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Your search for File sort located the below File sort Search Results. The File sort Search Results are returned from stories QJ publishes stories covering File sort news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 14, 2012 at 10:45AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: EA Sports, mma, NBA Live, Tiger Woods, UFC
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ea_sports_logoHere's the second part of EA Sports head honcho Andrew Wilson's interview. This time 'round he talks about Tiger Woods' reputation affecting sales, MMA, and girls in skirts playing hockey.

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Posted May 2, 2012 at 1:10PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Bethesda, dawnguard, e3, skyrim dlc
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skyrim_dawnguard_dlcBethesda did announce some Skyrim DLC yesterday, true. But all they gave us was this pic and a name. What the heck is it?

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Posted Apr 19, 2012 at 7:42AM EST by Brett Huffman Listed in: PS3 Tags: god of war: ascension, santa monica studios, Sony
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god of war 4 teaserSony put out a weird teaser thing last week to send the Internet in a tizzy. It is indeed the return of The Bald Pasty One, but not like you think.

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Posted Apr 4, 2012 at 4:30PM EST by Harrison E Listed in: MMORPG Tags: Facebook, larisa nuretdinova, mmo, nival, prime world
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prime1Sucks to be you, bro. Looks like she's getting in to the MMO for cheap.

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Posted Mar 23, 2012 at 7:00AM EST by Mr Ham Listed in: PS3 Tags: english patch, ps3 hacks, tales of vesperia
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talestranslateNot all games are lucky enough to have a Western localization, but some are lucky enough to have hacker-made patches to allow you to understand them in English.

 

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Posted Mar 12, 2012 at 4:36PM EST by Todd B Listed in: PC Gaming Tags: Steam, steam box, valve
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steambox1Here’s some rain for that rumor parade.

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Posted Mar 7, 2012 at 11:30AM EST by Harrison E Listed in: PoV Tags: consoles, kinect, motion controls, playstation 4, psn, Sony, Steam, steambox, valve, xbla, xbox 720
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steam-largeSo while GDC is going on and rumours are flying everywhere there's something we need to weigh up.

 

 

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Posted Jan 9, 2012 at 2:01PM EST by Listed in: PS3 Tags: battlefield 3, EA, textron
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The manufacturer of the helicopters showcased in Battlefield 3 never gave permission for them to be used in the game, and EA feels they shouldn’t have to ask.
If you’ve played Battlefield 3, chances are probably good that you’ve either A. been mowed down by a helicopter or B. tried to fly one and ended up hitting a building instead (me). As it turns out, those helicopters you’re so intent on crashing are based on very real vehicles - the UH-1Y, V-22 Osprey and AH-1Z Viper.
Also, it turns out that the manufacturer of those helicopters, Textron, didn’t exactly give EA permission to use their vehicles in the game. The two companies have been back and forth trying to work out a solution, but it looks like talks have broken down. EA has filed a lawsuit against Textron, in an effort to use the first amendment to protect their in-game design.
Essentially, EA feels that the presence of the disputed vehicles in Battlefield 3 is protected by the first amendment, since they’re not featured more prominently than other vehicles and they come without any sort of endorsement. Naturally, Textron feels they should be compensated for their intellectual property showing up in a game that’s making millions of dollars.
Video games are protected by the first amendment, but it’s going to be interesting to see how far that protection goes. This lawsuit is especially hilarious considering EA is known for its over-zealous approach to copyright protection, yanking YouTube videos and filing cease and desists what seems like every other day.
What do you think? Should EA compensate the helicopter manufacturer for using their designs?
[Kotaku]

mfeacopter1The manufacturer of the helicopters showcased in Battlefield 3 never gave permission for them to be used in the game, but EA doesn't think it needed to ask.

