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Memo note pad Search Results

Your search for Memo note pad located the below Memo note pad Search Results. The Memo note pad Search Results are returned from stories QJ publishes stories covering Memo note pad news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted Apr 5, 2012 at 3:03PM EST by Todd B Listed in: PS3 Tags: Bethesda, skyrim
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skpt1Bethesda’s latest update brings sweet killcams and a bevy of bugfixes to the Xbox and PS3. Finally.

 

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Posted Feb 1, 2012 at 4:28PM EST by Listed in: iPhone Tags: buffalo studios, dream heights, mark pincus, nimblebit, tiny tower, zynga
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CEO Mark Pincus disagrees with allegations of concept copying, instead preferring the term “evolution.”
Last week, we talked a bit about Zynga’s latest game, Dream Heights. More specifically, we talked about the fact that Dream Heights is a pretty blatant copy of 2011’s official iPhone Game of the Year, Tiny Tower. At least, that’s how Tiny Tower’s developer, NimbleBit, feels.
Zynga CEO Mark Pincus disagrees with NimbleBit’s assertions, and instead believes that Dream Heights is just the next evolutionary step in a long line of tower games. His response, issued in an internal memo, referenced games like SimTower and Yoot Tower as other games that laid the framework for Tiny Tower, which in turn served as the basis for Dream Heights.
For the sake of fairness, here’s a direct quote:
“With regard to Dream Heights and the tower genre, it’s important to note that this category has existed since 1994 with games like Sim Tower and was more recently popularized in China with Tower of Babel in 2009 which achieved 15 million DAUs. On iOS there has been Yoot Tower, Tower Up, Tower Town, Tower Blocks and Tiny Tower. Just as our games, mechanics and social innovations have inspired and accelerated the game industry, its 30 year body of work has inspired us too.”
Of course, SimTower and Tiny Tower are very different games, a point made by NimbleBit’s Ian Marsh in the company’s rebuttal:
“It is a smart idea for Mark Pincus and Zynga to try and lump all games with the name Tower together as an actual genre whose games borrow from each other. Unfortunately sharing a name or setting does not a genre make. The games Pincus mentions couldn't be more different.”
He continued:
“If you take a quick look before "pulling the lens back" as Pincus suggests, you'll find an innumerable number of details in the game that were painstakingly crafted to be identical to Tiny Tower. These are core gameplay mechanics and rules, not similar settings or themes that games in the same genre might share.”
Pincus also took time to address allegations by yet another developer, Buffalo Studios, that the company had ripped off their design for Bingo Blitz to make the upcoming Zynga Bingo. Pincus wrote a missive similar to the original NimbleBit post, complete with picture-by-picture comparisons of how Buffalo actually ripped off Poker Blitz, an earlier Zynga title.
The whole thing is devolving into a running joke where one company says the other copied, and the accused company goes farther back in the books to claim the same about the accuser. One thing’s for sure, Zynga obviously doesn’t feel like what it is doing is wrong.
What do you think? Where is the line between being inspired by someone’s work, and copying it?
Also, you should absolutely read the full interview at GamesBeat.
[Game Informer]

mfpincus1CEO Mark Pincus disagrees with allegations of concept copying, instead preferring the term “evolution.”

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Posted Nov 4, 2011 at 5:19PM EST by Listed in: Wii U Tags: nintendo patents, wii u, Wiimote
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The Japanese games developer has filed a new patent for a Wiimote touchpad accessory, but it’s not exactly clear what they’re planning on doing with it.
Nintendo is the champion of accessories. From the Zapper to the Wii wheel, nearly every Nintendo console generation has been marked with some sort of game-specific add-on. Just look at the Wii controller section of your favorite big-box retailer if you want to see this in action.
Now, it looks like Nintendo is plotting yet another add-on for the Wiimote, likely aimed at its upcoming Wii U device.
Essentially, you slide this thingamajig onto the Wiimote, and then use it as a touchpad. The device apparently functions through clever manipulation of mirrors, but I’m not a very smart person so I’m having a hard time following the description. Basically, when you touch the pad, the device works, and when you leave it alone it functions like a normal Wiimote.
Nintendo has noted that possible applications include drawing pads or mouse pointers, but I’m still having a hard time wrapping my mind around what exactly their intent could be. As we know, many patents never see the light of day, so this could be one more odd Nintendo technology that doesn’t quite make it to shelves.
What do you think of a Wiimote touchpad? Also, can you make any sense of the diagram?
Via Siliconera

mfninpat1The Japanese games developer has filed a new patent for a Wiimote touchpad accessory, but it’s not exactly clear what they’re planning on doing with it.

