3 Jumps
Borderlands DLC #1 dated
Posted Jul 04, 2009 at 02:57PM by Karl B.
Listed in:
PlayStation 3,
PSP
Tags:
DRM,
Sony,
CNET,
PlayStation Network
Ó
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Posted May 18, 2009 at 12:06PM by Gino D.
Listed in:
Games for Windows
Tags:
DRM,
Electronic Arts,
piracy
Ó
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Posted May 10, 2009 at 09:13PM by Karl B.
Listed in:
PlayStation 3
Tags:
DRM,
Sony,
Howard Stringer,
Asia,
PlayStation Network
Ó
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Posted May 05, 2009 at 08:51PM by Karl B.
Listed in:
Games for Windows
Tags:
DRM,
2K Games,
North America,
Civilization IV,
Sid Meier
Ó
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Posted May 05, 2009 at 04:46PM by Karl B.
Listed in:
Games for Windows
Tags:
Bethesda Softworks,
Microsoft,
DRM,
Bethesda
Ó
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Posted May 04, 2009 at 06:30PM by Karl B.
Listed in:
Games for Windows
Tags:
DRM,
Electronic Arts,
BioWare
Ó
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Posted Jan 13, 2009 at 09:49AM by Isaac C.
Listed in:
Wii
Tags:
DRM,
Nintendo,
modchip,
Team Twiizers
Ó
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An ongoing drama is brewing in the Wiibrew scene, particularly between Team Twiizers and the makers of the Argon modchip. In a nutshell, Argon is locking "homebrew solutions" into their modchip without permission from the authors, in effect selling other people's works that are already free to begin with. In their latest effort to dodge copyright claims from Team Twiizers, Argon claims that Marcan didn't even write the Twilight Hack. More idiocy in the full article. |
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Posted Jan 07, 2009 at 10:34AM by Isaac C.
Listed in:
iPhone
Tags:
DRM,
Sony,
Sony BMG,
Universal Music Group,
Out of the Park,
Warner Music Group
Ó
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Posted Oct 30, 2008 at 10:34PM by Rem L.
Listed in:
Nintendo DS,
Wii,
PlayStation 3,
PSP,
Xbox 360,
MMORPG
Tags:
DRM,
Electronic Arts,
BioWare,
FTC
Ó
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Whew! It is not true that Electronic Arts (EA) is banning gamers from playing their games if they get banned from the forums, as one moderator threatened players with. EA's official statement on the matter can be found at the full article. |
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Posted Oct 15, 2008 at 07:40PM by Mabie A.
Listed in:
PlayStation 3,
Xbox 360
Tags:
DRM,
Electronic Arts,
Command & Conquer,
John Riccitiello
Page 1
Ó
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You'd think that a publishing company will fight tooth and nail just to maintain a game title. Apparently, that's not sound business practice, as we learned from John Riccitiello. If something's not meeting quality expectations - which should be high - then there should be no qualms about dropping it off the cliff -- for good. |
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