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Helicopters Search Results

Your search for Helicopters located the below Helicopters Search Results. The Helicopters Search Results are returned from stories QJ publishes stories covering Helicopters news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 16, 2012 at 10:22AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: grand theft auto v, max payne 3, Rockstar
Ó

grandtheftautovbeachlogpl0Somebody has been digging around in the source code for Max Payne 3 and found a list that looks suspiciously GTA-esque. Faggio, Burrito, Reefer, Infernus, Patriot - sound familiar?

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Posted Apr 27, 2012 at 9:45AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: dead or alive 5, Team Ninja, tecmo koei
Ó

doa_5_logoThis new video shows off the even more dynamic environments promised by Team Ninja, which is cool. But it also shows off their more realistic-looking boob animations.

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Posted Mar 30, 2012 at 3:30PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, prototype 2, Radical Entertainment
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prototype_2_logoIt may not be as cool as Will Smith punching a hurricane, but the guy in Prototype 2 does uppercut a helicopter. And he drives tanks too.

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Posted Feb 24, 2012 at 9:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, prototype 2, Radical Entertainment
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prototype_2_logoThis time around, you'll have more to worry about than zombies, soldiers, tanks, helicopters, SAMs, and big honking monsters. In Prototype 2, you'll also have to deal with these guys.

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Posted Jan 21, 2012 at 10:35AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: ea games, EA Sports, Electronic Arts, jen riley, ssx
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ssx_qj_thumbHarrison E checked out the snow-shredding, avalanche causing, deadly descending SSX thanks to the guys at EA Sports.

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Posted Jan 20, 2012 at 2:30PM EST by Mr Ham Listed in: Xbox 360 Tags: minecraft, minecraft mods, super death punch
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minecrsmallmAm I missing something here?

 

 

 

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Posted Jan 13, 2012 at 1:45PM EST by Listed in: Wii Tags: just dance, just dance 3, modern warfare 3, Ubisoft
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The popular dancing game has moved more copies than you can possibly imagine.
In the inner circle of gaming, it’s completely okay to make fun of games like Just Dance 3. Serious gamers think of them as niche products for kids and casuals, and it’s not rare to see a joke at the franchise’s expense over on Reddit or in the comments section of news posts.
What most gamers may not realize, however, is that Just Dance is ridiculously popular. Ubisoft has just revealed sales figures for the most recent iteration, Just Dance 3 – the game moved 7 million copies. That puts Just Dance 3 at second on the charts for 2011, placing it just behind Modern Warfare 3. Seriously.
The franchise haul for Just Dance is now over 25 million, making it one of the more prominent franchises in the world of gaming. Ubisoft also had some other interesting figures; for example, gamers dance to around 7.5 million songs per day.
It’s easy to forget that there’s such a big market out there for games that don’t involve jumping out of helicopters or slaying dragons, but the success of Just Dance proves that fun is the one commodity all gamers demand.
[GameSpot]

mfjudan1The popular dancing game has moved more copies than you can possibly imagine.

 

 

 

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Posted Jan 9, 2012 at 2:01PM EST by Listed in: PS3 Tags: battlefield 3, EA, textron
Ó

The manufacturer of the helicopters showcased in Battlefield 3 never gave permission for them to be used in the game, and EA feels they shouldn’t have to ask.
If you’ve played Battlefield 3, chances are probably good that you’ve either A. been mowed down by a helicopter or B. tried to fly one and ended up hitting a building instead (me). As it turns out, those helicopters you’re so intent on crashing are based on very real vehicles - the UH-1Y, V-22 Osprey and AH-1Z Viper.
Also, it turns out that the manufacturer of those helicopters, Textron, didn’t exactly give EA permission to use their vehicles in the game. The two companies have been back and forth trying to work out a solution, but it looks like talks have broken down. EA has filed a lawsuit against Textron, in an effort to use the first amendment to protect their in-game design.
Essentially, EA feels that the presence of the disputed vehicles in Battlefield 3 is protected by the first amendment, since they’re not featured more prominently than other vehicles and they come without any sort of endorsement. Naturally, Textron feels they should be compensated for their intellectual property showing up in a game that’s making millions of dollars.
Video games are protected by the first amendment, but it’s going to be interesting to see how far that protection goes. This lawsuit is especially hilarious considering EA is known for its over-zealous approach to copyright protection, yanking YouTube videos and filing cease and desists what seems like every other day.
What do you think? Should EA compensate the helicopter manufacturer for using their designs?
[Kotaku]

mfeacopter1The manufacturer of the helicopters showcased in Battlefield 3 never gave permission for them to be used in the game, but EA doesn't think it needed to ask.

