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The company is on the defensive after one developer threw the handheld under the bus.
Sony is reeling after one game creator suggested that third party developers have canceled their Vita projects and moved to the 3DS due to the handheld’s poor performance in Japan. A report in a Japanese newspaper carried the anonymous quote, which stated, “Major Japanese companies are cancelling all projects intended for Vita and are changing development to 3DS.” Sony wants you to know that this simply isn’t the case.
Scott Rohde, the senior vice president of Worldwide Studios said that while he didn’t see the specific quote, it’s not unusual to find “exaggerated” claims like that regarding untested products. He also noted that he knew of many third party devs working “feverishly” on Vita titles, and that it would be impossible for any one person to definitively say what every Vita studio may or may not be doing.
Edge magazine points out that calling the claims an “exaggeration” indicates that a few studios have indeed jumped ship, just not to the numbers the anonymous source stated. Whatever’s going on over in Japan, you can bet it will echo through the western marketplace.
Vita is just a few short days away from release and if the western launch isn’t strong, the device could be relegated to Virtual Boy territory. Right now, the Vita is being outsold by the 3DS and even the original PSP in Japan – not a good indicator of success. Sony isn’t known for being upfront with its customers, so the truth of the matter is probably somewhere between the two quotes.
We’ll just have to wait and see what happens. What do you think the fate of the Vita will be?
[Edge]
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But if you’re a PS Plus subscriber, you can play the beta right now!
Starhawk, the upcoming PS3-exclusive, has an official release date. The game, which is in many ways a successor to Warhawk, will officially be hitting store shelves on May 8, 2012. But that’s not all! If you happen to be one of the many PS Plus subscribers, you can access the game right this very second via a public beta. Assuming, of course, that you’re not trapped at work.
If you’re not a PS Plus subscriber, you still have a couple of opportunities for accessing the game before release. Purchasers of Uncharted 3 will earn access on January 31, while regular PSN accounts can jump in February 21. Finally, GameStop and IGN will be hosting beta code giveaways – GameStop’s is scheduled for February 7, while IGN’s is set for February 14 (Valentine’s!).
Here’s what you can expect to see in the beta, straight from the PlayStation blog:
Classic Arcade Flight-Mode: Private Beta players asked for it and we’re happy to include the classic arcade flight from Warhawk.
Host Migration: When the host leaves the game, the hosting duties transfer to another player and gameplay will continue, provided the option is checked.
Language Support: European and Japanese languages are included. Korea, China, Latin America and Brazil will be in English…but these will include the appropriate languages for the full game.
Skills: Players will be able to collect unique Skills to use in gameplay based on their performance. Playstation Network Friend Integration: Friends status, messages, and friend requests.
Bug Fixes: Lots and lots of bugs have been addressed.
Are you going to try to get in on the Starhawk beta, or will you wait for release?
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Nintendo 3DS titles score the top three slots for 2011 sales.
Japan’s gaming market is very, very different from the one here in the west. Japanese gamers are big fans of portable titles, and they’re not really that into the AAA FPS blockbusters that seem to do so well in the U.S. and in Europe. With that in mind, the 2011 software sales tallies for Japan don’t really come as much of a surprise.
Mario Kart 7 landed firmly in first place, followed by Super Mario 3D Land. In fact, of the top ten games, five were exclusively available on a Nintendo console. The rest of the list belongs to the PlayStation 3, with not one Xbox 360 title breaking into the top ten.
Here’s the full list, courtesy of Edge:
01. Mario Kart 7 (Nintendo, 3DS)
02. Super Mario 3D Land (Nintendo, 3DS)
03. Monster Hunter Tri G (Capcom, 3DS)
04. Final Fantasy Type-0 (Square Enix, PSP)
05. Final Fantasy XIII-2 (Square Enix, PS3)
06. Monster Hunter Portable 3rd (Capcom, PSP)
07. Minna No Rhythm Tengoku (Nintendo, Wii)
08. Tales Of Xillia (Namco Bandai, PS3)
09. Dragon Quest Monsters Joker 2 Professional (DS)
10. Wii Sports Resort (Nintendo, Wii)
What’s really amazing about Mario Kart topping the charts for the year is that the game didn’t hit shelves until December 1. That means that every one of the 1.16 million units sold moved in just a rough 30-day period. Not too shabby there, Nintendo. Also interesting is Final Fantasy XIII-2’s presence on the list, despite the fact that the game opened relatively weak and many news outlets lamented it as a failure.
