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Incom Search Results

Your search for Incom located the below Incom Search Results. The Incom Search Results are returned from stories QJ publishes stories covering Incom news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 29, 2012 at 2:26PM EST by Todd B Listed in: PC Gaming Tags: Blizzard, demon hunter, diablo iii, monk, nerfs, witch doctor, wizard
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d3classes1Because a decade of development time just isn’t enough to nail down class balance. Changes incoming!

 

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Posted May 28, 2012 at 1:50PM EST by Todd B Listed in: PS3 Tags: Konami, Silent Hill, silent hill hd collection, tom hulett
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silenthillbad1The high-definition remix of the Silent Hill series was a disaster. And, it turns out, it was all Konami’s fault.

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Posted May 16, 2012 at 12:30PM EST by Demonchild Listed in: PS Vita Tags: half byte loader, homebrew, sc3, super collapse 3, vhbl, vita hacks, wololo
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vhbl-xmb-iconWololo comes through with an update to the VHBL that works with Super Collapse 3.

 

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Posted May 14, 2012 at 12:11PM EST by Todd B Listed in: PC Gaming Tags: GameStop, Steam, steam wallet, valve
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steamw1GameStop embraces digital distribution, as long as there’s something in it for them. Surprise!

 

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Posted May 7, 2012 at 4:34PM EST by Todd B Listed in: PS3 Tags: operation raccoon city, resident evil
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rccit1Resident Evil: Operation Raccoon City is a bad game. But that hasn’t stopped it from raking in the dollars.

 

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Posted May 4, 2012 at 7:37AM EST by Demonchild Listed in: Xbox 360 Tags: j-runner, jtag, nand, reset glitch hack, rgh, Team Xecuter, tx, xbox 360 hacks
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txlogoThere's an automatic build updater integrated into Team Xecuter's J-Runner application, so you probably won't be reading the rest of this post. In case you didn't know there was an update out, then maybe you want to read through it.

 

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Posted Apr 26, 2012 at 3:12PM EST by Todd B Listed in: MMORPG Tags: battlefield 3, EA, maplestory, mass effect 3, Medal of Honor, Nexon, Star Wars, swtor, the old republic
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nexon1The Korean company behind MapleStory has its eye on Battlefield, SWTOR and Medal of Honor. Wait, seriously?

 

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Posted Apr 23, 2012 at 7:55AM EST by Brett Huffman Listed in: Xbox 360 Tags: 5th cell, hybrid, scribblenauts
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hybridThe guys who made Scribblenauts are saying, "Eff all those other guys, we're making an innovative shooter." And their shooter features "no ground movement." Hmmm.

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Posted Apr 18, 2012 at 3:18PM EST by Todd B Listed in: Xbox 360 Tags: kickstarter, star command
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scm1Not every Kickstarter campaign is a $3 million explosion of cash. And smaller devs may need to be wary of the real costs.

 

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Posted Apr 17, 2012 at 10:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Bethesda, dishonored, skyrim, skyrim dlc
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skyrimlogoBethesda put out a weird picture yesterday with a caption that merely read "Tomorrow." What the hell is this?

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Posted Mar 30, 2012 at 5:15PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Sega, sega cancellations, sega layoffs
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sega_logoIn what will not likely be a surprise to many, Sega has lost a lot of money and they are going to start laying people off. Of course, this means many forthcoming games are going to be canceled. Yeowch.

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Posted Mar 22, 2012 at 2:42PM EST by Todd B Listed in: PS3 Tags: game group, GameStop
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gamestop1The company releases its fiscal year results, which one could sum up like this: cha-ching! Whatever it’s doing differently from Game Group, it should continue to do.

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Posted Mar 11, 2012 at 4:00PM EST by Harrison E Listed in: Xbox 360 Tags: BioWare, day 1 dlc, ea games, Electronic Arts, from ashes, gdc 12, mass effect 3, me3
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me3dlc-1Unless the defense is more money, I don't wanna hear it.

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Posted Mar 10, 2012 at 10:30PM EST by Mr Ham Listed in: PoV Tags: christina norman, Game Developers Conference, GDC, rant
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christinanormalAnother great rant from the GDC, once again blaming us.