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Posted Jan 5, 2012 at 5:45PM EST by Listed in: PS Vita Tags: ps vita, uncharted: golden abyss
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Numbers for the Vita’s third week on the market don’t bode well for the new handheld.
PlayStation Vita launched to an impressive 325,000 units sold, but tanked hard in its second week, dropping to 72,000. Unfortunately for Sony, the third week’s sales numbers are even worse – the device only managed to move 42,000 devices. While it’s obviously too soon to start ringing death bells for the device, the lack of interest in the Vita certainly isn’t inspiring confidence in its upcoming western launch.
The Vita, launched in Japan on December 17th, was outsold by the PS3, 3DS and original PSP on the hardware charts. As we saw yesterday, some retailers have even resorted to dropping the device price in order to get it off their shelves.
Naturally, the Japanese launch has little to do with the western launch, where games like Uncharted: Golden Abyss will likely draw a much larger number of buyers to the handheld’s open arms. However, one can’t help but draw conclusions from the rapid drop in interest for the console – high profile devices don’t usually fall of the map like this.
One thing is for sure – Sony is eventually going to drop the Vita’s price, maybe sooner than expected. If so, gamers may wait to pick it up until the inevitable discount, hoping to avoid a burn.
What do you think of the Japanese numbers? Are they having any impact on your willingness to buy a Vita?
[Destructoid]

mfvitaslump1Numbers for the Vita’s third week on the market don’t bode well for the new handheld.

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Posted Dec 20, 2011 at 4:31PM EST by Listed in: PS3 Tags: australia game bans, fallout 3, mortal kombat, syndicate, witcher 2
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The Aussie ratings board strikes again, blocking the game from release in Australia due to being unsuitable for minors.
Oh, Australia. Your ratings board, as we have discussed previously, is sort of a mess. Games and movies are rated on completely different scales, which results in some very weird happenings. One problem with the Aussie ratings system is that there’s no classification for games that are intended only for adults, meaning that Mature-type games can effectively be blocked from release in the country.
This is exactly what happened to Syndicate, which according to the ratings board was refused classification due to intense blood and gore. Because there’s no “grown-ups only,” rating in Australia, the game will not see an Aussie release unless it’s eventually accepted under the current classification system – despite the fact that the Aussie government is currently working on an R18+ rating.
The ratings board has banned a couple of high profile games over the last few years, most notably 2011’s Mortal Kombat and Fallout 3 (later accepted with edits). Other games, such as The Witcher 2, have come painfully close, requiring in-game changes to pass muster. There’s no word on whether EA will fight the decision or attempt to edit their game, but for now it looks like Aussie players may have to do without Syndicate.
What do you folks think of Australia’s games rating system? Dumb? Effective? Both?
[VG24/7]

mfsynbanned1The Aussie ratings board strikes again, blocking the game from release in Australia due to being unsuitable for minors.

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Posted Dec 15, 2011 at 1:42PM EST by Listed in: Wii Tags: Legend of Zelda, nintendo patch, skyward sword
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The games company scrambles to repair the latest Zelda title’s game-breaking glitch.
We talked last week about The Legend of Zelda: Skyward Sword’s game-breaking bug. If you missed the article and can’t be bothered to click the link in the previous sentence, here’s the basic gist: If you complete certain actions in a certain order, your game will essentially become stuck between events and impossible to complete. This bug crops up about 30 hours into the game, and if you hit it, you have to start over from your last save.
Unfortunately for Nintendo Wii owners, there’s really no such thing as a “last save.” Unless you painstakingly double your saves between the Wii and an SD card, there’s no way to recover old saves, which means you’re going to end up starting Skyward Sword from the beginning. Nintendo, being without a method to patch games, advised players on how to avoid this bug on their official site.
Now, the company is offering to patch the save files and repair the problem, with one catch: In order to take advantage of this offer, you’ll have to send your SD card or your Wii in to Nintendo for servicing. The process takes at least a week, though the company is expecting longer waits thanks to the holiday rush.
If mailing Nintendo your Wii doesn’t sound like something you want to do, the company is hard at work on a downloadable patch. There’s no infrastructure for Nintendo to deliver patches of this nature, so it could be a while before the whole thing gets sorted out. But, at least they’re working on it. It’s worth noting that these solutions are only available for Japanese players; we’re still awaiting word on what will happen for us in the west.
Have you had any issues with Skyward Sword? Would you send your Wii in for a broken game save, or just start over?
[Destructoid]

mfsky1The games company scrambles to repair the latest Zelda title’s game-breaking glitch.