So what do these numbers tell us about the western market? Nothing at all, of course!
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In light of tough second week sales, it looks like some Japanese retailers are cutting the PS Vita’s sale price.
The PS Vita, as we mentioned earlier in the week, had a pretty rough second week. After opening strong with over 324,000 sales, the device tanked by 78% and was outsold by both the 3DS and the original PSP. The 3G model in particular isn’t moving well, with retailers reporting that only 56% of those units have been picked up compared to 85% of the WiFi only version.
The tough week has led many analysts to panic about the device’s future and clamor for a potential price drop, but Sony has remained mostly mute on the subject. Now, however, it looks like Japanese retailers are speaking for the software company, dropping prices of their own accord.
According to Edge, one retailer has dropped the price on the 3G Vita from ¥29,980 to ¥24,999, a drop of around 17%. While only one retailer appears to be engaged in the price drop, it may trigger a domino effect of discounts across the nation – either to stay competitive, or simply to entice more people to buy the device.
In the meantime, we’ll just have to wait and see how the events in Japan translate here in the west. Vita could do better and it could do worse ;most of the launch games have a bigger western following than they do in Japan.
What do you think will happen with Vita when it hits shelves in March?
[Edge]
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Sony’s latest handheld has a fairly successful Japanese launch, outselling the original PSP but falling just short of the Nintendo 3DS.
According to Enterbrain, a Japanese retail tracking service, the PlayStation Vita is off to a roaring start in Japan. In just 48 hours, the device has moved 321,000 units. In comparison, the original PSP sold around 161,000 in its launch week, and the Nintendo 3DS moved about 371,000 in its first two days. So, things are looking pretty good from Sony’s point of view at the moment.
Most retailers are noting that they still have PSPs in stock – the device certainly isn’t sold out as of yet. One thing that has sold out, however, is the proprietary memory for the device. Stores are reporting severe shortages of the memory cards the Vita requires for playing some games, which could make jumping into all of the launch titles a bit difficult for gamers that can’t procure one.
The Vita launch has been mostly smooth, with a few issues reported (and a firmware patch on the way). Overall, the Japanese release seems to have been a success; the only thing left to do is wait until February 22nd to see how the launch goes in the west. Luckily, most of the Vita’s launch issues will likely be worked out by then.
In the meantime, analysts will be paying close attention to the Vita to determine whether it can keep its momentum beyond the initial launch window.
What do you think? Is the Vita going to keep selling well, or is this just the early-adopter pop?
[GameSpot]
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The anticipated PS Vita game contains only three tracks and five cars. Weak.
A few lucky individuals in the Japanese gaming press had the chance to play the PlayStation Vita’s upcoming version of Ridge Racer, and while the reports paint the controls and graphics in a positive light, they also note that the game is pretty limited when it comes to content.
Based on the current version of the game, Vita’s Ridge Racer will ship with three tracks, all of which are remakes from previous Ridge Racer games, and only five different cars. CVG, reporting on the story, notes that there will probably be DLC content, but the in-box game seems alarmingly limited. You can run the courses backwards, but that hardly seems like a substitute for more on-disc content.
The game will be priced below normal Vita games, so that’s some consolation to Ridge Racer fans. Still, it’s not a great precedent for the future of games – slightly cheaper, but limited titles aimed at filling in the blanks with DLC. Most Vita games run around £50, but Ridge Racer will land at about £33 – not necessarily a huge enough difference to justify such a small title.
Also, the game apparently runs at only 30fps? Overall, it doesn’t sound like Ridge Racer is shaping up to be the exciting title some people thought – limited courses, limited cars, and limited frame rates mar what should be a great experience.
Would you buy a racing game with only three courses?