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Posted Feb 27, 2012 at 9:15AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: bloodsuckers, dlc, saints row the third, sen, THQ, vampires, volition, xbla
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New Saints Row 3 DLC will be live soon
What will it be and how much will it cost?
I loved the hell out of Saints Row the Third. I could go into detail about it's crazy storyline and how it's satire of American culture brought forward to a crazy extreme over GTA's overly gritty and serious approach, helps digest it's social criticism...but I shall just say two words: SHARK GUN. You need to pick up the game today, especially if you want to get the new DLC that was just launched. No, not Gangsta's in Space, that's old news, brother, this is Bloodsucker.
The vampire-centric title will have you in more of True Blood than Twilight role of killing, chilling and owning everyone that you can get your pale hands on. The Bloodsucker DLC will also give you access to new upgrades like an increase on all cash received by 25%, hourly city income of $2,500, 20% bonus to all respect earned, and four times as much cash dropped by people.
I think that after the whole glut of zombie work and then vampire's kicking in, but eventually there will be some new crazy people will jump on and I really hope it's dinosaurs or nazi's...or both like Dino D-Day.

saintsrow3-thumbWhat will it be and how much will it cost?

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Posted Feb 22, 2012 at 1:30PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: homefront: ultimate edition, Kaos Studios, THQ
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homefrontInexplicably, Homefront is getting an Ultimate Edition that includes all the DLC for a low price. They were going to call it the Game of the Year Edition, but...

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Posted Feb 9, 2012 at 7:30PM EST by Listed in: PS3, PC Gaming Tags: final fantasy xiv, Square Enix
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mifinalsmallSquare Enix consolidates FFXIV servers, which could be problematic for the 20 people still playing.

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Posted Feb 9, 2012 at 8:25AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: EA, mass effect 3, me3 calibur11 vault
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calibur11-me3-vault_2In a move to milk every last penny of expendable income out of gamers with no sense of responsibility, EA and Calibur11 have teamed up to give you a piece of lit up plastic.

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Posted Feb 8, 2012 at 9:05AM EST by Brett Huffman Listed in: PS3 Tags: 3D, littlebigplanet karting, Media Molecule, Sony
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littlebigplanet_kart3It's gonna happen, Sackboy.

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Posted Feb 5, 2012 at 8:30PM EST by Mr Ham Listed in: PS3 Tags: sony sales projections, sony sales revenue
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1kazsmallSony facing big troubles financially...

 

 

 

 

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Posted Feb 4, 2012 at 8:00PM EST by Mr Ham Listed in: Tags: Pachinko, Sega, sega earnings
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segasmallAh, those old guys, still kicking around...

 

 

 

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Posted Feb 3, 2012 at 2:37PM EST by Listed in: iPad Tags: 5th cell, angry birds, scribblenauts remix
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5th Cell celebrates one million downloads with new, free content for the iOS hit.
Scribblenauts Remix has officially hit over one million downloads on the iOS platform, and 5th Cell is feeling quite jovial, as you may imagine. To celebrate the game’s accomplishments, along with the upcoming Valentine’s Day holiday, 5th Cell has dropped a brand new Scribblenauts content update, live now.
The new content features a Valentine’s Day-themed playground area, as well as a variety of new items to explore. For example, the press release issued by the company gives the following suggestions: “loving, polka-dotted charonosaurus" and "giant, pink, flying chocolate box." This is the second such update to Scribblenauts Remix, with the previous release adding 20 new levels.
Scribblenauts Remix has been a massive success on the iOS platform, even toppling Angry Birds for a brief period of time. It looks like the game will continue to perform well into the new year.
Have you played Scribblenauts Remix? What did you think?
[Destructoid]

mfscribv15th Cell celebrates one million downloads with new, free content for the iOS hit.

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Posted Jan 27, 2012 at 9:45AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: aliens: colonial marines, gearbox, Sega
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aliens_col_mar[Not so] happy to disappoint you.

 

 


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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 15, 2012 at 5:15PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: bodycount, Codemasters, guildford, semi essessi
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bodycountps3You remember the memorable and fantastic Bodycount from last year? Well apparently the developers weren't treated so well...

