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Family Search Results

Your search for Family located the below Family Search Results. The Family Search Results are returned from stories QJ publishes stories covering Family news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 2:00PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, family guy, family guy: back to the multiverse
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family_guy_back_toNo, this isn't that browser-based thing; this is a full-on retail Family Guy game. And it will have multiplayer, somehow. Let the shuddering begin.

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Posted May 27, 2012 at 5:59PM EST by Mr Ham Listed in: Wii U Tags: console name, reggie fils aime, your body is ready
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wiiu_smallYes, it will look good, and yes, it will be called what you don't want it to be called. Or maybe you do.

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Posted May 24, 2012 at 12:25PM EST by Todd B Listed in: PS3 Tags: arkham city, Batman, burning skies, ds super heroes, end of nations, harley quinn, lego batman 2, max payne 3, prototype 2, resistance, retro city rampage, the binding of isaac
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shelmay241Put on your cheap sunglasses and skimpiest bathing suit, because the first week of summer is here. Also—games!

 

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Posted May 12, 2012 at 5:16PM EST by Mr Ham Listed in: Wii, PS3, Xbox 360, PC Gaming Tags: complaining, games analyst, gaming industry, Michael Pachter
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pachsmallHave your own opinion on the industry and how things should be? Well, be careful on the line you walk, you might just be a nuisance, according to analyst Michael Patcher.

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Posted May 12, 2012 at 11:00AM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: fx, sons of anarchy, tv show videogames
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sonsofanarchysmallIf you're not looking forward to the upcoming Family Guy game, then maybe another TV show game will grab your attention.

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Posted May 5, 2012 at 6:30PM EST by Mr Ham Listed in: Xbox 360 Tags: matt stone, South Park, the stick of truth, trey parker, xbox live
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SOUTHPARKsticksmallNot over the moon about Family Guy's foray into the world of RPG's? Then hopefully you're a South Park guy, as that little thing is also still on its way.

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Posted May 5, 2012 at 1:25PM EST by Mr Ham Listed in: PC Gaming Tags: 20th century fox, family guy online, online games
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famthumbElder Scrolls Online? Pah, time for the big boy's to pay attention; Family Guy's online endeavor is still on the way, and here's some new screens for you.

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Posted May 2, 2012 at 11:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: octane games, topware interactive
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ravens-cry-logoEnough of these jaunty, singing pirates. Octane and TopWare is bringing rape, murder, and pillage back to pirate games.

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Posted Apr 30, 2012 at 10:00AM EST by Mr Ham Listed in: PC Gaming Tags: Blizzard, diablo 3, diablo iii, family guy, trailer, tv ad
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diablo3smallGet your preorders in, this is gonna be big. You fans of Diablo better watch up, as the latest trailer is here, one click away.

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Posted Apr 28, 2012 at 8:15PM EST by Mr Ham Listed in: PC Gaming Tags: Blizzard, diablo iii, diablo iii pc gaming, trailer
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diablo3smallWe all hate long videogame waits, but this one is almost over, and not before a nice Family Guy related treat to make you feel warm inside.

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Posted Apr 19, 2012 at 11:12AM EST by Brett Huffman Listed in: Xbox 360 Tags: 007 legends, Activision, eurocom, kinect
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007 legends - logoIs the next Bond game going to have Kinect support? Will it recognize my piss poor Sean Connery impression?

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Posted Apr 8, 2012 at 10:34PM EST by Harrison E Listed in: Wii U Tags: wii u pricing, wii u production costs
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wiiu-thumb1With cheap parts from all over the world and a possible deadline, Nintendo might be skimping on it's consumers.

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Posted Apr 6, 2012 at 2:08PM EST by Todd B Listed in: PoV Tags: digital distribution, pov
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povd1Some in the industry are clamoring for the end of physical game products. Here’s why it won’t work.

