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Your search for Format hard drive located the below Format hard drive Search Results. The Format hard drive Search Results are returned from stories QJ publishes stories covering Format hard drive news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted Apr 11, 2012 at 8:10AM EST by Demonchild Listed in: PS3 Tags: jb king dongle, ps3 hacks, ps3 homebrew, true blue dongle
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jbkingIt's been a heated month between dongle teams True Blue and JB-King. Tensions arose after True Blue made their anti clone protections public, in an effort to warn users and manufacturers of clone dongles. JB-King has taken care of that for its share of users by releasing firmware v2.51 for their dongles. Users can now continue to enjoy their games and homebrew such as The Catachthonic.

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Posted Feb 3, 2012 at 8:08PM EST by QJ Staff Listed in: PS3 Tags: crashserious, factory service mode tool, hero city, ps3 homebrew, ps3 tools gui, red screen of death, rsod solutions, thatotherperson, wii homebrew
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rsod125This weeks round up brings us some really good tools for your PS3 that you will definitely want to check out.  And of course, it wouldn't be another download and homebrew round up without a cool homebrew game from ThatOtherPerson.  So let's see what is on the menu today.

 

 

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Dec 1, 2011 at 4:25PM EST by QJ Staff Listed in: Nintendo DS Tags: 3dsexplorer v0.89, ixtreme lt v2.0, my space invaders, nds homebrew, ps3 homebrew, psp homebrew, psp pluginmanager v4, wii homebrew, winskeet v111120, xbox 360 homebrew
Ó

dlimage1There's a lot of great homebrew available for whatever console you choose to do your gaming on.  Each and every week the QJ.net team will bring you a roundup of some of the most popular and useful homebrew downloads from our massive download vault.  

 

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Posted Nov 14, 2011 at 3:24PM EST by Listed in: Xbox 360 Tags: arkham city, rocksteady
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If you’re playing Arkham City on the Xbox 360 console, you may be at risk of losing your data.
Batman: Arkham City is one of the most well received games of the year and millions of gamers have spent considerable time tracking down Riddler trophies and beating up thugs, but those gamers that chose to play the game on Xbox may find that their hours of work have been instantly destroyed by a strange bug. Whew, long sentence. Short version: your Arkham City saves are at risk.
For some reason unbeknownst to Rocksteady, the game’s developer, certain Xbox 360 users are loading Arkham City (the hardest game name to type) only to discover that their save data is completely inaccessible.
Stories started rolling in a few weeks ago of players unable to access save data, and it looks like the problem has become more than a few isolated incidents. Here’s a basic rundown of what’s happening: while the save file seems intact on the console hard drive, the game can’t read or write to it. This effectively makes it useless. Users have reported the problem coming up at random times, with some players far into the games and others just beginning.
The bad news is that Warner Bros. and Rocksteady have no idea what’s causing the problem, but the good news is that they’re working on it. You can help them suss it out by emailing support@wbgames.com with the following information, assuming you’ve experienced the problem yourself:
Which XBOX 360 are you using?
How are you storing the save file?
Which version of the 360 software do you have?
Are you running a Beta of the new dashboard?
Did the issue come up before/after installing DLC? Which DLC?
Did the issue come up before/after the two patches pushed to the game?
I’m sure they’ll get it figured out, but we’ll have to wait and see if those saves are just gone forever or recoverable. In the meantime, it may be safer to play on PS3.
What do you think of this whole mess? Are the players that lost their files entitled to some sort of compensation? Free DLC would be nice!
Via 1UP

mfjoker1If you’re playing Arkham City on the Xbox 360 console, you may be at risk of losing your data.

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Posted Oct 20, 2011 at 4:56AM EST by Harrison E Listed in: PS3, PC Gaming, Xbox 360 Tags: battlefield 3, bf3, DICE, ea games, mandatory installations, multiplayer, patrick bach, trailers
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bf3logo

That's a mandatory HD install for both, 360 and PS3...Multiplayer trailer for both too...and PC.

 

 

 

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Posted Aug 20, 2011 at 2:32AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: 360, Blu-ray, id, john cormack, ports, ps3 cell, rage
Ó

rage

 "No nasty texture pop ups" According to ID

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Posted Aug 18, 2011 at 2:31PM EST by Carl B Listed in: PS3 Tags: idc, lewis ward, Microsoft, Nintendo, Sony
Ó

sony_entertainment_logoAnalysts at IDC predict good things for Sony's current generation console.

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Posted Aug 9, 2011 at 4:13AM EST by Ryan F. Listed in: Wii Tags: ekeeke, emulator, genesis plus gx, wii homebrew
Ó

wii-home-thumbHomebrew developer EkeEke has released a new version of Genesis Plus GX, an enhanced version of the Sega Genesis / Sega Megadrive / Sega Master System emulator for the Nintendo Wii based on Charles MacDonald's Genesis Plus project.

 

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Posted Jul 22, 2011 at 2:36AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
Ó

jpcsp_thumb

The hard working folks from the JPCSP Team has updated once again their Java-based PlayStation Portable emulator project for PC, bumping it up to revision 2215.

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Posted Jul 19, 2011 at 4:00PM EST by Carl B Listed in: Wii U Tags: darksiders ii, Nintendo, vigil
Ó

nintendo-logoDetails about the current Wii U development process have been revealed, including the shape of the dev kit controller.