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Posted Dec 7, 2011 at 12:37PM EST by Listed in: Wii Tags: Legend of Zelda, Nintendo, skyward sword
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The latest Legend of Zelda game has a massive, game-destroying glitch. Find out how to avoid it.
News started to spread a few days ago that some players were having difficulty with their copy of The Legend of Zelda: Skyward Sword. Namely, that the game was stuck in some sort of frozen time state, where whatever events needed to occur to start the next section weren’t happening.
It turns out that there’s a huge bug in Skyward Sword, and if you happen to run into it, the only way to rescue your game file is to restore from an earlier save – a thing you can’t do on the Wii unless you’ve backed up to an external memory source. In short, this means that if you run into the bug, which occurs about 30 hours in, the only solution is starting your game from the beginning.
Here’s the bug, with minor spoilers: At some point in the game, you’ll be given the option to visit the Thunder, Fire, or Water Dragon dungeons. If you travel to the Thunder Dragon first and then speak with a certain Goron, your game will be forever frozen at that point – the events for the other two areas will not begin correctly.
You can avoid the glitch by simply completing the Fire and Water Dragon quests before speaking with the Thunder Dragon. Nintendo has confirmed that the bug exists and offered information on how to avoid it, but there’s no real way to patch games on the Wii – the bug here to stay, until new discs are printed.
What, if anything, do you think Nintendo should do about the bug?
[Wired]

mfskybug1The latest Legend of Zelda game has a massive, game-destroying glitch. Find out how to avoid it.

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Posted Nov 24, 2011 at 1:14PM EST by Listed in: PS3 Tags: battlefield 1943, battlefield 3, ea dice, Jack Tretton
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Hey PlayStation gamers – you’re finally getting that thing EA said you’d get, and all it took was a class action lawsuit.
We talked previously about EA’s claim that the PlayStation 3 version of Battlefield 3 would come packed with the classic Battlefield 1943, and the subsequent failure to follow through on that promise. While there was never any official advertising regarding the bonus and it was mostly limited to Sony president Jack Tretton’s statement at E3, gamers still took it pretty seriously.
After the game failed to show up on the disc and DICE explained that PS3 owners would get “early” access to DLC instead, people sort of lost their minds.
A group of gamers filed a class-action lawsuit against the gaming giant, though their purported goal was simply to get copies of the game they were originally promised. It looks like the legal method was successful, as EA has folded and announced that they’ll make Battlefield 1943 free of charge. If you live in Europe, you can download it on the 26th. U.S. gamers have to wait until December 10, and Asian markets can access the game on December 17.
If I worked at EA, I’d be pretty pissed at Jack Tretton right now. It was his promise that ended in a lawsuit, as I can’t remember anyone from EA or DICE ever promising the free copy of Battlefield 1943.
So here’s the question of the day – is a games publisher responsible for the promises of a guy that works at another company? If Shigeru Miyamoto promises that every copy of Halo comes with a free sandwich, can we sue 343 when it doesn’t happen?
What do you think?
[Edge]

mfbf431Hey PlayStation gamers – you’re finally getting that thing Jack Tretton said you’d get, and all it took was a class action lawsuit.

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Posted Nov 14, 2011 at 3:24PM EST by Listed in: Xbox 360 Tags: arkham city, rocksteady
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If you’re playing Arkham City on the Xbox 360 console, you may be at risk of losing your data.
Batman: Arkham City is one of the most well received games of the year and millions of gamers have spent considerable time tracking down Riddler trophies and beating up thugs, but those gamers that chose to play the game on Xbox may find that their hours of work have been instantly destroyed by a strange bug. Whew, long sentence. Short version: your Arkham City saves are at risk.
For some reason unbeknownst to Rocksteady, the game’s developer, certain Xbox 360 users are loading Arkham City (the hardest game name to type) only to discover that their save data is completely inaccessible.
Stories started rolling in a few weeks ago of players unable to access save data, and it looks like the problem has become more than a few isolated incidents. Here’s a basic rundown of what’s happening: while the save file seems intact on the console hard drive, the game can’t read or write to it. This effectively makes it useless. Users have reported the problem coming up at random times, with some players far into the games and others just beginning.
The bad news is that Warner Bros. and Rocksteady have no idea what’s causing the problem, but the good news is that they’re working on it. You can help them suss it out by emailing support@wbgames.com with the following information, assuming you’ve experienced the problem yourself:
Which XBOX 360 are you using?
How are you storing the save file?
Which version of the 360 software do you have?
Are you running a Beta of the new dashboard?
Did the issue come up before/after installing DLC? Which DLC?
Did the issue come up before/after the two patches pushed to the game?
I’m sure they’ll get it figured out, but we’ll have to wait and see if those saves are just gone forever or recoverable. In the meantime, it may be safer to play on PS3.
What do you think of this whole mess? Are the players that lost their files entitled to some sort of compensation? Free DLC would be nice!
Via 1UP

mfjoker1If you’re playing Arkham City on the Xbox 360 console, you may be at risk of losing your data.

