Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Iso open Search Results

Your search for Iso open located the below Iso open Search Results. The Iso open Search Results are returned from stories QJ publishes stories covering Iso open news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 22, 2012 at 7:55AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: ghost recon: future soldier, red storm, Ubisoft
Ó

ghost recon future soldierTo hear these guys talk about it, Ghost Recon: Future Soldier is the greatest thing since sliced bread. It's out today, so you can judge for yourself. Or just keep playing Angry Birds; it's up to you.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted May 18, 2012 at 5:20PM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: beta, far cry 3, uisoft
Ó

farcry3Indulge in some online videogamaing that might be good with Ubisofts forthcoming free roaming explodathon.

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted May 17, 2012 at 12:30PM EST by Todd B Listed in: PS3 Tags: alan wake, american nightmare, defender chronicles, dirt showdown, dragons dogma, Eve Online, future soldier, ghost recon, inferno, mario tennis open, men in black, sorcery
Ó

shelvesmay171Who still cares about Diablo III when the game version of Men in Black 3 is due any minute? Uh, Will Smith, anyone?

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted May 13, 2012 at 2:30PM EST by Mr Ham Listed in: PS3, PC Gaming, Xbox 360 Tags: gttv, max payne 3, Rockstar Games
Ó

max-payne3-thumbDiablo III's inevitably big launch will be accompanied by another big title, one who wants to show you what it has in store.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted May 3, 2012 at 1:21PM EST by Todd B Listed in: PS3 Tags: asuras wrath, datura, hilarious jokes, master of the arcane, minecraft, nexuiz, phantom breaker, starhawk, street fighter x tekken, warlock
Ó

shelvesap31Happy Thursday, everyone. Are you ready to talk about Minecraft, Starhawk and Nexuiz?

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Apr 24, 2012 at 5:38PM EST by Brett Huffman Listed in: PS3, PC Gaming, Xbox 360 Tags: ghost recon beta, ghost recon: future soldier, Ubisoft
Ó

ghost recon future soldier 14The Ghost Recon: Future Soldier beta is only going on until May 2nd, so watch these videos to get ready if you aren't already in on it. Or don't, if you're already playing.

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Apr 21, 2012 at 8:00PM EST by Mr Ham Listed in: PC Gaming Tags: EA, Gabe Newell, online gaming, origins, Steam, valve
Ó

steam_logoWe've had devs slammed for their efforts earlier, now we have...devs slammed for their efforts. Despite EA's recent announcement to bring all their games into the world of clouds, Gabe Newell has some open words on Origin.

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Apr 5, 2012 at 1:00PM EST by Harrison E Listed in: PS3 Tags: Activision, prototype, prototype 2, Radical Entertainment
Ó

prototype2_thumbRadical Entertainment heard how people felt about Prototype, but what have they changed for the sequel?

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Mar 22, 2012 at 2:00PM EST by Harrison E Listed in: PoV, PS3 Tags: David Jaffe, egoraptor, gaming television, the tester, videogame shows
Ó

thetesterlogoWith the finalé in less than a week, here are five problems with the reality gamer series The Tester and how we can fix the show for the next season and hopefully get better results than some of the latest videogame movies that have come out recently.

 

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Feb 29, 2012 at 12:00PM EST by Harrison E Listed in: PS Vita, PS3 Tags: drinkbox studios, interviews, mba, minis, mutant blobs attack, Sony
Ó

mutantbloglogoThe creators of Mutant Blobs Attack recently talked to Harrison E about their recent foray into developing for the Vita.

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Feb 24, 2012 at 3:45PM EST by Mr Ham Listed in: Xbox 360 Tags: mass effect 3 space, videogame fail
Ó

masssmallmNot quite 'space', but an entertaining fail nonetheless.

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Feb 23, 2012 at 3:28PM EST by Harrison E Listed in: PS3, iPhone, iPad, Xbox 360 Tags: iron monkey, mass effect 3, mass effect infiltrator, me3 android, me3 ios, me3 preview
Ó

me3-bannerHarrison E attended the Mass Effect 3 event and talked to the creators of Mass Effect Infiltrator, Iron Monkey

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Feb 23, 2012 at 11:40AM EST by Harrison E Listed in: PC Gaming Tags: Bethesda, Blizzard, bonecraft, bonetown, d-dub entertainment, d-dub interview, sexuality in games, Starcraft, valve, warhammer 40k, World of Warcraft
Ó

bonecraft6Harrison E talks to one of the creators of the popular Bone series and talks about their latest title BoneCraft, sexuality in video games and what's on the horizons for D-Dub Studios.

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Feb 10, 2012 at 3:40PM EST by QJ Staff Listed in: PS3 Tags: apple assault, project citrus, showtime megaviewer, the catachthonic, yet another bypass
Ó

ap125Today is Friday so you know what that means right?  Yup...another QJ.net Homebrew Roundup for you to snag some cool homebrew games and apps created by some very talented devs.

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Feb 9, 2012 at 11:05AM EST by Harrison E Listed in: PSP, PS Vita, PS3 Tags: BRAVIA, personal 3d viewer, Sony, sony sessions, sony tablet p, storm surfers 3d
Ó

sessionsSony are pretty good people despite all the shit people sometimes talk. Especially when they're showing off and want to get you to buy some stuff. Harrison E got a chance to talk with them about their new products in Sydney at Sony Sessions.

