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Exe Search Results

Your search for Exe located the below Exe Search Results. The Exe Search Results are returned from stories QJ publishes stories covering Exe news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 29, 2012 at 3:36PM EST by Todd B Listed in: PS3 Tags: grand theft auto, grand theft auto v, gta v, Rockstar Games
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gtavc1Want to see GTA V at E3? Tough shit; the studio is skipping the convention. Again.

 

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Posted May 27, 2012 at 8:25PM EST by Mr Ham Listed in: Wii Tags: Capcom, ken nagano, mega man, videogame action figure
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mmansmallBefore you spend your money on cheap games, how about expensive game merch? You know you want to, just as a tabboo.

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Posted May 24, 2012 at 10:30AM EST by Brett Huffman Listed in: PC Gaming, PS3 Tags: CCP Games, dust 514, Eve Online
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dust514_dropsuitIf the EVE Online universe wasn't expansive enough for you, soon you'll be able to really get your hands dirty and play one of the grunts with their boots on the ground. Of course, it's an FPS for the PS3 so....

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Posted May 23, 2012 at 1:47PM EST by Todd B Listed in: Xbox 360 Tags: legal stories, Microsoft, Motorola, xbox 360 250gb, xbox 360 4gb
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XBOXBAN1Microsoft had a pretty bad day in court yesterday—one that could bar the company from selling Xbox 360s in the United States.

 

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Posted May 20, 2012 at 12:03PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, amazing spider-man, beenox
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spidermanEvery uber-cool game has to have its own version of bullet-time nowadays. Spider-Man's is called "Web Rush" and it involves all sorts of flippity-floppity goodness.

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Posted May 15, 2012 at 8:40AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: battlefield 3, DICE, EA
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bf3-1-hdBattlefield players (and everyone else) generally dislike COD: Elite. Well, they better learn to love it because they're rumored to be getting one of their own.

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Posted May 14, 2012 at 1:18PM EST by Todd B Listed in: PS3 Tags: Jack Tretton, Microsoft, Sony, used games
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tretton1The CEO of Sony, notorious for his aptitude for saying stupid things, actually makes a good point on used games. How about that?

 

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Posted May 11, 2012 at 2:00PM EST by Demonchild Listed in: PS3 Tags: developer, fail0verflow, firmware, naehrwert, playstation 3 hacks, ps3 hacks, scetool
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ps3Here's something to add your developer toolbox. Alongside PS3Tools, is another fail0verflow tool being updated. Here's SCETool as presented by naehrwert.

 

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Posted May 1, 2012 at 1:01PM EST by Todd B Listed in: PoV Tags: Activision, black ops 2, previews, trailers
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cod1Activision is finally announcing Black Ops 2 through an absurd media onslaught and a basketball-based “reveal.” Can’t they just drop a press release?

 

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Posted Apr 30, 2012 at 4:30PM EST by Brett Huffman Listed in: PS3 Tags: god of war multiplayer, god of war: ascension, sony santa monica
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gow_ascension_mpI'm the biggest advocate for multiplayer, but these details are fairly underwhelming. That being said, it is God of War.

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Posted Apr 30, 2012 at 11:00AM EST by Brett Huffman Listed in: PS3 Tags: journey, Naughty Dog, uncharted
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naughtydogOK, maybe no one was looking to destroy this guy, but he's leaving Naughty Dog anyway. To go teach. Seriously.

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Posted Apr 20, 2012 at 11:15AM EST by Brett Huffman Listed in: PS3 Tags: kevin butler, littlebigplanet karting, United Front Games
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kevin_butlerHey, he was the figurehead for a successful PS3 ad campaign, so it's only fitting that he get to kick back and drive a kart around. He'll be in Sackboy form, but hey it's a start.

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Posted Apr 19, 2012 at 1:44PM EST by Demonchild Listed in: iPad, iPhone Tags: freshmilk, ios, ipad, iphone, ipod touch, itouch, skidpan
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frshmlkBurning rubber, dodging cops and collecting coins. It sounds like a game of Grand Theft Auto but that's not what this article is about.