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Posted Nov 4, 2011 at 5:19PM EST by Listed in: Wii U Tags: nintendo patents, wii u, Wiimote
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The Japanese games developer has filed a new patent for a Wiimote touchpad accessory, but it’s not exactly clear what they’re planning on doing with it.
Nintendo is the champion of accessories. From the Zapper to the Wii wheel, nearly every Nintendo console generation has been marked with some sort of game-specific add-on. Just look at the Wii controller section of your favorite big-box retailer if you want to see this in action.
Now, it looks like Nintendo is plotting yet another add-on for the Wiimote, likely aimed at its upcoming Wii U device.
Essentially, you slide this thingamajig onto the Wiimote, and then use it as a touchpad. The device apparently functions through clever manipulation of mirrors, but I’m not a very smart person so I’m having a hard time following the description. Basically, when you touch the pad, the device works, and when you leave it alone it functions like a normal Wiimote.
Nintendo has noted that possible applications include drawing pads or mouse pointers, but I’m still having a hard time wrapping my mind around what exactly their intent could be. As we know, many patents never see the light of day, so this could be one more odd Nintendo technology that doesn’t quite make it to shelves.
What do you think of a Wiimote touchpad? Also, can you make any sense of the diagram?
Via Siliconera

mfninpat1The Japanese games developer has filed a new patent for a Wiimote touchpad accessory, but it’s not exactly clear what they’re planning on doing with it.

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Posted Oct 21, 2011 at 2:10PM EST by Listed in: PS3 Tags: arkham city, Batman, dlc
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The caped crusader’s latest adventure landed to great reviews and high praise, but a problem with DLC has a few gamers angry and demanding action.
It wouldn’t be an exaggeration to call Batman: Arkham City one of the most beloved titles of the year. The game’s scores are excellent across the board, with many gaming outlets stopping just shy of calling it the best game ever made. But a polished story, great voice acting and pitch-perfect controls may not save the game from the scandal that’s currently brewing for some players, which revolves around the Robin and Catwoman downloadable packs.
Here’s the basics on the two content packages: The Robin content was offered to players that pre-ordered Arkham City at Best Buy, but can also be downloaded from PSN or Live. The Catwoman content is only available to people that purchase the game new, because it comes packed with a one-time use code. Basically, the DLC packs are Rocksteady’s method for ensuring gamers purchase their title brand new instead of used. This “new-only” ruse is becoming increasingly common for developers looking to encourage new purchases.
There are a couple of things going wrong here. First, some players are experiencing issues with the Robin DLC, receiving errors that the file is corrupt sometimes hours into the game. Rocksteady has apparently resolved this problem, and their Twitter account states:
“Robin DLC problems have been fixed: retry your code in 2 hours. Thankyou for your patience!” So if you were having problems, give it a go (Tweet is pretty old by now).
The Catwoman problem is completely different – apparently, some copies of the game shipped without the necessary code for accessing the Catwoman DLC. Rocksteady is still working on this one, here’s their update from Twitter:
“We are aware that some people did not receive the Catwoman code in their game. You will get to play as the sexy thief, stay tuned for update.”
There’s nothing new to report so far, as Rocksteady has mostly been tweeting about a fan meetup and giving away cool stuff to Twitter followers.
Did your Arkham City DLC work, or are you one of the few that are stuck waiting for some sort of fix? All these innovations are certainly great, but I can’t help feeling like we may have been better off in the Nintendo 64 days.
Via IGN

mfarkcat1The caped crusader’s latest adventure landed to great reviews and high praise, but a problem with DLC has a few gamers angry and demanding action.

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Posted Oct 19, 2011 at 10:00AM EST by Harrison E Listed in: PS3 Tags: exclusive, Naughty Dog, ps3, uncharted 3, uncharted 3 multiplayer beta
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uncharted3Uncharted 3 is already the most hyped exclusive of the year and now we've got an exclusive of our own.

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Posted Oct 5, 2011 at 3:24AM EST by Ryan F. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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daedalusx64_thumb1

The DaedalusX64 has updated their ever-popular Nintendo 64 emulator for the PlayStation Portable, bumping it up to revision 733.

