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Your search for Servers located the below Servers Search Results. The Servers Search Results are returned from stories QJ publishes stories covering Servers news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 12:00PM EST by Mr Ham Listed in: PC Gaming Tags: Blizzard, diablo iii, fair trade commission, FTC, South Korea
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diablo3_thumbWhile time consuming worlds like Skyrim continue to eat up your hours, others simply aren't.

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Posted May 28, 2012 at 3:11PM EST by Todd B Listed in: PS3 Tags: Activision, battlefield 3, battlefield premium, EA
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bf3dlc1Even more information surfaces on EA’s latest plan to empty your wallet. And, honestly, it’s not so bad.

 

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Posted May 28, 2012 at 12:40PM EST by Todd B Listed in: PS3 Tags: anarchy reigns, Platinum Games, Sega
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anarcre1Platinum Games isn’t happy with the Western launch of Anarchy Reigns. Mostly with the part about it never actually launching. 

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Posted May 17, 2012 at 1:30PM EST by Todd B Listed in: PC Gaming Tags: Blizzard, diablo iii
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diablosucks1With awful Diablo III reviews still tumbling in, Blizzard goes on the offensive with an apology blitz. Also, they’re yanking the player auction house indefinitely. Oops!

 

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Posted May 16, 2012 at 3:26PM EST by Todd B Listed in: PC Gaming Tags: Blizzard, diablo iii, metacritic
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disbls1What happens when you wait ten years for the sequel to a game you loved in your childhood? Disappointment, of course.

 

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Posted May 15, 2012 at 8:40AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: battlefield 3, DICE, EA
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bf3-1-hdBattlefield players (and everyone else) generally dislike COD: Elite. Well, they better learn to love it because they're rumored to be getting one of their own.

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Posted May 13, 2012 at 10:00AM EST by Mr Ham Listed in: PC Gaming Tags: alan wake, american nightmare, gog, Steam, videogame offers
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alanwakesmallWant something to counteract the raping of your wallet? GOG is to the rescue, instead raping your mind. With great deals.

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Posted May 11, 2012 at 3:52PM EST by Todd B Listed in: PS3 Tags: battlefield 3, DICE, EA, online passes, servers
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bfss1Oh, EA. Just when we think you’ve hit rock bottom, you find a new way to screw us all over.

 

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Posted May 8, 2012 at 12:55PM EST by Todd B Listed in: PSP, PS3 Tags: burnout revenge, EA, fifa 10, need for speed pro street, rock band, Ubisoft
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ROCKBAND31EA lit an Internet fuse when it tried to shut down the iOS version of Rock Band. But isn’t it their right?

 

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Posted Apr 21, 2012 at 8:30AM EST by Brett Huffman Listed in: Xbox 360 Tags: Microsoft, RedLynx, trials: evolution
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growing painsThese small studios getting in over their heads...it's so cute. Except if you're one of the people that paid for the game and would like to play it.

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Posted Apr 12, 2012 at 5:07PM EST by Demonchild Listed in: PSP Tags: adhoc, Coldbird, Custom Firmware, online client, pro, psp hacks
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pspColdbird and the team behind the PRO custom firmwares for the PSP have been cranking out some updates. They aren't for the custom firmware though. It's for the online adhoc client that the team has been working on.

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Posted Mar 29, 2012 at 2:45PM EST by Todd B Listed in: PoV Tags: always-on drm, assassins creed, diablo iii, simcity, Ubisoft
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sodrm1News of SimCity’s DRM setup has renewed debate over always-on DRM. How do you feel about the topic?

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Posted Mar 25, 2012 at 8:17AM EST by Harrison E Listed in: PS3 Tags: battlefield 3, bf3, DICE, ea games, patch, ps3 exclusive
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bf3-1-hdEA is keeping to their word but when will the FPS be fixed?  Will the fixes even be noticeable to players?

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Posted Mar 19, 2012 at 12:15PM EST by Brett Huffman Listed in: PSP, Wii, PS3, PC Gaming, Xbox 360 Tags: EA, ea server shutdowns, ea service updates, Electronic Arts
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ea-logoEA and their servers: Always searching for new and exciting ways to piss people off.

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Posted Mar 14, 2012 at 11:15AM EST by Harrison E Listed in: PS3 Tags: anonymous, ps3 hacks, security attacks, sen, Sony, wahlin
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sonylisteningPSN Security staff are watching everything you do... but why?

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Posted Mar 9, 2012 at 2:32PM EST by Todd B Listed in: PS Vita Tags: Dreamcast, game heaven, phantasy star online 2, Sega
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phanvi1The long-delayed online game is no longer a PC exclusive.

