10 Jumps
Reach won't be the last for Halo?
Posted Sep 22, 2009 at 12:06AM by Ryan F.
Listed in:
Xbox 360,
iPhone
Tags:
Microsoft,
Zune,
iPhone,
XNA,
Twitter
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Posted Jul 12, 2009 at 11:05PM by Glenn M.
Listed in:
Xbox 360
Tags:
prototype,
XNA,
emulation
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Posted Nov 21, 2008 at 02:47PM by Chris Coker
Listed in:
Site News,
News
Tags:
Linux,
Microsoft,
shareware,
XNA,
Wolfire Games,
Dev Blogs
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Greetings dearest readers! In our never ending quest to bring you guys the
best gaming related news we can find, we're starting a new initiative
at QJ called the Dev Blog.
It's aimed at reaching out to smaller game developers, homebrew developers, independent publishers and XNA Game Studio Express by Microsoft">XNA creators, and putting them directly in touch with you, the fans, to let you know what awesome projects they've got cooking.Intrigued? Read on to find out more about Dev Blog and our first partners in this venture, Wolfire Games develops innovative, independent games for Mac OS, Windows, and Linux.">Wolfire Games! |
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Posted Nov 06, 2008 at 08:27AM by Gino D.
Listed in:
PSP
Tags:
walaber,
FAQ,
iPhone,
XNA,
Drakon
Ó
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*Update* Tutorial on map loading in the full article. Download: JellyCar v1.0 for PSP Download: JellyCar v1.1 Level Editor install (on PC) Visit: QJ.NET PSP development forum |
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Posted Sep 19, 2008 at 09:14PM by Charles D.
Listed in:
Xbox 360
Tags:
Microsoft,
Zune,
homebrew community,
XNA
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If you're one of those budding developers, seeking to make a name for yourself on the XNA homebrew community, then you might be interested to find out that the new beta build for XNA Game Studio 3.0 is finally out. The latest release includes a lot of new features and is essential for developers who want to code projects for Xbox Live Community Games. More details in our full article.Download: XNA Game Studio 3.0 Beta |
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Posted Sep 15, 2008 at 08:36PM by Charles D.
Listed in:
Xbox 360
Tags:
XNA
Ó
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Download: Fuel Depot 360 |
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Posted Aug 01, 2008 at 05:38AM by Karl B.
Listed in:
Xbox 360
Tags:
Dashboard,
Microsoft,
UK,
MCV,
XNA
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Yes, Games for Windows Live will be losing its subscription fees, but Microsoft will still charge users for an Xbox Live Gold subscription. This was confirmed by a Microsoft spokesperson recently to MCV UK. More in the full article. |
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Posted Jul 28, 2008 at 04:01PM by Ceasar S.
Listed in:
Games for Windows
Tags:
ATI,
AMD,
Intel,
nVidia,
XNA,
NPD
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Posted Jul 22, 2008 at 06:24PM by Ceasar S.
Listed in:
Games for Windows
Tags:
Microsoft,
THQ,
Windows Vista,
XNA,
Stardock
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We know - releasing Games for Windows LIVE for free looks something short of a desperate plea to get the platform running. But on top of that, it looks like Microsoft wants to take control of download content distribution on the PC as well. That's right - there a Windows LIVE Marketplace announced as well. But the biggest news we get from the XNA Gamefest 2008 is the fact that Windows LIVE Gold services are now completely free. Get the primary details at the full story. |
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Posted Jul 22, 2008 at 02:08PM by Victor B.
Listed in:
Xbox 360
Tags:
Microsoft,
Microsoft Points,
XNA
Page 1
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Microsoft recently
revealed details on pricing and availability for XNA homebrew games,
which will be made available this holiday season via the Xbox Live
Community Games initiative. If you're interested in coding your own games and potentially making some money on the side, learn more after the jump! |
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Greetings dearest readers! In our never ending quest to bring you guys the
best gaming related news we can find, we're starting a new initiative
at QJ called the 