EMAIL STORY!   |   COMMENTS [14] READ FULL STORY!
Posted Feb 3, 2012 at 8:08PM EST by QJ Staff Listed in: PS3 Tags: crashserious, factory service mode tool, hero city, ps3 homebrew, ps3 tools gui, red screen of death, rsod solutions, thatotherperson, wii homebrew
Ó

rsod125This weeks round up brings us some really good tools for your PS3 that you will definitely want to check out.  And of course, it wouldn't be another download and homebrew round up without a cool homebrew game from ThatOtherPerson.  So let's see what is on the menu today.

 

 

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
Ó

gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Jan 21, 2012 at 10:35AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: ea games, EA Sports, Electronic Arts, jen riley, ssx
Ó

ssx_qj_thumbHarrison E checked out the snow-shredding, avalanche causing, deadly descending SSX thanks to the guys at EA Sports.

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Jan 19, 2012 at 8:40AM EST by Harrison E Listed in: PC Gaming Tags: indie fund, Portal, q.u.b.e, q.u.b.e. review, qube, Steam, toxic games
Ó

qubeQ.U.B.E is a newly indie funded game available on Steam but does it scrunch you up into a little ball or does it crush you between it's mighty three dimensional weight? Harrison E. reviews.

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Jan 16, 2012 at 2:36PM EST by Listed in: Xbox 360 Tags: live hacks, xbox live
Ó

The gaming giant responds to claims of weak security on its official website.
Late last week, we broke news over a potential security flaw in the design of the Xbox.com website. Jason Coutee, a hacked Live user and network infrastructure manager, notice that the Xbox.com login apparatus will allow for infinite incorrect attempts, opening the site up to brute force password scripts. While a captcha appears after eight tries, it can be dismissed by clicking one of the links on the site, and you can begin attempts anew with the same Live email.
Some gaming outlets, QJ included, pondered whether this loophole has anything to do with the recent spate of Live hacks. Microsoft seems to have been offended by the suggestion, and issued a stern statement earlier this morning. Calling the brute forcing issue outlined an “industry-wide issue,” Microsoft claimed that security is their highest priority and there is no “loophole” in the way their website works. It’s a boilerplate response from a company on the defensive – your basic “we are working on security, your information is safe, no hackers to be found here!”
Coutee responded to the statement, acknowledging that brute forcing is indeed a real issue for everyone, but that Microsoft had also apparently tightened up their backend security without making any visible changes to the website. The site no longer allows for infinite attempts, and instead stops responding to requests after the 20th submission. Microsoft clearly thought enough of the issue to change the way the website works, despite their claims of no loophole existing.
Whatever the cause, your Xbox Live ID is just a little bit more secure this morning. What do you think of the potential security threat – overblown or genuinely worrisome?
[Eurogamer]

mflivecom1The gaming giant responds to claims of weak security on its official website.

EMAIL STORY!   |   COMMENTS [7] READ FULL STORY!
Posted Jan 12, 2012 at 11:15AM EST by Harrison E Listed in: PC Gaming, PoV Tags: postal 2, postal 3, postal 3 review, review, Running with Scissors
Ó

postal3_aThe Postal Dude is back, but how good is it being back?

 

 

 

EMAIL STORY!   |   COMMENTS [5] READ FULL STORY!
Posted Jan 5, 2012 at 5:30PM EST by Harrison E Listed in: PC Gaming Tags: free pc games, Interview, jordon hemenway, nitronic rush, rollcage, torcht, Tron
Ó

nitronic-rush-flightOne of the coolest, fastest and greatest free games you will see all year and Harrison E gets to interview the co-creator of Nitronic Rush.

 

 

 

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Jan 5, 2012 at 1:40PM EST by Harrison E Listed in: Wii, Xbox 360, PoV Tags: audiosurf, beat hazard, boogie, dance central, dj hero, Guitar hero, just dance, music games, rock band, rock band 3, rock band network
Ó

rockband3_screenHarrison E looks at the current state of music games and who took their instruments and went home.

 

 

 

EMAIL STORY!   |   COMMENTS [14] READ FULL STORY!
Posted Dec 29, 2011 at 11:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PoV Tags: bethesda software, breath of death, dark souls, Final Fantasy, From Software, jrpg, new vegas, rpg, wrpg, zeboyd games
Ó

darksouls

Harrison E takes a slightly analytical look into the realm of JRPG's and RPG's in general after a trek into Demon's Souls. 

 

 

 

EMAIL STORY!   |   COMMENTS [7] READ FULL STORY!
Posted Dec 22, 2011 at 11:45AM EST by Harrison E Listed in: PoV Tags: Activision, battlefield, call of duty, doom, Duke Nukem, goldeneye reloaded, modern warfare, mw2, mw3, ungame
Ó

mw2_resurgenceHarrison E takes a  brief look into what the First Person Shooter genre has done and what it might do next?

EMAIL STORY!   |   COMMENTS [9] READ FULL STORY!
Posted Dec 15, 2011 at 12:00PM EST by Harrison E Listed in: PS3, Xbox 360, PoV Tags: Digital Reality, psn, review, skydrift, xbla
Ó

skydrift-review-combatHarrison E takes to the skies in the new aircraft racer Skydrift. But will it take flight or crash and burn?

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Dec 9, 2011 at 12:45PM EST by Harrison E Listed in: iPhone Tags: bits and pieces, convict interactive, developers, garbage monster, igda sydney, questy, spaceracer, speed assassins, toska, triangle man, zombie team defense
Ó

igda_art-sig-logoHarrison E went to his first IGDA event in Sydney on Monday night, Bits and Pieces, and met some of the most interesting and coolest future developers you may have never heard of.

