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Eva Search Results

Your search for Eva located the below Eva Search Results. The Eva Search Results are returned from stories QJ publishes stories covering Eva news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 30, 2012 at 10:20AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Bethesda, skyrim, ZeniMax
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skyrimlogoBethesda's parent company has trademarked a name that sounds like it might be Skyrim DLC. Either that or they're going to start competing with Duraflame.

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Posted May 23, 2012 at 4:00PM EST by Mr Ham Listed in: Xbox 360 Tags: Capcom, dlc, dragons dogma
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dogmasmallCapcom, always striving to make gamers less frustrated, are now back to no doubt frustrate some of you.

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Posted May 23, 2012 at 10:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: castlevania: lords of shadows 2, Konami, mercurysteam
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castlevania-lords-of-shadow-thumb1It's just a rumor at this point, but it looks like there may be an announcement regarding a certain whip-wielding vampire slayer at E3 this year. Keep your fingers crossed...and your crosses, er, crossed.

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Posted May 17, 2012 at 9:45AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: 2K Games, borderlands 2, Gearbox Software
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bl2_ce_deluxevault_fullYep, it's about that time when we get to see the various super-secret-ultra-hardcore editions of Borderlands 2 full of a bunch of crap that will be taking up room in your closet. But hey at least this one has a bobblehead!

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Posted May 15, 2012 at 1:20PM EST by Mr Ham Listed in: PS3, PC Gaming, Xbox 360 Tags: Activision, black ops 2, call of duty, mark lamia, Treyarch
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activisionlogosmallIn a slight response to your demands, Black Ops 2 developer Treyarch has something to say regarding keeping the series up to date and matching public demand.

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Posted May 15, 2012 at 9:25AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Capcom, on-disc dlc
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Capcom-logoPreviously, Capcom refused to back down from fan complaints about on-disc DLC, but now it looks like they may be bending over. Too bad about Dragon's Dogma.

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Posted May 13, 2012 at 7:15PM EST by Mr Ham Listed in: PC Gaming Tags: cryptic games, developers, star trek online, videogame fail
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streksmallIt's always good to hear from developers themselves, but this isn't the usual 'we're number one!' babble. Nope, this is some hardcore self-criticism, with a goal in mind.

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Posted May 8, 2012 at 5:00PM EST by Mr Ham Listed in: PS Vita Tags: japan studio, ps vita teaser, soul sacrifice
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soulsacrifEnjoying your Sony sorcery?  Well here's another handful to keep your brain full of fun and lights. And on the go, too!

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Posted May 8, 2012 at 8:40AM EST by Mr Ham Listed in: Nintendo 3DS Tags: mario kart, MIT, real life, videogame creations
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MITMARIOKARTBeing productive is a virtue, and when it's related to videogames things get all the sweeter. Check out this scene from a Kubrick classic awesome Mario Kart.

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Posted May 2, 2012 at 7:36AM EST by Mr Ham Listed in: PC Gaming Tags: auction house, Blizzard, diablo, diablo iii, mmorpg, virtual currencies
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diablo3smallYou heard it right. As the old adage goes, there's no such thing as a free lunch. Unless you're the guy charging for the lunch.

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Posted May 1, 2012 at 10:15AM EST by Demonchild Listed in: Xbox 360 Tags: corona, reset glitch hack, rgh, slim, Team Xecuter, tx, xbox 360 homebrew
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txlogoScore yet another one for Team Xecuter and co. The team has been working hard on Xbox 360 development and have made yet another advancement in the scene.

 

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Posted Apr 26, 2012 at 10:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: hitman: absolution, IO Interactive, Square Enix
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hitman_contractsBehind-the-scenes videos are fun. Especially when you can see real actors dressed in funky outfits and complaining about motion capture.

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Posted Apr 25, 2012 at 3:20PM EST by Todd B Listed in: PS3 Tags: awesomenauts, castlevania, pixeljunk, playstation plus, psn, rock of ages, saints row, trine
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awe1PlayStation Plus subscribers are getting a pile of free crap in May. Crap like Awesomenauts.

 

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Posted Apr 23, 2012 at 4:10PM EST by Todd B Listed in: PC Gaming Tags: battlefield 3, bf3, DICE, mav
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mav1DICE is still fixing stuff in BF3, including the ability to air-surf on a flying robot. Which, frankly, should be a game feature.

 

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Posted Apr 20, 2012 at 3:46PM EST by Todd B Listed in: PS3 Tags: halo, Kid Icarus, mega man, ocarina of time, star fox 64, Super Mario
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med1This dude has some serious licks and/or chops. And they’re all from games you love.

 

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Posted Mar 24, 2012 at 12:20PM EST by Harrison E Listed in: PS3 Tags: devil may cry, dmc, ninja gaiden 3, Ninja Theory, nt, ps3
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ninja-theory-logoNinja Theory knows who their target audience is and how it could kill the industry if you keep designing for them.

