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Your search for Iso change located the below Iso change Search Results. The Iso change Search Results are returned from stories QJ publishes stories covering Iso change news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted Jun 1, 2012 at 12:15PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Ubisoft, ubiworkshop edition
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assassins_creed_iii_collector_ubiworkshop_edition__50005_stdEvery game gets a Special Uber-Cool Fill-in-the-Blank Whatever Edition these days. But wait, this one has nothing but books in it! For real.

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Posted Jun 1, 2012 at 7:55AM EST by Demonchild Listed in: PS3 Tags: backup manager, cobra usb, deank, dongle, homebrew, mmos, multiman, playstation 3 hack, ps3 hack
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130386_mmcfullThe Windows 8 Release Preview may be the operating system that's getting all of the attention right now but there's another that deserves it's share of fame. The newest multiMAN is expected to incorporate a new file manager called mmOS. No official release date has been posted but a changelog of the upcoming build has appeared. You know what that means.

 

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Posted May 9, 2012 at 5:15PM EST by Demonchild Listed in: PS3 Tags: fail0verflow, GUI, playstation 3 hacks, ps3 hacks, ps3tools, psdev
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ps3It was just last week that PS3Dev did an update to his GUI version of PS3Tools. Now, he's back with another update. What's he packing in this time?

 

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Posted Apr 30, 2012 at 3:30PM EST by Todd B Listed in: MMORPG Tags: battlestar galactica online, bigpoint, bsgo, freemium games
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bgs1Ten million of them, in fact. And Bigpoint is ready to celebrate, freemium style.

 

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Posted Apr 21, 2012 at 8:00PM EST by Mr Ham Listed in: PC Gaming Tags: EA, Gabe Newell, online gaming, origins, Steam, valve
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steam_logoWe've had devs slammed for their efforts earlier, now we have...devs slammed for their efforts. Despite EA's recent announcement to bring all their games into the world of clouds, Gabe Newell has some open words on Origin.

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Posted Apr 12, 2012 at 7:31AM EST by Demonchild Listed in: PS3 Tags: andomas, andreas oman, audio, lonelycoder, media player, ps3 hacks, showtime media center, video
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main_ps3_image_345wAndreas Oman is here with a quick update for those using the test builds of Showtime Mediacenter. If you're using the Showtime build released yesterday, you've got some updating to do.

 

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Posted Apr 6, 2012 at 1:15PM EST by QJ Staff Listed in: Nintendo DS, Wii, PSP Tags: nds homebrew, psp hacks, psp homebrew, wii homebrew
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livded125Welcome back to the QJ.net Download and Homebrew Round Up for April 6, 2012.  Today we've got some cool homebrew games as well as some tools that will maximie your PSP and give you more functionality.  So let's get right to it.

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Posted Apr 5, 2012 at 1:00PM EST by Harrison E Listed in: PS3 Tags: Activision, prototype, prototype 2, Radical Entertainment
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prototype2_thumbRadical Entertainment heard how people felt about Prototype, but what have they changed for the sequel?

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Posted Mar 26, 2012 at 9:00AM EST by Harrison E Listed in: PS3 Tags: Konami, Silent Hill, silent hill hd, silent hill hd collection, silent hill hd comparison
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silenthill8-screenNoticed anything different with Silent Hill HD? Silent Hill's art director is just unhappy as you are.

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Posted Mar 23, 2012 at 12:00PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Capcom, operation raccoon city, resident evil
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resident_evil_6_logoWell, actually it sounds more like Capcom wants to make more money. This guy even just goes ahead and throws Call of Duty out there as a comparison.

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Posted Mar 18, 2012 at 12:50PM EST by Mr Ham Listed in: PS3 Tags: gaming industry, Microsoft, phill harrison, Sony
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philharrisonA man with opinions, Sony frontman Phil Harrison has turned to the...green side.

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Posted Mar 14, 2012 at 11:15AM EST by Harrison E Listed in: PS3 Tags: anonymous, ps3 hacks, security attacks, sen, Sony, wahlin
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sonylisteningPSN Security staff are watching everything you do... but why?