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Posted Dec 5, 2011 at 5:25PM EST by Listed in: PS3 Tags: back to karkand, battlefield 3, DICE
Ó

Tomorrow’s 2GB Battlefield patch brings bug fixes, balance changes, and a few other goodies.
We knew that a Battlefield 3 patch was on the way, and we knew that it resolved a few glaring issues (like the tactical light – get it!? Glaring?!), but the full extent of the patch wasn’t really clear until the full patch notes went public. After a quick glance through, it’s obvious DICE is serious about keeping their game as balanced and fun as possible.
The bulk of the 2GB patch is content for the upcoming Back to Karkand DLC pack, but the rest is all adjustments to existing game mechanics. Among the fixes? A big nerf to mortars, a buff to jet cannons, spawn point adjustment and a ton of tiny tweaks to weapons. Here’s the full list of changes, courtesy of Battlelog:
Bugfixes
• Fixed a problem with spawn timer now showing blue border on startup and lost spawn point
• Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it until next round loaded
• Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings
• Fixed stat references on several dogtags
• Fixed for surveillance ribbon not counting TUGS
• Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
• Fixed a problem where placing C4 with the russians soldier was playing US faction VO
• Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it
• Fixed a problem when attempting to fire lock on weapons without a target
• Tweaked the chat, it should now be a bit easier to read
• Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights
• Fixed the G17 Supressed Laser not working properly
• Added alternate HUD colors to help colorblinds
• Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.
• Increased the Spawn protection radius on TDM
• Fixed a problem with smoke on land vehicles, Missiles should now miss more often
• Fixed a problem where users could end up with IRNV scope in any vehicle
• Fixed a problem where player dies if vaulting over a ledge and into water while sprinting
• Fixed several crashes and increased general stability
• Fixed a problem where the user was unable to revive two players that have the bodies one over the other
• Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.
• Fixed a problem with the Kill camera acting up when suiciding from parachute
• Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar
• Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time
• Fixed a problem where you could get green flashes on screen
• You can now reassign cycle weapons
• Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle
• Fixed a problem where the parachute would stay stuck in air if the owner was killed
Balance Tweaks
• Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.
• Tweaked Tactical Light so it is not as blinding over longer ranges.
• Tweaked the IRNV scope so it is limited to usage only at close range.
• Reduced heat masking effectiveness of Spec Ops Camo.
• Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.
• Increased the number of additional 40mm grenades from Frag spec.
• Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines.
• Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.
• Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.
• Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.
• Fixed Laser Guided Missiles missing their targets if the target is moving too fast.
• Reduced the effectiveness of Stealth on Air Vehicles.
• Reduced the effectiveness of Beam Scanning for Jets.
• Reduced the damage done to Armored Vehicles and Infantry from AA guns.
• Increased the damage RPGs and Tank shells do to AA vehicles.
• Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
• Increased the effective accuracy of long bursts for LMGs when using a bipod.
• Slightly increased the range of the 44magnum bullets.
• Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.
• Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.
• Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.
• Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.
• Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.
• Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
• Decreased the power of Miniguns against Jets and Helicopters.
• Increased the power of Stingers against Jets.
• Flares reload times for Jets and Helicopter Gunners have been increased.
• Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.
• Added Single Shot to the AN94 as an available fire mode.
• Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).
• Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
• Tweaked the Gas station Capture area on Conquest on Caspian Border
• Tweaked the max vehicle height on Noshahar Canals
So there’s that. See anything you like?
[PC Gamer]

mfbf3patch1Tomorrow’s 2GB Battlefield patch brings bug fixes, balance changes, and a few other goodies.

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Posted Nov 19, 2011 at 1:45PM EST by Harrison E Listed in: PC Gaming Tags: arma, Bohemia Interactive, hacks, marek spanel, piracy, servers, take on, take on helicopters
Ó

pirateflagAnd in 1 in 1000 are ninjas...just saying

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Posted Nov 7, 2011 at 2:38AM EST by Harrison E Listed in: PC Gaming Tags: anti-piracy, arma ii, Bohemia Interactive, DRM, take on, take on helicopters
Ó

pirateflagBlurry Vision? Nah, that's just Bohemia Interactive messing with you.

