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Posted Aug 18, 2008 at 03:14AM by Karl B. Listed in: Wii Tags: Australia, Monolith Soft, OFLC
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Disaster: Day of Crisis - Image 1After getting derailed by news of it being put on indefinite delay, it looks like the Disaster: Day of Crisis ball is all set to start rolling once again. Reports have come in that the game has already been given a rating by Australia's OFLC. More in the full article.

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Posted May 17, 2008 at 09:44AM by Victor B. Listed in: Wii Tags: Japan, Monolith Soft
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Disaster: Day of Crisis gets delayed - Image 1Some sad news today on the Wii front. Nintendo has sent out a press release announcing that Disaster: Day of Crisis' release date has been pushed back to a TBA status. Learn the reason for the delay after the jump!

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Posted Apr 10, 2008 at 06:40AM by Jay P. Listed in: Wii Tags: Famitsu, Monolith Soft
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Famitsu - Mario Superstar Baseball coming in June, Disaster: Day of Crisis in July to Japan - Image 1We have some juicy information from Famitsu that Wii fans will enjoy. Nintendo will be releasing two additional games this year for their console in Japan: Super Mario Stadium Baseball and Disaster: Day of Crisis. Find out the details in the full article.

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Posted Mar 03, 2008 at 02:04PM by Karl B. Listed in: Wii Tags: Europe, Monolith Soft
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Disaster: Day of Crisis - Image 1 Nintendo has debunked rumors that placed the European release of Monolith Soft's Disaster: Day of Crisis for the Wii on May 30. While the company said that the rumor is pure speculation, they also have yet to release any specific release dates for the game. More in the full article.

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Posted Dec 09, 2007 at 05:37AM by Enrico S. Listed in: Wii Tags: Monolith Soft
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Monolith Soft Project H.A.M.M.E.R. Wii - Image 1Waiting for more news about Monolith Soft's Project H.A.M.M.E.R. even though reports have come in that it was cancelled? Well, you might be interested in seeing these new screenshots for the game.

The screens show off some of the game's cutscenes as well as the main character lugging around his giant hammer. The screenshots and more details can be found in the full article via the "read more" link below.

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Posted Oct 11, 2007 at 06:18AM by Enrico S. Listed in: Wii Tags: Japan, Monolith Soft
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9 screenshots for Disaster: Day of Crisis on the Wii - Image 1 


Monolith Soft's Disaster: Day of Crisis for the Wii attempts to give the survival games genre a new twist by foregoing plots revolving around heroes killing zombies or creatures created by genetic experiments. Instead, the video game's character is tasked to contend with various disasters such as floods, volcanic eruptions, and earthquakes.

What made the title's plot really interesting is this tweak: In the midst of the disasters, a rogue special forces unit has taken the opportunity of stealing a nuclear bomb. The lead character is then assigned to retrieve the stolen nuclear weapon. The screenshots we have for you in this post show some of the more gripping scenes of the game, including having to revive a civilian and shootouts with armed soldiers.

Disaster: Day of Crisis is slated to be released in Japan by December 31, with a U.S. launch following next year.

9 screenshots for Disaster: Day of Crisis on the Wii - Image 1 9 screenshots for Disaster: Day of Crisis on the Wii - Image 2 9 screenshots for Disaster: Day of Crisis on the Wii - Image 3 9 screenshots for Disaster: Day of Crisis on the Wii - Image 4

The rest of the screenshots await after the jump!



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Posted Oct 06, 2007 at 06:19AM by Charles D. Listed in: PlayStation 3, Xbox 360, Games for Windows Tags: Monolith Soft
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While it won't be exactly be called F.E.A.R. 2, Monolith Production's Project Origin (PC, Xbox 360, PS3) is still just as nail-biting as its predecessors. In a video walkthrough of the demo, you can see the improvements they've inserted into the latest game set in the F.E.A.R. universe.

As the demo begins, it puts you in the hands of the same first-person perspective of the unnamed protagonist. All the standard blood-and-gore scenes were inserted quite appropriately along with the creepy soundtrack playing in the background. It's no wonder why the F.E.A.R. series was so highly-acclaimed both as an FPS and as a survival horror game.

All in all, Project Origin has the same look and feel of the previous F.E.A.R. games, which can be both a good and a bad thing. If you want to immerse yourself with the video then we suggest watching it with the lights dimmed and with good surround sound. But we don't want to hinder you any further, go ahead and enjoy the scary walkthrough of the demo.

Oh, and watch out for the token scary little girl at the end of the video.