 

 

 

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Posted Jan 11, 2012 at 1:42PM EST by Listed in: PS3 Tags: CES, e3, Kaz Hirai, ps3, ps4, Sony, xbox 720
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Despite rumors to the contrary, Sony chief Kaz Hirai insists the PS4 is not on the table for 2012.
CES has been packed to the gills with big announcements, but nothing so major that it shook the foundation of gaming. Instead, all eyes are on this year’s E3 event, where everyone is expecting a new console from Microsoft and possibly one from Sony. While hype has been swirling around a simultaneous reveal from both companies, Sony chief Kaz Hirai has a bit of tough news for Sony fans.
In an interview with the Wall Street Journal, Hirai indicated that rumors of a Sony reveal at this year’s E3 were “wide of the mark.” He also noted that he feels the PS3 has a ten-year life cycle, and that there’s no reason to back away from that plan.
This information flies in the face of sourced info claiming Sony had new hardware to display this year, but it’s entirely possible they’re just revealing a new version of the PS3. It’s also counter to reports that some Sony-specific studios have already shifted to PS4 game development. Whatever happens, it will be curious to see how Sony sticks to its ten-year plan once the Wii U and Xbox 720/Infinite/Loop/Whatever actually hit shelves.
Do you think the PS3 will have a ten-year cycle, or do you think Sony will rush to market once its competitors establish a foothold?
[Edge]

mfsony1Despite rumors to the contrary, Sony chief Kaz Hirai insists the PS4 is not on the table for 2012.

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Posted Jan 10, 2012 at 10:41AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Crytek, homefront ultimate edition, THQ
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homefrontThe nearly universally-panned shooter is getting a GOTY-style edition.

 

 

 

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Posted Jan 4, 2012 at 10:00AM EST by Harrison E Listed in: iPhone Tags: mobile gaming, Sega, shenmue, social gaming, yahoo games
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shenmueartThe Sega classic lived on in mobile form but it looks like it might be going away.

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Posted Dec 21, 2011 at 4:22PM EST by Listed in: PS3 Tags: class-action lawsuit, ps3 eula, psn hacked, Sony
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Apparently, the “no-sue” clause in the PS3’s latest EULA update didn’t sit well with a few hundred of its players.
Remember earlier this year, when PSN somehow got hacked and then went down for the better part of two weeks? The issue was a disaster for Sony, who scrambled to do damage control and get everything working again while assuring players their information was safe. Once Sony had everything figured out, they updated their EULA with an interesting clause – one that barred users from participating in class-action lawsuits.
Many saw the change as a shady method to injure the rights of players; after all, very few people actually pore through EULAs and other TOS agreements. The change was also seen as a way to protect Sony from its own incompetence – if it was hacked again, at least players couldn’t rally together and bring a huge suit against the company. Or, at least, that was the goal.
Now, the class-action lawsuit blocking clause has resulted in, you guessed it, a class-action lawsuit. The suit, brought by PlayStation owners in Northern California, claims that Sony participated in unfair business practices by changing the terms of service on a product that customers have essentially already paid for. The idea is simple: you earn access to PSN when you buy your PS3, so Sony can’t change the EULA unless they’re prepared to refund the system cost to players that don’t want to continue.
The suit also harangues Sony for putting the clause at the end of a 21-page document that can only be viewed on the PS3 console.
What do you think is going to happen with this suit? Will Sony be forced to change the EULA back to its original wording? Should companies be allowed to block class-action lawsuits?
[Edge]

mfpsn1Apparently, the “no-sue” clause in the PS3’s latest EULA update didn’t sit well with a few hundred of its players.

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Posted Dec 14, 2011 at 2:45PM EST by Brett Huffman Listed in: Xbox 360, PS Vita, PS3 Tags: Capcom, heroes & heralds, ultimate marvel vs capcom 3, ultimate mvc 3
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ultimate-marvel-vs-capcom-3-1Free DLC incoming! Ultimate Marvel vs Capcom 3's free DLC is entitled 'Heroes & Heralds' and it's coming next week.

