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Posted May 19, 2008 at 01:35AM by Tim Y.
Listed in:
PlayStation 3
Tags:
Ubisoft,
Sony,
Free Radical,
Derek Littlewood
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Posted May 04, 2008 at 02:21PM by Glen D.
Listed in:
PlayStation 3
Tags:
Ubisoft,
SCEE,
Free Radical,
Trooper,
Derek Littlewood
Ó
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More news is coming in for Ubisoft and Free Radical Designs' prospect Haze. In a short inquiry, the devs confirmed which part of the game will be available for play on the demo which will coincide with SCEE's PlayStation Day event. All we can say right now is that Haze will give you a big welcome to the jungle. Find out why in the fill article up next. |
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Posted Mar 13, 2008 at 09:43AM by Enrico S.
Listed in:
PlayStation 3
Tags:
Free Radical Design,
Free Radical,
Derek Littlewood
Ó
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When it comes to video games, nothing beats information from the developers themselves. Free Radical Design's Creative Lead Derek Littlewood recently let loose a couple of interesting factoids about Haze such as
some gameplay details, level structure, invisible
loading times, and more. To find out what he had to say, head on over to the full article by clicking on the "read more" link below. |
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Posted Mar 08, 2008 at 10:24PM by Nicolo S.
Listed in:
PlayStation 3
Tags:
Ubisoft,
Sony,
Free Radical,
Derek Littlewood
Ó
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Even now that Haze is finally scheduled to launch on the Sony PlayStation 3, it's still hazy whether Free Radical's shooter will find its way on other platforms in the future or not. Creative director Derek Littlewood was quoted saying the game's release platform won’t have the word "exclusive," which stirs things up a bit. Find out what he said at the full article. |
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Posted Aug 16, 2007 at 09:27AM by Ryan A.
Listed in:
PlayStation 3,
Xbox 360
Tags:
Microsoft,
Ubisoft,
Sony,
Free Radical,
PlayStation Network,
Derek Littlewood
Page 1
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Online gaming site SPOnG recently caught up with Free Radical Creative Director Derek Littlewood to talk briefly about the upcoming game Haze (Xbox 360, PS3, PC). In the said interview, emphasis was given on the main differences between the multiplayer aspect for Xbox Live and the PlayStation Network (PSN).
Littlewood explained that the difference actually lies on how Sony and Microsoft conduct their businesses. In a nutshell, Sony gives developers more freedom while Microsoft tends to have detailed and specific instructions. The creative director shared: It's a fundamental difference in philosophy between Sony and Microsoft. You see it in all of their libraries and their tech support, as well. Sony very much, y'know, let you just go at it, whereas Microsoft provide a lot more structure and a lot more libraries for you. Derek Littlewood then admitted that Free Radical prefers working with Sony than Microsoft. He claimed that they understand the advantages of having specific instructions to follow and the downside of having too much freedom, but it's just that Sony's style works for them better: You see some games with the Live interface, [where] they might have been able to innovate and alter things round and make things work better than Live, but they can't because they have to conform with Microsoft's standards on that, whereas on the PlayStation Network you have the freedom to do things in the way you want to. It was reported before that Haze publisher Ubisoft recently removed the Xbox 360 and PC versions of the game from its official release list. The PS3 version, on the other hand, is scheduled to be released this coming November. |
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