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Posted Mar 23, 2012 at 1:00PM EST by Mr Ham Listed in: iPhone Tags: cc2012, crystal conquest, Square Enix
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ccsmLooking forward to more new games this summer? Well fear not, as there's another new title, and from veteran developers and publishers, Square-Enix.

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Posted Mar 21, 2012 at 10:15AM EST by Harrison E Listed in: PC Gaming Tags: baldurs gate hd, crowdfunding, kickstarter, Steam
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baldursgateWith the recent announcement of Baldur's Gate I and II in HD, what will become of the third installment?

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Posted Mar 20, 2012 at 8:50AM EST by Brett Huffman Listed in: Xbox 360 Tags: Epic Games, gears of war 3, gow3 title update
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gears_of_war_3_box_artworkOnce again, Epic fixes a bunch of crap that you never knew was a problem.

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Posted Mar 18, 2012 at 12:50PM EST by Mr Ham Listed in: PS3 Tags: gaming industry, Microsoft, phill harrison, Sony
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philharrisonA man with opinions, Sony frontman Phil Harrison has turned to the...green side.

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Posted Mar 14, 2012 at 11:15AM EST by Harrison E Listed in: PS3 Tags: anonymous, ps3 hacks, security attacks, sen, Sony, wahlin
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sonylisteningPSN Security staff are watching everything you do... but why?

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Posted Mar 9, 2012 at 12:52PM EST by Todd B Listed in: PoV Tags: mass effect, pov, swtor
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gaygam1The gaming industry needs more strong gay characters.

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Posted Mar 8, 2012 at 1:35PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: gdc 2012, hitman: absolution, IO Interactive
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hitman_contractsIf you thought that stalking the giant chicken in Mardi Gras was cool last time, IO Interactive says you'll be even more impressed when the next Hitman game drops.

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Posted Mar 7, 2012 at 1:28PM EST by Todd B Listed in: MMORPG Tags: Blizzard, scroll of resurrection, World of Warcraft, WoW
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spiritheal1In light of recent troubles with WoW subscription base, Blizzard tries what it can to bring old players back.

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Posted Mar 4, 2012 at 3:15PM EST by Harrison E Listed in: iPhone Tags: battlefield 3, battlefield iphone, battlefield: aftershock, bf aftershock, bf3, EA, ea games, ios
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battlefield-3-aftershock-screen-shotYes, Battlefield on iOS was that bad, but this one must have been atrocious.

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Posted Feb 28, 2012 at 10:00AM EST by Harrison E Listed in: PC Gaming Tags: alpha funding, dungeon crawler, kia, kot in action, notch, tom, tomes of mephistopheles
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tonesdLet's delve into the secret Tomes of Mephistopheles.

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Posted Feb 23, 2012 at 11:30AM EST by Harrison E Listed in: iPhone Tags: battlefield 3, battlefield 3 ios, battlefield aftershock, bf3, DICE, ea games
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battlefield-3-aftershock-screen-shotYep, it was that bad.

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Posted Feb 21, 2012 at 4:34PM EST by Listed in: iPad Tags: EA, hit and run, ios, itunes store, tapped out, the simpsons
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EA is bringing America’s favorite dysfunctional family to your iOS device.
Simpsons games, as a rule, have been pretty hit-or-miss. The arcade game was an instant classic, but some of the side-scrollers that showed up on various consoles throughout the 90s were utter garbage. The franchise saw renewed game-related praise for 2003’s Hit and Run, but has been mostly dark since then.
Well, Simpsons fans, your long wait has come to an end: EA is prepping a brand new Simpsons iOS game, titled The Simpsons: Tapped Out. The game will utilize writers from the show, as well as all of the relevant voice talent. Tapped Out revolves around rebuilding Springfield after Homer accidentally destroys it in a nuclear explosion.
The game is slotted firmly in the free-to-play notch, with the initial download being free but microtransactions aplenty. You’ll be able to trade your real-life cash for in-game doughnuts, which I can only assume will be used to unlock new characters and gameplay elements. Simpsons games are always risky, but with the writers and actors onboard, this should at least turn out interesting for fans.
Look for Tapped Out to hit the iTunes Store sometime this spring. And for you Android users, watch for the game a few months after that. As usual.
[Edge]

mfsim1EA is bringing America’s favorite dysfunctional family to your iOS device.

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Posted Feb 21, 2012 at 11:30AM EST by Brett Huffman Listed in: Xbox 360, PS3, PC Gaming Tags: battlefield 3, bf3, insane battlefield 3 vid
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bf3coverBailing out of a jet in mid-air, sniping your pursuer, then stealing his plane. Proof positive that some people are just way too good at video games.