[CVG]
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For their next big PSP launch, Square-Enix is giving “Final Fantasy” players a solution to the number one problem in power gaming – the human body’s need to sleep.
Leveling in “Final Fantasy” games, even the great ones, has often seemed like a chore. It always feels like there are just enough missions and monsters to go around until you hit a certain point, and from then on out it’s pure grinding. Square-Enix has a bit of news for grind-averse gamers (like myself) – in “Final Fantasy Type-0,” your characters will continue to gain experience points and level up even when you’re not playing the game.
While specifics are slim on how much XP you’ll gain or if there are limitations on the feature, the basic breakdown of the function goes like this: You’ll access “Final Fantasy Type-0’s” Secret Mission feature before powering down your game and presumably select the character to participate. From there, as long as the PSP battery stays charged and you keep the game in your PSP, your characters will continuously gain experience points.
When your character finally levels, you’ll earn a small amount of AP. You can then use this AP to purchase special abilities, such as Ace’s Cannon Laser and Queen’s Energy Bomb. Combat in “Type-0” occurs in real-time but still makes use of the familiar ATB gauge, which developers included so you can control multiple characters during a fight.
“Final Fantasy Type-0” is headed to Japanese markets on October 27, with no official announcement for a North America release. However, if history is any indicator, you may see the game in your area sometime in 2012.
In the meantime, what do you folks think of automatic, passive leveling? It worked well for “EVE,” but will it function for “Final Fantasy?”
Via Siloconera
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You read it right. There's a new Kamen Rider title in the works called Climax Heroes Fourze.
As the title implies, it will be featuring characters from Kamen Rider Fourze, but will definitely be going over and beyond what the TV series has to offer.
The new PSP game will also be boasting of a brand new 2 on 2 tag battle system. This should be a huge boost from Climax Heroes OOO, which didn't have that element.
Apart from that, the roster will not only be limited to the Fourze gang, but will also be bringing in folks from the original Kame Rider, V3, Shadow Moon, Amazon, Black, and Black RX to the fray.
Kamen Rider: Climax Heroes Fourze is expected to come out in Japan this Winter.
Via [Siliconera]
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The demo for Final Fantasy Type-0 came out just last weekend, but contrary to the excitement that welcomed it, the game is now facing criticisms from fans.
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Atlus has got a nice treat for their US fans. The publisher has recently confirmed that they will be bringing over to US shores the previously Japan-exclusive Persona 2: Innocent Sin.
Included in the features of the US release for the game would be the following:
16x9 screen
higher-resolution screen
crisper audio quality
sleek new interface
new sidequests
OST or full remixed soundtrack
No date has been set yet for Shin Megami Tensei: Persona 2: Innocent Sin's US release, but they're pegging the window for Fall of this year. They've also released the official boxart of the game, along with several new screenshots, which are available over at the official Persona 2 website.
Via [Examiner]
Atlus has recently confirmed that they will be bringing over to US shores the previously Japan-exclusive Persona 2: Innocent Sin.
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Gods Eater Burst
PSP - March 15, 2011
Homefront
Xbox 360, PS3, PC - March 15, 2011
Dance on Broadway
PS3 - March 17, 2011
Fit in Six
PS3 - March 15, 2011
Full House Poker
Xbox 360 - March 16, 2011
Jikandia: The Timeless Land
PSP - March 15, 2011
Major League Baseball 2K11
PSP - March 8, 2011
Okamiden
DS - March 15, 2011
Slam Bolt Scrappers
PS3 - March 15, 2011
Top Spin 4
Xbox 360, PS3, Wii - March 15, 2011
Torchlight
Xbox 360 - March 9, 2011
Yakuza 4
PS3 - March 15, 2011We';ve
We've got some major games to fill us up for this week, spanning across all platforms, so let's go check out what's in store for us for the dates of March 14th through the 20th.
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Now that the 3DS is out, this would be the last time we check the Media Create charts without the newly-released portable. For now, it seems that people saved up for the 3DS 'cause it's mostly sales dips for the other gaming platforms. The big highlight for this report, believe it or not, is the PSP Go. |
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