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Posted Jan 19, 2009 at 02:01PM by Gino D. Listed in: Nintendo DS, Wii, PlayStation 3, PSP, Xbox 360, MMORPG Tags: Square Enix, Tetsuya Mizuguchi, PSP2, UK, OPM, Official PlayStation Magazine
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rumorWe can't open the week without some speculation, now can we? Today we hear of the latest batch of rumors from UK's OPM publication. Though this batch of rumors come from the Official PlayStation Magazine, they do touch on some cross-platform franchises. (EA, I'm looking at you!). PSP 2 rumor, check. Rumors of sequels, check. Rumors of spin-offs, check.

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Posted Dec 02, 2008 at 11:03AM by Gino D. Listed in: Nintendo DS, Wii, PlayStation 3, PSP, Xbox 360 Tags: Atari, Tetsuya Mizuguchi, Sony, Q Entertainment, Phil Harrison
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Atari - Image 1Tetsuya Mizuguchi (of Lumines, Rez fame) just loves our news blog so much that he's decided to name his upcoming game after our site! (Or... not.) Whatever the case, Atari's recent press conference had former Sony bigwig Phil Harrison handle the proceedings. Some of the biggest news they've announced in the event involves Tetsuya Mizuguchi's latest rhythm game and the upcoming Ghostbusters multi-platform title's release window.

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Posted Oct 13, 2008 at 10:22PM by Karl B. Listed in: PlayStation 3 Tags: Tetsuya Mizuguchi, Sony, Q Entertainment, TGS 2008
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TGS 2008 - Image 1Here's something for the fans of Tetsuya Mizuguchi and Q Entertainment's Lumines games: an off-screen video capture of the latest title in the series, Lumines Supernova for the PS3. Video's available after the jump.

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Posted Jan 27, 2008 at 09:11AM by Isaac C. Listed in: PlayStation 3, Xbox 360 Tags: Tetsuya Mizuguchi, Q Entertainment, Xbox Live Arcade, Dreamcast
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Rez HD: 360 controllers as Trance Vibrator, PSN version possible - Image 1The classic Dreamcast game Rez HD is coming to Xbox Live Arcade. The original game made use of the Trance Vibrator: a device that pulses in time with the music. To bring the concept up to speed with the Xbox 360, the game will instead be using the console's controllers to substitute for the Trance Vibrator peripheral. What's more - the game could soon appear in the PlayStation 3 too. Details in the full article.

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Posted Jan 26, 2008 at 03:58AM by Victor B. Listed in: Wii Tags: Tetsuya Mizuguchi, Sega, N-Zone
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Space Channel 5 not coming to the Wii? - Image 1It looks like we'll have to wait a little bit longer for a shot at dancing with funky fresh diva Ulala. Sega has denied the recent N-Zone report of a Space Channel 5 remake for the Wii, which kind of leaves us feeling a bit down, seeing as Ulala was a perky character that got everyone (including Michael Jackson) dancing.

More on this after the jump!

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Posted Jan 25, 2008 at 02:00PM by Charles D. Listed in: Xbox 360 Tags: Japan, Tetsuya Mizuguchi, Sega, Q Entertainment, Dreamcast
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Q Entertainment founder Tetsuya Mizuguchi - Image 1Tetsuya Mizuguchi, the man behind memorable Sega titles such as Sega Rally Championship and Space Channel 5, talks about his experiences in creating Rez HD, the next-gen version of his six-year-old title Rez, for the Xbox Live Arcade. He also mentions what changes he made on the remake, as well as future plans of seeing the titles on other console platforms.

Check out the rest of the interview after the jump!

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Posted Jan 25, 2008 at 09:14AM by Charles D. Listed in: Wii Tags: Tetsuya Mizuguchi, Sega, Michael Jackson, Dreamcast, N-Zone
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Cover of Sega's Space Channel 5 for Dreamcast - Image 1The funky fresh space diva from Sega's Space Channel 5 is expected to make a comeback sometime soon on the Wii console. This was according to N-Zone magazine, who reported the possible port of the classic rhythm game for the next-gen gaming platform.

For more details , check out the full article!

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Posted Jan 25, 2008 at 09:08AM by Glen D. Listed in: Xbox 360 Tags: Tetsuya Mizuguchi, Q Entertainment, Europe, Xbox Live Arcade, Dreamcast
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Rez - Image 1European Xbox 360 owners who find themselves growing a little weary of the contemporary shooting game scene may have  some fresh air coming their way very soon. Game maker Q Entertainment has revealed that they might release Sega Dreamcast and Sony PlayStation 2 classic title Rez HD on XBLA very soon. Go to the full article for more details.

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Posted Nov 22, 2007 at 05:49AM by Ryan A. Listed in: PSP Tags: Tetsuya Mizuguchi, Sony, Taito, Space Invaders, Dengeki
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Space Invaders Extreme PSP first batch of screenshots - Image 1The official website of Japanese magazine Dengeki managed to grab a couple of screenshots and a few details about Taito's upcoming space shooter the Space Invaders Extreme.

Take note that these screenshots are for the PSP build of the game. It was only a couple of days ago when it was confirmed that Taito has finally decided to make the game available to Sony PSP owners. The screenshots and more details after the jump!

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Posted Sep 20, 2007 at 11:32AM by Tim Y. Listed in: Wii, PSP Tags: Tetsuya Mizuguchi, Q Entertainment
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Space Channel 5 - Image 1Game designer Tetsuya Mizuguchi comes into view again for the day, along with some interesting thoughts he's got for Lumines, Rez, and Space Channel 5. During a recent interview with GameInformer's Billy Berghammer, he (Tetsuya) was quizzed about the possibility of making Lumines III.

Tetsuya explained that for the game, they (Q Entertainment) would have to come up with a fresh game design, and that the its sounds and visuals would have to be "gorgeous."

Tetsuya didn't give any specifics regarding what platform Lumines III would most probably land on, although he hinted that if it were to hit the PlayStation 3 and Xbox 360, they would have to upgrade the game's effects and sound. He did point out that handhelds like the PSP and DS provided for portability.

Moving on, Tetsuya was also quizzed about the possibility of remakes for Rez, and Space Channel 5. While Tetsuya states that he's only started thinking about a Rez sequel, he did say he was interested in making a new Space Channel 5 game, for the motion-sensitive Wii console to boot. Here reads his answer when asked about Ulala making a comeback by 2008:

Maybe I should send her [Ulala] an e-mail—"Please answer sometime!" It would be really good timing to make a Space Channel 5 sequel, in general. I think the Wii would be a really good fit, with the special controls. The audience is wider, too. I think casual players would like it, too.


Space Channel 5's dance rhythm action with the Wiimote? Heck, why not? And while this interview doesn't appear to confirm if any of these possibilities are in the works, it appears that Tetsuya is very open to recreating his older classics. We'll get back to you guys if we can get some confirmations.

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