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Posted Mar 7, 2012 at 11:30AM EST by Harrison E Listed in: PoV Tags: consoles, kinect, motion controls, playstation 4, psn, Sony, Steam, steambox, valve, xbla, xbox 720
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steam-largeSo while GDC is going on and rumours are flying everywhere there's something we need to weigh up.

 

 

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Posted Mar 3, 2012 at 12:00PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: ac3, assassins creed, Ubisoft
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assassins_creed3_cover_artClimbing trees and cliff faces, killing Redcoats, hunting bears, massive battles - this one will have it all.

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Posted Feb 29, 2012 at 12:00PM EST by Harrison E Listed in: PS Vita, PS3 Tags: drinkbox studios, interviews, mba, minis, mutant blobs attack, Sony
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mutantbloglogoThe creators of Mutant Blobs Attack recently talked to Harrison E about their recent foray into developing for the Vita.

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Posted Feb 22, 2012 at 8:45AM EST by Harrison E Listed in: PS Vita Tags: 25th anniversary, Capcom, sfxt, street fighter, street fighter x tekken
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sf4-sagat25 Years of Bouncy girls, kicking cars and fat guys who have a million hands. Goddamn I love video games...oh and something about a tournament worth half a million.

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Posted Feb 14, 2012 at 1:30PM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, Wii U, PS3 Tags: i am alive, splinter cell: retribution, Ubisoft
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ubisoftIf this is list is the real deal, 2012 may turn out to be a good year after all. And if it's not, well don't climb up my ass about it.

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Posted Feb 10, 2012 at 3:40PM EST by QJ Staff Listed in: PS3 Tags: apple assault, project citrus, showtime megaviewer, the catachthonic, yet another bypass
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ap125Today is Friday so you know what that means right?  Yup...another QJ.net Homebrew Roundup for you to snag some cool homebrew games and apps created by some very talented devs.

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Posted Feb 3, 2012 at 8:08PM EST by QJ Staff Listed in: PS3 Tags: crashserious, factory service mode tool, hero city, ps3 homebrew, ps3 tools gui, red screen of death, rsod solutions, thatotherperson, wii homebrew
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rsod125This weeks round up brings us some really good tools for your PS3 that you will definitely want to check out.  And of course, it wouldn't be another download and homebrew round up without a cool homebrew game from ThatOtherPerson.  So let's see what is on the menu today.

 

 

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Posted Jan 26, 2012 at 9:06AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: gamespot australia, Namco, Namco Bandai, scv, soul calibur v, vmax
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scvHarrison E got to check out the new Soul Calibur title from Namco Bandai. Does it hit in all the right places or flail all over the place with button-mashing?

 

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Posted Jan 21, 2012 at 10:35AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: ea games, EA Sports, Electronic Arts, jen riley, ssx
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ssx_qj_thumbHarrison E checked out the snow-shredding, avalanche causing, deadly descending SSX thanks to the guys at EA Sports.

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Posted Jan 20, 2012 at 4:15PM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: mass effect 3, mass effect 3 trailer, mass effect to mars
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masssmallmOr rather, you’ll travel there in Mass Effect 3.

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Posted Jan 19, 2012 at 9:07AM EST by Harrison E Listed in: PC Gaming Tags: elevator source, hl2, moddb, mods, pixeltail games, source mods, valve
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elevatorsourcelogoA brand new Garry's Mod game called Elevator Source just hit the internet and Harrison E. sits down with it's creators to know what's up and what floor is it on?

