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Isu player Search Results

Your search for Isu player located the below Isu player Search Results. The Isu player Search Results are returned from stories QJ publishes stories covering Isu player news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 18, 2012 at 5:20PM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: beta, far cry 3, uisoft
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farcry3Indulge in some online videogamaing that might be good with Ubisofts forthcoming free roaming explodathon.

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Posted Apr 9, 2012 at 2:15PM EST by Todd B Listed in: MMORPG Tags: city of steam, dave winking, steampunk
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cosst1What happens when you combine steampunk aesthetics and traditional MMO mechanics? Why, this steam-powered talent tree, of course.

 

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Posted Mar 21, 2012 at 3:19PM EST by Todd B Listed in: PS3 Tags: BioWare, mass effect 3, ray muzka
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mass1Fan outrage seems to finally be sinking in, and the company has gone from defensive to apologetic.

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Posted Mar 17, 2012 at 6:20PM EST by Mr Ham Listed in: PS3, PC Gaming, Xbox 360 Tags: max payne 3, max payne gameplay footage, rockstar games trailer
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rocksarsmallEnjoyed the last video offering? Here's more.

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Posted Mar 15, 2012 at 1:00PM EST by Harrison E Listed in: PS3 Tags: ea games, Electronic Arts, review, ssx, ssx tricky
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ssx_qj_thumbHarrison E gets tricky with SSX, but is it a cool game or just an avalanche waiting to happen?

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Posted Feb 23, 2012 at 11:40AM EST by Harrison E Listed in: PC Gaming Tags: Bethesda, Blizzard, bonecraft, bonetown, d-dub entertainment, d-dub interview, sexuality in games, Starcraft, valve, warhammer 40k, World of Warcraft
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bonecraft6Harrison E talks to one of the creators of the popular Bone series and talks about their latest title BoneCraft, sexuality in video games and what's on the horizons for D-Dub Studios.

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Posted Feb 15, 2012 at 9:00AM EST by Harrison E Listed in: PC Gaming Tags: diggles, dredmor, dungeons of dredmor, gaslamp games
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gaslamp_logoCreators of Dungeons of Dredmor spoke with Harrison E this week about their awesome dungeon crawler, writing for games and their upcoming secret project codenamed Odin...

 

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Posted Jan 28, 2012 at 7:42AM EST by Harrison E Listed in: Xbox 360 Tags: Activision, call of duty elite, cod elite, xbox live
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Call of Duty locking DLC to ELite accounts
More Elite features include flipping the bird to consumers and making tonnes off money by being crazy
So Modern Warfare 3 made over a billion dollars last year and whilst Activision is tight lipped on how much has been made from their Elite service so far. The first two maps for MW3 have been released and the next few already teased but many CoD players have discovered a recent change in the DLC policy. This would have people shelling out more money for their maps but other profiles on the system will be unable to get their content without a second or separate Elite membership.
On the Call of Duty forums, there were 8 pages worth on a single thread of upset players who had their friends and family accounts discontinued or altered with no new maps because they didn't have a secondary account. What's even worse is that the new policy doesn't really work with the terms of services you encounter when you first download the content, which rather plainly states on the loading screen that: "You can use this item on the first Xbox 360 console you downloaded it to. Access to this item will also be granted to all users on this first console."
What would usually happen is that DLC on the 360 would be user agnostic and while your purchase (or any redownloads of purchased items) would be tied to your account, any XBLA games or in-game DLC would be on your HD and playable by any account on the 360, which you own. Microsoft's own digital ownership scheme, mimics real life ownership, so as long as someone has access to the content, you can let someone borrow it from you and play it on their own account.
However, with the CoD Elite service, you cannot do so and require your own user account to access the maps and DLC. For example, a single copy of the game could set you back several $50 a year per account to play on.
Whilst Activision is yet to make a comment on it, I'm sure the more "financially savvy" (See: Greedy) companies will probably adopt this system to make sure each user or member of a console will fork out a piece of dough to make sure they make up for the "lost millions" from pirates.
Not sure how many Call of Duty fans there are on this site, but I'm sure that more often than not there are criticism's spread far and wide about their handling of their Elite service as well as their user base. I do like Call of Duty in theory and in some aspects.
I think if the Black Ops zombie game was just a downloadable title I would buy that and every bit of DLC in existance, but alas we are burdened by terrible storylines, unrelatable characters and some insane visuals. They're not terrible games but their effect on the industry (see: BF3, Medal of Honor, etc.) can bar none see them as a culprit.
Via [N4G]

call-of-duty-eliteMore Elite features include flipping the bird to consumers and making tons of money by being crazy.