 

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Posted Apr 5, 2012 at 1:00PM EST by Harrison E Listed in: PS3 Tags: Activision, prototype, prototype 2, Radical Entertainment
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prototype2_thumbRadical Entertainment heard how people felt about Prototype, but what have they changed for the sequel?

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Posted Apr 5, 2012 at 1:00AM EST by Harrison E Listed in: PS Vita Tags: firmware update, fw1.66, Sony, vita, vita update
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vita-freezeSick of the current firmware? Sure you are, get downloading now!

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Posted Apr 4, 2012 at 10:15AM EST by Harrison E Listed in: Xbox 360 Tags: developers, financial results, Game Industry, money, survey results, ubmtech
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moneySo you're in the industry, got a top position and you're already making games. But how much are they paying you?

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Posted Mar 28, 2012 at 3:00PM EST by Brett Huffman Listed in: Xbox 360 Tags: kinect star wars, LucasArts, Terminal Reality
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kinect-star-warsOn one hand it's Star Wars. On the other, it's a f&%$#@% Kinect game.

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Posted Mar 28, 2012 at 9:00AM EST by Harrison E Listed in: PS Vita, PS3 Tags: cloud, psn, sen, Sony, sony memories online, sony tablet p
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sonymakebelieveAfter people speculating and hoping for some time Sony finally joins  the cloud. What does this mean for gamers?

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Posted Mar 26, 2012 at 11:00AM EST by Harrison E Listed in: PC Gaming Tags: angry birds, angry birds in space, minecraft, mojang, notch, rovio
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minecraft2War of the Independents! Minecraft tops 25 million downloads and rivals Angry Birds in sales.

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Posted Mar 22, 2012 at 2:00PM EST by Harrison E Listed in: PoV, PS3 Tags: David Jaffe, egoraptor, gaming television, the tester, videogame shows
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thetesterlogoWith the finalé in less than a week, here are five problems with the reality gamer series The Tester and how we can fix the show for the next season and hopefully get better results than some of the latest videogame movies that have come out recently.

 

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Posted Mar 21, 2012 at 1:20PM EST by Brett Huffman Listed in: Xbox 360 Tags: Star Wars, star wars kinect, star wars trailer
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kinect-star-warsKinect Star Wars has everything you'd want in a Star Wars game: lightsaber duels, force powers, you get to be a Rancor, pod racing (hrmm), and...dancing games. To quote Vader, "NOOOOO!"

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Posted Mar 19, 2012 at 7:54AM EST by Harrison E Listed in: iPhone Tags: castleville, draw something, Facebook, omgpop, words with friends, zynga
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facebookWho is the new reigning champ of wasting time?

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Posted Mar 17, 2012 at 10:00PM EST by Mr Ham Listed in: PS3 Tags: 2012, bafta awards, best game, videogame awards
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baftalogosmallEnough of all the GDC ranting? Now for a more relaxed gathering.

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Posted Mar 17, 2012 at 1:11PM EST by Harrison E Listed in: PC Gaming Tags: cliffski, gratuitous tank battles
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gratuitous-tank-logoCliff Harris, creator of Gratuitous Tank Battles, is ready for you to defend your towers with these tank battles.

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Posted Mar 14, 2012 at 1:00PM EST by Harrison E Listed in: PC Gaming Tags: league of legends, major league gaming, MLG, mw3
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mlglogoWhat would you do if you were one of the fastest growing entertainment industries and acquired 13 million dollars?

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Posted Mar 11, 2012 at 8:22PM EST by Mr Ham Listed in: Nintendo DS Tags: pokemon champion, ruben puig lecegui, videogame scandal
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pokesmall1We all have different ways of celebrating feats in gaming.

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Posted Mar 10, 2012 at 10:00PM EST by Mr Ham Listed in: PS3 Tags: ea trademarking, full contact bingo, videogame trademarks
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ealogoNot quite a product listing leak, but still a revealing insight.