 

 

 

 

 

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Dec 9, 2011 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: bill stiernberg, breath of death vii, cthulu saves the world, zeboyd games
Ó

ctu1Co-creator of indie RPG’s Cthulu Saves the World and Breath of Death VII, Bill Stiernberg talks to Harrison E about working on RPG’s, pirates and Microsoft.

 

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Nov 30, 2011 at 10:00PM EST by Harrison E Listed in: PS3 Tags: hardboiled chickens, psn, ratloop, rocketbirds, rocketbirds hardboiled chickens, sian tan yue
Ó

hardboiled01Rocketbirds Hardboiled Chickens is exactly what it sounds like...okay, it's a lot more than that.

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Nov 30, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: bafta, bafta award, dan marshall, dan that, interview dan marshall, privates, time gentlemen please
Ó

bafta-thumbDan Marshall: Writer, Producer, Game Maker and now BAFTA Award winner. Harrison E had a chat with Dan about his award winning game Privates and what the future holds for Size Five Games.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Nov 23, 2011 at 10:30AM EST by Harrison E Listed in: PC Gaming Tags: duke nukem forever, Half Life 2, Interview, postal 3, Running with Scissors, RWS, source engine, tim wambolt
Ó

rws

Postal 3 is on it's way in December and Harrison E sits down to have a chat with level designer, developer and viral video maker, Tim Wambolt.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Nov 17, 2011 at 10:30AM EST by Harrison E Listed in: PoV Tags: payday the heist, payday the heist ps3, payday the heist psn, payday the heist review, payday the heist steam
Ó

PayDay The Heist
I've talked before about bias and I feel like I have to clarify that despite my interview last week, I feel like a good game developer should listen to fans who speak clearly and with clarity. I hope they read the review in hope that their next game, hopefully another PayDay, will be better and that Overkill will be pleased with this honest review.
The game of PayDay The Heist, is not a simple game, 'tis a complex head blend of working together and patience. Seeing a fallen team mate will make your heart pound more, especially when playing with friends, but the second you see that cash, it may be too late for your friend and even later for those around you. Okay, PayDay is a simple game of four guys who steal money and that is all I can say about the plot. To be honest, there is no plot, but who cares, let's steal some money.
The game's mix of Left 4 Dead's comradery and Kane and Lynch's love of heists, brings Overkill Software's PayDay The Heist to a place I'd hoped a co-op game would come to eventually - a game of fun and eventually, betrayal. The game is set between a series of distinct, but fairly similar, scenarios in which you have to run and gun as you make your way to a fairly large sum of money.
This sum is arbirtrary int the world of the game, but does provide a good upgrade system as you earn "reputation", to go along with it, you better enjoy the game or at least the premise. Whilst there was some speculation from the game's "every game is different" I'm somewhat happy to report that this is more or less true. It's true in that no game I've played, even on the same level, has had the same scenario, except for a few instances of SWAT teams invading at particular times and the amount of time it may take you to drill through a gate or burn through to a vault.
The less, is the amount of fun you will get from the game, you will have levels you won't like, players you won't like and scenarios which will be frustrating. The game does not have a sophisticated AI Director, a lá L4D, but it does have a good sense of direction when it comes to helping you play through a scenario. There is often an even amount of ammo on the ground or good place to take cover, but more or less if your buddies aren't around the director will screw you over and you may have to let go a hostage just so you can play, some time later.
There are a few arbitrary or minor issues, mainly graphical and audio ones, first and foremost the fact that when I look outside on some of the maps, the SWAT and police members will become glitchy ghosts that are just waiting to enter the nether worlds of the heist, a bit ironic considering what me and my heist-mates are about to do. There are a lot of glitches that could be easily fixed, such as Team AI, such as in Heat Street or Panic Room.
They will sometimes go through the props in the level and it really throws you out of the experience, as does the fact that the buzz saws on the Panic Room level doesn't really cut and the drill in the other levels don't drill. It'd be a simple animation, unlike the running. I wasn't sure if it was my internet cocking up or the game just had a weird animation. Turned out to be the later. It's a bit weird, especially when characters are crouching.
I do have to say the game is quite gory, especially when you shoot up close or get a good headshot (which is rewarded, in-game) Other than that, the game looks pretty good, Overkill, not stunning, but enough to make you enjoy it more than Kane and Lynch 2 but less than Portal 2. The game looks good on the modded Diesel engine, let's just leave it at that.
How it sounds is amazing. I do have one gripe that the fact the Heisters don't have more than a few catchphrases, even when you're telling the hostages to "get down" "get down" "get down", you think they were about to start a DJ set, not a heist. It's a small problem but it's always something that's really gotten me down, especially after other games such as Uncharted, The Simpsons Game and SWAT 4, have all had good simple voice acting gigs and rarely have a repeated line, hell, hire me for $10 an hour and I'll record whatever the heck you want. That being said, some of their dialogue is amusing, not on the level of the castmates of L4D or their sequel, but still a wry smile forms between getting shot at and restarting saws/drills.
Sound effects, which is quite different from the voices, are absolutely fantastic. In my interview last week with Simon Viklund he stated his favourite sound effect was the shotgun and I could not agree more. Having it unlocked as you go into the game is a sight for sore eyes as the world seems to go a lot better (depending on your level and experience, of course)  but having that fire into a bulldozer is more than satisfying as you continue through your heist. The music is always rarring for me to get into the game. The perfect music starts off the game, it reminds me of the opening of The Dark Knight and as it flashes up the face masks of our heistmates, you are ready, you just are.
Wolf's frightening bloodied mask, Dallas' patriotic smile, Hoxton's red eyebrows and Chains cross eyes are fairly distinct as well and all provide a great opening to the game, but the menus and a few visual cues leave a lot to be desired. A lot could have made the game look really flashy and interesting but a simple pallette of black, yellow and grey makes it look as if the game is ready to be taped up behind Police Lines
Finally, the gameplay. The game is broken up into six different levels. First World Bank, a traditional bank heist, Heat Street, a plan gone wrong, chase'em down, Panic Room, a break in, break it out mission, Green Bridge, shooting in the rain...I'm just shooting in the rain, Diamond Heist, a sneak in smash and grab and finaally, Slaughterhouse...is exactly what it sounds like.
To focus on the more difficult and interesting levels, Green Bridge is the most exciting, being in the rain, breaking over prison convoys, donned in yellow raincoats and escorting a chinese prisoner. Things just escalate, even when you start on a half-exploded bridge. The level is fun and exciting and atmospheric at it's core. The most fun is probably Panic Room, simply due to how cool you can act before the heist starts and
Diamond Heist is quite difficult and starts off sneaking, but if someone's being an asshat, this plan can and will go awry in a matter of minutes. This one is best to be kept in the shadows. Sure, cops will be alerted eventually, but planning and timing your moves to silently take out the security guards is a wonderful sense of fun and comradery I wouldn't change for the world.
Slaughterhouse is just chaos. Starts off with a "The Usual Suspects" scenario as a bunch of trucks pull up outside a warehouse and you have to take them out and kill a lot of people while you take some money out of Secure Van.  Gold everywhere and bulldozers stormed during the last few minutes after the Gold came out and it was insane.
The Single Player mode is fairly useless as are the AI from time to time and when you can turn the AI on for not having enough players in the online mode, what difference would it make? Why wouldn't you play online? This game could've done better with co-op and a better matchmaking system as well. The difficult system alone is quite confusing, not that they're confusing in general, but it's enough to question a thing or two.
For example, the last two modes (Slaughter and Diamond)  are available on the hardest setting, and I do have to question why. The levels themselves are as complex as Panic Room and require less in-game set pieces.  It boggles the mind on why they're specifically hard, possibly a question I should put to Simon, next time I talk to him.
PayDay The Heist is a great game, it has great play but could have been better. There is so much here that could have been even a great storyline, but Overkill has made a decision to make it for hard and fast gamers. Varying difficulty levels, great upgrade system and some fairly intriguing level design, makes this a must-have PSN title.
Harrison HAS  E. is in jail from pulling an EB Games heist. He's serving hard time for Grand Theft GTA.