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Posted Jan 21, 2012 at 2:34PM EST by Harrison E Listed in: PS3 Tags: ea games, EA Sports, Electronic Arts, grand slam, grand slam tennis 2, jen riley, john mcenroe
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grand-slam-tennis-2-360coverEA Sports showed off Grand Slam Tennis 2. Does it make the cut or will it be one of the ball boys?

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Posted Jan 19, 2012 at 8:40AM EST by Harrison E Listed in: PC Gaming Tags: indie fund, Portal, q.u.b.e, q.u.b.e. review, qube, Steam, toxic games
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qubeQ.U.B.E is a newly indie funded game available on Steam but does it scrunch you up into a little ball or does it crush you between it's mighty three dimensional weight? Harrison E. reviews.

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Posted Jan 5, 2012 at 5:30PM EST by Harrison E Listed in: PC Gaming Tags: free pc games, Interview, jordon hemenway, nitronic rush, rollcage, torcht, Tron
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nitronic-rush-flightOne of the coolest, fastest and greatest free games you will see all year and Harrison E gets to interview the co-creator of Nitronic Rush.

 

 

 

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Posted Jan 5, 2012 at 1:40PM EST by Harrison E Listed in: Wii, Xbox 360, PoV Tags: audiosurf, beat hazard, boogie, dance central, dj hero, Guitar hero, just dance, music games, rock band, rock band 3, rock band network
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rockband3_screenHarrison E looks at the current state of music games and who took their instruments and went home.

 

 

 

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Posted Dec 29, 2011 at 11:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PoV Tags: bethesda software, breath of death, dark souls, Final Fantasy, From Software, jrpg, new vegas, rpg, wrpg, zeboyd games
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darksouls

Harrison E takes a slightly analytical look into the realm of JRPG's and RPG's in general after a trek into Demon's Souls. 

 

 

 

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Posted Dec 25, 2011 at 3:00PM EST by Mr Ham Listed in: Nintendo DS, Wii, Nintendo 3DS Tags: hyrule historia, zelda book, zelda timeline
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zeldsmall11The previously mentioned book is now out, along with a long desired timeline. 

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Posted Dec 22, 2011 at 5:30PM EST by Listed in: iPad Tags: itunes store, limbo, playdead, Steam
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Looking for a cheap last-minute gift or a game to play while you ignore your family? Pick up Limbo!
Limbo has won a zillion awards and was easily one of the biggest XBLA games of 2010. Since its initial success, PlayDead has done everything they can to expand their stranglehold on the indie market, releasing the game on every system to which they can get access.
Limbo is your basic platformer, where your primary goal is to run from one end of a level to another without being killed. But the vague nature of your location and purpose help to create an intriguing experience, not to mention the monochrome visuals and eerie environment. Limbo is one of the most successful games ever released on XBLA, selling over four million copies to date.
Since its initial release, Limbo has been brought to PC and PS3 – it managed to sell more copies than any other PSN game in 2011. As for the iTunes Store, Limbo is priced at a mere £6.99 – more than worth the cost considering the escape it can potentially provide you during this upcoming holiday crush.
Limbo is set for release on Steam in January, officially putting it on almost every popular distribution platform. It’s nice to see an indie developer do so well.
Have you played Limbo? Would you consider picking it up on your iOS device?
[Edge]

mflimboiso1Looking for a cheap last-minute gift or a game to play while you ignore your family? Pick up Limbo!