 

 

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Posted Oct 3, 2011 at 4:30PM EST by Listed in: PC Gaming Tags: Blizzard, diablo iii, diablo items, inferno
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Fans of “Diablo II” will remember the Normal, Nightmare and Hell difficulties available to players that chose to repeat the game. Now it looks like there’s one more tier or challenges for the boldest demon slayers.
Blizzard recently dropped a massive items database onto fans eagerly awaiting “Diablo 3.” The database is packed with items from the game, featuring item stats, crafting recipes and armor sets. In theory, your could use this items database to build a sort of roadmap for how you’d like your character to progress, but it’s much more fun to sneak around in the files to see if they hint at any previously-unconfirmed information.
Thanks to a bit of sleuth work over at PC Gamer, it looks like just such information was discovered during a cursory investigation of the new database. While browsing the various tiers of Runestone available in the game, they noticed that this time around there were four tiers: Normal, Nightmare, Hell and Inferno. This means that “Diablo” fans everywhere can look forward to at least one more additional, and likely frustrating, run through the game.
You can browse items by class, by follower, or by simply clicking the various categories on the web page. It’s especially fun to browse the Legendary items, which boast incredible stats and one “random property,” which I can only assume translates into “of Fire Breathing” or “of the Demon Slayer.” Naturally, not every item has been made public as of this time, but the database still has plenty of information for the hardcore fan.
Personally, I’m a big fan of the “Uppercut” fist item. One tiny handle, one massive blade. If I can get one of those on each of my hands, I’d recommend that any and all scary monsters clear a path before I clear it through them.
See anything you like in the database?
Via PC Gamer

mfdiablo1Fans of “Diablo II” will remember the Normal, Nightmare and Hell difficulties available to players that chose to repeat the game. Now it looks like there’s one more tier or challenges for the boldest demon slayers.

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Posted Sep 29, 2011 at 5:02AM EST by Ryan F. Listed in: Nintendo DS Tags: ds homebrew, Jeff Lait, powder
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powder_thumbHere's the latest version of Jeff Lait's adaptation of the "roguelike" game, Powder.

 

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Posted Aug 20, 2011 at 6:24AM EST by Ryan F. Listed in: PSP Tags: ne0h, psp homebrew, xplora 2
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pspblue_thumb

A test version of Xplora 2 with an added PSP Go support has been released by homebrew developer ne0h.

 

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Posted Aug 15, 2011 at 4:41PM EST by Ryan F. Listed in: PSP Tags: codestation, game categories lite, psp homebrew
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brewbluHere's the latest version of Codestation's Game Categories Lite, a handy plugin that allows you to categorize all your homebrewed games and apps on your PSP.

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Posted Aug 10, 2011 at 5:46AM EST by Ryan F. Listed in: PSP Tags: partqual, psp homebrew, psphbsorttool
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psp_back_thumbHere's the latest version of PartQual's pspHBSortTool, a handy utility for Windows that lets you organize all your favorite homebrews according to your preferred taste.

 

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Posted Aug 3, 2011 at 6:16AM EST by Ryan F. Listed in: Nintendo DS Tags: ds homebrew, micro lua ds, risike
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ds-black-thumbHomebrew developer Risike has released a new version of Micro Lua DS, a handy homebrew app for DS owners that allows you to launch Lua scripts to create homebrewed games and applications.

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Posted Jul 31, 2011 at 4:05AM EST by Mabie A. Listed in: PSP, Wii, PS3, PC Gaming, Xbox 360 Tags: Square Enix
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Looks like Square Enix has got a couple of sweet things in store for the North American crowd. Executive Producer Dave Hoffman dropped some hints over at Twitter.
Said Hoffman, "Working on two new things. Well, one is 'sort of' new. Announcements should be coming soon! Wish I could say more but can't."
His LinkedIn Profile gives a bit more details in case you want to do some elimination.
"Developed Business Development department resulting in IP acquisitions, studio purchases and three development agreements executed.
Constructed and approved milestones schedules, concept submission packages, testing plans, localization schedules for Supreme Commander 2, Supreme Commander 2 DLC and Dungeon Siege 3."
Could it be something for the 3DS? After all, the company was previously quoted as giving praise to the glasses-free 3D concept of the 3DS. We should know soon, probably at Gamescon in August. We'll be sure to let you know.
Via [NeoGAF]
Looks like Square Enix has got a couple of sweet things in store for the North American crowd. 
square-enix-logo-thumb

Looks like Square Enix has got a couple of sweet things in store for the North American crowd.