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Posted Dec 13, 2011 at 12:00PM EST by Brett Huffman Listed in: Xbox 360 Tags: 12 days of gearsmas, Epic Games, gears of war 3
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gears_of_war_3_box_artworkEpic Games has set up the ultimate Gears of War 3 event, counting down to Christmas and a chance to win prizes!

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Posted Dec 11, 2011 at 8:27AM EST by Harrison E Listed in: Wii Tags: multiple nintendo consoles, nintendo wii pricing, Reggie Fils-Aime
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American Nintendo President sees console for every demographic.
What about the Western Rabble Rouser console, how's that coming along?
Nintendo have had the family market cornered for years. Cornered and had a bright ribbon attached around it's neck which pulls so tight that money falls out of their pocket in droves, and whilst, other video game consoles have tired to put their bucket under their pockets, it seems that Nintendo's American President Reggie Fils-Aime, has plans to make sure the momentum keeps going when it comes to Nintendo's continued success.
Despite the postiing of a the company's first Japanese loss in over two decades, the American head says that with having four systems on the market, Wii, U, the DS and 3DS, isn't too bad and that they can have a share of the same market space for some time, as long as they appeal to the right markets. The right markets according to Fils-Aime, is the core gamers, lower-income homes and the classic, small children.
Of course, with Christmas coming up, all of those are taken care of on Nintendo's consoles,  Fils-Aime says that Nintendo thinks the "DS is going to sell well" this holiday and that it's going to "appeal to a different consumer," adding that the christmas memory of buying the first console for your kid might be an idea this christmas.
Reggie talked with Time Magazine adding that the Wii has really gone for a core market but also trying to hit a lower income bracket with the Wii being less than $150 for the first time, this year. He notes that the console being $200 or even $250, may have been "out of their reach" but now it looks like it might be at the right price.
Regarding the Wii U and the 3DS, Reggie talked mainly about the core gamer audience and how the people who buy the "Wii hardware today" may be different from the people who buy the "Wii U in the future." He also noted he was aware the lack of pricing for the Wii U had been a concern for some people, but that you would be expecting different things from the Wii U and therefore would need different pricing.
That being said the Wii U would be a dedicated experience, but regarding this holiday season's spending, we already know that Microsoft slaughtered the competition over black friday and other than my girlfriend's family of non-gamers, I don't know anyone who doesn't own a Wii...Reggie might be hopeful but not stupid, I think it might be high-time for the Wii U to be rolled out and let Nintendo rest the Wii's flag for now.
It was a great console, some memorable games and experiences. Remember the first time you played Wii Sports with friends and family and how amazing it was, till someone said that the swinging in Tennis wasn't matching up...yeah good times.

nintendo-thumb1What about the Western Rabble Rouser console, how's that coming along?

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Posted Dec 9, 2011 at 10:30AM EST by Tim Curtin Listed in: PC Gaming Tags: californian zombies, dead rising 3, dead rising dlc, dead rising rumours, dr3, Frank West, rick from dead rising, rick the mechanic, zombies
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dr3rickDead Rising 3 will be shaking things up in Cali Capcom tells us.

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Posted Dec 5, 2011 at 3:16PM EST by Listed in: MMORPG Tags: Star Wars, swtor pre-order, the old republic, walmart swtor
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Oops! The massive retailer has apparently deleted or lost a huge stack of Old Republic pre-orders.
Walmart is a pretty big force in the world of retail, and it’s safe to assume that a fair number of gamers with Star Wars: The Old Republic pre-orders placed those orders at a Walmart counter. Unfortunately for them, it looks like the store is having a bit of an issue tracking down some of those orders, thanks to either a mistake, data loss, or just plain incompetence.
Some players that pre-ordered SWTOR through Walmart are receiving emails that state the pre-order has been canceled due to a “temporary shipping issue,” which frankly doesn’t make a whole lot of sense. There’s no official word on how many pre-orders have been affected, nor is their information on whether or not people with canceled orders will be getting their money back. However, all signs point to thousands of deletions at the very least, and the possibility that Walmart may have canceled every SWTOR pre-order for both the Standard and Collector’s editions of the game.
While it’s unclear if affected players will be able to pick up the edition of the game they originally ordered, there is one bit of good news – if you’ve already registered your pre-order code, you’ll still have early access to the game.
We’ll just have to wait and see how this plays out. Reports right now are largely coming from the Bioware forums and upset players; Walmart’s response has been limited to automatic/mass emails. The last word indicated that players would have more information about their orders sometime before December 7.
Did you pre-order The Old Republic through Walmart? If so, is your order still in place?
[Piki Geek]

mfSWTOR1Oops! The massive retailer has apparently deleted or lost a huge stack of Old Republic pre-orders.

