not needing the game disc every time you play, and of course, for combating piracy. But the latest inquiries to the activation procedures would have you thinking twice about either convenience or piracy, because what we have waiting for you at the full story would either have you facepalming till kingdom come, or gasping out loud, "Piracy wut?" |
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Posted May 24, 2008 at 08:20PM by Sally B.
Listed in:
Mobile
Tags:
DRM,
N-Gage,
piracy
Page 1
Ó
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We all understand why DRM is implemented in the first place, which is essentially to prevent piracy and ensure revenue for those who produced the software. However, there may be times when DRM policies on certain products become a little bit too rigid, which may be the case for Nokia's N-Gage service. More details in the full article. |
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