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| Your search for Fix for red light located the below Fix for red light Search Results. The Fix for red light Search Results are returned from stories QJ publishes stories covering Fix for red light news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more. |
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Remember those FIFA 11 security breaches earlier? EA want to put a stop to it.
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All Aboard - Train Conductor 2: USA review
Voxel Agents new game has just hit the Android market and you better get on track.
I recently got an Android phone - my first smartphone - and whilst I was glad to have a navigational tool and have something to help me on my way, I was also looking forward to playing some of the games I'd constantly heard about. The games for the android aren't really dissimilar from those on the iPhone, but hey, I have an Android and I'm loving it, so why not check out a few games?
However, I was stumped from the get go, most of them I had heard in passing or were on the iTunes store, so I was drawing a blank. I eventually heard someone mention a new game called Train Conductor 2, a game by Australian Developers Voxel Agents. I was a bit hesitant at first, I mean how much fun can conducting trains really be.
The game is in the vein of games such as Flight Control, not just for it's transportation aspect, but also it's game mechanics of moving your desired mode of concern to where it's meant to be. I was going to get Flight Control, but I remembered that I'd purchased it off Steam some time ago and think that was enough. Flight Control is a bit repetitive and the music - while catchy - can be a bit repetitive. Train Conductor 2, never has that problem.
I often praise games with great sound and music, but I always feel like some games just capture the spirit of where it's set or where they're coming from when it comes to the sound design and music, TC2 definitely has that . The game takes place in the greatest country in the world: America - if you didn't get that from the title. You play a train conductor in Miami, initially and you have the cool sounds of a breeze and the gulls then a nice bit of funk begins to play as you're told by a red-headed girl that you will need to make sure these trains get to where they're going.
It's as simple as that, four tracks, several trains, no time limit and you have to make sure they don't crash into one another. The game is quite leanient with close calls with the game which add to the excitement, but if your trains are going to crash, they will crash. The game relies on fast reflexes and strategy, as you see one track light up, you may have to stop another train in it's tracks on number 4, just so you can slide the next one in from number 2, but wait, there's another one coming from number 1, what do you do then?
The game's difficult curve is mixed with over 7 different levels, as each level is barely similar to the last. The Miami level focuses on you making sure you can just maneouvre your trains from one track to the next, but once it becomes dark, the night takes over the game. Ghosts and Aliens roam the American countryside messing with your trains. These are my favourite levels as they aren't restricted to the game's toughest mechanic of crossing trains while making a move. The ghosts and demon trains will simply float through one another and it is magnficent during the challenge maps to see ten of them flow perfectly to where they're going in just a matter of seconds.
The game looks fantastic and has 3-D trains on a fairly 2-D background, but there's always something going on. During the Miami level, a shark swims under the bridged tracks, during the Roswell level, you'll see agents come and go and during the New York level, the underground can be quite lively. The game really situates itself with it's location and even though it kind of uses stereotypes, it never really detracts from the game. It's a bit like if they sat down with a big whiteboard and started with a bunch of levels and then just listed everything they could about those cities. Oh and finally, the character design of the girl is incredibly well-done and cute even. But during the Seattle level, she seems to have a minor crazy streak when you run over a yeti, saying I don't know what that was "but I liked crushing it."
In fact, I tried doing the tutorial later on to show someone she said that and she followed it up with "I feel like a sandwich," despite the lack of voices I feel like they have her character, if a bit mentally skewed, down to a T. Oh and there's also some evil guy during the ghost levels, but I think he just runs an old amusement park and is getting away with it, due to a lack of meddling kids.
The game looks like a triple-A title from the guys at Rovio or Half-Brick but it's just an indie studio here in Australia. The game's design and music is never boring or ever a problem, and levelling up to the next map is never a chore as it accumulate's how many trains you've conducted over the entire game. The levels do get a little bit out there at times with the paranormal levels such as the Seattle level where yeti-like creatures hide in the snow and block your path. I was half expecting Bigfoot to slowly come in Frogger style and cause havoc with the tracks and then you'd have to fix them.
The game has some strong leaderboards, even with a few thousand downloads and I cannot reccommend this any more than I have above. I know I'm usually meant to critique these games harshly but I feel like this is one of those games that just knows everything about what it's doing. The only criticism I have is that I wish there were more levels and that there were a Free trial version for iPhone users. I think the game is almost perfect, even for just a mobile game, I could imagine it being a great little XBLA or Steam game that you could smack on for a few minutes and enjoy yourself.
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Here comes the next big non-expansion content update for one of the most popular MMOs in the known universe.
World of Warcraft is in a constant state of flux. Even between expansions and major content patches, the developers are always making tiny tweaks or fixing slight issues. Today’s 4.3 patch falls in the “major” category, introducing a new raid instance and dropping some brand new features on World of Warcraft players around the globe.
Here’s a brief rundown on some of the things you can expect to see in World of Warcraft Patch 4.3: Hour of Twilight:
Three new small-group instances
End Time
Well of Eternity
Hour of Twilight
Dragon Soul raid
Void Storage – to help you free up your bank
Item Transmogrification – the ability to change the appearance of weapons and items
Legendary Daggers: Fangs of the Father
Huge XP Reduction from 71 to 80
And a bunch of other stuff. You can see the full patch notes here: Patch 4.3
Are you excited about the changes found in 4.3? The XP reduction seems nice; maybe my sister will finally get to 80.
[Massively]
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In light of customer anger and falling stock prices, Netflix dumps Quikster before even attempting to get it off the ground.
Less than a month ago, Netflix announced that it would be splitting its DVD and streaming services into two separate companies. Netflix would handle the online streaming part of the business, and a new entity known as Quikster would handle DVDs. As you can imagine, Netflix customers reacted forcefully against the change, upset that they’d need to manage two queues, two ratings systems, and two bills to get the same service they had already been getting for the last few years.
Netflix at first seemed determined to push on with the change, but in light of an enormous amount of customer feedback and a sudden drop in stock value, has now elected to give up on the plan. Netflix CEO Reed Hastings issued this statement this morning:
“It is clear that for many of our members two websites would make things more difficult, so we are going to keep Netflix as one place to go for streaming and DVDs. This means no change: one website, one account, one password… in other words, no Qwikster.”
It’s admirable that Netflix was able to recognize its mistake and fix it before it cost them a mountain of customers, but one also has to wonder what genius at the company actually thought people would enjoy having their services split into two separate entities. Right now, when I want to watch a specific movie, I search for it on Netflix streaming. If it’s not available, I add it to my DVD queue. With the new system, I would have to log into another website, re-search the title and add it to a completely separate queue – not really the epitome of convenience.
Whatever the original motivation, it’s nice to see that we won’t be needing a Quikster account any time soon. This has to be one of the most ill advised moves made by a company in recent memory and Netflix made a good decision by reversing the call before they injured themselves for the long term. In the meantime, the previously announced game rental feature is now left in limbo, with the service saying game rentals are “to be determined.”
What do you think of the Netflix/Quikster debacle?
Via GameTrailers
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