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Posted Oct 31, 2011 at 7:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Avalanche Studios, just cause 2, just cause 3, renegade ops, xbla
Ó

justcause2_thumbOpen world simulators are here to stay for island lovers.

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Posted Oct 22, 2011 at 7:00AM EST by Harrison E Listed in: PC Gaming Tags: gamersgate, grand theft auto, grand theft auto 3, gta, gta3, Steam
Ó

gtaclassics...or you could steal it Bellic style, cousin!

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Posted Oct 5, 2011 at 5:19AM EST by Mabie A. Listed in: PS3, Xbox 360 Tags: ace combat: assault horizon, Namco Bandai
Ó

If the number of downloads for Ace Combat on both the PSN and XBL would be any indication, then the flight-fighter game is in good shape for its release next week.
Namco Bandai has released the information that the demo for Ace Combat: Assault Horizon hit the 1.2 million mark in downloads since its release last month. The demo featured two missions, coupled with jets and helicopters to further fuel the experience.
The aerial dogfighting series will not only be keeping busy with the consoles, but also on the handhelds, with it also heading to the Nintendo 3DS. That should  provide for yet another option for you if in case the console versions and the Limited Edition do not cut it.
Ace Combat: Assault Horizon comes out in Japan next week, October 13th, for both the PS3 and Xbox 360.
Via [Andriasang]
ace-combat-6-screenshot-big

If the number of downloads for Ace Combat on both the PSN and XBL would be any indication, then the flight-fighter game is in good shape for its release next week.

 

 

 

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Posted Jul 26, 2011 at 12:26AM EST by Ryan F. Listed in: PSP Tags: battlefield: bad company 2, DICE, EA Mobile, Electronic Arts, Sony Ericsson, xperia play
Ó

bbc2

EA and DICE's award winning FPS franchise makes a leap to Sony Ericsson's PlayStation certified gaming smartphone with the release of Battlefield: Bad Company 2.

 

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Posted Jul 13, 2011 at 10:25PM EST by Mabie A. Listed in: PC Gaming Tags: arma 3, Bohemia Interactive, gamescom 2011
Ó

Cologne is going to be swamped with games -- and good ones at that -- come August. Bohemia Interactive has confirmed their attendance to the event next month, promising to bring their latest, up and coming titles for PC.
Confirmed to be showcased are: Take on Helicopters, Carrier Command: Gaea Mission, and of course, the recently unveiled ARMA 3. Bohemia is guaranteeing that these games will have a demonstration so that fans will have a more concrete idea of what to expect from it.
If you find yourself fortunate enough to be milling around Gamescom come August 17th through 21st in Germany, do feel free to drop by Bohemia's booth, located at Hall 4.1, F47.
arma3-preview

Bohemia Interactive has confirmed their attendance to the event next month, promising to bring their latest, up and coming titles for PC.

 

 

 

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Posted Jun 19, 2011 at 8:43AM EST by Karl B. Listed in: PSP Tags: codetactics, mobile assault
Ó

psp homebrewThere's a new version of Mobile Assault out with a new tutorial mission and more.

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Posted May 21, 2011 at 9:42PM EST by Mabie A. Listed in: PC Gaming Tags: homefront, Kaos Studios
Ó

homefront-thumb

Fans of Homefront's PC version will be glad to know that a new patch, on top of a dedicated server tool is on its way from Kaos Studios.

 

 

 

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Posted May 9, 2011 at 8:25AM EST by Karl B. Listed in: PC Gaming Tags: Malfador Machinations, shrapnel games, world supremacy
Ó

world-supremacy-thumbThe new patch makes the game much more supreme, presumably.

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Posted Apr 23, 2011 at 10:28PM EST by Mabie A. Listed in: PC Gaming Tags: Codemasters, operation flashpoint: red river
Ó

operationflashpoint-red-river-thumb1It's a day one patch update for Operation Flashpoint: Red River.

 

 

 

 

 

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Posted Apr 9, 2011 at 8:48PM EST by Carl B Listed in: iPad Tags: apple, Atari, doodle bug, Mobile Amusements
Ó

Doodlebug_-_Bug-Bash_2Mobile Amusements has relased the retro Atari platformer Doodlebug on Apple's iPad device.

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Posted Apr 1, 2011 at 12:00PM EST by Carl B Listed in: Wii Tags: heavy fire: black arms, teyon
Ó

HeavyFireBlackArms_ArtTeyon has announced a special contest for WiiWare shooter Heavy Fire: Black Arms, and we have all the details on how to win the grand prize.