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Posted Feb 21, 2012 at 10:45AM EST by Brett Huffman Listed in: PoV Tags: dead space, resident evil, scary video games, Silent Hill
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scared1With a couple of Resident Evil games coming out this year, let's take the time to look at some games that legitimately scared the crap outta you. Don't be afraid; sound off. No pun intended.

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Posted Feb 18, 2012 at 4:22PM EST by Listed in: PS3 Tags: game guides, ipad, iphone, itunes store, prima, skyrim
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And the best part? It’s free! Sort of.
Skyrim is a massive game. With over 300 hours of gameplay (before you count the infinite-quest generator), it’s safe to assume that even the most seasoned RPG gamers will need a little help tracking down everything. Prima, a noted name in the world of game guides, has just dropped a very handy tool for doing just that.
The new Prima interactive Skyrim world map is available on any device that runs on iOS 5, and is 100% complete. Every quest, retrievable item, dungeon and secret is laid bare on the map—for a price, of course.
You’ll get the world map and maps of each of Skyrim’s nine holds with the app, but if you want detailed maps (over 1,000 points of interest, dungeons, etc.), you’ll have to rely on in-app purchases. You can also add your own points of interest to the map, which supports zooms up to 3200%.
The full app, with every dungeon and point of interest, will run you $10. Not too shabby, especially when you consider that a printed game guide usually lands around $20.
What do you think of digital game guides?
[iTunes Store]

mfskymap1And the best part? It’s free! Sort of.

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Posted Feb 16, 2012 at 11:45AM EST by Brett Huffman Listed in: Xbox 360 Tags: ac3, assassins creed 3, assassins creed rumors, Ubisoft
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ac-revelations-ezioUbisoft has confirmed that AC3 will be out this October and that it's been in development for 3 years. Sounds good to me, but where exactly will we be doing the killing?

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Posted Feb 16, 2012 at 3:00AM EST by Harrison E Listed in: Xbox 360 Tags: Australia, australia aflc, OFLC, r rating
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australianflagLet the jokes cease, let the violence and sex reign and let the government know this is what we want!

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Posted Feb 15, 2012 at 9:00AM EST by Harrison E Listed in: PC Gaming Tags: diggles, dredmor, dungeons of dredmor, gaslamp games
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gaslamp_logoCreators of Dungeons of Dredmor spoke with Harrison E this week about their awesome dungeon crawler, writing for games and their upcoming secret project codenamed Odin...

 

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Posted Feb 13, 2012 at 3:45PM EST by Brett Huffman Listed in: PS3 Tags: call of duty: black ops, halo: reach, ocarina of time
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cod_black_ops_coverGuinness polled 13,000 gamers to get their opinion on the best video game ending of all time and what they came up with may surprise you.  13,000 fans can't be wrong - or can they?

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Posted Feb 11, 2012 at 5:45PM EST by Mr Ham Listed in: PS3 Tags: demon souls, demons souls crap, Sony, sony chief this is crap
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sonysmallSilly Sony Shuhei...

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Posted Feb 8, 2012 at 2:50PM EST by Harrison E Listed in: PS3 Tags: flower, flower on ps3, journey, psn, Sony, tgc, thatgamecompany
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thatgamecompany_logo_superHarrison E talks to the creators of Flower and the upcoming PSN title, Journey, ThatGameCompany and their thoughts on video games as art.

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Posted Feb 7, 2012 at 8:12AM EST by Brett Huffman Listed in: PS3 Tags: jak & daxter, Naughty Dog, the last of us
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jakanddaxterlogoBefore they decided upon The Last of Us, Naughty Dog was considering a new Jak & Daxter. True story.

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Posted Jan 30, 2012 at 3:27PM EST by Listed in: Nintendo 3DS Tags: Capcom, nintendo 3ds, resident evil revelations
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Capcom revises its initial price point for the upcoming Nintendo 3DS title.
Resident Evil Revelations is due out for the Nintendo 3DS in just a couple of weeks, and up until now we were fully expecting to pay $49.99 for the game. This price, a bit higher than normal for 3DS titles, was apparently the result of the game being installed on a 4GB card instead of the usual 2GB.
While Capcom noted that it was confident the game’s quality was well worth the extra cash, they didn’t seem happy about the higher price point. And, according to a statement on their official site, they’ve been looking for weeks to find ways to eliminate the discrepancy. It looks like they figured it out.
As of now, Resident Evil Revelations is priced at the normal rate of $39.99. It’s worth noting that the price change only applies to United States version of the game – if you live somewhere else, you’ll need to stay tuned to Capcom for further updates.
What do you think of the pricing change? Is Capcom really fighting for the wallets of consumers, or just afraid the extra $10 will scare off potential buyers?
[Capcom Unity]

mfreva1Capcom revises its initial price point for the upcoming Nintendo 3DS title.