paydayheist2PayDay The Heist has made it's way to Europe on Steam and PSN and Harrison E. has decided to steal some words and give the heist-sim a whirl.

EMAIL STORY!   |   COMMENTS [0] READ FULL STORY!
Posted Nov 10, 2011 at 11:00AM EST by Harrison E Listed in: PS3, PoV Tags: Insomniac Games, ratchet and clank, ratchet and clank all 4 one, ratchet and clank all 4 one review
Ó

ratchetandclankall4onelogoAll 4 One or All For Nothing as Harrison E. reviews the latest Ratchet and Clank title.

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Nov 5, 2011 at 8:05AM EST by Harrison E Listed in: Nintendo 3DS Tags: Eiji Aonuma, Legend of Zelda, loz
Ó

nintendo3dsNintendo Game Designer, Eiji Aonuma, let's slip details on the new Zelda 3DS title.

EMAIL STORY!   |   COMMENTS [6] READ FULL STORY!
Posted Oct 26, 2011 at 5:07AM EST by Harrison E Listed in: PC Gaming Tags: f2p, free to play, Gabe Newell, half life 3, Steam, team fortress 2, tf2, valve
Ó

tf2When it comes to in-game items, there is still a market and a lot of money in the recently made Free-To-Play FPS.

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Oct 20, 2011 at 7:00AM EST by Harrison E Listed in: PC Gaming Tags: Electronic Arts, Microsoft, origin, origin service, Peter Moore, Steam, valve, zynga
Ó

ea-originSo it looks like the "who has the bigger content delivery system" claims begin...

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Oct 19, 2011 at 10:00AM EST by Harrison E Listed in: PS3 Tags: exclusive, Naughty Dog, ps3, uncharted 3, uncharted 3 multiplayer beta
Ó

uncharted3Uncharted 3 is already the most hyped exclusive of the year and now we've got an exclusive of our own.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Oct 13, 2011 at 8:00PM EST by Harrison E Listed in: MMORPG Tags: beta, jc smith, the repopulation, World of Warcraft
Ó

therepoplogoThe Repopulation is an upcoming MMO and the creator JC Smith took some time out to talk about the game and where MMORPG's are at in 2011.