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Posted Feb 28, 2012 at 4:47PM EST by Listed in: Xbox 360 Tags: kinect, kinect adventures, kinect sports, live gold, Microsoft, xbox 360
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And it’s white!
Early this morning, Microsoft (via Major Nelson) announced that yet another Xbox 360 bundle was on its way to store shelves. This one, the Xbox 360 Special Edition 4GB Kinect Family Bundle (seriously?), starts shipping immediately—look for it at your local retailer sooner rather than later.
So what comes with this particular bundle? Here’s a breakdown:
White Xbox 360 4GB
White Kinect
White Xbox 360 Wireless Controller
Kinexct Sports
Kinect Adventures
Three Months of Xbox Live Gold
The bundle will be priced at $299, making it one of the best deals around if you’re on the market for a Kinect and an Xbox with a ridiculously small hard drive. Microsoft also announced that a special edition white wireless controller is launching with the bundle, available for $49.99. No word on why it’s so special.
Do you think Microsoft’s ever-changing bundle system is a good idea for sales, or are the many bundles simply confusing consumers?
[Major Nelson]

mfxbun1And it’s white!

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Posted Feb 24, 2012 at 3:45PM EST by Mr Ham Listed in: Xbox 360 Tags: mass effect 3 space, videogame fail
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masssmallmNot quite 'space', but an entertaining fail nonetheless.

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Posted Feb 22, 2012 at 11:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Bethesda, core gamers, skyrim, todd howard
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bethesdalogoBethesda is one smart cookie, but what do they have to say about core gamers?

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Posted Feb 21, 2012 at 4:34PM EST by Listed in: iPad Tags: EA, hit and run, ios, itunes store, tapped out, the simpsons
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EA is bringing America’s favorite dysfunctional family to your iOS device.
Simpsons games, as a rule, have been pretty hit-or-miss. The arcade game was an instant classic, but some of the side-scrollers that showed up on various consoles throughout the 90s were utter garbage. The franchise saw renewed game-related praise for 2003’s Hit and Run, but has been mostly dark since then.
Well, Simpsons fans, your long wait has come to an end: EA is prepping a brand new Simpsons iOS game, titled The Simpsons: Tapped Out. The game will utilize writers from the show, as well as all of the relevant voice talent. Tapped Out revolves around rebuilding Springfield after Homer accidentally destroys it in a nuclear explosion.
The game is slotted firmly in the free-to-play notch, with the initial download being free but microtransactions aplenty. You’ll be able to trade your real-life cash for in-game doughnuts, which I can only assume will be used to unlock new characters and gameplay elements. Simpsons games are always risky, but with the writers and actors onboard, this should at least turn out interesting for fans.
Look for Tapped Out to hit the iTunes Store sometime this spring. And for you Android users, watch for the game a few months after that. As usual.
[Edge]

mfsim1EA is bringing America’s favorite dysfunctional family to your iOS device.

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Posted Feb 20, 2012 at 12:43PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, prototype 2, Radical Entertainment
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prototype_2_logoAs Prototype 2 builds towards launch, the developers are trying to give us more and more reasons to hate and ultimately hunt down and kill the hero we played in the first game. This new trailer makes a pretty good case for it. Have a look.

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Posted Feb 18, 2012 at 2:00PM EST by Mr Ham Listed in: PoV Tags: final fantasy 7, pov
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ff7smallShedding clarity on the why's of gaming.

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Posted Feb 16, 2012 at 11:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: ea games, Electronic Arts, klei entertainment, shank, shank 2
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shank2-2Harrison E just finished playing Shank 2 and he's ready for more gore...

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Posted Feb 15, 2012 at 9:00AM EST by Harrison E Listed in: PC Gaming Tags: diggles, dredmor, dungeons of dredmor, gaslamp games
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gaslamp_logoCreators of Dungeons of Dredmor spoke with Harrison E this week about their awesome dungeon crawler, writing for games and their upcoming secret project codenamed Odin...