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Posted Dec 22, 2011 at 12:00PM EST by Brett Huffman Listed in: PS3, PC Gaming Tags: Piranha Bytes, risen 2 video, risen 2: dark waters
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risen-2-logoThe latest prerelease video for Risen 2: Dark Waters gives us a little behind-the-scenes look at how the developers are handling and designing the factions in the game.

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Posted Dec 20, 2011 at 12:09PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: ff xiii-2, final fantasy xiii-2, Square Enix
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final-fantasy-xiii-2-logoThe newest in a long line of videos from Square Enix introduces the cast of Final Fantasy XIII-2.

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Posted Dec 15, 2011 at 12:00PM EST by Harrison E Listed in: PS3, Xbox 360, PoV Tags: Digital Reality, psn, review, skydrift, xbla
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skydrift-review-combatHarrison E takes to the skies in the new aircraft racer Skydrift. But will it take flight or crash and burn?

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Posted Dec 14, 2011 at 3:35PM EST by Listed in: MMORPG Tags: aion, NCsoft, WoW
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Faced with a rapidly dwindling online population, NCSoft tries something drastic to save its gorgeous but misunderstood MMO.
Remember when everyone was saying that Aion would be the game that killed WoW? It’s been a couple of years since Aion hit shelves, and I think we know the results of that “battle” – WoW continued to not care about any other game, and Aion has seen subscriptions steadily dry up as players move on to greener pastures.
In Europe, NCSoft is trying something new in the hopes of preserving Aion and its play quality – the free to play model. Their strategy is based primarily on bringing new players into the game, and hoping old players will return now that there are no monthly fees to worry about. Paid subscriptions will still be available and will offer certain perks to players, but there aren’t many details on what exactly those perks will be.
In the meantime, the company has confirmed that every quest, class, and feature of Aion will be available to free players, with some minor restrictions to protect the game against botters and spammers. There’s no word on whether the F2P model will make its way to the States – right now this is strictly a Europe experiment.
In the meantime, if you play Aion and want to switch to the F2P model, you can do that from your NCSoft account.
Do you know anyone that plays Aion? Are you more likely to play now that the game is free?

mfaionf2p1Faced with a rapidly dwindling online population, NCSoft tries something drastic to save its gorgeous but misunderstood MMO.

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Posted Dec 9, 2011 at 12:45PM EST by Harrison E Listed in: iPhone Tags: bits and pieces, convict interactive, developers, garbage monster, igda sydney, questy, spaceracer, speed assassins, toska, triangle man, zombie team defense
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igda_art-sig-logoHarrison E went to his first IGDA event in Sydney on Monday night, Bits and Pieces, and met some of the most interesting and coolest future developers you may have never heard of.

 

 

 

 

 

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Posted Dec 7, 2011 at 11:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: bethesda patches, elder scrolls, ps3 lag, psn, skyrim, Steam, steamworks, xbla
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bethesdalogoBethesda's promise and hopeful follow through with future updates.

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Posted Dec 3, 2011 at 3:00PM EST by Harrison E Listed in: PC Gaming Tags: dear esther, Half Life 2, indie fund, playism, q.u.b.e, Steam, toxic games
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indiefundAnd hopefully many more...

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Posted Dec 1, 2011 at 12:38AM EST by Harrison E Listed in: PC Gaming Tags: brotherhood, Steam, Ubisoft
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assassinscreed-revelationsSneaking on to Steam are we? Oh Mr. Newell shall not like this.

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Posted Nov 21, 2011 at 1:03PM EST by Listed in: MMORPG Tags: Activision Blizzard, World of Warcraft
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Blizzard’s massively successful MMO celebrates its seventh year with some special bonuses for players.
Seven years. We’ve been playing World of Warcraft for seven years. If you were born the day WoW came out, you’d be in first/second grade right now. Remember that Usher song, “Yeah!”? That was the same year WoW came out. Hell, when WoW came out, there was no such thing as Activision Blizzard.
Blizzard is more than aware of how incredible it is to see such great extended success, and is looking to thank players for their dedication with some in-game goodies. This follows the tradition of previous birthdays, but this year is just a little different.
The Blizzard Celebration Package includes a few cool things, such as:
Feat of Strength Achievement
Fireworks
Visual-Only Tabard
7% Experience/Reputation Boost
Unfortunately, there’s no exclusive pet. I still have my Onyxian whelpling from the fifth anniversary, and although it didn’t seem like it at the time, the item has turned out to be somewhat rare. Is anyone out there still playing WoW? I just picked it up again to play with my sister, and it’s very much the game I remember – just easier.
Anyone want to share their favorite WoW memories?
[Battle.net]

mfwowversary1Blizzard’s massively successful MMO celebrates its seventh year with some special bonuses for players.