 

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Posted Apr 16, 2012 at 2:32PM EST by Todd B Listed in: iPhone Tags: android, angry birds, angry birds space, malware, sophoslabs
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angryv1Angry Birds: Space contains more than interstellar adventures and flying poultry—it could carry dangerous malware.

 

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Posted Apr 16, 2012 at 12:55PM EST by Demonchild Listed in: Xbox 360 Tags: homebrew, phat, reset glitch hack, rgh, slim, Team Xecuter, tx, xbox hacks
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xbox31smallAre you one of the many who like to have homebrew on their Xbox 360s? If you're already going with Team Xecuter's CoolRunners and Reset Glitch Hack, they have an update to make it oh so better.

 

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Posted Apr 10, 2012 at 8:16PM EST by Demonchild Listed in: Xbox 360 Tags: BioWare, black hole, EA, glitch, mass effect 3, me3, resante, xbox 360 hacks
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mas3Mass Effect 3 undoubtedly has been in the center of criticism since its launch. From the game's ending to the various bugs encountered, Bioware is doing the best it can to keep us gamers happy. Unfortunately, they haven't patched the "Black Hole" glitch, which has prevented several gamers from playing the game. Not to worry though, the community is looking out for one another.

 

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Posted Apr 10, 2012 at 6:30PM EST by Demonchild Listed in: PSP Tags: pc emulator, psp emulator, psp hacks, psp homebrew, soywiz
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soywiz-pspemu_iconThe PSP was made for gaming on the go. There's no doubt that it can fit under the definition of handheld gaming on both the gaming and homebrew fronts. What happens when you want to achieve the opposite of that? Soywiz addresses that with the development of a PSP emulator for Windows PCs.

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Posted Apr 9, 2012 at 6:00PM EST by Demonchild Listed in: PS Vita Tags: deroad, ps vita hacks, vita tools
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vitamsmallderoad is back again with an update to his collection of Vita Tools for hardcore developers and enthusiasts alike. Vita Tools is based from fail0verflow's set of tools for the PS3.

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Posted Mar 29, 2012 at 10:00AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, High Moon Studios, transformers: fall of cybertron
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transformers-fall-of-cybertron-logo-640x325One of the guys at Dark Moon says that they "needed to prove that Transformers games could be good" with their first game. Well, they did that. Check out what they've come up with next.

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Posted Mar 27, 2012 at 4:00PM EST by Todd B Listed in: PC Gaming Tags: battlefield 3, console certification, DICE, patrick bach
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bf3p1Excited about the massive BF3 patch scheduled for release today?  If you play the game on PC, that’s just too damn bad.

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Posted Mar 26, 2012 at 11:00AM EST by Harrison E Listed in: PC Gaming Tags: angry birds, angry birds in space, minecraft, mojang, notch, rovio
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minecraft2War of the Independents! Minecraft tops 25 million downloads and rivals Angry Birds in sales.

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Posted Mar 23, 2012 at 4:12PM EST by Todd B Listed in: iPhone Tags: angry birds space, Microsoft, Nokia, rovio, windows phones
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absp1Rovio is sending mixed messages regarding whether its latest game will hit WP7 devices. So what exactly is the plan for Angry Birds Space?

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Posted Mar 23, 2012 at 9:15AM EST by Mr Ham Listed in: Xbox 360 Tags: dead or alive 5, doa5 characters, ninja gaiden
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doasmallEnjoying Streetfighter X Tekken and its useful blunders? Another fighter is on the horizon, and here's a little teaser of what could possibly be the full roster.

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Posted Mar 21, 2012 at 3:19PM EST by Todd B Listed in: PS3 Tags: BioWare, mass effect 3, ray muzka
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mass1Fan outrage seems to finally be sinking in, and the company has gone from defensive to apologetic.

