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Posted May 7, 2012 at 1:03PM EST by Todd B Listed in: iPhone Tags: android, freemium games, ios, super meat boy, team meat
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tmmet1The outspoken developers of Super Meat Boy are not big fans of the “freemium” mobile trend. In clearer terms, they think it’s “bullshit.”

 

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Posted Apr 16, 2012 at 3:46PM EST by Todd B Listed in: PS3 Tags: battlefield 3, battlelog, battlelog app, EA, ios
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BL1If the novelty of Battlelog has yet to wear off for you, EA has a brand new way for you to stay engaged with your pretend soldier.

 

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Posted Feb 21, 2012 at 4:34PM EST by Listed in: iPad Tags: EA, hit and run, ios, itunes store, tapped out, the simpsons
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EA is bringing America’s favorite dysfunctional family to your iOS device.
Simpsons games, as a rule, have been pretty hit-or-miss. The arcade game was an instant classic, but some of the side-scrollers that showed up on various consoles throughout the 90s were utter garbage. The franchise saw renewed game-related praise for 2003’s Hit and Run, but has been mostly dark since then.
Well, Simpsons fans, your long wait has come to an end: EA is prepping a brand new Simpsons iOS game, titled The Simpsons: Tapped Out. The game will utilize writers from the show, as well as all of the relevant voice talent. Tapped Out revolves around rebuilding Springfield after Homer accidentally destroys it in a nuclear explosion.
The game is slotted firmly in the free-to-play notch, with the initial download being free but microtransactions aplenty. You’ll be able to trade your real-life cash for in-game doughnuts, which I can only assume will be used to unlock new characters and gameplay elements. Simpsons games are always risky, but with the writers and actors onboard, this should at least turn out interesting for fans.
Look for Tapped Out to hit the iTunes Store sometime this spring. And for you Android users, watch for the game a few months after that. As usual.
[Edge]

mfsim1EA is bringing America’s favorite dysfunctional family to your iOS device.

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Posted Jan 11, 2012 at 2:52PM EST by Listed in: iPad Tags: 5th cell, angry birds, robot unicorn attack, run roo run, scribblenauts
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5th Cell is prepping a brand new platformer, set for release this Thursday.
5th Cell recently brought its Nintendo DS hit, Scribblenauts, to Apple’s iOS software. The game was a smashing success, and even managed to topple Angry Birds from the top software slot for a couple of weeks. With performance like that, it’s no wonder that the development company is targeting their newest game, Run Roo Run, directly at the iOS market.
As you can see, Run Roo Run operates in much the same way as Robot Unicorn attack - your character automatically runs across the screen, and you have to collect goodies and avoid hazards as you go. The one major difference is that in lieu of scrolling across an infinite screen, your auto-running will be limited to one screen length. 5th Cell dubs this setup “microplatforming.”
You can expect to find a whopping 420 levels on launch day, with increasingly complex and difficult problems. Plus, you’ll unlock “extreme” versions of every level as you go, giving you a total of 840 levels to play. 5th Cell has promised 10 new levels every week, free of charge.
Not too shabby for mobile gamers, eh? Watch for Run Roo Run on the iTunes Store tomorrow, January 12.
[1Up]

mfrunroo15th Cell is prepping a brand new platformer, set for release this Thursday.

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Posted Dec 6, 2011 at 10:00AM EST by Tim Curtin Listed in: PS3 Tags: ps3 for casual gamers, ps3 for families, ps3 marketing, ps3 vs wii
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ps3consolepicSony have confirmed their intention to try and expand the demographics of the PS3 user base.

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Posted Nov 23, 2011 at 9:06AM EST by Harrison E Listed in: Nintendo 3DS Tags: mario kart 7, metro prime, miyamoto, mk, mk7, Nintendo, Retro Studios
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miyamoto_sGod is unhappy....