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Posted Nov 20, 2011 at 10:00PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Guillermo del Toro, insane, insane cutscenes, Irrational Games, qte, quick time events
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resident-evil-the-mercenaries-boxart

"If I cleaned it up, it wouldn't really be a sentence.

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Posted Nov 17, 2011 at 10:30AM EST by Harrison E Listed in: PoV Tags: payday the heist, payday the heist ps3, payday the heist psn, payday the heist review, payday the heist steam
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PayDay The Heist
I've talked before about bias and I feel like I have to clarify that despite my interview last week, I feel like a good game developer should listen to fans who speak clearly and with clarity. I hope they read the review in hope that their next game, hopefully another PayDay, will be better and that Overkill will be pleased with this honest review.
The game of PayDay The Heist, is not a simple game, 'tis a complex head blend of working together and patience. Seeing a fallen team mate will make your heart pound more, especially when playing with friends, but the second you see that cash, it may be too late for your friend and even later for those around you. Okay, PayDay is a simple game of four guys who steal money and that is all I can say about the plot. To be honest, there is no plot, but who cares, let's steal some money.
The game's mix of Left 4 Dead's comradery and Kane and Lynch's love of heists, brings Overkill Software's PayDay The Heist to a place I'd hoped a co-op game would come to eventually - a game of fun and eventually, betrayal. The game is set between a series of distinct, but fairly similar, scenarios in which you have to run and gun as you make your way to a fairly large sum of money.
This sum is arbirtrary int the world of the game, but does provide a good upgrade system as you earn "reputation", to go along with it, you better enjoy the game or at least the premise. Whilst there was some speculation from the game's "every game is different" I'm somewhat happy to report that this is more or less true. It's true in that no game I've played, even on the same level, has had the same scenario, except for a few instances of SWAT teams invading at particular times and the amount of time it may take you to drill through a gate or burn through to a vault.
The less, is the amount of fun you will get from the game, you will have levels you won't like, players you won't like and scenarios which will be frustrating. The game does not have a sophisticated AI Director, a lá L4D, but it does have a good sense of direction when it comes to helping you play through a scenario. There is often an even amount of ammo on the ground or good place to take cover, but more or less if your buddies aren't around the director will screw you over and you may have to let go a hostage just so you can play, some time later.
There are a few arbitrary or minor issues, mainly graphical and audio ones, first and foremost the fact that when I look outside on some of the maps, the SWAT and police members will become glitchy ghosts that are just waiting to enter the nether worlds of the heist, a bit ironic considering what me and my heist-mates are about to do. There are a lot of glitches that could be easily fixed, such as Team AI, such as in Heat Street or Panic Room.
They will sometimes go through the props in the level and it really throws you out of the experience, as does the fact that the buzz saws on the Panic Room level doesn't really cut and the drill in the other levels don't drill. It'd be a simple animation, unlike the running. I wasn't sure if it was my internet cocking up or the game just had a weird animation. Turned out to be the later. It's a bit weird, especially when characters are crouching.
I do have to say the game is quite gory, especially when you shoot up close or get a good headshot (which is rewarded, in-game) Other than that, the game looks pretty good, Overkill, not stunning, but enough to make you enjoy it more than Kane and Lynch 2 but less than Portal 2. The game looks good on the modded Diesel engine, let's just leave it at that.
How it sounds is amazing. I do have one gripe that the fact the Heisters don't have more than a few catchphrases, even when you're telling the hostages to "get down" "get down" "get down", you think they were about to start a DJ set, not a heist. It's a small problem but it's always something that's really gotten me down, especially after other games such as Uncharted, The Simpsons Game and SWAT 4, have all had good simple voice acting gigs and rarely have a repeated line, hell, hire me for $10 an hour and I'll record whatever the heck you want. That being said, some of their dialogue is amusing, not on the level of the castmates of L4D or their sequel, but still a wry smile forms between getting shot at and restarting saws/drills.
