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Let’s talk about some of the issues with Battlefield 3’s multiplayer, and why it sometimes feel like DICE may have released the game a pinch too soon.
I’m not a huge Battlefield fan. When I say that, what I mean is that I didn’t play the older games and don’t have any extreme allegiance to the brand. I do prefer Battlefield to Call of Duty due to the more realistic sniping mechanics and a greater focus on team play, but I’m not the sort of person that runs around preaching about which game is superior. I like Battlefield games, but I wouldn’t call them my favorites.
I picked up Battlefield 3 on launch day and have since been playing multiplayer whenever I have some down time. I should probably note that I have the Xbox 360 version, so some of the things I’m talking about may or may not be applicable to your personal experiences with the game. I’ve never put the campaign disc in the tray and I doubt I ever will, so I can’t really say much about the single player.
For the most part, multiplayer feels like a well-oiled machine. Most maps seem well planned and I’m getting a fair amount of fun from earning unlocks and capturing points. Though I’m focusing on complaints in this post, I do want to mention that I’ve had a good experience with the game overall.
Except for the following:
Origin/EA/Battlelog/Online Pass
I understand that creating loyalty is one of the key elements of managing a player base, but I play on a console. Having to create an EA account link it to an Origin, and then register an Online Pass via a website getting slammed by new players was a frustrating and unnecessary experience. I pay for Xbox Live – let me put my game in and play. I must say that I do really like Battelog, but the upfront inconvenience in getting started was pretty lame (and seems to be worse for PC players).
Scope Glare
Look, I play Recon. In fact, I play almost exclusively Recon. But, I play Recon – not “Camping sniper.” I spot targets, paint vehicles with the SOFLAM, capture points when I can and drop Radio Beacons. Anyway, in BF3 certain riflescopes have been given a glare effect to help limit the potential for camping. While I understand the mechanic, the glare is ridiculously bright, even in low-light situations. When I’m charging through a pitch black tunnel and I see something that looks like the north star shining out of the darkness, it shouldn’t turn out to be a scope. Needs to be toned down a bit.
Operation Metro CQ
If anyone out there has played Operation Metro in Conquest mode, you’ve probably noticed that the map is insanely unbalanced. Due to the map’s linear design and lack of flank routes, it’s much easier for the Russian team to capture point B and hold it. I would say that the majority of games I join for CQ end with Russia winning and the US losing – getting up and into point B can be quite a difficult feat. It’s also, for some reason, the only map that requires you to pass through one point to cap another – you can’t simply run around B to cap point A and put some pressure on, you have to go through point B first. Needs a little love for the US.
Jets
Jets are cool, I get it. But when I’m in a level with jets, it often seems like they’re playing a completely different game. I’m sure this is a failing of my teammates somewhere along the line, but all I ever see jets do is chase each other around and ignore everything that’s happening on the ground. Somewhere, someone has to have made a tutorial on how jets can apply to the ground game, so please watch it before you jump in the cockpit.
Technical issues
While the release version of Battlefield 3 is nowhere near as buggy as the beta, there are still a significant number of minor glitches and bugs. Texture pop, screen tear and a variety of weird clipping issues have shown up in my matches, with one in particular getting me killed (a two-inch step that has to be jumped over, since the character apparently can’t step). Also, the game often “forgets” which pistol I have equipped. Oh, and let’s not overlook the server issues – I always get a failed connection the first time I try and join.
So that’s a brief rundown of the common Battlefield issues I’m noticing. The list certainly isn’t comprehensive, but it’s made up of what has stood out to me as a player. Like I said before, they’re having a relatively minor impact on my play, but it’s still quite a few issues for a game that was supposed to be one of the best FPS experiences of all time.
If you’re playing Battlefield 3, what problems have you noticed that didn’t make the list?
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Robert W. Baird & Co., an analyst firm, recently published a report, which indicates their expectation of the video game industry to experience further growth by 2014.
By how much, you ask? By an additional US$ 20 billion from where it stands today, potentially reaching above US$ 80 billion. That's a lot of money, and if based on that alone, then it looks like the industry is going to be in for a good run in the next couple of years.
The online aspect of gaming will further prove to be a force to be reckoned with, having downloadable content, social network games, and mobile releases being named as the biggest contributors in the years to come.
Said Colin Sebastian of Baird & Co, "Unlike newspapers, magazines, TV and radio, video game sales have accelerated since the advent of online and mobile platforms. And yes, we believe another video game is likely, with Sony already in development on a next-generation PlayStation."