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Posted Nov 17, 2011 at 10:30AM EST by Harrison E Listed in: PoV Tags: payday the heist, payday the heist ps3, payday the heist psn, payday the heist review, payday the heist steam
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PayDay The Heist
I've talked before about bias and I feel like I have to clarify that despite my interview last week, I feel like a good game developer should listen to fans who speak clearly and with clarity. I hope they read the review in hope that their next game, hopefully another PayDay, will be better and that Overkill will be pleased with this honest review.
The game of PayDay The Heist, is not a simple game, 'tis a complex head blend of working together and patience. Seeing a fallen team mate will make your heart pound more, especially when playing with friends, but the second you see that cash, it may be too late for your friend and even later for those around you. Okay, PayDay is a simple game of four guys who steal money and that is all I can say about the plot. To be honest, there is no plot, but who cares, let's steal some money.
The game's mix of Left 4 Dead's comradery and Kane and Lynch's love of heists, brings Overkill Software's PayDay The Heist to a place I'd hoped a co-op game would come to eventually - a game of fun and eventually, betrayal. The game is set between a series of distinct, but fairly similar, scenarios in which you have to run and gun as you make your way to a fairly large sum of money.
This sum is arbirtrary int the world of the game, but does provide a good upgrade system as you earn "reputation", to go along with it, you better enjoy the game or at least the premise. Whilst there was some speculation from the game's "every game is different" I'm somewhat happy to report that this is more or less true. It's true in that no game I've played, even on the same level, has had the same scenario, except for a few instances of SWAT teams invading at particular times and the amount of time it may take you to drill through a gate or burn through to a vault.
The less, is the amount of fun you will get from the game, you will have levels you won't like, players you won't like and scenarios which will be frustrating. The game does not have a sophisticated AI Director, a lá L4D, but it does have a good sense of direction when it comes to helping you play through a scenario. There is often an even amount of ammo on the ground or good place to take cover, but more or less if your buddies aren't around the director will screw you over and you may have to let go a hostage just so you can play, some time later.
There are a few arbitrary or minor issues, mainly graphical and audio ones, first and foremost the fact that when I look outside on some of the maps, the SWAT and police members will become glitchy ghosts that are just waiting to enter the nether worlds of the heist, a bit ironic considering what me and my heist-mates are about to do. There are a lot of glitches that could be easily fixed, such as Team AI, such as in Heat Street or Panic Room.
They will sometimes go through the props in the level and it really throws you out of the experience, as does the fact that the buzz saws on the Panic Room level doesn't really cut and the drill in the other levels don't drill. It'd be a simple animation, unlike the running. I wasn't sure if it was my internet cocking up or the game just had a weird animation. Turned out to be the later. It's a bit weird, especially when characters are crouching.
I do have to say the game is quite gory, especially when you shoot up close or get a good headshot (which is rewarded, in-game) Other than that, the game looks pretty good, Overkill, not stunning, but enough to make you enjoy it more than Kane and Lynch 2 but less than Portal 2. The game looks good on the modded Diesel engine, let's just leave it at that.
How it sounds is amazing. I do have one gripe that the fact the Heisters don't have more than a few catchphrases, even when you're telling the hostages to "get down" "get down" "get down", you think they were about to start a DJ set, not a heist. It's a small problem but it's always something that's really gotten me down, especially after other games such as Uncharted, The Simpsons Game and SWAT 4, have all had good simple voice acting gigs and rarely have a repeated line, hell, hire me for $10 an hour and I'll record whatever the heck you want. That being said, some of their dialogue is amusing, not on the level of the castmates of L4D or their sequel, but still a wry smile forms between getting shot at and restarting saws/drills.
Sound effects, which is quite different from the voices, are absolutely fantastic. In my interview last week with Simon Viklund he stated his favourite sound effect was the shotgun and I could not agree more. Having it unlocked as you go into the game is a sight for sore eyes as the world seems to go a lot better (depending on your level and experience, of course)  but having that fire into a bulldozer is more than satisfying as you continue through your heist. The music is always rarring for me to get into the game. The perfect music starts off the game, it reminds me of the opening of The Dark Knight and as it flashes up the face masks of our heistmates, you are ready, you just are.
Wolf's frightening bloodied mask, Dallas' patriotic smile, Hoxton's red eyebrows and Chains cross eyes are fairly distinct as well and all provide a great opening to the game, but the menus and a few visual cues leave a lot to be desired. A lot could have made the game look really flashy and interesting but a simple pallette of black, yellow and grey makes it look as if the game is ready to be taped up behind Police Lines
Finally, the gameplay. The game is broken up into six different levels. First World Bank, a traditional bank heist, Heat Street, a plan gone wrong, chase'em down, Panic Room, a break in, break it out mission, Green Bridge, shooting in the rain...I'm just shooting in the rain, Diamond Heist, a sneak in smash and grab and finaally, Slaughterhouse...is exactly what it sounds like.
To focus on the more difficult and interesting levels, Green Bridge is the most exciting, being in the rain, breaking over prison convoys, donned in yellow raincoats and escorting a chinese prisoner. Things just escalate, even when you start on a half-exploded bridge. The level is fun and exciting and atmospheric at it's core. The most fun is probably Panic Room, simply due to how cool you can act before the heist starts and
Diamond Heist is quite difficult and starts off sneaking, but if someone's being an asshat, this plan can and will go awry in a matter of minutes. This one is best to be kept in the shadows. Sure, cops will be alerted eventually, but planning and timing your moves to silently take out the security guards is a wonderful sense of fun and comradery I wouldn't change for the world.
Slaughterhouse is just chaos. Starts off with a "The Usual Suspects" scenario as a bunch of trucks pull up outside a warehouse and you have to take them out and kill a lot of people while you take some money out of Secure Van.  Gold everywhere and bulldozers stormed during the last few minutes after the Gold came out and it was insane.
The Single Player mode is fairly useless as are the AI from time to time and when you can turn the AI on for not having enough players in the online mode, what difference would it make? Why wouldn't you play online? This game could've done better with co-op and a better matchmaking system as well. The difficult system alone is quite confusing, not that they're confusing in general, but it's enough to question a thing or two.
For example, the last two modes (Slaughter and Diamond)  are available on the hardest setting, and I do have to question why. The levels themselves are as complex as Panic Room and require less in-game set pieces.  It boggles the mind on why they're specifically hard, possibly a question I should put to Simon, next time I talk to him.
PayDay The Heist is a great game, it has great play but could have been better. There is so much here that could have been even a great storyline, but Overkill has made a decision to make it for hard and fast gamers. Varying difficulty levels, great upgrade system and some fairly intriguing level design, makes this a must-have PSN title.
Harrison HAS  E. is in jail from pulling an EB Games heist. He's serving hard time for Grand Theft GTA.