Sound effects, which is quite different from the voices, are absolutely fantastic. In my interview last week with Simon Viklund he stated his favourite sound effect was the shotgun and I could not agree more. Having it unlocked as you go into the game is a sight for sore eyes as the world seems to go a lot better (depending on your level and experience, of course)  but having that fire into a bulldozer is more than satisfying as you continue through your heist. The music is always rarring for me to get into the game. The perfect music starts off the game, it reminds me of the opening of The Dark Knight and as it flashes up the face masks of our heistmates, you are ready, you just are.
Wolf's frightening bloodied mask, Dallas' patriotic smile, Hoxton's red eyebrows and Chains cross eyes are fairly distinct as well and all provide a great opening to the game, but the menus and a few visual cues leave a lot to be desired. A lot could have made the game look really flashy and interesting but a simple pallette of black, yellow and grey makes it look as if the game is ready to be taped up behind Police Lines
Finally, the gameplay. The game is broken up into six different levels. First World Bank, a traditional bank heist, Heat Street, a plan gone wrong, chase'em down, Panic Room, a break in, break it out mission, Green Bridge, shooting in the rain...I'm just shooting in the rain, Diamond Heist, a sneak in smash and grab and finaally, Slaughterhouse...is exactly what it sounds like.
To focus on the more difficult and interesting levels, Green Bridge is the most exciting, being in the rain, breaking over prison convoys, donned in yellow raincoats and escorting a chinese prisoner. Things just escalate, even when you start on a half-exploded bridge. The level is fun and exciting and atmospheric at it's core. The most fun is probably Panic Room, simply due to how cool you can act before the heist starts and
Diamond Heist is quite difficult and starts off sneaking, but if someone's being an asshat, this plan can and will go awry in a matter of minutes. This one is best to be kept in the shadows. Sure, cops will be alerted eventually, but planning and timing your moves to silently take out the security guards is a wonderful sense of fun and comradery I wouldn't change for the world.
Slaughterhouse is just chaos. Starts off with a "The Usual Suspects" scenario as a bunch of trucks pull up outside a warehouse and you have to take them out and kill a lot of people while you take some money out of Secure Van.  Gold everywhere and bulldozers stormed during the last few minutes after the Gold came out and it was insane.
The Single Player mode is fairly useless as are the AI from time to time and when you can turn the AI on for not having enough players in the online mode, what difference would it make? Why wouldn't you play online? This game could've done better with co-op and a better matchmaking system as well. The difficult system alone is quite confusing, not that they're confusing in general, but it's enough to question a thing or two.
For example, the last two modes (Slaughter and Diamond)  are available on the hardest setting, and I do have to question why. The levels themselves are as complex as Panic Room and require less in-game set pieces.  It boggles the mind on why they're specifically hard, possibly a question I should put to Simon, next time I talk to him.
PayDay The Heist is a great game, it has great play but could have been better. There is so much here that could have been even a great storyline, but Overkill has made a decision to make it for hard and fast gamers. Varying difficulty levels, great upgrade system and some fairly intriguing level design, makes this a must-have PSN title.
Harrison HAS  E. is in jail from pulling an EB Games heist. He's serving hard time for Grand Theft GTA.

paydayheist2PayDay The Heist has made it's way to Europe on Steam and PSN and Harrison E. has decided to steal some words and give the heist-sim a whirl.

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Posted Nov 9, 2011 at 7:00PM EST by Harrison E Listed in: PS3 Tags: overkill software, payday the heist on psn, payday the heist on steam, payday: the heist, simon viklund interview, valve
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payday Recently released PayDay: The Heist has gotten amazing reviews and Harrison E sits down with it's Creative Director to discuss the multiplayer game.

