Posted Apr 22, 2008 at 03:32AM by Tim Y. Listed in: PSP Tags: Sony, Brunni, Sakya
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OSLib MOD v1.0.1 - Image 1Developer Sakya passed by the QJ.NET Forums earlier to announce the release of OSLib MOD v1.0.1. The latest release of this PSP devkit includes fixes to its previously bugged MP3 playback ability. Further details on the changelog are available in the full article.


Download: OSLib MOD v1.0.1
Visit:QJ.NET PSP Development Forum

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Posted Apr 15, 2008 at 05:31AM by Tim Y. Listed in: PSP Tags: Sony, Brunni, SDK, Sakya
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OSLib MOD 1.0.0 - Image 1Sakya, the developer behind the LightMP3 homebrew, passed by the QJ.NET Forums earlier to announce the release of OSLib MOD 1.0.0. This dev library is a modified version of the OSLIb homebrew originally developer by Brunni. More details are available in the full article.


Download: OSLib MOD 1.0.0
Visit: QJ.NET PSP Development Forum

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Posted Apr 07, 2008 at 10:18AM by Enrico S. Listed in: PSP Tags: Microsoft, Sony, Brunni, Sakya
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OSLfonts - Image 1Having problems creating fonts for LightMP3 skins? You might want to know that homebrew developer Sakya has released OSLfonts, an application which should simplify creating fonts for the for the OSLib. To find out more, head on over to the full article by clicking on the "read more" link below.

Download: OSLfonts
Visit: QJ.NET PSP Development Forums


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Posted Apr 01, 2008 at 06:31AM by Tim Y. Listed in: Nintendo DS Tags: Brunni, Cleveland
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Homebrew: Cleveland Rapid Transit Map - Image 1Developer qw3rky has recently released a homebrew map detailing the routes used on Cleveland's rapid transit system. We imagine the DS owners in that area will want to give this app a look. Details are available in the full article.


Download:Cleveland Rapid Transit Map

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Posted Dec 29, 2007 at 12:12AM by Charles D. Listed in: PSP Tags: Sonic, GBA, Brunni, Phoebius
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Pink skinned PlayStation Portable handheld from Sony - Image 1If you think there aren't enough Sonic the Hedgehog homebrew games out there on the PlayStation Portable, then developer Phoebius is here to deliver. After previously working on it with Brunni (of OSlib and MasterBoy fame) as a GameBoy Advance homebrew project, Phoebius has since then taken over and has released the initial build of the game.

For more information on the project, read the full article!

Download: Sonic the Hedgehog 4

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Posted Dec 01, 2007 at 11:56PM by Charles D. Listed in: PSP Tags: Neoflash, Brunni
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Brunni releases OldSchool Library v2.10 for the PSP - Image 1It's been quite a while since homebrew developer Brunni released OldSchool Library, a 2D graphics library for the PSP. However, this very useful developer's library is still going strong with the release of its latest version with OldSchool Library v2.10.

Check out more about the latest version after the jump!



Download: OldSchool Library v2.10

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Posted Nov 11, 2007 at 10:03PM by Nicolo S. Listed in: PSP Tags: Sony, Galaga, Brunni
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Invaders by Netaro - Image 1Another homebrew developer, Netaro, joins the ranks of QJ.NET PSP Homebrew Development Forums to release his shoot 'em up Invaders for the Sony PlayStation Portable. Much like the arcade hit Galaga, it's a straightforward game that pits you and your spaceship against enemy alien ships. With the promise of updates and power-ups in the future, you might want to check out the new developer's work at the full article.

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Posted Nov 02, 2007 at 08:26PM by Rio S. Listed in: PSP Tags: Brunni
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PSPFramework version 1.1 - Image 1 A few days back, QJ.NET forums member oldrider released a team project called PSPFramework. Now, the PlayStation Portable homebrew development team (Robson Rufino, Kedny Cavalcanti, Thiago Palange, and Ney Estrabelli) has updated the application, bumping it up to version 1.1.

For those who missed the previous report, PSPFramework is a "framework for development games [on 2D] with oslib using OOP." It features a database system, sprites, a resource manager, and fonts, among others, and it's based on Brunni's OSLib. This version of the application sports some bug fixes and some additions. Here's a snippet from the release thread:

Bugfixes:
  • load images psp the crash because it was always pressing in VRAM, add param location for load images in VRAM or RAM (OSL_IN_RAM or OSL_IN_VRAM).
  • Optimized the class of splash
Add:

  • param location on PSPFImage, you load image using this:
    • image = new PSPFImage(264, 123,OSL_IN_RAM, OSL_PF_5551, "myimage.png");
  • Collision method on PSPFGraphics, You can use on AnimationFrame, AnimationSheet, Sprite, how to use:
    • sprite->collidesWith(otherSprite );
    • if Have collision this return true.

Anyway, check out the download below. Visit oldrider's thread over at the forums to discuss this PSPFramework release or visit their site by clicking the via link below.

Download: PSPFramework v1.1
Visit: QJ.Net's PSP Development Forum


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Posted Oct 28, 2007 at 01:13AM by Charles D. Listed in: PSP Tags: Sony, Brunni
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PSPFramework 1.0 features an OOP framework to create 2D games based on OSlib - Image 1With the recent number of coding competitions, homebrew programmers have slowly been carving out a niche in the homebrew scene for Sony's PlayStation Portable. In particular, the Old School Library (OSlib) Sprites Lib has become the mainstay framework on which coders have been basing their 2D games on for the PSP.

The development team of Robson Rufino, Kedny Cavalcanti, Thiago Palange, and Ney Estrabelli have created a framework library based on the OSlib application originally created by Brunni

Called the PSPFramework 1.0, it features Object Oriented Programming (OOP) with its own set of sprites, animation sheets and frames, as well as a customizable database system and resource manager. It also includes a loader and a set of fonts for budding programmers to play round with.

Before you get coding though, make sure you have a good look at the documentation that comes with the executable installer for PSPFramework. Don't forget to install OSlib beforehand as well since it is based on the application after all. The download link is below, so feel free to check it out if you're up to making a name for yourself on the PSP homebrew development scene.

Download: PSPFramework 1.0

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Posted Oct 02, 2007 at 06:12PM by Ryan C. Listed in: Nintendo DS Tags: Brunni
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DSBoy in action - Image 1 DSBoy in action - Image 2 


More homebrew goodness coming right at you with the latest updated version of Brunni's Game Boy Color emulator for the Nintendo DS, DSBoy version 0.6 (or TestDS). As the name states, this one lets you play the games you loved on the color-blessed version of Nintendo's legendary handheld, the Game Boy - on your Nintendo DS. And this update fixes quite a few things from its last version, as well as improves all-around compatibility with the GBC's line-up of titles.

Let's take a look at DSBoy version 0.6's changelog (translated via an online language tool):

With the menu
  • Correction of the known bugs for Gargoye' S Quest
  • Greater compatibility
  • Speed acrue on certain plays up to 20%
Very nice indeed. And for a parting note, Player Advance forums poster omg adds that for those of us who like what Brunni's doing with DSBoy or TestDS, we should send our feedback to the coders. Certainly not  too much to ask, considering that it really helps a lot in improving the program.

Download: DSBoy v0.6

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