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Posted Oct 4, 2011 at 12:00PM EST by Tim Curtin Listed in: Xbox 360, PC Gaming Tags: indie games, minecon 2011, minecraft, minecraft release date, notch
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[Minecraft logo] Minecraft will be officially released on the 18th November 2011 at the first 'Minecon' in Las Vegas, NV.
[rm]
Though the release had to be pushed back from its initial date of November 11, Minecraft developers are doing all they can to make Minecon a special launch.
[minecon pic]
Minecon will be held at the Mandalay Bay Hotel and Casino in Las Vegas.
A Minecon ticket includes:
Access to the events on November 18th and 19th
A special scrolls alpha code
The cobalt game
A special Minecraft in-game cloak
Today is the last day that tickets can be booked, so get in fast via this link [http://www.certain.com/system/profile/form/index.cfm?PKformID=0x11297799b65]
The schedule for Minecon 2011 looks as follows:
Friday, November 18th
10 a.m. Game Room and Exhibit Hall Open
1 - 3 p.m. Keynote Address and Minecraft Launch with Notch
4 - 6:30 p.m. Breakout classes on your favorite Minecraft subjects
7 - 10 p.m. Miners' Party
11pm - 2 a.m. Diamond Party (Over 21)
Saturday, November 19th
10 a.m. Game Room and Exhibit Hall Open
10 a.m. - 3:30 p.m. Breakout classes on your favorite Minecraft subjects
4 - 6:00 p.m. Closing Ceremony Celebration
10 p.m. - 1 a.m. Diamond Party (Over 21)
There will also be a whole host of other things going on during Minecraft 2011 with plans for:
• Build contests
• Autograph and Picture Time with the Mojang Team & Top Minecraft YouTubers
• Costume contests
• Exhibits by leading gaming and Minecraft related companies
• Meeting friends from around the world
• Commemorative merchandise
• Indie Developer Theater

minecraft-logoMinecraft will be officially released on the 18th November 2011 at the first 'Minecon' in Las Vegas, NV. 

 

 

 

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Posted Oct 4, 2011 at 4:28AM EST by Ryan F. Listed in: Nintendo DS Tags: Actarus, ds homebrew, emulator, ideas, Nintendo
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ds-black-thumbHomebrew developer Actarus has released the final build of iDeaS version 1.0.4.0, an excellent Nintendo DS emulator for PC.

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Posted Sep 30, 2011 at 3:00PM EST by Listed in: MMORPG Tags: BioWare, mmo news, swtor beta, the old republic
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Bioware’s Forums Crash After SWTOR Beta Email Mix-up
While rumors float around the web about the biggest MMO launch in video game history, Bioware’s email servers commit a small gaffe that turns into major problems for “Star Wars: The Old Republic.”
It’s the biggest MMO in recent memory, if not in the history of gaming. “Star Wars: The Old Republic” is reportedly the most expensive game ever made, and plenty of MMO fans and Star Wars lovers alike are itching to get in on the relatively limited beta. Yesterday, it looks like a fair few “SWTOR” fans were asked to rate their experience with the game in a survey sent from Bioware, with one small flub – many of the players that received the email were never actually invited to the beta in the first place.
As you may imagine, this sent quite a few of these players to the Bioware forums to seek out information on what was going on – thinking, perhaps they had received an invite to the beta but had lost it to a spam filter, or that the beta was opening wider and they were fortunate to be on the new list. The massive influx of curious, angry and occasionally heartbroken players did what all interweb influxes tend to do – smashed Bioware’s “Old Republic” forum servers directly into the ground.
Bioware has since issued a statement regarding the mix-up, which unfortunately doesn’t include the words, “We messed up, so here’s a beta invite because we’re so bummed about our mistake.”
You can read the full post on the “Old Republic” forums, but here’s the main statement:
“Earlier today, two e-mails were sent to members of the Star Wars: The Old Republic community. These e-mails were sent to a larger group than intended, and have caused some confusion in the community. We can confirm that these e-mails were from EA and BioWare and apologize for any confusion they have caused. Please note that receiving these e-mails does not affect your chances to be invited to test the game. Thank you all for your understanding!”
So, readers – what do you think about this error on the part of Bioware. Is it a minor error that an apology can cover, or do all of the let-down players that received emails deserve an official beta invite?
Personally, I’m of the opinion that if you made it this far without getting into the beta, you can make it a few more weeks.
Via Ripten

