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If you haven’t had a chance to check out Star Wars: The Old Republic, now’s the time. You know, before it goes free-to-play.
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The Korean company behind MapleStory has its eye on Battlefield, SWTOR and Medal of Honor. Wait, seriously?
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BioWare lets everyone know that people aren’t dumping their SWTOR subscriptions—they’re just not playing the game anymore.
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Ever find yourself getting lost in immersive videogame worlds? Well then try your hand at this little bit of fun.
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Star Wars: The Old Republic’s 1.2 Legacy patch has finally arrived. And along with it comes a furry little bundle of joy.
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Step aside, Legends. The old timers are back, and free.
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Having trouble with a certain fight in Star Wars: The Old Republic? Dance it out!
In news that comes directly from the “how in the world did this get overlooked” file, it appears that savvy Old Republic players have picked up on a hilarious and game-breaking glitch in the popular MMORPG. Namely, that dancing while in combat makes your player character completely immune to damage.
The bug isn’t necessarily a god cheat – you’ll have to activate the dancing emote at just the right moment to make it work. However, if you happen to pull it off, you’ll interrupt the targeting of any enemy scoping you out for the duration of your dance. Oops!
It’s amazing that this bug somehow made it into the finished version of SWTOR, and you can bet that Bioware will be getting it patched post-haste. In the meantime, any mention of the bug is being removed from the official SWTOR forums; Bioware claims this is just standard operating procedure (they don’t want players spreading glitches).
SWTOR is still young, so there’s bound to be a few weird bugs. Every MMO has them – what is your favorite legendary MMORPG glitch?
[RockPaperShotgun]
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Some box copies of SWTOR have a major issue when it comes to registration codes; namely, that they’re not in the box.
Registration codes are annoying, tedious fact of life when it comes to PC gaming. Nearly every game you buy off a store shelf or download through a digital distributor comes with some sort of multi-character, gibberish code that you must enter in order to prove you’re using a paid copy of the game. It’s an archaic way to do things, but it works well enough that publishers aren’t on the hunt for anything new.
The only problem with registration codes is that sometimes, they don’t work as expected. Recent purchasers of Bioware’s MMO epic Star Wars: The Old Republic are reporting two such issues. The first involves digital distribution codes, some of which are reportedly coming up as invalid. The second involves box copies of the game not containing a code at all, forcing players to go through (shudder) EA support.
This isn’t the first time EA has had problems with registration codes; earlier in the year, numerous players noted that the code included with their copy of Battlefield 3 was printed so crooked it ran off the card, making it unusable.
In the meantime, EA and Bioware are likely trying to get this worked out. The problems reported run the gamut – some Origin purchasers are even reporting that they receive no code, and the Origin system is telling them there’s no record of them ever purchasing the game.
Combine this problem with the long queue times experienced by a large part of the player base and Old Republic seems to be having a bit of a rough launch.
What do you think of missing registration codes? Are publishers allowed to make a mistake now and then, or is this completely unacceptable?
[Destructoid]
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Today (the 15th) is the last day for Star Wars Galaxies – are you ready to move on?
Star Wars Galaxies has had a pretty tough path through the world of MMOs. Launched with about as much hype as any game could have, the title quickly fell victim to forced complexity, ridiculous imbalances, and a Jedi path that couldn’t be deciphered by a CIA code breaker. Things only got worse from there, with each patch or fix applied by SOE landing more player complaints and fewer paying customers.
However, there is a small core of gamers out there that loved Galaxies and the new twist it brought to the world of MMOs, and those gamers are unfortunately losing a big part of their pastime tonight. With The Old Republic essentially on shelves early and millions of players heading in its direction, keeping Galaxies online just isn’t a profitable venture.
If you love Galaxies and are sad to see it go, there are some cool things going on around the web. You can log in and say goodbye to your old friends and favorite locations, or jump in on the Massively livestream tonight as they broadcast the last hour of the game.
Galaxies taught us quite a bit about what an MMO can and can’t be, and will be missed (even as the butt of jokes). Seeing an MMO shut down is somewhat sad – you invest so much time into your items, characters and achievements and then they all vanish into the night. Bummer. So, thanks for everything, Galaxies.
Did you say goodbye to Star Wars Galaxies? Or did you never say hello?
[Massively]
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In what is the last week of releases before Christmas, we have one of the most anticipated games of the year and a few stragglers.
There are several high profile games hitting shelves in the next week, but none is more high profile than Star Wars: The Old Republic. The Star Wars MMO, rumored to be the most expensive game ever made, has seen a very successful beta/early release period and is primed to take the industry by storm on the 20th.
If MMOs aren’t your thing, you still have a few options – Postal III or Trine 2 is likely being your best options. Here’s this week’s edition of:
Star Wars: The Old Republic
PC
ESRB Teen
Bioware
Postal III
Xbox 360, PS3, PC
ESRB Pending
Trine 2
PS3, Xbox 360, PC
ESRB E10+
Frozenbyte, Inc
Eudemons Online: Trumpet of the Legionnaire
PC
ESRB Pending
TQ Digital Entertainment
Heavy Fire: Afghanistan – The Chosen Few
3DS, Xbox 360, Wii, PS3, PC
ESRB Teen
Mastiff
Soccer Up!