 

 

 

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Posted Jul 18, 2011 at 6:13PM EST by Karl B. Listed in: PSP Tags: hiroi01, plugin, pprefs
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homebrewHomebrew coder hiroi01 has released a new version of the PPrefs plugin.

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Posted Jul 17, 2011 at 1:04PM EST by Karl B. Listed in: PC Gaming Tags: CD Projekt, the witcher 2
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the-witcher-2-thumbAlthough The Witcher 2's patch 1.3 still doesn't have a release date, CD Projekt already has a list of changes and new additions being introduced in the update.

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Posted Jul 12, 2011 at 2:15AM EST by Mabie A. Listed in: PC Gaming, PoV Tags: EA, ea origins, Steam, valve
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EA's keen on expanding its business venture, with its latest project being EA Origins, their new download service. Now, a lot of people can't help but see it as some sort of competition for Valve's Steam. The suspicion rose all the more when Crysis 2 was taken out from the Steam Store.
EA maintains their ground, however, that they are not gearing for a fight. EA's David DeMartini tried to downplay the issue in a recent interview with Gamasutra, saying that, "Obviously when a big publisher comes up with their own application and launches a site where you can buy games directly, people immediately jump up to the conclusion that means they're going to exclude everyone else. "
"We believe in absolute freedom of choice to allow customers to buy through whatever retail outlet... as long as they're buying an EA game, we're delighted. We feel like if you buy the product with Origin, where we're going on a long-term basis is we'll integrate some of the Origin feature set into many of our highest-profile IP... but by all means if your preferred retailer is Best Buy or Direct2Drive or Impulse or Steam or Amazon... we're going to make our product available to you."
To further justify, he concludes with this statement: "I am absolutely not at this point saying, 'hey, it's Origin versus Steam.' It's never been about that."
Sounds like all should be fine and dandy, right? But if you look closely, it sounds rather forced. Take note of that operative "at this point" phrase. But of course they're looking to win over Steam, at least insofar as their catalogue is concerned.
They'll start with their own titles, and then most likely, they'll expand to other services and products. Question is, can they really handle the bull by its horns? The atmosphere of competition definitely is thick in the air. But frankly, one really can't take it against EA if they choose to go this path given that it's about the only course they have if they want EA Origins to take off. What better way to promote your own service but through your own existing brand and products, right?
Nonetheless, Steam remains to be the biggest online distributor in the market today. And while there doesn't seem to be any visible and solid threat from EA Origins, there most certainly is an impending one. With EA's vast catalogue of titles most likely to not be seeing Steam's light of day ever again, they will have to bank on their roster from other publishers still supporting their service.
Despite their denials of an existing competition, though, if you were to take sides, whose would you pick? EA Origins or Steam?

ea-originThe fight is brewing, and no denial from either camp can temper the terse atmosphere.

 

 

 

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Posted Jun 24, 2011 at 3:18AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logo

Here's the latest build of Dolphin, the ever-improving open-source Nintendo Gamecube and Wii emulator for PC.

 

*Update* Dolphin version 3.0 released.

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Posted Jun 9, 2011 at 1:18AM EST by Ryan F. Listed in: PS3 Tags: gran turismo 5, patch, Polyphony Digital, Sony
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gran-turismo-5-box-artworkThe folks at Polyphony Digital has released a new update for Gran Turismo 5, bringing a slew of new features and improvements to the PS3 exclusive racing title.

 

 

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Posted Jun 7, 2011 at 4:52AM EST by Ryan F. Listed in: PSP Tags: ne0h, psp homebrew, xplora
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pspred_thumb

Homebrew developer ne0h is back on the scene to release a new version of Xplora, a feature packed file manager/shell for your homebrewed PSP.

 

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Posted Jun 2, 2011 at 6:21AM EST by Ryan F. Listed in: Wii Tags: hokaz, sifjar, themeshootertk, wii homebrew
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wiibrew

Homebrew coder HoKaze has released a new version of ThemeShooterTk, a cross-platform, Python based clone of ThemeShooter that allows Wiibrewers to create screenshots of their themes that can then be added in the HBC theme repository.

 

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Posted Jun 2, 2011 at 12:24AM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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ps-store-bag-thumb

It's been a long time waiting, but finally... the PlayStation Store is now back online. Check out this week's huge PSN update, after the jump!