 


 

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Posted Jan 17, 2012 at 2:06PM EST by Listed in: PC Gaming Tags: anno 2070, guru3d, ubisoft drm
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Restrictive copy protection may make it difficult for you to improve your gaming PC without losing access to your games.
Nearly every games publisher builds an install limit into their games. Put simply, when you buy a game, you are authorized to install it on a certain number of machines before you hit the limit and have to buy a new copy. It’s a relatively fair way to ensure you’re not sharing the game with all your friends or up to some other nefarious purpose, and most gamers rarely encounter the install limits on their software.
Ubisoft, however, seems to have taken a different approach to the situation. It seems that their DRM is tuned to detect hardware changes in the system, which means if you upgrade the graphics card in your computer, the game you’re playing will consider the new card to be a second install. Once you’ve made a few upgrades to your computer, you’ll find your Ubisoft games unplayable as you will have “used” all of your available installs.
The issue was discovered by Guru3D, who was attempting to do graphics card comparisons on the new game Anno 2070. Once the game had been activated on three PCs (the install limit), it refused to boot up if the graphics cards in any of the PCs were switched, instead telling Guru3D that his install limit had been reached.
Thinking this block to be nothing more than an error, Guru3D contacted Ubisoft to let them know what was going on. Their response was not encouraging:
“Sorry to disappoint you - the game is indeed restricted to three hardware changes and there simply is no way to bypass that. We also do not have seven copies of the game for you."
So that’s that - if you want to play Ubisoft games, you are limited to three installs. Changing anything about your hardware setup could potentially count as an entirely separate install, and Ubisoft seems completely content to leave it that way.
What do you think of this limited DRM? Is Ubisoft about to end up on the wrong end of yet another DRM fight?
[Edge]

mfubidrm1Restrictive copy protection may make it difficult for you to improve your gaming PC without losing access to your games. 

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Posted Jan 16, 2012 at 2:36PM EST by Listed in: Xbox 360 Tags: live hacks, xbox live
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The gaming giant responds to claims of weak security on its official website.
Late last week, we broke news over a potential security flaw in the design of the Xbox.com website. Jason Coutee, a hacked Live user and network infrastructure manager, notice that the Xbox.com login apparatus will allow for infinite incorrect attempts, opening the site up to brute force password scripts. While a captcha appears after eight tries, it can be dismissed by clicking one of the links on the site, and you can begin attempts anew with the same Live email.
Some gaming outlets, QJ included, pondered whether this loophole has anything to do with the recent spate of Live hacks. Microsoft seems to have been offended by the suggestion, and issued a stern statement earlier this morning. Calling the brute forcing issue outlined an “industry-wide issue,” Microsoft claimed that security is their highest priority and there is no “loophole” in the way their website works. It’s a boilerplate response from a company on the defensive – your basic “we are working on security, your information is safe, no hackers to be found here!”
Coutee responded to the statement, acknowledging that brute forcing is indeed a real issue for everyone, but that Microsoft had also apparently tightened up their backend security without making any visible changes to the website. The site no longer allows for infinite attempts, and instead stops responding to requests after the 20th submission. Microsoft clearly thought enough of the issue to change the way the website works, despite their claims of no loophole existing.
Whatever the cause, your Xbox Live ID is just a little bit more secure this morning. What do you think of the potential security threat – overblown or genuinely worrisome?
[Eurogamer]

mflivecom1The gaming giant responds to claims of weak security on its official website.

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Posted Jan 11, 2012 at 4:00PM EST by Harrison E Listed in: iPhone Tags: the voxel agents, train conductor 2, train conductor 2 android, train conductor 2 ios
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thevoxelagents_logoHarrison E talks to the creators of the intensely addictive and incredibly popular Train Conductor series, The Voxel Agents.

 

 

 

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Posted Jan 9, 2012 at 8:45AM EST by Brett Huffman Listed in: Xbox 360 Tags: black ops, call of duty, xbl activity chart, xbox live
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xbox-live-logoSurprise, surprise, surprise.

 

 

 

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Posted Jan 5, 2012 at 1:40PM EST by Harrison E Listed in: Wii, Xbox 360, PoV Tags: audiosurf, beat hazard, boogie, dance central, dj hero, Guitar hero, just dance, music games, rock band, rock band 3, rock band network
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rockband3_screenHarrison E looks at the current state of music games and who took their instruments and went home.