mftorsmallWhile rumors float around the web about the biggest MMO launch in video game history, Bioware’s email servers commit a small gaffe that turns into major problems for “Star Wars: The Old Republic.”

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Posted Sep 22, 2011 at 9:38AM EST by Ryan F. Listed in: PSP Tags: macrofire, pen, psp homebrew
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brewredHere's the latest version of pen's MacroFire, a handy homebrew plugin that allows you to reassign the PSP buttons, adjust your analog stick's sensitivity and enable rapidfire mode, according to your desired taste.


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Posted Sep 21, 2011 at 1:39AM EST by Ryan F. Listed in: PSP Tags: abcang, customhome, psp homebrew
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pspred_thumb

Homebrew developer ABCanG has released a new version of CustomHome, a handy PSP plugin that allows users to have more options on their "Home" menu button when playing a game.

 

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Posted Sep 20, 2011 at 8:00AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
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jpcsp_thumb

The JPCSP team has published a new build of their ever-improving Java-based PlayStation Portable emulator for PC.

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Posted Sep 16, 2011 at 7:14AM EST by Ryan F. Listed in: PSP Tags: frostegater, psp homebrew, xmb item hider
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brewredHere's a new app from coder Frostegater - XMB Item Hider, as the name suggest, this handy homebrew plugin allows you to hide some icons of your XMB.

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Posted Sep 13, 2011 at 7:16AM EST by Ryan F. Listed in: PSP Tags: abcang, customhome, psp homebrew
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pspred_thumb

Here's the latest version of ABCanG 's CustomHome, a handy homebrew plugin that allows PSP users to have more options on their "Home" menu button when playing a game.

 

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Posted Sep 2, 2011 at 2:30AM EST by Ryan F. Listed in: PSP Tags: chronoswitch downgrader, Davee, psp homebrew, some1
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brewredHomebrew coders' Davee and some1 have teamed up to release a new version of their "multi-firmware downgrader" project, which now allows PSP 3000 09g users to downgrade to firmware 6.20.

 

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Posted Sep 1, 2011 at 2:39AM EST by Ryan F. Listed in: Nintendo DS Tags: ds homebrew, emulator, huiminghao, minitroopa, nesds
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ds-black-thumbHomebrew devs' huiminghao and minitroopa has released a new version of nesDS, the latest iteration of the Nintendo/Famicom emulator for the Nintendo DS.

 

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Posted Aug 31, 2011 at 4:21AM EST by Ryan F. Listed in: Nintendo DS Tags: ds homebrew, ds2x86, emulator, pate
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ds-black-thumbHere's the latest version of Pate's DS2x86, a DOS emulator for the Nintendo DS that is specifically built for SuperCard DSTwo flash cart users.

 

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Posted Aug 28, 2011 at 8:20AM EST by Karl B. Listed in: PSP Tags: plugin, psp power controller, snyfbsx
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psp homebrewHomebrew coder SnyFbSx is back with a new version of the PSP Power Controller plugin.

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Posted Aug 25, 2011 at 3:17AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks, psp homebrew
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brewbluAnother set of update from homebrew coder neur0n, this time, publishing new versions of his LCFW and CFW 6.39 ME.