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Posted Nov 4, 2011 at 9:00PM EST by Tim Curtin Listed in: PC Gaming Tags: Focus Home Interactive, Frozenbyte, trine, trine 2, trine 2 collector edition, trine 2 release date
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trine_2_logoFrozenbyte, the RPG developer behind Trine 2 give us some details about the inclusions in the Collectors edition of Trine 2.

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Posted Oct 29, 2011 at 6:00AM EST by Harrison E Listed in: Wii U, Wii Tags: nikkei, Nintendo of America, no more heroes, wii u, xenosaga
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iwata_thumbA lot of apologies today...this one from the Big N.

 

 

 

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Posted Oct 27, 2011 at 3:10PM EST by Harrison E Listed in: Nintendo DS, iPhone Tags: dsiware, matti larsen, valet parking 1989, zordix
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zordixlogoFrom the creators of the retro styled Valet Parking 1989, QJ.net talks to the creators about their new game, 1950's Lawn Mower Kids and their hopes for the future.

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Posted Oct 21, 2011 at 8:00PM EST by Tim Curtin Listed in: Xbox 360, PS3, PC Gaming Tags: battlefield 3, bf3, call of duty, cod, GameStop, mw3
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1coinAhh, the ongoing saga of the military based, multiplayer first person shooter world. Things are getting dirty between Activision and EA.

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Posted Oct 18, 2011 at 12:22PM EST by Listed in: Wii, iPhone Tags: dave and busters, Epic Games, infinity blade, ios
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The beautiful iOS RPG was a smash hit, but will its visuals hold up when displayed on a screen larger than a few inches?
Infinity Blade, built on the Unreal Engine, was an incredible example of the possibilities of mobile gaming. Its rich colors, complex storyline and hours of gameplay led it to become an addition to millions of iPhone home screens, as gamers flocked to what many considered the first true gaming experience for iOS gamers.
Thanks to the huge success the game has experience on iOS platforms, it looks like a whole new group of gamers are getting a chance to explore its fantasy world. Epic Games has just announced that Infinity Blade FX will start showing up in arcade form at Dave and Busters locations around the world on October 28th.
The game boasts many of the same features seen in the original iOS version, with a single player mode and multiplayer challenges. There’s no word on whether you’ll be able to use your iOS device in sync with the arcade game to create a sort of augmented iPhone experience, but either way you’ll be able to jump directly into the story via the in-house arcade machine.
In other Epic Games news, Infinity Blade 2 is coming exclusively to the iPhone 4S later this year, with the launch tentatively scheduled for December 31st. We’re keeping a close eye on Epic’s news feed, so we’ll let you know if anything changes.
Via MetroWNY

mfinfin1The beautiful iOS RPG was a smash hit, but will its visuals hold up when displayed on a screen larger than a few inches? 

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Posted Oct 16, 2011 at 2:23PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: blade runner, ea games, Gameplay, syndicate
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syndicatenewThe Syndicate was barely announced two months ago and already some footage is making the rounds...

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Posted Oct 13, 2011 at 8:00PM EST by Harrison E Listed in: MMORPG Tags: beta, jc smith, the repopulation, World of Warcraft
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therepoplogoThe Repopulation is an upcoming MMO and the creator JC Smith took some time out to talk about the game and where MMORPG's are at in 2011.

 

 

 

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Posted Oct 11, 2011 at 3:52PM EST by Harrison E Listed in: PC Gaming Tags: beamdog, hd re-release, mdk2, murder death kill, nuclear toaster
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mdk2Cigar dogs and nuclear toasters? What more could you ask from a HD game?

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Posted Oct 11, 2011 at 3:00PM EST by Tim Curtin Listed in: Xbox 360 Tags: gadget of the year, gaming awards, kinect, xbox360
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kinect_thumb1Microsoft's Xbox 360 Kinect has edged out front-runners such as the iPad 2 and iPhone 4 to now be named T3's 'Gadget of the Year'

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Posted Oct 11, 2011 at 9:06AM EST by Ryan F. Listed in: iPad, iPhone Tags: app store, danger alliance: battles, tome studios
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danger_alliance_thumbBrings a whole new tactical turn-based gaming to your iOS devices.