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Posted Sep 22, 2007 at 08:05PM by Rio S. Listed in: PlayStation 3, Xbox 360, Games for Windows Tags: Monolith Soft
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There's nothing scarier than something that can move faster than you can shoot - at least in survival horror first person shooters. Fast, hungry, and rabid (not to mention out to kill you) monsters may not be on your "who I want to meet" list, but there's no avoiding them in Monolith Production's upcoming video game, Project Origin.

In case you've been in suspended animation in an iceberg for a number of years, here's a bit of a primer. Project Origin is F.E.A.R.'s sequel (why it isn't called F.E.A.R. 2 is a long story), and of course centers on Alma, the creepy little girl in the first video game. Anyway, today we'll be seeing those rabid things in Project Origin's debut trailer, plus a glimpse at Alma. (*shivers*)

Check out the video below and see if you like what you see. Project Origin will be creeping to the PlayStation 3, Xbox 360, and PC sometime next year so stay tuned for more details.



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Posted Sep 15, 2007 at 09:42PM by Glen D. Listed in: Wii Tags: Nintendo, Monolith Soft
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Disaster: Day of Crisis - Image 1  


Nintendo Wii owners looking for a little bit of more hardcore-themed gaming will be happy that Monolith  Soft Disaster: Day of Crisis is shaping up to be a nice action game. It features a plot reminiscent of The Rock and will pack a solid gameplay punch as well.


As it turns out, there's been a bit of an overhaul in the project's development that sidelined it for some months but all's well again. The story tells the tale of a United States stricken with natural calamities and reeling with damage to its infrastructure. To make things worse, rogue elements have seized nuclear weapons from a high-security military base and have taken the President hostage.

Unless the demands of the terrorists are met, they plan to deliver a nuclear strike on the American heartland. You're a special forces operative who's out to thwart their plans by saving the commander in chief and recovering the nuke. It's a task easier said than done with all the dangers lurking around.

Aside from your enemies who themselves are former military men who broke away from the US chain of command, you must brave the natural disasters that are picking the nature apart. It's the biggest test of survival you'll face, so be sure to leave no stone unturned because everything can go haywire in an instant.

No details have been revealed as to how the controls will be for this Wii scorcher but the source of the news tells us that the game will be fully voiced over. As of press time, the source affirms that primary voice acting has been completed and peripheral pieces will soon follow.

No launch date has been specified for Disaster: Day of Crisis but according to the latest reports, Nintendo intends it to ship by 2008's first quarter. We'll give you updates as soon as new details come up.



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Posted Aug 20, 2007 at 05:39AM by Sally B. Listed in: Xbox 360 Tags: Monolith Productions, Monolith Soft, Dave Hasle
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Condemned 2: Bloodshot - Image 1In an effort to ensure that Condemned 2: Bloodshot will turn out to be an exceptional game that will leaves players "with a satisfied grin on their faces", Monolith Productions sought feedback from the people who mattered most: the gamers.

After getting valuable input from forums and message boards, Monolith was able to come up with new, and improved features for Condemned 2: Bloodshot.

Monolith Productions Senior Producer Dave Hasle said that one of the things that the gamers wanted to be improved is the storyline. Since many a gamer was confused by Condemned: Criminal Origin's ending, Monolith made it a point that the sequel's story will be cohesive and wrap it up with a good conclusion.

They also gave a convincing motivation for the game's protagonist Ethan Thomas to make the story more convincing. The story in Condemned 2: Bloodshot will start a year after the events of the prequel.

Ethan is down on his luck, struggling with his inner demons and seeking revenge on anybody responsible for messing with his life - once he figures out what's happening around him. Some characters will be making a comeback from the previous game, helping Ethan in his quest with their improved AI.

As for game system improvements, one of the gameplay elements Monolith tweaked and revised is the forensics system, which only served to advance the story in the first game. In Condemned 2, players will have a chance to delve deeper and be more involved in doing autopsies.

Various tools will be available, and a zoom in function will be included to let players search for clues. Skipping the forensics mode is also an option, if players are too queasy to check out a corpse. Gamers can expect a better melee combat system.

Hasle said that Monolith's goal is to "Evolve and Expand Your Combat", but as to how exactly they'll be able to do that, you'll have to wait until the next Condemned 2: Bloodshot Developer Diary. Until then, stay tuned for more updates!

Condemned 2: Bloodshot - Image 1 Condemned 2: Bloodshot - Image 2  Condemned 2: Bloodshot - Image 3 Condemned 2: Bloodshot - Image 5



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