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Posted Mar 17, 2012 at 3:45PM EST by Harrison E Listed in: Xbox 360 Tags: Activision, fall of cybertron, tp, transformers, transformers prime
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transformers_thumbLooks like the Fall of Cybertron and a series of terrible films wasn't enough.

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Posted Mar 16, 2012 at 11:15AM EST by Brett Huffman Listed in: PS3, PC Gaming, Xbox 360 Tags: BioWare, mass effect 3, mass effect 3 ending
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mass effect shepsmileCasey Hudson swears that they are listening, but he just wants those who didn't plow through the Mass Effect 3 story to finish the game and let BioWare know what they think.

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Posted Mar 14, 2012 at 7:55AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: BioWare, mass effect 3, me3 ending
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mass-effect-3BioWare's listening, but they'll probably still ignore all the outcry.

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Posted Mar 9, 2012 at 12:52PM EST by Todd B Listed in: PoV Tags: mass effect, pov, swtor
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gaygam1The gaming industry needs more strong gay characters.

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Posted Mar 5, 2012 at 1:17PM EST by Listed in: PS3 Tags: ccp, dust 514, Eve Online
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PS3 owners and EVE Online fans rejoice, for CCP’s new MMOFPS won’t cost you a dime.
DUST 514 is still months away from release, but that hasn’t stopped CCP from dropping tons of details regarding the upcoming MMOFPS. DUST 514 is set in the EVE Online universe, and while CCP has seen great success with EVE’s subscription model, the company will be skipping payments for DUST 514.
DUST 514 has always been free-to-play by design, but the original plan called for a small $10 upfront purchase in order to download the game. Once you had DUST installed on your PS3, you’d be able to take advantage of all of its spacey, first-person goodness without paying a monthly subscription.
Now, however, it looks like CCP has altered the deal. DUST 514 will be completely free to download, as well as free-to-play. CCP is looking toward in-game microtransactions to fill the gaps.
Eurogamer’s interview with executive producer Brandon Laurino has tons of information on how EVE Online’s ISK and DUST’s in-game currency, AUR, will interact, and how those two currencies work with your real-life dollars. Check it out if you’re curious.
In the meantime, are you glad to see DUST 514 going free-to-download?
[Eurogamer]

mffrd1PS3 owners and EVE Online fans rejoice, for CCP’s new MMOFPS won’t cost you a dime.

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Posted Mar 5, 2012 at 12:00PM EST by Harrison E Listed in: PS3 Tags: Adidas, micoach, saints row 3, THQ, thq court case, UFC, undisputed 3
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thqlogoWho's screwing over THQ? I'll have their head!

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Posted Mar 4, 2012 at 2:15PM EST by Harrison E Listed in: Wii U, Wii Tags: balance board, nintendo court case, patent trolls, wii fit
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nintendo-thumb1Wow, Nintendo won a case, good on them they can put that money to good use.

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Posted Mar 3, 2012 at 12:45PM EST by Mr Ham Listed in: PoV Tags: videogame exercise, videogame research, videogame studies
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weightMore studies, this time not as optomistic as before.

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Posted Mar 1, 2012 at 12:45PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Atlus, cyanide studios, game of thrones
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game-of-thrones-completeInsert obligatory "Winter is coming" pun here.

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Posted Feb 26, 2012 at 5:15PM EST by Mr Ham Listed in: PC Gaming Tags: gaming addiction, videogame depression, videogame studies
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addictsmallAnother study carried out in the name of videogames...

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Posted Feb 26, 2012 at 9:20AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: Bethesda, brutalxbetrayal, fallout, fallout 3, new vegas, nuka break, nuka cola, reddit
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fallout3Yep, real products someone made, can be yours! But what could they be?