 

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Posted Feb 11, 2012 at 11:15AM EST by Harrison E Listed in: PC Gaming Tags: binding of isaac, edmund mcmillen, germany rating system, OFLC, super meat boy, USK
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bindingofisaacGermany's rating system allows for blasphemy, cursing and many forms of offensive belching.

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Posted Feb 9, 2012 at 11:00AM EST by Harrison E Listed in: PS3 Tags: 4.10 firmware, ps3 browser, ps3 dropbox support, ps3 firmware update, sen, Sony
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psn-google1It's alive! It's alive! Oh wait, never mind SEN just crashed...try again later.

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Posted Feb 6, 2012 at 12:30PM EST by Listed in: PS3 Tags: Facebook, ffxiii-2, final fantasy xiii-2, Square Enix
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Square Enix outlines its plan to integrate FFXIII-2 with your Facebook account.
Enjoying Final Fantasy XIII-2 but wish there were more ways to show off what a huge nerd you are to all of your casual acquaintances? Square Enix has you covered. The company has just announced that it plans to integrate Facebook functionalities with its latest RPG time-sink.
In the company’s press release, Square Enix confirmed that certain in-game features would be made available through Facebook integration. For example, you can post your achievements and trophies directly to your wall. Once you can use the Historia Crux, you’ll be able to share your party setup, battle scores, collected monsters and a myriad of other info to the social media site.
While it’s a cool idea to share your in-game accomplishments with friends and family, one has to wonder how many players are in that big of a hurry to reveal how much time they spend playing games like Final Fantasy. I’m surely not proud of the 60+ hours I spent on the last one.
What about you?
[PSX Extreme]

mfface1Square Enix outlines its plan to integrate FFXIII-2 with your Facebook account.

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Posted Feb 4, 2012 at 5:50PM EST by Mr Ham Listed in: Xbox 360 Tags: mr banhammer, stephen toulouse, stepto
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xboxsmallMr Banhammer, aka StepTo, is off for greener pastures.

 

 

 

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Posted Feb 3, 2012 at 8:08PM EST by QJ Staff Listed in: PS3 Tags: crashserious, factory service mode tool, hero city, ps3 homebrew, ps3 tools gui, red screen of death, rsod solutions, thatotherperson, wii homebrew
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rsod125This weeks round up brings us some really good tools for your PS3 that you will definitely want to check out.  And of course, it wouldn't be another download and homebrew round up without a cool homebrew game from ThatOtherPerson.  So let's see what is on the menu today.

 

 

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Posted Feb 2, 2012 at 2:00AM EST by Harrison E Listed in: Nintendo DS Tags: Capcom, phoenix wright, phoenix wright movie, takashi miike
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phoenixwrightmovie1It looks like the famous Japanese lawyer is ready for a world tour.

 

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Posted Feb 1, 2012 at 7:00AM EST by Harrison E Listed in: Xbox 360 Tags: 343 industries, bungie, halo, halo waypoint, Microsoft, stat-tracking
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bungie-logoAs of March 31st...

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Posted Jan 31, 2012 at 9:25PM EST by Mr Ham Listed in: Xbox 360, PC Gaming, PS3 Tags: jessica chobot, keith dave, martin sheen, mass effect 3, seth greene
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masseff31smallMartin Sheen? Watch, listen and enjoy.

 

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Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
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gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

