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The latest game in the Elder Scrolls franchise is a certifiable hit, but not everyone that picked up the game is completely satisfied.
We all knew that The Elder Scrolls V: Skyrim was going to be a big deal, but initial sales numbers have far outstripped expert predictions. In the first two days of the games launch, it landed an impressive 3.5 million copies sold – not counting Steam sales. That lands the game in Battlefield 3 territory, though not quite at MW3 levels.
For reference, the last game in the franchise opened with 490,000 sales. That’s quite a bounce from one game to the next.
The launch hasn’t been without issue though, and Xbox, PS3 and PC owners have all reported a myriad of strange and annoying bugs. The Xbox 360 is having issues reading saved textures, PS3 systems aren’t streaming textures correctly and PC systems are reporting random freezes and crashes.
It wouldn’t be a Bethesda game without a few bugs, and the company is aware of the issues. In fact, they’re more than aware, as evidenced by this hilarious tweet form Pet Hines, Bethesda’s VP of PR:
“Patches/updates take a little time. We can't turn it around quite that fast. It's been three days. Calm down. We're working on it.”
Also this:
“We will fix as much as we can for your platform. I don't know if it will fix "your" bug. Takes a while to test/fix/regress. Hang in there.”
Honestly, people do need to calm down. Bethesda delivered a 300-hour epic; it’s not surprising that it has a few issues. They’re working on it and that’s pretty much all they can do, so if you’re experiencing issues in Skyrim, rest assured that Bethesda is on the ball.
In the meantime, how awesome is that horse?!
Via PC Gamer and Edge
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[Minecraft logo] Minecraft will be officially released on the 18th November 2011 at the first 'Minecon' in Las Vegas, NV.
[rm]
Though the release had to be pushed back from its initial date of November 11, Minecraft developers are doing all they can to make Minecon a special launch.
[minecon pic]
Minecon will be held at the Mandalay Bay Hotel and Casino in Las Vegas.
A Minecon ticket includes:
Access to the events on November 18th and 19th
A special scrolls alpha code
The cobalt game
A special Minecraft in-game cloak
Today is the last day that tickets can be booked, so get in fast via this link [http://www.certain.com/system/profile/form/index.cfm?PKformID=0x11297799b65]
The schedule for Minecon 2011 looks as follows:
Friday, November 18th
10 a.m. Game Room and Exhibit Hall Open
1 - 3 p.m. Keynote Address and Minecraft Launch with Notch
4 - 6:30 p.m. Breakout classes on your favorite Minecraft subjects
7 - 10 p.m. Miners' Party
11pm - 2 a.m. Diamond Party (Over 21)
Saturday, November 19th
10 a.m. Game Room and Exhibit Hall Open
10 a.m. - 3:30 p.m. Breakout classes on your favorite Minecraft subjects
4 - 6:00 p.m. Closing Ceremony Celebration
10 p.m. - 1 a.m. Diamond Party (Over 21)
There will also be a whole host of other things going on during Minecraft 2011 with plans for:
• Build contests
• Autograph and Picture Time with the Mojang Team & Top Minecraft YouTubers
• Costume contests
• Exhibits by leading gaming and Minecraft related companies
• Meeting friends from around the world
• Commemorative merchandise
• Indie Developer Theater
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The Collector's Edition for Elder Scrolls V: Skyrim was only recently announced, but it seems that it's flying off the pre-order shelves very, very quickly in Australia.
According to the Facebook Page of retailer EB Games, 360 and PC stock of the Skryim Collector's Edition have now sold out, and the PS3 copies are running out fast! Get your preorder down NOW!"
Well then if that's the case, then it's apparent that the fans are not very much bothered by the expensive price tag attached to it.
The Collector's Edition for Elder Scrolls V: Skyrim was only recently announced, but it seems that it's flying off the pre-order shelves very, very quickly in Australia.
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Yes, the next time you head over to the Armory in Elder Scrolls V: Skyrim, you'll see that Bethesda has implemented quite the makeover for it. This was confirmed by lead artist Matt Carafano, revealing that while the body armor system is still similar to Oblivion's there will be some new changes.
"The main difference," he started to explain, "is that the upper and lower body armors, the cuirass and greaves, have been combined into one piece. This helps create armor styles that have the look we needed for Skyrim. In most of the Nordic designs we created, the upper armor would completely cover the lower armor, making it unnecessary.
We get much better visual results combining those pieces, and it renders a lot faster too, so we can put more people on screen, so that was an easy tradeoff for us. We can also make a lot more armors now, so the number and variation types are more than we've ever had."
Bethesda has been keeping busy, explaining to fans how Skyrim is in no way dumbed down, while at the same time being "streamlined for accessibility." The fifth iteration of the franchise is also said to focus on quality DLC, instead of quantity. That means less DLCs, but should be all the more packed with worthwhile content.
Via [Gamersbook]
Yes, the next time you head over to the Armory in Elder Scrolls V: Skyrim, you'll see that Bethesda has implemented quite the makeover for it.
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