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Posted Dec 4, 2011 at 9:00PM EST by Tim Curtin Listed in: iPhone, iPad Tags: EA, new sims, sims 24-hour, the sims, the sims ios, the sims: freeplay
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simsfreeplayYes, it is another Sims, but now we enter the world of real-time Sims play, 24-hour clock and all.

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Posted Nov 10, 2011 at 11:30AM EST by Harrison E Listed in: PS3 Tags: forums, Naughty Dog, neogaf, patch, psn, uncharted 3
Ó

uncharted3Now that's customer service!

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Posted Nov 10, 2011 at 11:00AM EST by Harrison E Listed in: PS3, PoV Tags: Insomniac Games, ratchet and clank, ratchet and clank all 4 one, ratchet and clank all 4 one review
Ó

ratchetandclankall4onelogoAll 4 One or All For Nothing as Harrison E. reviews the latest Ratchet and Clank title.

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Posted Nov 9, 2011 at 10:59AM EST by Harrison E Listed in: PSP, PS3 Tags: deus ex, deus ex human revolution, Final Fantasy, rpg, Square Enix
Ó

square_enix_logo_100_thumbLooks like starting a Human Revolution really pays off.

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Posted Nov 2, 2011 at 2:42PM EST by Listed in: iPad Tags: frozen synapse, ipad games
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The simple but incredibly difficult turn-based strategy game is headed to the iPad, where it will likely fit right in.
Frozen Synapse is a game in which you take the role of nameless green man and move around a maze-like map trying to shoot nameless red men. At least, I think it is – a friend sent it to me on Steam and I only played it for about ten minutes before getting frustrated and turning on an old episode of Futurama.
Of course, other gamers aren’t quite as incompetent as me, and Frozen Synapse is, unsurprisingly, a resounding success. The developer, Mode7, has confirmed that they’ve digitally delivered over 30,000 copies of the game since release. Now, they’re looking to land a few thousand more in the form of an iPad adaptation, scheduled for some time in 2012.
Managing director Paul Taylor summed up the idea nicely in the press release announcing the move:
"Despite my lumpen, sausage-like digits, I am particularly excited about Frozen Synapse coming to iPad. I look forward to flicking my little green men around the place with wanton abandon.
"Not only are we doing this iPad thing, but we are also looking at better ways of updating and supporting the game on its current platforms - expect some new things in the New Year."
After playing the game, even for a few minutes, it feels pretty obvious that the Frozen Synapse will be right at home on the iPad. iPad games work best when the controls are simple but the missions are hard, and that’s exactly what Frozen Synapse seems to be.
Anyone going to pick this up for their iPad, or did you get your fill on the PC?
Via Edge

mffrozen1The simple but incredibly difficult turn-based strategy game is headed to the iPad, where it will likely fit right in.

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Posted Oct 27, 2011 at 2:59PM EST by Listed in: Nintendo DS Tags: mario kart 7, nintendo losses, skyward sword
Ó