paydayheist2PayDay The Heist has made it's way to Europe on Steam and PSN and Harrison E. has decided to steal some words and give the heist-sim a whirl.

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Posted Nov 11, 2011 at 5:00PM EST by Tim Curtin Listed in: iPhone, iPad Tags: android gaming, asteroids android, asteroids ios, atari android, atari ios, ios gaming
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atariAsteroids: Gunner for iOs and the Atari Greatest Hits for Android have been added to the mobile gaming offerings from Atari.

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Posted Oct 31, 2011 at 1:44PM EST by Listed in: iPhone Tags: android market, cyber knights, star traders, templar assault
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The developers of the massively popular Star Traders and Cyber Knights have created an all-new game for the Android Market, titled Templar Assault.
The Android Marketplace doesn’t seem to get much love from the gaming press, which is a shame considering the high number of great titles available for gamers that have opted to ignore  iOS devices. Two of the most successful games for Android game in the form of Star Traders and Cyber Knights, both developed by a two-man team of brothers. As of today, you can add a third title to their resume: Templar Assault.
If you’re a fan of strategy games, Templar Assault is likely right up your alley. The game is a squad-based, turn-based strategy RPG that works similar in description to Advance Wars – i.e. players move units across the map and use them to attack other units. The game is packed with upgrades and unlockables, as an RPG should be, and promises at least a few hours of game time.
You can pick up Templar Assault on the Android Market right now, completely free of charge. As has become the custom, the Trese Brothers have made the game free to download, at least at first. They usually upgrade to a paid version once they’re finished with development.
So if you’ve got some time to kill but no money to spend, Templar Assault could be the perfect solution for a boring Monday afternoon.
What other awesome Android games haven’t received their due respect?
Via Droid Gamers

mftemplar1The developers of the massively popular Star Traders and Cyber Knights have created an all-new game for the Android Market, titled Templar Assault.