 

 

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Oct 7, 2011 at 1:15PM EST by Listed in: Xbox 360 Tags: bf3 install, DICE, xbox 360
Ó

DICE confirms that Xbox 360 owners will have the option of installing high-resolution textures directly to their hard drives, but leaves PS3 owners guessing.
If you’ve played the “Battlefield 3” open beta, you’re probably aware that despite a few minor (and major) bugs, it’s one of the best-looking Xbox 360 titles in recent memory. Now, DICE has confirmed that the game can look even better, with an optional installation option for high-resolution textures.
In an quick conversation with GamerZines, “BF3” producer Patrick Liu talked briefly on the subject of DVD limitations and the Xbox 360’s texture install:
"There's a voluntary install on the 360… I think Rage did it as well, where you can install content to stream higher res textures. We're pushing that technology to the limit, and compared to our competitors, I would argue that we're the best looking game.”
Since there aren’t any videos or screenshot comparisons to look at regarding this update, it’s hard to say whether the optional download will result in a massive increase in visual quality. There’s also no indication of the potential size of the install; if you’re running low on space now might be the time to clear out some of those old games. The PC version of BF3 sucks up a whopping 20GB of storage, so it’s safe to say whatever you install is going to be big.
Another mystery left unsolved is what options will be available to PS3 owners. Liu didn’t mention whether the PlayStation 3 version would also feature an optional texture install or whether the higher-resolution textures would be automatically installed with the initial game load.
Either way, I’m curious to know whether the textures affect gameplay at all. Will players with the optional install have an easier time seeing opponents? Do the textures apply to solo and multiplayer modes?
We’ll keep you posted as facts are made available.
Via GamePro

mfbfres1DICE confirms that Xbox 360 owners will have the option of installing high-resolution textures directly to their hard drives, but leaves PS3 owners guessing.

EMAIL STORY!   |   COMMENTS [9] READ FULL STORY!
Posted Oct 3, 2011 at 2:51AM EST by Harrison E Listed in: PS3 Tags: battlefield 3, bf3, DICE, ea games
Ó

battlefield3_screen1So I had a couple hours spare today...looks like I 'm going on the Battlefield.

EMAIL STORY!   |   COMMENTS [5] READ FULL STORY!
Posted Oct 3, 2011 at 1:29AM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: battlefield 3, ea dice
Ó

Just last week, the Battlefield 3 beta seemed like one big party. As the weekend went on, however, it suddenly posed a problem more than enjoyment -- at least for EA DICE.
Th developers have posted up on their official blog a warning: if you join in on "any unofficial/ hacked servers", your account will be banned. Now, just to give you a bit of a backstory on this situation.
As reports would have it, claims of a hackery inside the beta allows alternative game modes, which opens up the game to as much as 128 players in one game. Thing is, Battlefield 3 officially supports only up to 32 players in Rush mode under the Operation Metro map.
So, that's the backstory. With these claims of hackery, EA DICE of course is not afraid to mete out punishment to rule breakers. Said DICE, they have already "tested out Operation Metro on conquest with 64 and 128 players, and can confirm their existence, albeit, the 128 player server lagged considerably." If your account is found to be involved in these illegitimate servers, then it can most definitely "compromise your EA account and have it banned by EA."
Before you go all cocky thinking that the ban will only be for the beta anyway, do know that any other EA games you might want to play will be inaccessible, obviously, considering that the EA accounts ban will be a universal one.
Just stick by the rules, guys. There's a reason why they're there in the first place. Don't go pissing off EA with this.
Via [CVG]
battlefield3_thumb2

Just last week, the Battlefield 3 beta seemed like one big party, but that didn't last for very long.

 

 

 

EMAIL STORY!   |   COMMENTS [10] READ FULL STORY!
Posted Sep 29, 2011 at 10:37AM EST by Ryan F. Listed in: PoV Tags: Avatar, James Cameron
Ó

avatar-thumbAvatar creator James Cameron have said that his multi-million dollar epic franchise is perfectly suited for the MMORPG market, would you agree?

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Sep 25, 2011 at 11:05AM EST by Karl B. Listed in: MMORPG, PC Gaming, PS3 Tags: ccp, ccp newcastle, dust 514, Eve Online
Ó

dust514-thumbDust 514 is still firmly lodged in the realm of the current console generation but the studio is already looking forward to the future of gaming.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Sep 21, 2011 at 4:00PM EST by Harrison E Listed in: Xbox 360, PC Gaming Tags: bastion, reviews, warner bros
Ó