 

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Posted Oct 11, 2011 at 1:16AM EST by Mabie A. Listed in: PS3 Tags: Naughty Dog, uncharted 3
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Unfortunately, no level cap increase will be happening for Uncharted 3, contrary to reports last week indicating such.
Naughty Dog Community Moderator EvangM clarified the misunderstanding in their offical forums, saying thus:
"There was some communication and a blog post was authored which mentioned that there would be an increase in the level cap along with new maps.
The new maps will still be deployed later today, but there will be no level cap increase during the Subway/ Uncharted 3 Multiplayer Experience. Sorry for the confusion, hope this clears things up."
That's too bad for those who had their hopes up for this. Nonetheless, this certainly doesn't make Uncharted 3 any less of a good game.
Anyway, Uncharted 3 is set to come out on November 1st, just literally a couple of weeks away, and should feature the PSN Pass. There's also a mini-TV drama series coming from Sony Japan.
Via [The Paranoid Gamer]
uncharted3-thumb

Unfortunately, no level cap increase will be happening for Uncharted 3 beta, contrary to reports last week indicating such.

 

 

 

 

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Posted Oct 9, 2011 at 9:24PM EST by Mabie A. Listed in: PS3 Tags: do love me seriously, minato station
Ó

doloveme1Sounds like a very dramatic plea from unrequited love, eh?

 

 

 

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Posted Oct 9, 2011 at 9:00PM EST by Tim Curtin Listed in: PS3, PC Gaming, Xbox 360 Tags: frogware, sherlock holmes, testament to sherlock holmes
Ó

sherlock_logo7 New Screenshots for the upcoming Sherlock Holmes detective title on 360, PS3 and PC

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Posted Oct 8, 2011 at 10:57PM EST by Harrison E Listed in: PoV, PS3 Tags: Megaman, minecraft, ninja gaiden, video game thematics
Ó

ninja_gaiden3_1Do we suck as gamers or is it just the games?

 

 

 

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Posted Oct 8, 2011 at 7:38AM EST by Mabie A. Listed in: PS3, Nintendo DS, PC Gaming, PS Vita, Nintendo 3DS, PSP Tags: lego harry potter: years 5-7, TT Games, warner bros.
Ó

For the first time since it was announced, we will now be getting to see a glimpse of what awaits us in the final three years of Harry Potter and the gang's Lego-fied adventure, thanks to this very first trailer for the LEGO Harry Potter: Years 5-
Of course we all know how the story went. A lot of important characters died in the book, and shown in the movie as well, of course, such as Dumbledore and Snape. Heck, even Harry died. But he did go back to life and in the end defeeated Voldemort.
Oh, you didn't finish all the way to the end of the series? Come on, even the movie is finished already, and that's after the book came out some couple of years back! I suggest you go finish it before this game version comes out.
Not that it's going to matter in how you play the game, but am guessing it's just going to be more fun seeing the words from the book, and the scenes from the movie, transformed into these adorable building blocks.
LEGO Harry Potter: Years 5-7 comes out for all platforms conceivable (really!). As in, for the PS3, Xbox 360, PC, Wii, PS Vita, PSP, NDS and 3DS later this holiday season.
Via [CVG]
lego-harry-potter-thumb

For the first time since it was announced, we will now be getting to see a glimpse of what awaits us in the final three years of Harry Potter and the gang's Lego-fied adventure.

 

 

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Posted Oct 7, 2011 at 5:02PM EST by Carl B Listed in: Xbox 360 Tags: battlefield 3, beta test, DICE, EA
Ó

Battlefield-3-imageDICE is out to defend the Battlefield 3 beta once again.

