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The company is on the defensive after one developer threw the handheld under the bus.
Sony is reeling after one game creator suggested that third party developers have canceled their Vita projects and moved to the 3DS due to the handheld’s poor performance in Japan. A report in a Japanese newspaper carried the anonymous quote, which stated, “Major Japanese companies are cancelling all projects intended for Vita and are changing development to 3DS.” Sony wants you to know that this simply isn’t the case.
Scott Rohde, the senior vice president of Worldwide Studios said that while he didn’t see the specific quote, it’s not unusual to find “exaggerated” claims like that regarding untested products. He also noted that he knew of many third party devs working “feverishly” on Vita titles, and that it would be impossible for any one person to definitively say what every Vita studio may or may not be doing.
Edge magazine points out that calling the claims an “exaggeration” indicates that a few studios have indeed jumped ship, just not to the numbers the anonymous source stated. Whatever’s going on over in Japan, you can bet it will echo through the western marketplace.
Vita is just a few short days away from release and if the western launch isn’t strong, the device could be relegated to Virtual Boy territory. Right now, the Vita is being outsold by the 3DS and even the original PSP in Japan – not a good indicator of success. Sony isn’t known for being upfront with its customers, so the truth of the matter is probably somewhere between the two quotes.
We’ll just have to wait and see what happens. What do you think the fate of the Vita will be?
[Edge]
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The games company scrambles to repair the latest Zelda title’s game-breaking glitch.
We talked last week about The Legend of Zelda: Skyward Sword’s game-breaking bug. If you missed the article and can’t be bothered to click the link in the previous sentence, here’s the basic gist: If you complete certain actions in a certain order, your game will essentially become stuck between events and impossible to complete. This bug crops up about 30 hours into the game, and if you hit it, you have to start over from your last save.
Unfortunately for Nintendo Wii owners, there’s really no such thing as a “last save.” Unless you painstakingly double your saves between the Wii and an SD card, there’s no way to recover old saves, which means you’re going to end up starting Skyward Sword from the beginning. Nintendo, being without a method to patch games, advised players on how to avoid this bug on their official site.
Now, the company is offering to patch the save files and repair the problem, with one catch: In order to take advantage of this offer, you’ll have to send your SD card or your Wii in to Nintendo for servicing. The process takes at least a week, though the company is expecting longer waits thanks to the holiday rush.
If mailing Nintendo your Wii doesn’t sound like something you want to do, the company is hard at work on a downloadable patch. There’s no infrastructure for Nintendo to deliver patches of this nature, so it could be a while before the whole thing gets sorted out. But, at least they’re working on it. It’s worth noting that these solutions are only available for Japanese players; we’re still awaiting word on what will happen for us in the west.
Have you had any issues with Skyward Sword? Would you send your Wii in for a broken game save, or just start over?
[Destructoid]
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Crytek’s hours-long hardware demo finally makes its debut on consoles, and much to the surprise of PC purists everywhere, manages to run at full-HD resolution.
There was a time when “Crysis” represented everything that was possible in the realm of PC gaming. While the game wasn’t really that great (be honest with yourselves), on a killer system the graphics were simply unmatched. Of course, the original “Crysis” is now three years old, and “Crysis 2” has taken the new role of “mediocre game with incredible graphics.”
Until recently, it was thought that “Crysis” would never be seen on console systems. The game’s tough hardware demands made it seem all but impossible to bring the game to the Xbox 360 or PlayStation 3 without a massive loss in visual quality. Most of us were surprised to learn, earlier this month, that the game would be headed to both systems via direct digital download.
Now, it seems, we have even more reason to be excited. In an interview with Now Gamer, Crytek employee Franziska Lehnert had this simple but exciting statement to offer on “Crysis’s” console performance:
“The original Crysis will support both 720p and 1080p on both consoles.”
Pow! Do you hear that PC gamers?! We console folks get everything you get, only maybe dumbed down a bit and definitely much, much later. “Crysis” is going to output at full 1080p, meaning you’ll finally get to make some use out of your massive, expensive LED television. Even though the 360 and PS3 support 1080p output, a large number of games stick to 720p due to the way the higher resolution roughs up the hardware. 1080p support for “Crysis” is a pleasant surprise, ensuring console gamers get the best experience possible on one of the most attractive-looking games around.
Just look at these screenshots :
So, gamers - are you planning on picking up a digital copy of “Crysis” this week? It still looks as pretty as ever.
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This tandem is one that's sure to go down into the "Awesome" section of gaming history books. And to think it almost didn't happen!
Capcom confirmed that Professor Layton vs. Ace Attorney will be making an appearance at the upcoming Tokyo Game Show event later this week.
According to their schedule, Professor Layton and Phoenix Wright wil be taking the stage as part of the Capcom show on September 16th, from 1:40PM to 2:10PM, Tokyo time.
Since we all can't fly to Tokyo for the TGS and catch this appearance in person, here are the different times you can catch it if you're going to be tuning in via streaming or whatnot: 2:40PM, Sydney; 5:40Am BST; 12:40AM EDT, 9:40PM PDT, September 15th.
Ushering them onto the TGS stage are Capcom's Shu Takumi and Level-5 CEO Akihiro Hino. It's expected that the duo will be divulging some more pertinent information about the outing of the professor and the Attorney on the 3DS.
We're keeping our fingers crossed that they will finally say something about a Western release for this game. All we have to hold on to is this old trailer from last year's Tokyo event.
Professor Layton vs. Ace Attorney was first confirmed last year. Keiji Inafune of Capcom revealed that time that he thought it would be "impossible" to get these two heavy-hitting franchises together, but we're glad they did make it happen.
Via [Andriasang]
This tandem is one that's sure to go down into the "Awesome" section of gaming history books, should there be one.
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