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Posted Aug 24, 2011 at 10:40PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, 660 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
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pspblue_thumbHere it is folks! From homebrew devs Coldbird, Virtuous Flame (aka Liquidzigong) and the rest of Team Pro comes the long awaited update of their Pro custom firmware for the PlayStation Portable.

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Posted Aug 23, 2011 at 3:04AM EST by Ryan F. Listed in: PSP Tags: macrofire, pen, psp homebrew
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brewbluHomebrew developer pen has released a new version of MacroFire, a handy homebrew plugin that allows you to reassign the PSP buttons, adjust your analog stick's sensitivity and enable rapidfire mode, according to your desired taste.


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Posted Aug 19, 2011 at 4:35AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewbluMore updates from homebrew dev neur0n for you today, as he resumes work on his two previous 6.39 custom firmwares, and bumping both to version 9.3.

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Posted Aug 19, 2011 at 3:34AM EST by Ryan F. Listed in: Wii Tags: dolphin dev team, dolphin emulator, wii homebrew
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dolphin_logoHere's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC.

 

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Posted Aug 18, 2011 at 6:44AM EST by Ryan F. Listed in: PSP Tags: abcang, customhome, psp homebrew
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brewred

A new version of CustomHome, homebrew dev ABCanG ' handy homebrew plugin that allows PSP users to have more options on their "Home" menu when playing a game is now out and ready for your downloading consumption.

 

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Posted Aug 18, 2011 at 1:35AM EST by Ryan F. Listed in: Wii, PSP Tags: engine02, homebrew, stealth
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e02logoHomebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games.

 

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Posted Aug 15, 2011 at 2:32PM EST by Ryan F. Listed in: PSP Tags: half byte loader, hbl, jjs, psp exploit, psp hacks, psp homebrew, wololo
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brewredThe homebrew scene is alive and kicking once again. Just hours after neur0n posted his own custom firmware for 6.60, homebrew coder jjs comes back on the scene to update the infamous open source homebrew loader for the PSP, allowing users who have updated to Sony's latest firmware to run unsigned homebrews on their system.


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Posted Aug 13, 2011 at 4:49AM EST by Ryan F. Listed in: Wii Tags: dolphin dev team, dolphin emulator
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dolphin_logoThe Dolphin Dev Team has published a new build of their Nintendo Wii and Gamecube emulator for PC, bumping it up to revision 7695.

 

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Posted Aug 12, 2011 at 2:34AM EST by Ryan F. Listed in: PSP Tags: adventure game studio, jjs, psp homebrew
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brewblu

Homebrew developer has updated his port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable, a nifty app that allows you to play some good ole' point and click adventure games on your portable handheld.

 

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Posted Aug 11, 2011 at 6:48AM EST by Ryan F. Listed in: PC Gaming Tags: cd projekt red, patch, the witcher 2
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the-witcher-2-thumb

CD Projekt RED has released a new patch for The Witcher 2, bumping the action/RPG sequel to version 1.35.

 

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Posted Aug 11, 2011 at 3:48AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoThe Dolphin Dev Team has published a new build of their Nintendo Wii and Gamecube emulator for PC, bumping it up to revision 7695.

 

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Posted Aug 9, 2011 at 1:08AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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pspred_thumbJapanese developer neur0n has updated his own custom firmware projects, LCFW (or Light custom firmware) and CFW 6.39 ME for the PlayStation Portable.

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Posted Aug 6, 2011 at 6:41AM EST by Ryan F. Listed in: PSP Tags: kenma9123, krap-psp, psp homebrew
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brewredHomebrew coder kenma9123 has released a new version of his feature-packed homebrew application, Krap-psp.

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Posted Aug 6, 2011 at 3:40AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoHere's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC.

 

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Posted Aug 3, 2011 at 5:32AM EST by Ryan F. Listed in: Wii Tags:
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dolphin_logoThe Dolphin Dev Team has recently published the latest build of their Nintendo Wii and Gamecube emulator for PC, the Dolphin emulator.