A tough global economy, falling console sales and a less-than-stellar start for the 3DS lead Nintendo to post its first annual loss since 1981.
Industry analysts have long predicted that Nintendo was going to post some sort of negative financial report in the next few weeks, but it looks like the actual results are even grimmer than experts expected. Over the last six months, Nintendo’s sales revenue has experienced a 40.6 percent decline, or roughly ¥147.4 billion.
The company’s net loss, which landed about ¥2.01 billion in 2010, has rocketed to a staggering ¥70.3 billion, most of which came in the last measured quarter. This sudden boost in losses is likely fueled by the lowered cost of the 3DS, which Nintendo is essentially selling for less than it costs to produce.
Most other costs associated with the brand have stayed steady, indicating that falling sales are the primary factor in the major financial trouble the company is currently experiencing. Revenue in the United States has dropped by around ¥85.9 billion, which amounts to around 58 percent of the total drop in income. Nintendo’s game offerings have certainly been slim in the last few months; gamers would be more likely to purchase Nintendo titles if they had some from which to choose.
On the plus side, the Nintendo 3DS is finally gaining some traction, with a large rush in purchases after the big price drop. 3DS sales are up to a lifetime 6.68 million, compared to the 6.65 million units the original Nintendo DS sold in its first seven months of launch.
As for the future of Nintendo, they’re going to need to come up with a better way to sell 3DS handhelds (namely, games) and to hit a home run with the Wii U or they could be in serious trouble. They’re naturally hoping for a holiday rush on 3DS systems as well as big title games like Skyward Sword and Mario Kart 7, but it’s unclear if this rush will be enough to push them back into safe territory.
Via Edge

mfsadmarioA tough global economy, falling console sales and a less-than-stellar start for the 3DS lead Nintendo to post its first annual loss since 1981.

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Posted Oct 10, 2011 at 3:00AM EST by Harrison E Listed in: PC Gaming Tags: minecraft, PayPal, project zomboid, x-com, xenonauts
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paypalSee what happens when you try and give money to someone who deserves it...

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Posted Oct 8, 2011 at 5:55AM EST by Mabie A. Listed in: PC Gaming Tags: Bethesda, id Software, John Carmack, rage
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It's not just you who finds the PC version problems for Rage frustrating. id Software boss, John Carmack, is one with you on that, actually. After all, they did aim to make no delineations in quality for both the console and PC versions.
Said Carmack, "We have had video drives issues that have caused problems and frustrations with our PC fans. Everyone at id Software is very upset by these issues which are mostly out of our control. We are working with both AMD/ATI and Nvidia to help them identify and fix the issues with their drivers."
As Tim Willits further corroborated, when the game was submitted to the "build system", they found the console versions to be "solid and bug-free." Unfortunately, the PC ones weren't.
What matters more to them now is to make sure that these issues be addressed immediately and efficiently. "We've had assurances that these problems are being addressed and new drivers will be available soon," said Carmack.
"We knew that all older AMD drivers, and some Nvidia dirvers would have problems with the game, but we were running well in-house on all of our test systems. When launch day came around and the wrong driver got released, half of our PC customers got a product that basically didn't work. The fact that the working driver has incompatibilities with other titles doesn't help either. Issues with older/lower end/ exotic setups are to be expected on a PC releaes, but we were not happy with the experience on what should be prime platforms."
In the end, this was what Carmack had to say about the issues that arose on their PC version of Rage -- and it's going to be quite controversial once again, definitely.
"We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly 10 times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expent the same amount of resources on it."
To cushion the driver ssues, Bethesda had previously offered PC Performance tips to PC gamers. Oh well, them's the breaks. Rage set out to have it all, but unfortunately, the PC version just couldn't catch the wave alongside the console ones.
Via [Kotaku]
mfragetx1

It's not just you who finds the PC version problems for Rage frustrating. 

 

 

 

 

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Posted Oct 5, 2011 at 4:26PM EST by Karl B. Listed in: PS3 Tags: gran turismo 5, Polyphony Digital, Sony
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gt5-box-thumbTo prepare players for the next update, Polyphony Digital boss Kazunori Yamauchi has revealed a few details about what it contains.

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Posted Oct 3, 2011 at 11:15PM EST by Harrison E Listed in: PS3 Tags: anonymous, hacking, Playstation, psn attack, Sony, Sony Online Entertainment
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hackingSony has been cleared of any Security charges and hacking cases, but why?

 

 

 

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Posted Sep 30, 2011 at 7:28AM EST by Ryan F. Listed in: PSP, Wii, PC Gaming, PS3 Tags: kevin tancharoen, mortal kombat, warner bros
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mk-thumb

Game tie up also in the works.