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Posted Jul 17, 2011 at 5:13AM EST by Ryan F. Listed in: Wii Tags: boltthrower, titmouse, wii homebrew
Ó

wii-home-thumbHomebrew developer Titmouse has released a new version of his excellent Wiibrewed space shoot 'em up, BoltThrower.

 

 

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Posted Jun 7, 2011 at 1:56PM EST by Carl B Listed in: Wii Tags: e3 2011, Nintendo, wii u
Ó

nintendo-logoNintendo has revealed the specs for its brand new home console, the Wii U.

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Posted May 19, 2011 at 1:00PM EST by Carl B Listed in: Xbox 360 Tags: Microsoft, windows 7
Ó

xbox360logo-300x232Microsoft has announced a plan to help out college students: buy a Windows 7 PC and they can receive a free Xbox 360.

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Posted May 14, 2011 at 5:06AM EST by Ryan F. Listed in: PSP Tags: criptych, fanfiction.net browser, jok3r, legendmythe, pshider, psp bios, psp homebrews
Ó

brewred

Alright folks, we got more homebrew apps coming from the ongoing PSP Genesis Competition 2011.

 

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Posted May 4, 2011 at 4:00PM EST by Carl B Listed in: Xbox 360 Tags: driver, jean-sebastien decant, Ubisoft
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ubisoftDriver San Francisco's lead designer, Jean-Sebastien Decant, recently spoke about what accessibility means to the Driver series, and more specifically Driver San Francisco.

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Posted Apr 21, 2011 at 2:30AM EST by QJ Staff Listed in: Tags: apple, ios, news
Ó

ipad Did you know your iPhone is keeping track of wherever you go and sharing the information with other devices?

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Posted Mar 23, 2011 at 11:04PM EST by Mabie A. Listed in: PS3 Tags: Geohot, george hotz, SCEA
Ó

ps3-thumbOkay, so George Hotz did not "flee" to South America - he's merely on vacation, so explained his lawyer, Stewart Kellar.

 

 

 

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Posted Mar 21, 2011 at 2:18AM EST by Mabie A. Listed in: PS3 Tags: Geohot, george hotz, SCEA, Sony
Ó

jhThe latest development in the running battle between GeoHot and Sony has got the hacker accusing Sony of making "material misrepresentations" to the court.

 

 

 

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Posted Mar 9, 2011 at 12:42AM EST by Ryan F. Listed in: PSP Tags: JPCSP, jpcsp team, psp homebrew
Ó

jpcsp_thumbThe hard working folks from the JPCSP Team has released a new version of their Java-based PlayStation Portable emulator project for Windows PC, JPCSP.

 

 

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Posted Feb 28, 2011 at 8:48PM EST by Ryan F. Listed in: PSP Tags: JPCSP, jpcsp team, psp homebrew
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jpcsp_thumbThe hard working foks from the JPCSP Team has once again updated their Java-based PlayStation Portable emulator project for Windows PC, JPCSP. Now on revision 1997, the latest update includes some minor fixes and various other improvements.

 

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Posted Feb 21, 2011 at 10:21PM EST by Ryan F. Listed in: PSP Tags: 635 pro, liquidzigong, psp cfw, psp custom firmware, psp hacks, virtuous flame
Ó

pspred_thumbAs promised folks, homebrew coder Liquidzigong (aka Virtuous Flame) has released a new version of his custom Firmware for all PSP models on 6.35, bringing support for PS1 games and more!



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Posted Feb 11, 2011 at 6:53AM EST by Mabie A. Listed in: PS3 Tags: george hotz, news, Sony
Ó

psnl

The latest in the ongoing GeoHotz drama comes rolling in today. A federal judge ruled on Thurday that the (in)famous jailbreaker George Hotz surrender his hard drive to Son for inspection.

 

 

The latest in the ongoing GeoHotz drama comes rolling in today. A federal judge ruled on Thurday that the (in)famous jailbreaker George Hotz surrender his hard drive to Son for inspection.
The ruling was handed down by U.S. District Judge Susan Illston, giving Sony the authority to go retrieve information "that relates to the hacking of the PlayStation."
In his defense, Hotz' legal representation, attorney Stewart Keller, object to the ruling on the grounds that Sony will then be able to have access not only to the PlayStation files, but to everything that's in Hotz' hard drive.
The judge only had this to say to that objection: "That's the breaks."
Earlier, said judge has also ordered Hotz to surrender all of his computer hardware to Sony. However, his lawyer was able to ask for a reconsideration, which then led up to this new ruling from last week.
The judge justified the ruling by saying that it is actually standard procedure to have entire contents examined and dredged up to be able to find pertinent information significant to the case. In fact, this is what they do as well for child pornography cases.
As Kellar pointed out, however, this is not a case of child pornography. It is of a systems hack. Judge Illston will not be deterred however.
"Here, I find probable cause that your client has got these things on his computer. It's a problem when more than one thing is kept on the computer. I'll make sure the order is and will be that Sony is only entitled to isolate... the information on the computer that relates to the hacking of the Playstation."
As of now, then, Hotz has no other recourse but to comply with the judge's ruling. He must now coordinate with Sony for the date and place where Sony's inspection of his hard drive will occur.
It sure sounds like George Hotz is in deep, hot water now. We're keeping a close watch on this case, as we know all of you are, as well.

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