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Posted Jan 27, 2012 at 4:31PM EST by Listed in: PC Gaming Tags: pixeljunk eden, psn, Q-Games, Steam
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The massive PSN hit is expanding its reach to PCs.
PixelJunk Eden, the innovative platformer and enormously successful PSN title, is finally making the jump from consoles to PC. Q-Games, the company behind the PixelJunk series, has just confirmed that Eden is on its way to Steam. The game features a few minor tweaks, such as a revamped save system, but is for the most part unchanged from the PSN version.
PixelJunk Eden will run you $9.99, and you can download the game’s soundtrack for an additional $5.99. It’s a natural jump for the title – Steam has long been a bastion of independent development, and Q-Games’ Dylan Cuthbert praised the way the service supports indie devs when making the announcement.
Steam is a solid platform that should help skyrocket the game to further success. With the game doing so well on the relatively niche PSN market, there’s no telling how well it could do once it hits the much larger (and usually more passionate) Steam community.
We’ll just have to wait and see how it goes. In the meantime, best of luck to the Q-Games crew. We love indies!
[Edge]

mfpixel1The massive PSN hit is expanding its reach to PCs.

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Posted Jan 27, 2012 at 10:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: BioWare, EA, mass effect 3
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mass-effect-3Shepard's sending in the Special Forces.

 

 

 

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 21, 2012 at 8:38AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Tony Hawk, tony hawk pro skater hd, tony hawk pro skater release
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activisionHey, Activision, as long as that soundtrack is in there, we're cool.

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Posted Jan 19, 2012 at 9:07AM EST by Harrison E Listed in: PC Gaming Tags: elevator source, hl2, moddb, mods, pixeltail games, source mods, valve
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elevatorsourcelogoA brand new Garry's Mod game called Elevator Source just hit the internet and Harrison E. sits down with it's creators to know what's up and what floor is it on?

 


 

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Posted Jan 14, 2012 at 9:47AM EST by Mr Ham Listed in: PS3 Tags: crysis 2, ico and shadow of the colossus, psn, rainbow six vegas, splinter cell
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icosmall1At a decent price too!

 

 

 

 

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Posted Jan 14, 2012 at 8:54AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Grasshopper Manufacture, james gunn, lollipop chainsaw, Suda 51, swan
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lollipop-chainsaw1-600x300Lollipop Chainsaw, the insane story of a blond cheerleader taking on zombies has a new trailer.

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Posted Jan 12, 2012 at 11:15AM EST by Harrison E Listed in: PC Gaming, PoV Tags: postal 2, postal 3, postal 3 review, review, Running with Scissors
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postal3_aThe Postal Dude is back, but how good is it being back?

 

 

 

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Posted Jan 9, 2012 at 3:10PM EST by Listed in: PC Gaming Tags: dark souls, From Software, petitions
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Fans are foaming at the mouth for a PC port of this devastatingly difficult console title.
Dark Souls was one of the most interesting games of 2011, bringing difficulty back to the masses and causing the death of many a controller. However, PC players were miraculously spared from this destruction, left only to imagine Dark Souls’ horrors based on the hollow faces of their console-going friends.
PC players seem to be clamoring for a bit of punishment, as an online petition has amassed 50,000 signatures requesting that From Software make some sort of PC version of Dark Souls. We mentioned the petition last week, and since that time, it has landed additional 10-15,000 signatures. As petitions go, it seems to be a pretty good one.
It’s unclear whether developers respond to fan petitions, but I’m sure From Software is weighing the cost of building a PC port against the potential profits. If there’s money to be made, you can bet Dark Souls will eventually find its way to a gaming PC near you. There’s been no response from the developer as of yet, but we’ll keep you posted.
It’s worth noting that this whole thing was set off by an administrator post on the official forums, stating that an adaptation would be possible with the right amount of demand. Perhaps From was testing the waters?
Would you like to see Dark Souls on your PC?
[PC Gamer]

mfdarksoulspc1Fans are foaming at the mouth for a PC port of this devastatingly difficult console title.

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Posted Jan 5, 2012 at 1:40PM EST by Harrison E Listed in: Wii, Xbox 360, PoV Tags: audiosurf, beat hazard, boogie, dance central, dj hero, Guitar hero, just dance, music games, rock band, rock band 3, rock band network
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rockband3_screenHarrison E looks at the current state of music games and who took their instruments and went home.

 

 

 

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Posted Jan 2, 2012 at 9:15AM EST by Harrison E Listed in: PC Gaming, MMORPG Tags: Activision, Blizzard, blizzard authenticator, World of Warcraft, wow authenticator
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blizzard-logoBlizzard to also develop money authenticators to check their twenty six million.

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