Bastion and Big Companies
I was gonna play From Dust this week but sadly my router screwed me and I was left almost gameless for a good two hours. So instead I called up my bro from last week and asked if he'd gotten anything new. Bastion lept forth from his mouth and I was in my car and over in minutes. My mate was busy with a coding assignment and I was reserved to being quiet and to only have the sound of the music up a little bit. As a writer, the conditions were not uncommon, but still I decided to write something good this week...well, objectively good.
The game starts off and the loading screen looks like someone trying to uncover elvish ruins and then the narrator speaks and it is glorious. I want to fall asleep to this man's voice cradling me and telling me every story known to man and I want to serve under his every golden voiced whim...but I keep playing the game and it is incredible in every way imaginable, without him holding me.
I start off with a gigantic hammer, which in the book of gaming, almost all great characters have gigantic hammers. Super Mario, Ramona Flowers, Tomba and now Bastion, and you can destroy everything in your path. Blocks just crumple under the weight of mighty hammer. You are Thor's tiny narrated brother and your whim is the world's way. So yeah, the game is a highly stylised, beautifully narrated and cleverly designed hack and slash.
The narration is not only soothing but it's helpful. In a comparative note, you would have Portal's GlaDOS, a mean-spirited but contextually justified character voice, whilst Bastion's narrator is calming but casually reassuring as the game's linear world forms around you, so does his words, creating an audible scenery to match the colourful block-filled world.
The collectables in the game, other than your weaponry, are tiny little crystals, which at first seem fairly arbitrary, but become incredibly useful regarding the RPG elements later on and even finding them is half the fun. The landscape forms beneath your feet and as such, secret areas will pop up by just wondering around and leading you in a path of danger or delight. Also destroying blocks around you, free-form GTA style will find a few more bits of fun and a lovely bit of narration, such as "The Kids just rages for a while...", I smile with delight and continue to punch the B button.
The difficulty curve of the game is interesting to say the least, but using the right weapons, skills and heals you can get yourself through any battle with the salty voice of the narrator peppering you through the worlds.
The RPG elements of the game really help with adding a bit of flavour to the game. The elements range from little things such as levelling up to building brand new places on the Bastion such as a forgery and distillery. The distillery promotes some minor underage drinking musings but nothing harmful...as long as a kid doesn't know what a distillery is. The forgery brings you new weapons so you can kick more arse and before you know it, you're hacking and slashing like never before unless you fall off the edge of the floating world...which happens a lot.
When you die, you fall into the Bastion. It's a beautifully green landscape. The call of a crow, the hum of the cicadas i nwhat looks like the freshest brightest spring day you've ever seen and somewhere standing on a golden and freshly cut pasture...is someone simply called Stranger...the narrator calls, he finds "another...he finds me", you can actually talk to the narrator and a beautiful guitar melody begins to play. Something akin to Neil Young or early Willie Nelson and I just want to sit here and turn up the soundtrack. It's monumental and oddly moving, but I must continue my quest. But actually it's here where the greatest plot element is revealed. It's a bit of a spoiler so if you want you can just play the first 30 minutes of the game or the demo and just wait for the words "subtlety is key".
Upon plot-assisted-death or what anyone who played the first Silent Hill and understood the opening without going, "Dude, wtf do I have to die, srsly, lame?!" the Bastion is essentially an overworld that actually helps you to different parts of the game world. The world itself acts as a land slowly growing and renewing, much like the game's landscapes during the gameplay. It's a beautiful landscape in a beautifully constructed game.
Subtlety is key here...with people who are made of ash, who when you smash to pieces the narrator gives a minor backstory to them and you either go "Sorry, my fault", or you chuckle unevenly. The game's key is playing with established video game and narration tropes and playing them with and against the player. Whilst some bits of narration and gameplay are expected, they're played into the story and atmospheric strengths, except for a few minor naming issues...such as "Something Heavy" and "Something Stringy", which I find lacking in creativity rather than subtley humourous, but I'll get to my gripes later.
Healing in the game is represented by fountains and tonics and the first time you hear the narrator talk about it, it seems real and almost like an advertisement for a fictional drink with the tagline "Sometimes you need a drink"...take all my money, now, magical narrator man.
"And then he falls to his death...I'm just foolin'" had me laughing so hard I annoyed my friend anough to throw a wireless mouse at me. I returned it sullenly and was told to keep writing or otherwise he'd not take my job as seriously. My friend is a coder and his work is serious business, whilst I takka takka away.
Some of the story elements, whilst almost non-sequitor like adds to the feel of the world. I'd use the word atmosphere a lot, but I did last week so I'm just gonna write the words Shabadoo instead. The Shabadoo works so well in this game that the little embers that burn in the opening world and the creatures you encounter seem to just add so much more to the game than just the narrator's voice. The crafting of the character and the narrative elements and how they seem to drip slowly and poignantly like water from a tap into a long deep echoing well makes for one hell of a Shabadoo-ic experience.