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Posted Oct 28, 2011 at 10:30AM EST by Tim Curtin Listed in: iPhone, iPad Tags: acquire corp, ios rpg, lost souls, tench, wizardry: labyrinth of lost souls
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wizardryJapanese mobile games developer Acquire Corp takes us back to the good old days, with a classic RPG for iOS.

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Posted Oct 21, 2011 at 3:26PM EST by Listed in: Xbox 360 Tags: battlefield, call of duty, demo, mass effect
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Earlier in the week, we found out that Bioware’s latest sci-fi RPG would be getting a pre-release demo. Now we have some more info for players that can’t wait to catch up with Commander Shepard and his/her crew.
Mass Effect 3 is easily one of the most anticipated titles of 2012. The first two games were both enormous successes for Bioware and EA, and even if you weren’t stoked on the changes made in Mass Effect 2, it’s still hard to spot a better sci-fi RPG. If you just can’t wait until March to get your hands on Mass Effect 3, you can jump into the pre-release demo starting in January.
The Mass Effect demo will include both single and multiplayer game features, but here’s the catch – in order to qualify for the early access demo, you’ll need to register an online pass from Battlefield 3. This won’t be a problem for the million or so people that have already pre-ordered BF3 and are stoked on playing, but some of those Call of Duty MW3 fans may be upset at the news. It does look like there will be an alternative method for getting in, but it’s not clear quite yet.
Here’s the full post, straight from the Bioware forums:
What are the details of the Mass Effect 3 pre-release demo?
•The Mass Effect 3 pre-release demo will launch in January 2012 (exact date TBA).
•The demo will include both single-player and multi-player sections.
•The demo will be released in all regions where the game is
How can I get early access to the multi-player portion of the Mass Effect 3 demo coming in January 2012?
•Owners of Battlefield 3, on any platform, who activate their Online Pass will automatically be granted early access to the multiplayer portion of the Mass Effect 3 demo. There is no need to enter any other codes, the early access will be applied to the EA Account associated with the Online Pass. Note: BF3 Origin Customers automatically have the BF3 Online Pass.
•This applies to all regions where the demo is released (to be announced)
•The exact date of the demo launch will be announced in late November
•There will be another program whereby players and fans of the Mass Effect franchise can unlock this early access (with no purchase necessary) – this will also be announced in late November or early December.
•There will also be a tool posted on www.masseffect.com allowing players to check if their EA account has been granted the early access.
•The length of the early access period is TBA.
•The single-player section of the demo will be available to all players on day one of the demo launch.
2012 is shaping up to be a massive year for gaming. Mass Effect 3, StarCraft 2: Heart of the Swarm, BioShock Infinite, Soul Calibur 5 and Final Fantasy XIII-2 are all headed our way in a relatively short period of time, so you’d better finish up your 2011 games fast (Skyrim!).
Are you excited about Mass Effect 3? Will you play the demo, or wait for the full release?

mfme31Earlier in the week, we found out that Bioware’s latest sci-fi RPG would be getting a pre-release demo. Now we have some more info for players that can’t wait to catch up with Commander Shepard and his/her crew.

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Posted Oct 2, 2011 at 7:18PM EST by Karl B. Listed in: Xbox 360, PS3, PC Gaming Tags: snowblind, the lord of the rings: war in the north, warner bros.
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lotr-witn-box-thumbThey're not just for those who pre-order anymore.