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Posted Feb 22, 2012 at 3:00PM EST by Listed in: PS Vita Tags: psp, Sony, umd passport, vita
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Surprise! Sony screwed everyone. Again.
Sometime last year, when PS Vita hype was at max and the system had yet to fall embarrassingly on its face in Japan, Sony revealed the UMD Passport system. The service essentially provided a way for PSP gamers to bring the UMD games they owned directly to the Vita once they upgraded to the new system.
Now that Vita is freely available here in the States, some users have noticed that the Passport service has somehow vanished into thin air. While it was available with Japanese Vitas, it doesn’t appear to have made the jump over the Pacific. Sony apparently forgot to tell everyone in the United States (and in Europe) until the device’s launch day.
Citing a lack of demand for PSP games and the very “reasonable” prices of UMD games on the PSN store, Sony exec Shuhei Yoshida confirmed that the company had no plans to make Passport available either in the U.S. or in Europe. He noted that Sony doesn’t see much value in bringing the Passport system to the U.S., since PSP games are so affordable here.
Did you get that? Sony says that games are so cheap on PSN, there’s no reason you shouldn’t buy them twice.
Honestly, is anyone surprised by this news?
[Gamasutra]

mfpsum1Surprise! Sony screwed everyone. Again.

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Posted Feb 21, 2012 at 11:57AM EST by Listed in: PC Gaming Tags: Quake, tribes ascend, unreal tournament
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Hardcore shooters like Quake and Unreal Tournament don’t translate well when ported to consoles.
If you played first-person shooters on your PC in the 90s, you probably remember the hectic, chaotic gameplay they usually featured. In the old days, the only thing that dictated your ability to succeed in a PC shooter was the speed of your wrist. However, twitchy shooters seem to have faded out, replaced by the cover-laden frag fests to which we have all become accustomed.
Tribes Ascend executive producer Todd Harris says the problem isn’t with developers or the evolving tastes of gamers, but with creating multiplatform games. He claims that since shooters have to be simultaneously released on PC and console platforms, it’s much harder for developers to build a quick reflex, twitchy title.
He noted that console controllers dramatically limit the speed at which action can take place, since sensitivity can only go so high before the game becomes impossible to play. He also claimed that developers probably could make a twitchy game for consoles, but it’s easier to aim for the “lowest common denominator” and make tactical shooters instead of the twitchy kind.
Tribes Ascend is currently in closed beta, but will hit digital shelves sometime this spring. Expect the game to demand twitchy, reflexive gameplay—just like the shooters of old.
Unless, of course, it gets ported to PS3 or Xbox.
[PC Gamer]

mftribes1Hardcore shooters like Quake and Unreal Tournament don’t translate well when ported to consoles.

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Posted Feb 20, 2012 at 5:46PM EST by Listed in: PC Gaming Tags: alan wake, Microsoft, Remedy Entertainment
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Who says you need a couch to enjoy Alan Wake?
Naysayers be damned, Remedy Entertainment went ahead and released Alan Wake on PC. And it looks like their decision paid off—Alan Wake recouped its PC development and marketing costs in a mere 48 hours. Naturally, these sales figures fly in the face of Microsoft’s assertion that the game would be impossible to enjoy without a large television and comfy sofa. Surprise!
Remedy was pretty amped on the game’s success, with the executive vice president noting that the company is “very happy” with Alan Wake’s sales, and that hitting the top of the Steam charts was “nothing short of amazing.” He also noted that the company is “very excited” about PC development, which could mean more titles headed to PCs in the near or distant future.
So congratulations to everyone at Remedy for finally proving that some people like to play games on computers. Good thing we got that one sewn up.
[Edge]

mfalanpc1Who says you need a couch to enjoy Alan Wake? 

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Posted Feb 13, 2012 at 5:00PM EST by Listed in: PoV Tags: games as art, pov
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mikeartsmallLet’s put the last nail in this coffin.