 

 

 

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Posted Dec 31, 2011 at 1:30PM EST by Harrison E Listed in: PC Gaming Tags: DDR, indie games, jason wishnov, sequence, Steam, steam sale
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sequencelogoHarrison E talks to Sequence creator, Jason Wishnov about Sequence and what he's up to next. Also you have 3 days to buy Sequence for cheap on Steam.

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Posted Dec 29, 2011 at 11:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PoV Tags: bethesda software, breath of death, dark souls, Final Fantasy, From Software, jrpg, new vegas, rpg, wrpg, zeboyd games
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darksouls

Harrison E takes a slightly analytical look into the realm of JRPG's and RPG's in general after a trek into Demon's Souls. 

 

 

 

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Posted Dec 26, 2011 at 10:30AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: Capcom, dlc, juan carlos, ultimate marvel vs capcom, umvc3
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capcom_logo2A recent costume change and Magneto dropped, but still new DLC in 2012

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Posted Dec 19, 2011 at 10:45AM EST by Brett Huffman Listed in: PS3, PC Gaming, Xbox 360 Tags: 2K Games, the darkness ii, the darkness ii vendettas
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the_darkness_ii_coverThe Darkness II's multiplayer mode (called Vendettas) looks significantly better than the first game's, and here's a more in-depth look at the characters via some vignettes.

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Posted Dec 16, 2011 at 3:00PM EST by QJ Staff Listed in: PS3 Tags: 3ds video 0.23 beta, daedlausx64 r736, nds homebrew, pimp my wii v2.29, ps3 homebrew, psp homebrew, umd dumper v2.2, wii homebrew, xbox homebrew, xebuild gui v1.1, yet another bypass v1.0
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dlf1Its time again for another edition of the QJ.net Homebrew Download Roundup.

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Posted Dec 15, 2011 at 12:00PM EST by Harrison E Listed in: PS3, Xbox 360, PoV Tags: Digital Reality, psn, review, skydrift, xbla
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skydrift-review-combatHarrison E takes to the skies in the new aircraft racer Skydrift. But will it take flight or crash and burn?

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Posted Dec 15, 2011 at 11:45AM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, PS3 Tags: gang wars, max payne 3, Rockstar Games
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maxpayne3Not every game needs multiplayer, but the details that have been released about Max Payne 3's "Gang Wars" multiplayer actually sound interesting.

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Posted Dec 9, 2011 at 12:45PM EST by Harrison E Listed in: iPhone Tags: bits and pieces, convict interactive, developers, garbage monster, igda sydney, questy, spaceracer, speed assassins, toska, triangle man, zombie team defense
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igda_art-sig-logoHarrison E went to his first IGDA event in Sydney on Monday night, Bits and Pieces, and met some of the most interesting and coolest future developers you may have never heard of.

 

 

 

 

 

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Posted Dec 9, 2011 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: bill stiernberg, breath of death vii, cthulu saves the world, zeboyd games
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ctu1Co-creator of indie RPG’s Cthulu Saves the World and Breath of Death VII, Bill Stiernberg talks to Harrison E about working on RPG’s, pirates and Microsoft.

 