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Posted Sep 29, 2011 at 11:30AM EST by Listed in: iPad Tags: free games, ios, monster trouble, tower defense
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Magic Dream Games brings their quirky tower defense game to the iPad and iPhone, and in honor of the games they have planned for next month, it’s completely free of charge.
The iPhone and iPad seem uniquely suited for tower defense games. Maybe it’s the touch interface, or maybe it’s the way you can jump into a tower defense game for small chunks of time, but it’s safe to say the genre is doing well on the platform. “Monster Trouble” has been out since February of 2011 and has seen glowing reviews and a fair sales volume, and now you can try it for yourself without risking any of your hard-earned coin.
The events of Monster Trouble revolve around you and your townsfolk working to protect your humble hamlet from the encroaching forces of evil and destruction. The invading army is comprised of goblins, ogres, and other monsters you’d recognize from games with a fantasy setting. “Monster Trouble” is a bit different from other tower defense games in that you first build defensible buildings, and then work on placing towers.
There are ten unique types of tower, but players only have access to three during any particular game. As with other tower defense games, the placement of your towers is often as important as the type of tower you use, since lines of towers can work as traffic blocks against angry invaders.
When you start the game you’ll have access to nine separate maps, but over time you’ll unlock new maps featuring new challenges. If you’re looking for a new game for your iOS device but you’re on a tight budget, it’s worth downloading “Monster Trouble” and giving it a test drive. The worst-case scenario is you burn some time you would have spent checking Facebook or ignoring work you should actually be doing.
Be sure to let us know what you think of the game in the comments!

mfmonstersmallMagic Dream Games brings their quirky tower defense game to the iPad and iPhone, and in honor of the games they have planned for next month, it’s completely free of charge.

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Posted Sep 8, 2011 at 3:38AM EST by Ryan F. Listed in: iPad, iPhone Tags: another world, bulkypix, dotemu
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another worldThe classic platformer is all set to return, this time, on the iOS platforms.

 

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Posted Sep 3, 2011 at 3:30PM EST by Carl B Listed in: iPad Tags: dj, playpen studios, skillz
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skillzdjPlaypen Studios has announced that Skillz: The DJ Game will be hitting the iPad soon.

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Posted Aug 26, 2011 at 4:30PM EST by Carl B Listed in: iPhone Tags: apple, bulkypix, fruity jelly
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fruitjelly_logoBulkypix today revealed Fruity Jelly for iOS devices, and we have all the information you'll need.

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Posted Aug 23, 2011 at 5:54AM EST by Ryan F. Listed in: iPad, iPhone Tags: ih8sn0w, jailbreak, pwnagetool, sn0wbreeze
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iphone4-thumb The folks at iH8sn0w dev Team has published a new version of sn0wbreeze, updating their jailbreaking/unlocking tool for Windows to jailbreak the recently released iOS 5 beta 6.

 

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Posted Aug 17, 2011 at 9:16PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
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psstore_bagThis week's European PlayStation Store update is now live folks.

 

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Posted Aug 15, 2011 at 5:24PM EST by Ryan F. Listed in: PS3 Tags: dynasty warriors, dynasty warriors 7: xtreme legends, tecmo koei
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dynastywarriors7-thumbThe latest installment of Tecmo Koei' s hack-and slash game will be getting a stand-alone expansion soon.

 

 

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Posted Aug 12, 2011 at 3:30PM EST by Carl B Listed in: Xbox 360 Tags: Mike Hayes, Sega, Sonic
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Sonic-GenerationsSega's Mike Hayes discusses the publisher's strategy with retail and digital releases.

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Posted Aug 5, 2011 at 5:00PM EST by Carl B Listed in: PS3 Tags: play, PlayStation Network, Sony
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sony_entertainment_logoSony has revealed a brand new promotion with PlayStation Network.

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Posted Jul 28, 2011 at 5:00PM EST by Carl B Listed in: iPhone Tags: android, ios, nordisk film games publishing, the marbians
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iphoneNordisk Film Games Publishing has today announced the launch of The Marbians, available for immediate download on the iTunes App Store and Android marketplace.

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Posted Jul 27, 2011 at 4:44AM EST by Ryan F. Listed in: MMORPG Tags: jagex games studio, runescape
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runescape-thumb

Jagex has released the long awaited RuneScape expansion today, Clan Citadels.

 

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Posted Jul 20, 2011 at 9:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

This week's European PlayStation Store update is now live folks, bringing a slew of new contents, special offers and more.