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Posted Feb 13, 2012 at 3:00PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: BioWare, EA, mass effect 3
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mass-effect-3No, "going gold" in this case doesn't mean it's sold half a million copies (or pre-orders, I guess), but that it's ready to go to press. Plus, there's a new trailer without the male model version of Commander Shepard.

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Posted Feb 8, 2012 at 11:00AM EST by Brett Huffman Listed in: PoV Tags: dead space 2, fallout 3, gears of war 3, promotional contests
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winner2Developers and publishers are always running promotional contests, but does anyone ever win one of them?

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Posted Feb 3, 2012 at 8:08PM EST by QJ Staff Listed in: PS3 Tags: crashserious, factory service mode tool, hero city, ps3 homebrew, ps3 tools gui, red screen of death, rsod solutions, thatotherperson, wii homebrew
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rsod125This weeks round up brings us some really good tools for your PS3 that you will definitely want to check out.  And of course, it wouldn't be another download and homebrew round up without a cool homebrew game from ThatOtherPerson.  So let's see what is on the menu today.

 

 

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Posted Feb 3, 2012 at 8:52AM EST by Harrison E Listed in: PS Vita Tags: mortal kombat, mortal kombat vita challenges, ps vita, vita
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mortalkombat-subzeroTrophies for heads on sticks, fatalities via chiropracty or simply just some cool DLC? How about a whole new Vita-based Challenge mode?

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Posted Feb 1, 2012 at 3:16PM EST by Listed in: MMORPG Tags: carnival of the ascended, Free Trial, rift, rift lite
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Trion Worlds hopes to land new players by making the early part of Rift free to play.
Rift patch 1.7, also known as Carnival of the Ascended, has officially gone live. And in addition to the numerous game improvements and new features awaiting current Rift players, Trion Worlds has bundled an all-new way for new players to experience the game.
Called Rift Lite, this new mode allows anyone with a Trion account to play Rift until their character reaches level 20. There are no restrictions on play, no fees for registration, and no time limits for enjoying the trial. This means that new players could potentially get a few dozen hours of play completely free, which will help them decide whether Rift is a game they enjoy.
Rift isn’t the only game offering its early levels up for free – World of Warcraft recently adopted a similar scheme. It’s a smart bet when you look at it; most players are going to be more likely to pay for a game once they’ve invested some time in a character.
Scott Hartsman, executive producer for Rift, commented that the free version of the game was the best way for new players to get a quick taste of the Rift experience.
If you haven’t checked out Rift, now seems like a good time.
Do you think offering unlimited free trials like this is a good way to land new subscribers?
[Game Informer]

mfrift1Trion Worlds hopes to land new players by making the early part of Rift free to play.

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Posted Feb 1, 2012 at 8:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: 2K Games, Digital Extremes, the darkness ii
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the_darkness_ii_coverGore, gore, gore...

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Posted Jan 31, 2012 at 8:45PM EST by Mr Ham Listed in: PS Vita Tags: hotshots golf, little deviants, modnation racers, uncharted: golden abyss, vita digital discount
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vita31smallNot much, but it’s a discount nonetheless.

 

 

 

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Posted Jan 29, 2012 at 9:15AM EST by Harrison E Listed in: Xbox 360 Tags: bizspark, imagine cup, kidnect, kinect, Microsoft, team apptenders, team falcon, team lifelends, team oasys
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imaginecupThe 3 million dollar grant to help make a game seems like a pretty great prize.

 

 

 

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Posted Jan 29, 2012 at 8:37AM EST by Harrison E Listed in: PS3, iPhone, Xbox 360 Tags: ea games, Electronic Arts, layoffs, playfish, THQ
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ea-logo2012 will be a big year for EA and THQ but it looks like some of their staff are either jumping ship or being fired from the big gaming companies.

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 23, 2012 at 7:30AM EST by Harrison E Listed in: Xbox 360 Tags: 360, 360 exclusive, core gamers, kinect, Phil Spencer
Ó

360liveWhen it comes to exclusives on your console it's good to know what you value.

 

 

 

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