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Posted May 26, 2011 at 9:43PM EST by Ryan F. Listed in: Xbox 360 Tags: forza motorsport 4, Microsoft, turn 10 studios
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forza4-thumbThe "definitive racing game of the year" is all set to return later this Fall, so to give you a head start, Turn 10 Studios revealed today an assorted list of goddies to accompany the arrival of Forza Motorsport 4.



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Posted Apr 29, 2011 at 2:30AM EST by Ryan F. Listed in: PSP Tags: psp homebrew, strangelove, yapm plugins manager
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psporange_thumb

A new version of homebrew dev Strangelove's YAPM Plugins Manager, a feature-packed app that allows you to organize all your PRX plugins.

 

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Posted Apr 28, 2011 at 3:30PM EST by Carl B Listed in: PC Gaming Tags: animation development, cubic motion, mike jones
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cubicmotionCubic Motion, a human and character facial animation specialist, today announced an offer of 90-second animation tests free-of-charge.

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Posted Apr 25, 2011 at 10:50PM EST by QJ Staff Listed in: Tags: apple, ios, location services, news
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ipad After last week's revelations about how Apple devices can stalk their owners, it's no major shock that some unhappy users are going to court.

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Posted Apr 22, 2011 at 2:19AM EST by QJ Staff Listed in: Tags: apple, GoodReader, ios, Zip files
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ipad I am sure there are many of us who receive several emails with zip files as attachments. I am also sure that most of us don't have a clue about how to open these zip attachments and thus need to resort to opening them on our computers. Well if that's the case, then you are in luck.

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Posted Apr 19, 2011 at 1:30AM EST by Ryan F. Listed in: Wii Tags: hokaz, sifjar, themeshootertk, wii homebrew
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wiibrew

Wiibrew coder HoKaze has updated his ThemeShooterTk, a cross-platform, Python based clone of ThemeShooter that allows HBC theme creators to create screenshots of their themes to put on the HBC theme repository.

 

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Posted Apr 14, 2011 at 10:02PM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: Atari, Eden Games, test drive unlimited 2
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tdu2-thumbDeveloper Eden Games has unveiled some new details about their upcoming "Exploration Pack" for their racing title, Test Drive Unlimited 2.

 

 

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Posted Apr 4, 2011 at 3:18AM EST by Ryan F. Listed in: PSP Tags: 5h4d0w, plugin manager, psp homebrew
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brewred

5h4d0w's handy "Plugin Manager" for the homebrew community has recently received a new update, bringing a slew of new fixes and improvements to the app.

 

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Posted Mar 31, 2011 at 2:04AM EST by Ryan F. Listed in: PSP Tags: c4turd4y, psp homebrew, sepulka
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pspred_thumbAn "experimental" version of Sepulka, homebrew coder C4TurD4Y's selective plugin loader for the PSP is now out and ready for your downloading consumption.

 

 

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Posted Mar 30, 2011 at 3:25AM EST by Ryan F. Listed in: Nintendo DS Tags: Ant512, Nintendo, woopsi
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ds-black-thumbAnt512's handy windowing system for creating homebrew user interfaces for the Nintendo DS has recently received a new update.

 

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Posted Mar 24, 2011 at 3:34AM EST by Ryan F. Listed in: Nintendo DS Tags: huiminghao, minitroopa, nesds, Nintendo
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ds-black-thumbHomebrew devs huiminghao and minitroopa has released a new version of nesDS, a Nintendo/Famicom emulator for the Nintendo DS.

 

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Posted Mar 23, 2011 at 2:00AM EST by Ryan F. Listed in: PC Gaming Tags: Blizzard, games for windows, patch, pc gaming, starcraft ii
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starcraft-2-thumbBlizzard's hit sci-fi RTS sequel has receiced a new patch today, bringing a bunch of new features along with some more fixes and gameplay improvements.

 

 

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Posted Mar 19, 2011 at 1:59PM EST by Carl B Listed in: Nintendo DS Tags: 3D, footage, Nintendo, pilotwings resort
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PilotwingsboxOver ten minutes of new gameplay for Nintendo's PilotWings Resort, showing off various missions from the full game.