 

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Posted Jul 18, 2011 at 1:18AM EST by Mabie A. Listed in: PS3, PC Gaming, Xbox 360 Tags: section 8: prejudice, timegate studios
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section8Section 8: Prejudice has been out for just some eleven weeks, but there's no doubt that the players in the game are thoroughly enjoying it.

 

 

 

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Posted Jul 4, 2011 at 11:46AM EST by Karl B. Listed in: iPad, iPhone Tags: hunters: episode one, rodeo games
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huntersSupport for Game Center and OpenFeint, talent respeccing, and a new in-game UI are among the update's additions.

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Posted Jun 30, 2011 at 5:00PM EST by Carl B Listed in: iPhone Tags: apple, Capcom, street fighter
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Street_fighter_logoCapcom has revealed a brand new fighter for iPhone, Street Fighter IV Volt.

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Posted Jun 6, 2011 at 10:48PM EST by Ryan F. Listed in: PS Vita Tags: e3 2011, ngp, playstation vita, ps vita, Sony
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psvita-thumbAfter finding out the official pricing for Sony's PlayStation Vita, we now learn the full specifications list and other features of the long awaited PSP successor.

 

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Posted Jun 1, 2011 at 4:10PM EST by Karl B. Listed in: PC Gaming, Xbox 360 Tags: Atari, behavior studios, ghostbusters: sanctum of slime
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gb-sos-thumbChallenge yourself with the new add-on pack.

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Posted May 31, 2011 at 2:48AM EST by Ryan F. Listed in: iPad, iPhone Tags: apple, dream:scape, ios, speedbump studios, unreal engine 3
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dreamscape-thumb

Speedbump Studios' Unreal Engine-powered 3D adventure title is all set to conquer your favorite iOS devices starting next week.

 

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Posted May 29, 2011 at 12:32PM EST by Karl B. Listed in: PC Gaming, Xbox 360 Tags: section 8: prejudice, timegate studios
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section8-prejudice-thumbTwo new multiplayer maps on deck for release in a few days.

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Posted May 24, 2011 at 11:55AM EST by Karl B. Listed in: Xbox 360, PS3, PC Gaming Tags: magic: the gathering - duels of the planeswalkers 2012, Wizards of the Coast
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mtg-dotp-2012-thumbGet ready to start dueling next month.

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Posted May 7, 2011 at 1:01AM EST by Ryan F. Listed in: PC Gaming, Xbox 360 Tags: section 8: prejudice, timegate studios, xbox live
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section8_prejudice_thumb

With its highly successful Xbox Live Arcade launch that "exceeded the company’s expectations", and the game's recent release on the PC, TimeGate Studios has announced a new community objective for Section 8: Prejudice players that will unlock the frenetic, team-based "Assault" game mode.

 

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Posted May 6, 2011 at 11:10PM EST by Ryan F. Listed in: iPhone Tags: apple, ios, iPhone DevTeam, jailbreak, pwnagetool, redsn0w
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iphone4-thumb

And it still uses the original iOS 4.3.1 exploit which Apple somehow failed to patch.

 

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Posted May 5, 2011 at 12:30PM EST by QJ Staff Listed in: Tags: apple, Cydia, Greenpoison, ios
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ipad If you are an avid reader of iPhoneUserGuide.com, I am sure you would have seen several different articles on the different tricks, tweaks and apps you can install through Cydia, if you have jailbroken your iPhone. However, if you are someone who hasn't jailbroken your iPhone yet and has always wondered how to do so, look no further as today we bring you the steps involved in jailbreaking your iPhone with Greenpoision.

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Posted Apr 30, 2011 at 12:30PM EST by Carl B Listed in: iPhone Tags: android, apple, astraware, sudoku of the day
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sudokuofthedayAstraware announced today a brand new app for iOS and Android, titled Sudoku of the Day.

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Posted Apr 28, 2011 at 3:47AM EST by QJ Staff Listed in: Tags: apple, dfu mode, ios, iOS 4.3, iOS 4.3 jailbreaking, iTunes, Snowbreeze
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ipad If you are one of the people who have updated to iOS 4.3 and lost your jailbreak then jailbreaking through Snowbreeze may be your first chance to get a decent jailbreak on iOS 4.3.