Wii
ESRB Everyone
EnjoyUp Games
SATAZIUS
Pc
ESRB Pending
Capcom
Sonic CD
PS3, Xbox 360, PC
ESRB Everyone
Seeeegaaa
Aaaand that’s your list for the week. I’m no genius, but I think The Old Republic is going to be the biggest launch. Then again, MMOs are still a relatively niche market – there’s definitely room for some of those other titles.
What game are you picking up?
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Bioware’s MMORPG goes live for some users today, but getting into the game could prove to be a challenge.
Did you pre-order a copy of Star Wars: The Old Republic? Are you in the early access program? If so, I hope you have better luck getting into the game than most players seem to be having. While the game’s early access program has officially launched, the official website servers are having a tough time keeping up with the sudden influx of players.
Making the problem worse is everyone repeatedly spamming the site to see if their early access program has begun – users are to be added in a staggered rollout over the next few days. If you’re waiting to get in, remember two things: One, you should receive an email when your access goes live. Two, it’s just a game – you can make it a couple more hours without playing. Relax on the F5.
With the launch of early access, EA and Bioware officially begin their experiment to see what happens when you spend more money on a video game than anyone has ever spent. While there are some that suspect the game will go down in flames, all recent trends point to the title becoming a success, even if not a massive one.
Has your early access opened up yet? Let us know how the game is handling new players!
[Joystiq]
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Did you pre-order Star Wars: The Old Republic? You’ll want to check out EA’s early access information.
Gamers that choose to pre-order the upcoming Star Wars-themed MMORPG, Star Wars: The Old Republic, will have access to the game a few days before the rest of the gaming populace. This is old news. What’s not old news, however, is the specific information regarding how that early access will operate, and when it will begin. Thanks to EA, we now have a detailed overview of what early adopters can expect.
Here’s the deal: If you pre-order SWTOR and register the pre-order code on the official website for the game, you can land yourself in the game up to seven days before its official launch. The date of your early access is determined by when you register your code, as EA is performing a staggered rollout, meaning the sooner you register, the more time you’ll have. The staggered rollout is likely an EA plan to keep servers manageable at the first crush of launch, or it could just be incentive to pre-order sooner rather than later.
Access starts on December 13 - EA will send you an email letting you know when your early access has been activated. And remember, even if you’re one of the several thousands of people that had your pre-order canceled by Wal-Mart, as long as you register the pre-order code, you’ll still get your early access to the game.
Star Wars: The Old Republic is due December 20, and is expected to be a major force in the world of MMOs. Have you pre-ordered a copy, or are you waiting to see how the game goes for everyone else?
[IGN]
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EA confirms that over two million players have logged on to test out what many are calling the most expensive game ever made, but can it possibly stop the WoW juggernaut?
Remember last week when Bobby Kotick from Activision expressed his doubts over Star Wars: The Old Republic’s profitability? Here’s your answer, Mr. Kotick: Since going into beta, over two million players have spent time in the world of SWTOR, with over nine million hours of playtime between them. This is certainly good news for EA, which has a huge, huge pile of money invested in the Bioware-helmed MMO, and it shows that when it comes to demand, Star Wars: The Old Republic is right where it needs to be.
Right now, the paid MMO market is dominated by World of Warcraft. The game still boasts 10 million players, and its expansions have seen unrivaled success. It’s a phenomenon more than a game, and challengers to the throne have never been in short supply – Aion was supposed to be the game that killed WoW, much like Warhammer Online before it. Many in the industry think that SWTOR has the potential to knock WoW from its perch, but I’m just not convinced.
The thing about MMOs is that you play them with your friends. I, for example, still play World of Warcraft because it’s how my sister and I hang out despite being a thousand miles apart. Back when I lead a guild (BWL days), it was made up of real-life friends. Hell, our main tank was my girlfriend. And I wouldn’t have left WoW to play another game unless everyone came along with me. I think quite a few people that would play SWTOR are in that position – and it’s definitely not limited to WoW players.
There are certainly going to be people that move from WoW to SWTOR. But I doubt enough people will leave one for the other to significantly impair World of Warcraft. Because, you see, that’s the distinction we have to make – sure, The Old Republic may land two, five, or even eight million subscribers, but in order for it to down WoW, those people can’t be playing both games. For The Old Republic to “win” the battle, a massive number of people will have to abandon WoW and play The Old Republic instead.
I don’t think we’re going to see that type of activity, and we’re definitely not going to see it right at launch. Then again, WoW has already lost two million subscribers this year, so anything’s possible.
What do you think? Can any game topple the WoW empire, or is it something that just has to fade with time?
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