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Posted Dec 4, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: arcade, high score, reality show, tv
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American Arcade Business is back in High Score
Remember when you didn't play games at home? No not outside, I mean arcade games.
The old arcade. The smell of the old machines, the sounds with each beckon and call that will hopefully get you to pop a few dollars into it. Why? Just for your amusement. Well with movies like King of Kong and the rise in Arcade machines as trophy items for game collectors, TNT Amusements has struck a deal with production company PBR Productions to produce a reality show.
It's currently called High Score, but will be subject to change depending on who might pick it up. The show is about the "American Restoration" of the arcade machine and pinball world, with Todd Tuckey, the proprietor of TNT Amusements, leads a crew to hunt all over the country to find much-loved amusement machines of the past and restores them back to their working beauty.
The show is ripe for the picking as I actually know a mate of mine who's Dad has a hobby of restoring pinball machines and hiring them out for birthday parties. It's oddly a lucrative market and the show doesn't sound too bad. It'd follow Todd and his crew from acquisition to sale. The sales include going to a large clientell which include celebrities
“This show will help all the collecting world I think as it will get people re-interested in pinball machines and arcade video games! It's a win win for all” said Todd Tuckey of TNT Amuesments.
The crew at TNT Amusements is a lovable cast of characters that walk you through the restorations from start to finish. Tuckey is no stranger to screen as his success in the industry has led him to speaking engagements, for his own 30-minute television special, and being featured on the reality TV show “Kendra” (one of his clients). High Score is currently courting cable networks and other reality television distribution partners. A 22 minute pilot episode has already been created and you can view bits of the show above.
The series is produced and created by Nate Hall and Corey Armideo of Pioneers Beyond Reality. About TNT Amuesments TNT Amuesments is the worlds largest used game show room with over 120 pieces on display in a 4,000 square foot area, which if you think about it that will grow more and more as the show goes on.
Tuckey began a Video Game route in 1979, installing games in stores in the Philadelphia area, unfortunately by 1984, the boom had dried up and arcade parlours began to dry up. They now sit in the back of pizza places, basements and in the home's of video game generation adults, but Tuckey is on the hunt to find, fix and fully restore these machines back to their working glory, I'm pretty excited to see the show air.

arcadecabines American Arcade Business is back in High Score.

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Posted Nov 30, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: bafta, bafta award, dan marshall, dan that, interview dan marshall, privates, time gentlemen please
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bafta-thumbDan Marshall: Writer, Producer, Game Maker and now BAFTA Award winner. Harrison E had a chat with Dan about his award winning game Privates and what the future holds for Size Five Games.

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Posted Nov 30, 2011 at 8:00AM EST by Harrison E Listed in: Xbox 360 Tags: crackdown, crackdown 2, ea games, Microsoft, Ruffian Games, Ubisoft
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crackdown2You would think having a game where supercops beat every one down would be enough...

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Posted Nov 24, 2011 at 9:00PM EST by Harrison E Listed in: PoV Tags: black box, ea games, need for speed, need for speed the run, nfs, nfs the run review
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nfs_therun_ps3exFast Cars, Fast Games, Fast Times for Harrison E as he reviews Need for Speed: The Run

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Posted Nov 23, 2011 at 12:30PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: call of duty, ff, ffx, ffxiii-2, Final Fantasy, Japan, Square Enix
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square_enix_logo_100_thumbNo...please...stop, I'm laughing too hard at your claim. 

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Posted Nov 23, 2011 at 10:30AM EST by Harrison E Listed in: PC Gaming Tags: duke nukem forever, Half Life 2, Interview, postal 3, Running with Scissors, RWS, source engine, tim wambolt
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rws

Postal 3 is on it's way in December and Harrison E sits down to have a chat with level designer, developer and viral video maker, Tim Wambolt.