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Posted Mar 17, 2011 at 11:26PM EST by Ryan F. Listed in: PSP Tags: aloader, ardi, psp hacks
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psp-silver-thumbHomebrew coder ardi has released a new version of his aLoader, an ISO loader for 6.20-TN HEN that lets you load ISOs directly from XMB.

 

 

 

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Posted Mar 9, 2011 at 11:27PM EST by Ryan F. Listed in: PSP Tags: aloader, ardi, psp hacks
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brewredHomebrew coder ardi has released a new version of his aLoader, a handy ISO loader plugin for 6.20 TN-HEN that allows users to boot ISO's straight from the XMB.

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Posted Mar 2, 2011 at 10:48PM EST by Mabie A. Listed in: PS Vita Tags: gdc 2011, news, Sony
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Earlier this year, reports landed on the Internet, supposedly of Sony telling licensees "the device 'is as powerful as its big brother, the PS3." Fast forward to the ongoing Game Developers Conference in San Francisco, however, and here we have the company denying they made any claims of the sort.
"Some people in the press have said wow, this thing... could be as powerful as PS3," said David Coombes, platform research manager for SCEA. "Well, it's not going to run at 2GHz because the battery would last five minutes. And it would probably set fire to your pants."
Having disspelled that notion of the NGP being as powerful, or even rivaling the PS3, Sony then went on to present their demo of the NGP, as well as shed some more details about it.
The game cards, according to him, will be available in shops, in two sizes: 2GB and 4GB. Given these numbers, it's then very obvious that it does not even come close to the usual 9GB size of a game for the PS3, on Blu-ray.
He does, however, remained mum about just how much the internal memory of the NGP will actually have. "I can't talk about the actual numbers, but compared to the PSP we have a LOT of memory... we're closer to PS3 than PSP in terms of memory size."
The original PSP model (Phat/1000) had 32MB worth of memory. The successors -- Slim/2000, 3000 and PSP Go -- meanwhile, all had 64MB. As for the PS3, it has 256 MB system, and 256 MB video. Given these numbers, and his clue that the NGP's memory leans more towards that of the PS3's than the previous PSP models, it should probably be around... 150-200ish? That's just a wild guess from my part, though.
Apart from that, he also discussed the two versions that the NGP will be having. While both versions will have Wi-Fi, one edges out over the other because of the 3G network connectivity. The version with the 3G feature also will have GPS sensors. Those who will be getting the Wi-Fi only version need not feel left out, though. You can still rely on the wi-fi to "do quite accurate positioning." In fact, "in urban areas, it's more accurate than GPS," he said.
He then went on to talk about the hardware itself. As you now know, and have probably ogled at and scrutinized for every waking hour since it was officially unveiled, the NGP will be sporting a front touch screen, as well as a rear touch pad. Both of these touch-surfaces would be able to detect how much pressure you're putting on the handheld. It's what they call the "analogue strength reading". As to what it can do for you, well, let's just say at least now you can see for yourself how hard you're mashing those buttons -- or in this case, that screen.
Other details you must know about the NGP:
5-inch screen
960x544 resolution
anti-aliasing
Having done his part of the Sony presentation of the NGP, Tsutomu Horikawa, SCEI director of sotware interantional development partner in Tokyo, then took to the stage to show off what the NGP can actually do.
The augmented reality demonstration had the NGP "visualizing" a T-Rex in the theatre's aisle. Sounds cool, yes? Guess what. It looks even cooler. Just check it out in the embedded video below.
Now, the show did not end there. Sony had a lot of other goodies to show off. And why not? It's the perfect time to shut up the naysayers, to prove that Sony is still so in the handhelds race.
They had two other live demos featuring the NGP software, featuring some of the games that will be coming to it. There's Little Deviants and Uncharted Portable showing GDC attendees the hot stuff.
ngp-thumb

Earlier this year, reports landed on the Internet, supposedly of Sony telling licensees "the device 'is as powerful as its big brother, the PS3." Fast forward to the ongoing Game Developers Conference in San Francisco, however, and here we have the company denying they made any claims of the sort.

 

 

 

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Posted Mar 1, 2011 at 1:30AM EST by Ryan F. Listed in: PSP Tags: c4turd4y, game categories light, neur0n, psp homebrew, sepulka
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brewbluNew apps for your choosen homebrewed units, this time, courtesy of neur0n and C4TurD4Y, as they outed their latest plugins, Game Categories Light for Custom firmware 6.35 and 6.37 ME and Sepulka version 0.7c.

 

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