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Posted Mar 29, 2011 at 12:57PM EST by Karl B. Listed in: Xbox 360, PS3, Wii Tags: heavy fire: afghanistan, kinect, mastiff games, playstation move, teyon
Ó

heavy-fire-afghanistanHeavy Fire developer Teyon Games is branching out of making WiiWare games.

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Posted Mar 29, 2011 at 2:46AM EST by Ryan F. Listed in: PC Gaming, PS3 Tags: choplifter hd, InXile Entertainment, PlayStation Network
Ó

choplifterhd-thumbinXile Entertainment has announced today that they are bringing the classic, 1980's Choplifter franchise to the 21st century with the upcoming arrival of Choplifter HD.

 

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Posted Mar 15, 2011 at 12:07AM EST by Ryan F. Listed in: MMORPG Tags: city of heroes, mmorpg updates, NCsoft
Ó

cityofheroes-thumbNCsoft has released a teaser trailer for the upcoming City of Heroes expansion, Issue 20: Incarnates.

 

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Posted Mar 10, 2011 at 4:45AM EST by Mabie A. Listed in: Xbox 360 Tags: signal studios, toy soldiers: cold war
Ó

toy-soldiers-cold-warThe Toy Soldiers are back, and this time, they'll be marching their way to the Xbox Live Arcade, confirmed developers Signal Studios.

 


 

 

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Posted Mar 5, 2011 at 2:40AM EST by Ryan F. Listed in: PC Gaming Tags: 1c company, games for windows, theatre of war 3: korea
Ó

theater-of-war-thumbThe latest instalment of the 1C Company's tactical real time strategy Theatre of War series is coming, but this time, it's beyond beyond World War II.

 

 

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Posted Mar 3, 2011 at 5:09PM EST by Karl B. Listed in: Wii Tags: heavy fire: black arms, teyon, WiiWare
Ó

heavy-fire-black-arms-thumbPolish video game developer Teyon has finally announced a release date for Heavy Fire: Black Arms, the follow-up to their WiiWare shooter Heavy Fire: Special Operations.

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Posted Mar 1, 2011 at 1:12AM EST by Mabie A. Listed in: PC Gaming Tags: homefront, kaos studio, THQ
Ó

homefront-thumb

Homefront is for all console fronts, that much we're very much aware of. However, one of the three platforms where the game will be released has got some pretty special needs. Kaos Studio and THQ have duly stepped up to the plate, and has now released the specs that the PC version will require.

 

 

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Posted Feb 24, 2011 at 10:55PM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: homefront, Kaos Studios, THQ
Ó

homefront-thumb

A humongous advertisement for THQ and Kaos Studios' has popped up smack in the middle of Times Square, making its presence known to anyone and everyonen passing by. THQ's Executive VP of Core Games, Danny Bilson, excitedly tweeted the gigantic ad over at Times Square.
"Homefront in Times Square! Go big or go home! Gratz to KAOS in their hometown," said his obviously very excited tweet. And what's not to get excited about? The ad looks nothing short of spectacular. If catching the people's attention is their goal, then by golly, that's what they've definitely achieved here.
Just check out this sprawling ad they've put up:
Homefront leads you into a Korean-invaded USA in not-so-faraway future of 2027. As an American fighting for your country's sovereighty, players are invited to join the resistance "using guerrilla tactics, commandeering military vehicles, and utilizing advanced drone technology."
Features boasted for the game include a vehicle-based 32-player online warfare, with dedicated servers promised for convenience. It's coming out for the PS3, Xbox 360 and PC, with the PC version getting exclusive features such as the ability to choose between first-prson or third-person view, joystick control, and different control settings for helicopters. That's among many other PC-exclusive features, too.
It's slated to come out on March 15 for North America, March 17 for Australia, March 18 for Europe, and April 29 for Japan. We'll be sure to keep you posted on any more news about THQ's Homefront. In the meantime, we hope you're enjoying the Korean BBQ treats they've sent out via the Pyongyang Express. Don't forget, they're rolling that out for the GDC event in San Francisco as well next week, so be sure to grab a bite off it when you get the chance.
Via [Danny Bilson on Twitpic]

The BBQ stand may not have made it all the way to New York, but THQ is still making sure that people throughout the US are made aware of their up and coming military-themed first person shooter. Homefront has just made it to the Big Apple, and of course, they're doing it the big way.

 

 

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