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Posted Jan 28, 2012 at 7:42AM EST by Harrison E Listed in: Xbox 360 Tags: Activision, call of duty elite, cod elite, xbox live
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Call of Duty locking DLC to ELite accounts
More Elite features include flipping the bird to consumers and making tonnes off money by being crazy
So Modern Warfare 3 made over a billion dollars last year and whilst Activision is tight lipped on how much has been made from their Elite service so far. The first two maps for MW3 have been released and the next few already teased but many CoD players have discovered a recent change in the DLC policy. This would have people shelling out more money for their maps but other profiles on the system will be unable to get their content without a second or separate Elite membership.
On the Call of Duty forums, there were 8 pages worth on a single thread of upset players who had their friends and family accounts discontinued or altered with no new maps because they didn't have a secondary account. What's even worse is that the new policy doesn't really work with the terms of services you encounter when you first download the content, which rather plainly states on the loading screen that: "You can use this item on the first Xbox 360 console you downloaded it to. Access to this item will also be granted to all users on this first console."
What would usually happen is that DLC on the 360 would be user agnostic and while your purchase (or any redownloads of purchased items) would be tied to your account, any XBLA games or in-game DLC would be on your HD and playable by any account on the 360, which you own. Microsoft's own digital ownership scheme, mimics real life ownership, so as long as someone has access to the content, you can let someone borrow it from you and play it on their own account.
However, with the CoD Elite service, you cannot do so and require your own user account to access the maps and DLC. For example, a single copy of the game could set you back several $50 a year per account to play on.
Whilst Activision is yet to make a comment on it, I'm sure the more "financially savvy" (See: Greedy) companies will probably adopt this system to make sure each user or member of a console will fork out a piece of dough to make sure they make up for the "lost millions" from pirates.
Not sure how many Call of Duty fans there are on this site, but I'm sure that more often than not there are criticism's spread far and wide about their handling of their Elite service as well as their user base. I do like Call of Duty in theory and in some aspects.
I think if the Black Ops zombie game was just a downloadable title I would buy that and every bit of DLC in existance, but alas we are burdened by terrible storylines, unrelatable characters and some insane visuals. They're not terrible games but their effect on the industry (see: BF3, Medal of Honor, etc.) can bar none see them as a culprit.
Via [N4G]

call-of-duty-eliteMore Elite features include flipping the bird to consumers and making tons of money by being crazy.

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 25, 2012 at 6:45AM EST by Harrison E Listed in: PC Gaming Tags: arma ii, ira, iTV, ofcom, terrorist documentary
Ó

bohemialogoLast year ARMA II footage was used as "official" terrorist footage of the IRA on a terrorism documentary.  It's producers and the British TV Watchdog finally respond.

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Posted Jan 23, 2012 at 7:30AM EST by Harrison E Listed in: Xbox 360 Tags: 360, 360 exclusive, core gamers, kinect, Phil Spencer
Ó

360liveWhen it comes to exclusives on your console it's good to know what you value.

 

 

 

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Posted Jan 21, 2012 at 2:34PM EST by Harrison E Listed in: PS3 Tags: ea games, EA Sports, Electronic Arts, grand slam, grand slam tennis 2, jen riley, john mcenroe
Ó

grand-slam-tennis-2-360coverEA Sports showed off Grand Slam Tennis 2. Does it make the cut or will it be one of the ball boys?

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Posted Jan 20, 2012 at 2:04PM EST by Listed in: PS3 Tags: beyond good and evil, from dust, outland, psn, Ubisoft, xbla
Ó

It appears that Ubisoft is planning a triple-pack box version of these games for release in stores.
The downloadable games market has never been stronger, with plenty of 2011’s best titles being delivered through Xbox Live Arcade, Steam and PSN. However, there’s always an argument for the in-store release of popular games – not everyone has a strong internet connection, and some gamers may be unaware of these exceptional titles.
It looks like Ubisoft feels the same way, as recent rumors indicate the existence of an Ubisoft Triple Pack that includes From Dust, Beyond Good & Evil HD and Outland. The Triple Pack is currently only showing up for European retailers and there’s no word from Ubisoft on whether they’re planning to bring the bundle to American gamers.
The Ubisoft Triple Pack is priced at £14.99 and apparently launches on March 23.
Do you think bundling downloadable titles and pushing them to stores is a good idea? I can definitely see a bonus when it comes to parents shopping for birthday or Christmas gifts – it’s not like a non-gaming family member would know where to find From Dust.
[GameSpot]

mfbubun1It appears that Ubisoft is planning a triple-pack box version of these games for release in stores.

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