Weaponry such as The Fang Repeater, a shark-looking weapon - that's right SHARK-LOOKING - and the Breaker Bow - which the narrator tells you after you fall on it - "it breaks his fall, but it ain't broken - is given to you and the narrator professes delicately how they should be used. Not mockingly, not annoyingly, just subtlely with a bit of an onscreen flash of a button tutorial. This is barely half an hour in to the game and you're just riding the wave and the Shabadoo of the experience - that'll become clearer later on . You're just into the narrator's voice and the mood of the game; you just feel like it's right, that the gun or the voice will never steer you wrong...and this is where my first problem comes into the game. Nothing to with the gameplay or the game itself, this is where I'll become mildly analytical and you can tune out till I write the words, 'so the game'.
The tone of the game is strictly, speaking all over the place. Whilst thematically, there is little to draw on from the get-go, the game's style and over-arching story-based narrator-heavy theme leaves me high and dry sometimes, but the gameplay and humour just slides me back into a forgiving mode. I'm not sure what Bastion wants to say about games or narrative or characters or if they creators wanna say anything at all...all I want to say is that the game is amazing looking, great to play and also structurally beautiful...literally.
So the game does a lot of things amazingly and I've found the testament of a true game is that it keeps me wanting more of it. Resident Evil 4, LA Noire, Plants vs. Zombies and Half Life 2 all have kept me - and a million other gamers like me - wanting more and more like a battered lover. The look of the game just is amazing from the character design, overworld and parchment style menu design, the game has a very distinct style like a mix between nature-based artwork and naturalistic writing.
Like last week's Audio Team for Dead Island, this week's Handshake Award goes to the Design team for Bastion as they have created stunning architecture which is both eye-catching and never boring, some points in the game I feel bad for a micro-second for destroying things with a gigantic hammer.
A repetitious soundtrack - which isn't annoying - pumps in a lovely low bass as I pause the game, continue to type and it doesn't annoy my mate. The game has heaps of tracks and they all do follow a fairly similar progression but it never gets on your nerves. My mate was trying to code quietly and calmly, but when I pause so he can focus, he just grooves and hums along with it. We smile and clink our drinks together and go back to our prospective mediums, his "real work", my....uh...this. The slow strings of a guitar whine in as I enter a saloon, the narration is slow, perfect and much like this sentence ends on a sarcastic but humourous note, damn.
Falling off is an inconvenience, but is even greater so when dodging an enemies attack. The game treats death like "it ain't no thang", but really that "thang" does become quite annoying after a while when you wish you hadn't destroyed the barrier around the land looking for more crystals to level up your stuff. Aiming can also be a serious pain in the arse. You may be a fraction of a degree off and end up wasting a Fang shot or two or just simply miss a crucial shot instead of healing and it's Game Minor Inconvenience for you, buddy.
Whilst the enemies are fairly varied, they all have two or three attacks and one of them is a strictly "Come at me bro" strategy, to just run directly at you, you can usually expect it, but it does become mildly annoying.
The voice for The Kid is mildly unfitting, I imagine more of a young Link voice, but he sounds like a whiny 20 year old who just found out he's got a term paper due in a fortnight. There are more unexplained things such as where do my weapons go when I obtain new ones and why couldn't I switch them out with the D-Pad and when I defeat the big Gas guy in the second area how all those guy love me and then disappear...I want them to be my slaves and to build a posse rather than turning up randomly...well I did free them...maybe I shouldn't have slaves...slaves are bad.
Picture of THE MORE YOU KNOW (with Kirby)
The life point system for enemies is a intriguingly redesigned circle beneath the NPC and disappears with every swift ring of the hammer towards it.  Bastion is not a perfect game and whilst the experience is enjoyable some minor things like the AI being too easy, a lack of co-op, a slightly meh RPG, XP system and a leaderboard system (something I've personally never cared for) do not keep this game from being perfect, but just feeling a bit undercooked. I wish the game was a bit more creative or exciting in those elements.
I know I spent a good 90% of this article praising the heavenly voiced angel which descends into our mortal audio realm, but maybe having a secondary voice or another voice to play off would have been interesting. A finely-tuned weapons upgrade system, rather than just pictures and purchasing. Buying stuff in-game almost always makes me feel cheap. Oh and according to the game, you fly to each of the Skyway levels...I would have loved to have seen a bit of that, even in an opening cut scene.
Actually that being said I'm glad there are no cut-scenes in this game, it would have ruined the flow and fun...but flying would have been nice and interesting, but maybe a bit too much. To be honest, when I find flaws in a game I know it's just apart of me, not as a reviewer, but just knowing my tastes vs. knowing my standards as a gamer. I feel at a loss when I see potential and finances wasted on mediocrity.
And Bastion is not mediocre, it could be better, everything could be better, I could be a hell of a lot better...what I'm saying is...I just want a Bastion 2, I want to meet the developers and thank them and I wanna work on anything they make in the future, if they'll have me...and I know that's asking a lot. It's like asking for a shark to borrow it's gills and to be bros or for a volcano to not erupt and to be quiet, but I do love this game and I expect more amazing things from these guys.
Games like Bastion rarely get everything right and I do have to commend Warner Brothers for publishing a title, letting it be made and it being amazing in almost every domain. It's rare that a game will inspire me or at least enlighten me, entertain me and brighten up my day like Bastion does, the only other  games I can think of similarly is the visual poetry of Flower or the blocky-creativity of Minecraft. The narrative, gameplay and music fit so perfectly together, you'd think three pieces had been scattered across the globe and the developers had put them together perfectly. So I do implore you, nay, beg of you to get this game on XBLA or Steam, it's worth every single dollar as I want these guys to make another game or for the narrator to come to my house and give me a lecture about quantum mechanics and their relation to the Futurama Universe.