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Posted Apr 19, 2011 at 11:25AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios, iOS 4.3.1, jailbreak, redsnow
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ipad As you all know, the jailbreaking tool Redsnow has been released for iOS 4.3.1. Today, iPhoneUserGuide.com brings you the guide on exactly how to jailbreak your iPhone running iOS 4.3.1 with Redsn0w.

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Posted Apr 19, 2011 at 8:21AM EST by Karl B. Listed in: PS3 Tags: Naughty Dog, uncharted 3: drakes deception
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uncharted3-thumbNaughty Dog continues to let loose a whole host of details about Uncharted 3: Drake's Deception with a new fact sheet listing the game's major features, both in single-player and multiplayer.

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Posted Apr 18, 2011 at 10:05PM EST by Ryan F. Listed in: iPad, iPhone Tags: Exploit, iPhone DevTeam, ipod touch, jailbreak, redsn0w
Ó

iphone-unlock

The infamous iPhone Dev Team has released a new update of redsn0w to bring untethered jailbreak support to iOS 4.3.2.

 

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Posted Apr 16, 2011 at 4:00PM EST by Carl B Listed in: iPhone Tags: gemcraft, ntt resonant, tower defense
Ó

gemcraft-titleGemcraft, the popular flash based tower defense game, is now available on the App Store.

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Posted Apr 15, 2011 at 3:31AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios, iOS 4.3, jailbreak, Snowbreeze
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ipad iPhoneUserGuide.com recently brought you news about the Snowbreeze 2.3 beta 1 being released. Read on to find out about some of the updates that have been added.

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Posted Apr 12, 2011 at 9:02AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios, iOS 4.3.1, redsnow
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ipad Its good news for people who have wanted to unlock their iPhone 3GS or iPhone 4 running iOS 4.3.1. The iPhone Dev Team has recently released the unlock tool for iOS 4.3.1. This is through an updated version of Ultrasnow.

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Posted Apr 12, 2011 at 2:34AM EST by Ryan F. Listed in: iPad, iPhone Tags: apple, dream:scape, georgezilla, ios, unreal engine 3
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dreamscape-thumbA new trailer for the upcoming Unreal Engine 3-powered iOS title Dream:scape has been released, and by the look of things, this one's gonna be another game changer.

 

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Posted Apr 11, 2011 at 8:00AM EST by Karl B. Listed in: Xbox 360 Tags: PlayStation Network, section 8: prejudice, timegate studios, Xbox Live Marketplace
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section8-prejudice-thumbA rewards program for PS3 and Xbox 360 gamers who played the original has also been detailed.

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Posted Apr 7, 2011 at 4:30PM EST by Carl B Listed in: iPhone Tags: apple, burn it all, pastagames
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burnitallPastagames has released Burn It All on the App Store today, and we have the first details on this new iPhone release.

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Posted Apr 6, 2011 at 1:30PM EST by Carl B Listed in: Xbox 360 Tags: section 8: prejudice, timegate studios
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section8TimeGate Studios has announced a release date for Section 8: Prejudice, along with a fact sheet that goes over several of the game's new features.

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Posted Apr 6, 2011 at 2:30AM EST by Ryan F. Listed in: Xbox 360, PS3 Tags: PlayStation Network, red faction: battlegrounds, THQ, volition, xbox live
Ó

red-faction-battlegrounds-thumb

The first downloadable of the Red Faction sci-fi/action franchise is now out.

 

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Posted Apr 4, 2011 at 2:09AM EST by Ryan F. Listed in: iPad, iPhone Tags: Exploit, iPhone DevTeam, ipod touch, jailbreak, pwnagetool
Ó

iphone4-thumb

The infamous iPhone Dev Team is back on the scene once again to release new versions of redsn0w and PwnageTool to bring untethered jailbreak to iOS 4.3.1.

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Posted Mar 28, 2011 at 12:00PM EST by Karl B. Listed in: iPad, iPhone Tags: android market, no gravity, realtech vr
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no-gravity-thumbThose with iOS and Android devices are now able to enjoy realtech VR's space shooter, No Gravity.

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