Yes, he did say that. A new PlayStation is already in the works. All in all, this report spells nothing but good news to gamers all over. Hopefully, though, this increase in revenue for the industry will also mean improvement in the products that the companies will send out.
Via [Gamasutra]
Robert W. Baird & Co., an analyst firm, recently published a report, which indicates their expectation of the video game industry to experience further growth by 2014.
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Is Rugby Challenge ever coming out? In just a couple of weeks, we welcome September already, which also happens to be the month when the Rugby World Cup will be happening.
Ideally, this should be the best time for the multiplatform sports title to come out, but from the looks of it, it's not happening. In fact, there hasn't been much to see of Rugby Challenge set to come out for the PC, PS Vita, PS3 and Xbox 360, as there's practically absolute radio silence on it.
Practically, but not quite. Developer Tru Blu Games has now opened up on their Facebook page about the real deal.
"We know there is some frustration and speculation on the release date for this title," they started. "We have invested an enormous amount of funds and effort in this title, and if we could have released it yesterday, we would have."
Sebastian Giompaolo further explains in the letter that they already had set the release date and budget, but because of certain drawbacks, they had to reposition themselves so that they may "continue working on the game until [they] are satisfied that the product is of the highest standard."
"Our initial intention was to create a great game featuring the great Jonah Lomu and release upon completion. There was no plan made to release prior to or during the World Cup. We later found out that we had a competitor and the race was on to release before them. We must apologize to our fans as we will not make this deadline, but we can assure you that the wait will not be much longer.
We are still on track to release before the end of Quarter 3, which is no later than the 30th of September. Please be patient. Soon you will have the pleasure of playing the best rugby game ever."
Via [Just Push Start]
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Well what do we have here? If it's not a leaked copy of the script for Crystal Dynamic's Tomb Raider reboot!
This is a gold mine, indeed, for all awaiting fans out there, as it gives us a little bit of insight as to the kind of Lara we will be engaging with in this iteration.
As initially suspected, the reboot will definitely be touching on Lara's younger days as an explorer and gun-toting treasure hunter.
The leaked script was apparently for a voice acting audition, and here it focused particularly to her relationship with Conrad Roth. He's a 52-year-old treasure hunter, who will basically serve the role of her mentor, same as how Von Croy was to her back in The Last Revelation.
Here's a bit of that script:
Cinematic – Village2
EXT. VILLAGE – NIGHT
Lara returns to Roth and finds him still lying unconscious next to the campfire.
Lara drops the transmitter and the medkit next to Roth and starts to work
LARA
(Determined) Right, let’s get you patched up.
FADE DOWN briefly and then FADE UP to Roth waking up. He sits up. Lara’s is sitting a small distance away staring into the camp fire.
ROTH
Not bad. Where does a young lady like you learn to do a thing like that?
LARA
Late shift at The Nine Bells. A wolf’s got nothing on a broken bottle.
Roth looks at the transmitter.
ROTH
You got it. Nice work.
LARA
I assume the plan is to get it to that radio tower?
We angle on the central mountain peak.
ROTH (O.C.)
It should give us the best shot of broadcasting a strong signal in every direction.
Roth grunts, shifting his wounded leg uncomfortably, He looks at the peak, then at his leg, then back at Lara.
ROTH
(softly) Lara. We need to send out that SOS and I’m not going climbing any time soon.
Lara stares into the fire.
LARA
(Despondent) I was afraid you were going to say that.
Roth reaches out and touches Lara’s shoulder. She turns to look at him – her face a mask of worry.
ROTH
You can do this Lara; after all, you are a Croft.
LARA
(Weakly) I don’t think I’m that kind of Croft.
ROTH
(Encouraging) Sure you are. You just don’t know it yet.
Roth reaches over and picks up his climbing axe. He lays it on the ground between them. Lara stares at it for a minute unsure if she should take the responsibility.
LARA
(Putting on a brave face) Then let’s hope I’m a fast learner.
When she does reach for it Roth grabs her wrist gently.
ROTH
(softly but sternly) Just be careful Lara.
Roth lifts his hand and Lara nods before standing up to leave.
She slips off into the night without another word.
For the rest of the leaked script, head on over to the source link below.
Via [Siliconera]
Someone's got their hands on a leaked copy of Tomb Raider reboot's script.
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