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Posted Nov 17, 2011 at 10:30AM EST by Harrison E Listed in: PoV Tags: payday the heist, payday the heist ps3, payday the heist psn, payday the heist review, payday the heist steam
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PayDay The Heist
I've talked before about bias and I feel like I have to clarify that despite my interview last week, I feel like a good game developer should listen to fans who speak clearly and with clarity. I hope they read the review in hope that their next game, hopefully another PayDay, will be better and that Overkill will be pleased with this honest review.
The game of PayDay The Heist, is not a simple game, 'tis a complex head blend of working together and patience. Seeing a fallen team mate will make your heart pound more, especially when playing with friends, but the second you see that cash, it may be too late for your friend and even later for those around you. Okay, PayDay is a simple game of four guys who steal money and that is all I can say about the plot. To be honest, there is no plot, but who cares, let's steal some money.
The game's mix of Left 4 Dead's comradery and Kane and Lynch's love of heists, brings Overkill Software's PayDay The Heist to a place I'd hoped a co-op game would come to eventually - a game of fun and eventually, betrayal. The game is set between a series of distinct, but fairly similar, scenarios in which you have to run and gun as you make your way to a fairly large sum of money.
This sum is arbirtrary int the world of the game, but does provide a good upgrade system as you earn "reputation", to go along with it, you better enjoy the game or at least the premise. Whilst there was some speculation from the game's "every game is different" I'm somewhat happy to report that this is more or less true. It's true in that no game I've played, even on the same level, has had the same scenario, except for a few instances of SWAT teams invading at particular times and the amount of time it may take you to drill through a gate or burn through to a vault.
The less, is the amount of fun you will get from the game, you will have levels you won't like, players you won't like and scenarios which will be frustrating. The game does not have a sophisticated AI Director, a lá L4D, but it does have a good sense of direction when it comes to helping you play through a scenario. There is often an even amount of ammo on the ground or good place to take cover, but more or less if your buddies aren't around the director will screw you over and you may have to let go a hostage just so you can play, some time later.
There are a few arbitrary or minor issues, mainly graphical and audio ones, first and foremost the fact that when I look outside on some of the maps, the SWAT and police members will become glitchy ghosts that are just waiting to enter the nether worlds of the heist, a bit ironic considering what me and my heist-mates are about to do. There are a lot of glitches that could be easily fixed, such as Team AI, such as in Heat Street or Panic Room.
They will sometimes go through the props in the level and it really throws you out of the experience, as does the fact that the buzz saws on the Panic Room level doesn't really cut and the drill in the other levels don't drill. It'd be a simple animation, unlike the running. I wasn't sure if it was my internet cocking up or the game just had a weird animation. Turned out to be the later. It's a bit weird, especially when characters are crouching.
I do have to say the game is quite gory, especially when you shoot up close or get a good headshot (which is rewarded, in-game) Other than that, the game looks pretty good, Overkill, not stunning, but enough to make you enjoy it more than Kane and Lynch 2 but less than Portal 2. The game looks good on the modded Diesel engine, let's just leave it at that.
How it sounds is amazing. I do have one gripe that the fact the Heisters don't have more than a few catchphrases, even when you're telling the hostages to "get down" "get down" "get down", you think they were about to start a DJ set, not a heist. It's a small problem but it's always something that's really gotten me down, especially after other games such as Uncharted, The Simpsons Game and SWAT 4, have all had good simple voice acting gigs and rarely have a repeated line, hell, hire me for $10 an hour and I'll record whatever the heck you want. That being said, some of their dialogue is amusing, not on the level of the castmates of L4D or their sequel, but still a wry smile forms between getting shot at and restarting saws/drills.
Sound effects, which is quite different from the voices, are absolutely fantastic. In my interview last week with Simon Viklund he stated his favourite sound effect was the shotgun and I could not agree more. Having it unlocked as you go into the game is a sight for sore eyes as the world seems to go a lot better (depending on your level and experience, of course)  but having that fire into a bulldozer is more than satisfying as you continue through your heist. The music is always rarring for me to get into the game. The perfect music starts off the game, it reminds me of the opening of The Dark Knight and as it flashes up the face masks of our heistmates, you are ready, you just are.
Wolf's frightening bloodied mask, Dallas' patriotic smile, Hoxton's red eyebrows and Chains cross eyes are fairly distinct as well and all provide a great opening to the game, but the menus and a few visual cues leave a lot to be desired. A lot could have made the game look really flashy and interesting but a simple pallette of black, yellow and grey makes it look as if the game is ready to be taped up behind Police Lines
Finally, the gameplay. The game is broken up into six different levels. First World Bank, a traditional bank heist, Heat Street, a plan gone wrong, chase'em down, Panic Room, a break in, break it out mission, Green Bridge, shooting in the rain...I'm just shooting in the rain, Diamond Heist, a sneak in smash and grab and finaally, Slaughterhouse...is exactly what it sounds like.
To focus on the more difficult and interesting levels, Green Bridge is the most exciting, being in the rain, breaking over prison convoys, donned in yellow raincoats and escorting a chinese prisoner. Things just escalate, even when you start on a half-exploded bridge. The level is fun and exciting and atmospheric at it's core. The most fun is probably Panic Room, simply due to how cool you can act before the heist starts and
Diamond Heist is quite difficult and starts off sneaking, but if someone's being an asshat, this plan can and will go awry in a matter of minutes. This one is best to be kept in the shadows. Sure, cops will be alerted eventually, but planning and timing your moves to silently take out the security guards is a wonderful sense of fun and comradery I wouldn't change for the world.
Slaughterhouse is just chaos. Starts off with a "The Usual Suspects" scenario as a bunch of trucks pull up outside a warehouse and you have to take them out and kill a lot of people while you take some money out of Secure Van.  Gold everywhere and bulldozers stormed during the last few minutes after the Gold came out and it was insane.
The Single Player mode is fairly useless as are the AI from time to time and when you can turn the AI on for not having enough players in the online mode, what difference would it make? Why wouldn't you play online? This game could've done better with co-op and a better matchmaking system as well. The difficult system alone is quite confusing, not that they're confusing in general, but it's enough to question a thing or two.
For example, the last two modes (Slaughter and Diamond)  are available on the hardest setting, and I do have to question why. The levels themselves are as complex as Panic Room and require less in-game set pieces.  It boggles the mind on why they're specifically hard, possibly a question I should put to Simon, next time I talk to him.
PayDay The Heist is a great game, it has great play but could have been better. There is so much here that could have been even a great storyline, but Overkill has made a decision to make it for hard and fast gamers. Varying difficulty levels, great upgrade system and some fairly intriguing level design, makes this a must-have PSN title.
Harrison HAS  E. is in jail from pulling an EB Games heist. He's serving hard time for Grand Theft GTA.