 

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Posted Sep 28, 2011 at 12:35PM EST by Karl B. Listed in: PC Gaming Tags: cd projekt red, the witcher 2
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the-witcher-2-thumbHit the jump to see the complete list of changes.

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Posted Sep 28, 2011 at 10:07AM EST by Mabie A. Listed in: Nintendo DS Tags: homebrew
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DS homebrewer relminator is out with a brand new version of his DS homebrewed game, Space Impakto v2.0.
In case you haven't checked this out yet, Space Impakto DS is a fun shoot 'em up game, which techinically is a SHMUP.
There's a bevy of changes in v2.0, so you might want to start checking them out now:
Migrated code to latest DKP toolchain
CPU controlled demo(wait 20 seconds in the main menu to activate)
AutoBombs "pick your poison" version.
When you use autobomb, you won't have bomb powerups at the end of the stage.
AutoBomb State is saved for future gameplay.
Saves are now incompatible with older versions.
Player name is saved for future gameplay as Cyan suggested.
Button Configuration is saved future gameplay.
Loop and Stage is displayed on the lower right corner.
Cheat c0d3z!!! Score is limited to 50k. Ask Wasim how.
Score bonus system changed
Demo and Replay games skip the intermission as suggested.
Included some bragging rights in the splash screen for kicks.
Bug Fixes
Via [Better Webber]
ds-black-thumb

DS homebrewer relminator is out with a brand new version of his DS homebrewed game, Space Impakto v2.0.

 

 

 

 

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Posted Sep 28, 2011 at 5:36AM EST by Mabie A. Listed in: PS3 Tags: gran turismo 5, Polyphony Digital, SCEA
Ó

Almost a year after the then-highly anticipated game from Polyphony Digital, Gran Turismo 5 is coming out with a Spec Update II next month.
Game creator Kazunori Yamauchi expressed gratitude to the fans for their patience in waiting for the said update, and reassured them that the long wait will be over soon.
"GT fans, thanks for waiting... The GT5 Spec 2.0 update is coming the 3rd week of October, with DLC following a week later." Wow, that definitely makes it a double treat to look out for!
It's been a while since fans of the racing title had any significant action going on in their corner, so this should up their spirits now that a DLC is even coming in. New tracks are in order, maybe?
The last time Polyphony served up some fresh goodness for Gran Turismo 5 was when it released update 1.10 back in June. The Spec II Update coming out in the same month as its rival, Forza Motorsport 4, should bring the heat back in the racing tracks!
Via [Gaming Bolt]
gt5

Almost a year after the then-highly anticipated game from Polyphony Digital, Gran Turismo 5 is coming out with a Spec Update II next month.

 

 

 

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Posted Sep 27, 2011 at 3:09AM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: Activision, modern warfare 3, OFLC
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In New Zealand, 16 year-olds must be jumping with joy upon hearing the news that they can make their way to the nearest retailer when Modern Warfare 3 hits the market and pick up a copy of the game for themselves.
The OFLC has given Activision's much-awaited sequel an R16 rating for the region, which is the highest second rating in the country. It comes as no surprise really, however, as all previous Call of Duty games have consistently been given the same rating throughout the years.
The OFLC justifies the R16 rating with the observation that it contains, obviously, violence.  That, as well, is expected, of course, considering the context in which the game takes place.
Anyway, EB Games Australia, is teasing us with some massive Modern Warfare 3 news to come tomorrow, so that's one other thing to look forward to before the game officially comes out.
Modern Warfare 3 is set for a worldwide release on November 8th, 2011, across the platforms of PC, PS3, Xbox 360, Wii and DS.
Via [Just Push Start]
modenwarfare3_thumb

In New Zealand, 16 year-olds must be jumping with joy upon hearing the news that they can make their way to the nearest retailer when Modern Warfare 3 hits the market and pick up a copy of the game for themselves.

 

 

 

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Posted Sep 26, 2011 at 5:01PM EST by Karl B. Listed in: Xbox 360, PS3, PC Gaming Tags: Bethesda, the elder scrolls v: skyrim
Ó

skyrim-logo-thumbSome very dilligent fans have compiled a list of the perks and racial attributes shown in the Eurogamer Expo Skyrim demo.

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