bastion-thumbWhy you should play Bastion and why Warner Bros. publishing may be the next big thing.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Sep 20, 2011 at 3:23AM EST by Ryan F. Listed in: Xbox 360, PS3, PC Gaming Tags: Bethesda, ESRB, the elder scrolls v: skyrim
Ó

skyrim_logoThe Entertainment Software Ratings Board has assigned a "Mature" rating to Bethesda Softworks' upcoming open-world RPG, The Elder Scrolls V: Skyrim.

EMAIL STORY!   |   COMMENTS [5] READ FULL STORY!
Posted Sep 16, 2011 at 3:37AM EST by Ryan F. Listed in: PC Gaming Tags: deus ex: human revolution, Eidos Montreal, patch, Square Enix, Steam
Ó

deus-ex-thumbJust before you set foot to find out the "The Missing Link," you'll  need to update your game first.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Sep 14, 2011 at 2:10PM EST by Harrison E Listed in: PS3 Tags: Australia, dead island, shooters, Silent Hill, zombies
Ó

dead-island-logo

 We sent an Australian writer to a little place in the red sun to die...

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!
Posted Sep 13, 2011 at 4:12AM EST by Mabie A. Listed in: Xbox 360, PC Gaming, PS3 Tags: Ubisoft
Ó

The demo for Assassin's Creed: Revelations opened to the rest of the PSN populace late last week. It looks like everyone's having a jolly good time so far, because Ubisoft themselves have decided to extend the demo's run.
Fans will sure be glad to know that the multiplayer beta of Revelations has now been extended all the way until this Saturday, September 17th. Originally, they intended for it to close yesterday, September 12th.
You've still got a couple more months before you can get your hands on Assassin's Creed: Revelations, as it's not set to come out till November for the PS3, Xbox 360 and PC. Ubisoft's also declared recently that they've got at least 85% of the franchise's lore mapped out, so more or less, they have a pretty good idea of where it's headed.
Via [Genius Anime]
assassins_creed_brotherhood_thumb

It looks like everyone's having a jolly good time so far, because Ubisoft themselves have decided to extend Assassin's Creed: Revelations' demo's run.

 

 

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Sep 12, 2011 at 9:31PM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, Nintendo 3DS, PS3 Tags: charttrack, news, Nintendo, sales, Sony, Square Enix, THQ, Ubisoft, UK
Ó

dead-island-hang-logo-thumbKnocks Deus Ex to take the top spot in the UK all format charts.

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Sep 8, 2011 at 1:04AM EST by Mabie A. Listed in: PS3 Tags: Ubisoft
Ó

PSN players will now have unobstructed access to the Assassin's Creed: Revelations beta, thanks to Ubisoft.
There's a catch, however, and so you need to be quick on your feet. The beta will be open to the public starting tomorrow, September 9th, but it's going to be available on a first-come, first-served basis of sorts as there is a a quota in the number of client downloads. Therefore, if you're not going to be fast enough, you still might get shut out from the beta.
Assassin's Creed: Revelation is set to come out in full by November 15th for the PS3 and Xbox 360, while the PC version is said to arrive soon after that.
Ubisoft claimed that this iteration of the franchise will be answering seven out of 10 questions that fans might have about Assassin's Creed.
Via [VG247]
assassins_creed_brotherhood_thumb

PSN players will now have unobstructed access to the Assassin's Creed: Revelations beta, thanks to Ubisoft - at least come tomorrow.

 

 

 

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Ben 10 Stunt Ride

Mario Ride 4

Rympa Tower Defense

Coaster Cars 4 Speed

Gunrox Gang Wars

Ionic TD

Newest Downloads

05/29/2012 - 06/04/2012

06/02/2012
06/02/2012
06/02/2012
06/01/2012
06/01/2012
06/01/2012
06/01/2012
05/31/2012
05/30/2012
05/29/2012
05/27/2012
05/27/2012
05/25/2012
05/24/2012
05/24/2012


HOT GAMING NEWS TOPICS


POPULAR GAMING NEWS SEARCHES

killzone 3param sfo | qj ps3 hacks | ds homebrew channel | iso decoder | mp3player | direct x 10 | super mario 64 ds | anatomy | ps3 pup | iso de jogo do psp | installer 6 | berkheimer tax forms | jpcsp v6 2100 | ncaa 12 | kemeaw | psp truphoto | volleyball | iso convert | xbox 360 dvd | hen tz psp | usb charger battery | pokemon black versio | doom for psp | iso compresor | milo | bros rumble | megadrive | custom module installer | daedalus x64 svn | keyboard ippad | gta san ardeads | wii brick fix | virtua tennis | iso comdpresser | nokia | daedalusx64 games | beta 2 | dragon ball 3d | iso chicken invaders | cerita ngentot tante | irshell 3000 | initial | nurogamma | online radio | rapter3 | rss for psp | hl1 | iso changer plugin | sneezies download pc | tag team | cerita dewasa tante | marvel nemesis ps3 | djamx | qj cubes | iso change | djmax 3 | ogre | nba wii2k11 download | augmented psp | tia tanaka | psp bejeweled | openbor | iso change prx | android psp go | iphone system memory | animal crossing map editor | cheat device downloa | iso ch | save files iphone | loki | keyboard | iso cfw | dark | psp java app | thousand miles | oficial wirmware | diya mirza | iso and cso | suikoden | sema | tools | kuningan sepi | iso 5 | messsenger | keyclenear | f1 2009 | back up ps3 games | iso 3000 | ps3 jailbreak | mariosmasbrother | colorful psp themes | prometheus iso loa | ff7 nes | japanese update | ncaa football instru | iso 249 | symantec internet security | wintendos 7 | mk9 | psp video 9 | leaf 4dead | cfw m33 plugin | dios mios | ps3 rip | island | marvel pinball dlc | n64 daedalus | dieperta de cemetari | bga emulator for psp | everquest | trigun theme psp | naruto ultimate stor | mulitman | world of warcraft panda | metabots gameboy | iskysoft video converter | final fantasy iv compete | psardumper | ps3 homebrew wizard | maverick | psp phat | psp 380 cfw | king kng | smack that | dtm | kingdom hearts birth | psposx | good book reader | go tude | quran for psp go | little big planet world record | free webcam chat | ideas wifi plugin | naresh | kingdom hearths birth by sleep | ps4 | patapon demo english | top themes for psp | the nightmare before | snes and nintendo ds sc4 | sixaxis | dj hero | ac revelations | nitendo ds for pc | psp timer | star traders | kingdom heart | devil survivor | death | ps3 fightstick drive | psp tubego tube | vga | doom 3 psp wad | metal gear 3ds | wab version changer | cfw for psp 1000 | download eboot converter | trade nationspad | rock band psp | kingdom birth by sleep | hen for psp | dog | psp x86 | just dance 2 wii pal | minimum edition | anniversary | bluekiller | japan foto bugil | neo gammma | expolit | 3612 | nfs underground rivals | adobe player | king of | psp neogeo emulator |