 

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Posted Aug 2, 2011 at 5:20AM EST by Ryan F. Listed in: PSP Tags: adventure game studio, jjs, psp homebrew
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brewblu

A new version of JJS' port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable has been released.

 

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Posted Jul 30, 2011 at 4:56AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoA new build of the Dolphin, the ever-improving Nintendo Wii and Gamecube emulator for PC has been released.

 

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Posted Jul 29, 2011 at 4:47AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoThe folks from the Dolphin Dev Team has updated their Nintendo Wii and Gamecube emulator project for PC, bumping it up to revision 7687.

 

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Posted Jul 29, 2011 at 2:35AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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pspblue_thumbJapanese coder neur0n has published a new update of his own custom firmware project, LCFW (or Light custom firmware) and CFW 6.39 ME for the PlayStation Portable.

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Posted Jul 28, 2011 at 1:33AM EST by Ryan F. Listed in: PSP Tags: abcang, customhome, psp homebrew
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pspred_thumb

Here's the latest version of ABCanG 's CustomHome, a handy homebrew plugin that allows PSP users to have more options on their "Home" menu when playing a game.

 

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Posted Jul 27, 2011 at 5:33AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
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jpcsp_thumb

Here's the latest build of  JPCSP, the ever improving Java-based PlayStation Portable emulator for PC.

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Posted Jul 26, 2011 at 3:45AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
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jpcsp_thumb

The JPCSP Team has released a new version of their Java-based PlayStation Portable emulator for PC, bumping it to r2238.

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Posted Jul 26, 2011 at 1:33AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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pspred_thumbHomebrew developer neur0n updates his own custom firmwares, LCFW (or Light custom firmware) and CFW 6.39 ME, bringing it to version 9.

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Posted Jul 24, 2011 at 11:01PM EST by Mabie A. Listed in: Nintendo DS Tags: Alekmaul, homebrew
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ds-black-thumb

Flashback NDS v1.0 is Alekmaul's homebrew port of the game Flashback, which was based on the Reminiscence engine. This is the initial release so there's definitely a lot to be learned about it.

 

 

 

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Posted Jul 22, 2011 at 5:33AM EST by Ryan F. Listed in: PSP Tags: adventure game studio, jjs, psp homebrew
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brewblu

Homebrew developer JJS has ported the Adventure Game Studio runtime engine to the Sony's handheld, giving PSP owners another option to play some good ole' point and click adventure games.

 

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Posted Jul 22, 2011 at 4:34AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoHere's the latest build of the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.

 

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Posted Jul 22, 2011 at 2:36AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
Ó

jpcsp_thumb

The hard working folks from the JPCSP Team has updated once again their Java-based PlayStation Portable emulator project for PC, bumping it up to revision 2215.

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Posted Jul 17, 2011 at 3:58AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoA new build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC, is now available for download.

 

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Posted Jul 16, 2011 at 10:29PM EST by Ryan F. Listed in: PSP Tags: abcang, customhome, psp homebrew
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pspred_thumb

Homebrew developer ABCanG has released a new version of CustomHome, an open source handy plugin that allows PSP users to have more options when pressing the "Home" button when playing a game.

 

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Posted Jul 15, 2011 at 4:44AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoHere's the latest build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.

 

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Posted Jul 13, 2011 at 2:33AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoThe Dolphin Dev Team has recently updated their ever-improving Wii and Gamecube emulator for Windows PC, the Dolphin emulator.

 

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Posted Jul 2, 2011 at 3:53AM EST by Ryan F. Listed in: PSP Tags: deviante, g.d.p., psp homebrew
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psp homebrew

A new version of DeViaNTe's G.D.P has been released recently, adding some new modes, more enemies and new scenarios to his excellent homebrewed aerial shooter.

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Posted Jul 1, 2011 at 4:32AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoHere's the latest build of Dolphin, the ever-improving Nintendo Wii and Gamecube emulator for PC.

 

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Posted Jun 29, 2011 at 12:12AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoFresh off the release of Dolphin 3.0, the hard working folks of the Dolphin Dev Team comes back on the scene to release a new build of their ever-improving open-source Nintendo Gamecube and Wii emulator for PC.

 

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