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Posted Oct 7, 2011 at 1:15PM EST by Listed in: Xbox 360 Tags: bf3 install, DICE, xbox 360
Ó

DICE confirms that Xbox 360 owners will have the option of installing high-resolution textures directly to their hard drives, but leaves PS3 owners guessing.
If you’ve played the “Battlefield 3” open beta, you’re probably aware that despite a few minor (and major) bugs, it’s one of the best-looking Xbox 360 titles in recent memory. Now, DICE has confirmed that the game can look even better, with an optional installation option for high-resolution textures.
In an quick conversation with GamerZines, “BF3” producer Patrick Liu talked briefly on the subject of DVD limitations and the Xbox 360’s texture install:
"There's a voluntary install on the 360… I think Rage did it as well, where you can install content to stream higher res textures. We're pushing that technology to the limit, and compared to our competitors, I would argue that we're the best looking game.”
Since there aren’t any videos or screenshot comparisons to look at regarding this update, it’s hard to say whether the optional download will result in a massive increase in visual quality. There’s also no indication of the potential size of the install; if you’re running low on space now might be the time to clear out some of those old games. The PC version of BF3 sucks up a whopping 20GB of storage, so it’s safe to say whatever you install is going to be big.
Another mystery left unsolved is what options will be available to PS3 owners. Liu didn’t mention whether the PlayStation 3 version would also feature an optional texture install or whether the higher-resolution textures would be automatically installed with the initial game load.
Either way, I’m curious to know whether the textures affect gameplay at all. Will players with the optional install have an easier time seeing opponents? Do the textures apply to solo and multiplayer modes?
We’ll keep you posted as facts are made available.
Via GamePro

mfbfres1DICE confirms that Xbox 360 owners will have the option of installing high-resolution textures directly to their hard drives, but leaves PS3 owners guessing.

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Posted Oct 6, 2011 at 4:03PM EST by Harrison E Listed in: PC Gaming Tags: adobe conference, Epic Games, flash 11, iphone4s, unreal
Ó

unrealengine3-demo1

Ever wanted to play Unreal Tournament 3 on your browser? Welcome to the future!

 

 

 

 

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Posted Oct 6, 2011 at 5:24AM EST by Mabie A. Listed in: PSP, PS Vita, PS3 Tags: opm uk, Sony
Ó

The UK arm of the Official PlayStation Magazine sure has got a lot to celebrate, especially now that they've officially launched their website.
It's been a long time coming, but they finally made it happen. Welcoming all you PlayStation fans out there, be it for the PlayStation 3, the PSP, or the upcoming PS Vita, they're promising all the juicy, good stuff that Sony has to offer to its loyal patrons.
Editor Ben Wilson took to the task of welcoming all ye fans, giving a proper introduction and a brief walkthrough of what's going to be in store for you in OPM UK. Check it out via the video below.
Congrats, OPM UK!
Via [OPM UK]

ps-logoThe UK arm of the Official PlayStation Magazine sure has got a lot to celebrate, especially now that they've officially launched their website.

 

 

 

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Posted Oct 4, 2011 at 12:51AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: aperture science, portal 2, ps3, this was a triumph, valve
Ó

portal2_box_ps3What do you want to know about the great company, nosy individual?

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Posted Oct 3, 2011 at 2:51AM EST by Harrison E Listed in: PS3 Tags: battlefield 3, bf3, DICE, ea games
Ó

battlefield3_screen1So I had a couple hours spare today...looks like I 'm going on the Battlefield.

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Posted Oct 1, 2011 at 12:00PM EST by Tim Curtin Listed in: iPhone, iPad Tags: angry birds, ipad games, iphone games, jaakko iisalo, mobile gaming
Ó

angrybirds_imageHeard of Angry Birds before? It's this moderately successful mobile game with oh, more than 300 million downloads! Here's a chance to find out a little more about one of the developers, Jaakko Iisalo.

 

 

 

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Posted Sep 30, 2011 at 1:26AM EST by Ryan F. Listed in: Wii, PS3, Nintendo DS, Xbox 360, PSP, PC Gaming, Nintendo 3DS Tags: 2K Games, Activision, Electronic Arts, Microsoft, release date, Sega, Sony, Ubisoft
Ó

on-shelves-thumb

Check out the list of new games that will soon be dropping in your local game shops as well as your favorite digital marketplace as the first week of October rolls in.

 

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