paydayheist2PayDay The Heist has made it's way to Europe on Steam and PSN and Harrison E. has decided to steal some words and give the heist-sim a whirl.

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Posted Nov 17, 2011 at 7:00AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: OFLC, PEGI, rating systems, someone think of the children!, ukie, united kingdom interactive entertainment
Ó

ukie-logo-blackIf you believe the Daily Mirror about video games, another ten year old riot is on it's way.

 

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Posted Nov 10, 2011 at 8:30AM EST by Harrison E Listed in: PS3, PC Gaming Tags: gameex, piracy, swedish pirate party
Ó

pirateflagPirates gonna pirate, but at least give them a chance.

 

 

 

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Posted Nov 6, 2011 at 7:30AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: breachhead studios, call of duty, call of duty elite, chacko sonny, cod, Elite
Ó

call-of-duty-eliteActivision in trouble on PC, even before the release.

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Posted Oct 21, 2011 at 9:00AM EST by Tim Curtin Listed in: PS3 Tags: han solo, Harrison Ford, Indiana Jones, Sony, uncharted, uncharted 3
Ó

uncharted3Yes Harrison Ford apparently plays Playstation 3. Yes, he got access to Uncharted 3 a few weeks before its November 1st Release Date. Yes, we are very jealous.

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Posted Oct 20, 2011 at 12:10AM EST by Harrison E Listed in: PC Gaming Tags: cliffski, dlc, doomdarks, gratuitous space battles, gratuitous tank battles, gsb, gtb, interviews, popcap, positech, rts, tower defence, Ubisoft, ww2, zulu
Ó

gratuitous-tank-logo

From the creators of Gratuitous Space Battles...comes Gratuitous Tank Battles and I chat with one of those creators.

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Posted Oct 19, 2011 at 10:00AM EST by Harrison E Listed in: PS3 Tags: exclusive, Naughty Dog, ps3, uncharted 3, uncharted 3 multiplayer beta
Ó

uncharted3Uncharted 3 is already the most hyped exclusive of the year and now we've got an exclusive of our own.

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