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Posted Mar 4, 2012 at 3:15PM EST by Harrison E Listed in: iPhone Tags: battlefield 3, battlefield iphone, battlefield: aftershock, bf aftershock, bf3, EA, ea games, ios
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battlefield-3-aftershock-screen-shotYes, Battlefield on iOS was that bad, but this one must have been atrocious.

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Posted Mar 2, 2012 at 12:56PM EST by Administrator Listed in: iPad Tags: aftershock, battlefield 3, EA
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Sometimes the best thing you can do for a game is pull the plug.
Battlefield is one of EA’s biggest brands, so it makes sense that the company would look to cash in on its popularity in any way possible. The most recent tie-in came in the form of an iOS game released for the iPad, known as Battlefield 3: Aftershock. There was only one problem: the game sucked.
Battlefield 3: Aftershock stayed live for only 15 days. Launched on February 7, the game was almost unplayable due to serious connection issues and an unresponsive control scheme. EA pulled the title from the iTunes store on February 22 so that it could tweak the title based on customer feedback.
So how did that tweaking manifest? EA is deleting the game, of course! In a statement issued earlier this week, EA confirmed that development on the game has been shut down completely, and that the servers will be pulled offline March 31.
Battlefield 3: Aftershock was free-to-play, so it’s not like anyone is really getting hurt by the game being taken offline. Anyone, of course, besides EA, who likely sank a large sum of money into the title before realizing it was a lost cause.
Did you play Battlefield 3: Aftershock? What did you think?
[Gamasutra]

mfbafter1Sometimes the best thing you can do for a game is pull the plug.

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Posted Feb 18, 2012 at 5:29PM EST by Listed in: MMORPG Tags: final fantasy xiv, server merges, Square Enix
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Square Enix has listened to your feedback. Well, not really.
We talked last week about Square Enix’s plan to consolidate nearly half of the Final Fantasy XIV servers in the hopes of improving the experience of players, but those players were apparently none too happy about the plan. After extensive forum battles and player-to-dev conversations, Square Enix has made a few minor tweaks, but left the major stuff intact.
Server merges will now take place March 27. The company isn’t ruling out new realms at the moment, but is naturally waiting to see what happens after the release of Final Fantasy XIV 2.0 before it makes any big decisions.
You can log into your account as of March 1 to choose what server you’d like to land in. Every server has a population cap, so you’ll want to lock yours down sooner rather than later; otherwise you risk ending up on a random realm assigned by Square Enix.
Here’s the full details:
First Stage: From 0:00 a.m. PST, March 1 (Thursday) to 0:59 a.m. PDT, March 12 (Monday), 2012.
- Players will still be able to change Worlds even after applying for a World transfer.
* Players will not be able to select Worlds that are already populated with the maximum number of characters, but players will be able to move from such Worlds to other Worlds. Note that if a player leaves one World to transfer to another World, and in the interim the first World is filled with the maximum number of characters, the player will no longer be able to transfer back to the original World.
* It is possible that some Worlds will reach the population limit very soon after World transfer applications begin.
Second Stage: From 1:00 a.m. PDT, March 12 (Monday) to 0:59 PDT, March 19 (Monday), 2012.
- Worlds that are populated with the maximum allowable characters will be fixed and locked.
- Locked Worlds cannot be selected as a transfer destination.
- As well, all players in locked Worlds will no longer be able to apply for World transfers.
For this reason, we recommend that players complete their World transfer applications in the First Stage.
What do you think of the plan to merge servers?
[Lodestone]

mfffxiv1Square Enix has listened to your feedback. Well, not really.

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Posted Feb 15, 2012 at 3:00AM EST by Harrison E Listed in: PS3 Tags: metal gear online, mgo
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mgs-rising-thumbSnake...Snake...SNAAAAAAAAAAAAKE...Because no one was totally gonna do that joke...

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Posted Feb 9, 2012 at 7:30PM EST by Listed in: PS3, PC Gaming Tags: final fantasy xiv, Square Enix
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mifinalsmallSquare Enix consolidates FFXIV servers, which could be problematic for the 20 people still playing.

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Posted Feb 6, 2012 at 8:20AM EST by Harrison E Listed in: PC Gaming, PS3 Tags: call of duty, call of duty modern warfare 3, cod, cod elite, modern warfare 3, mw3
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modern-warfare-3-thumbOther than getting new players, new money and new DLC it looks like Modern Warfare is about to get infected with a whole new mode...

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Posted Feb 2, 2012 at 2:45PM EST by Listed in: PC Gaming Tags: hawx 2, might and magic, the settlers, Ubisoft
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Thanks to a hardware shift and restrictive DRM, several Ubisoft titles will be offline next week.
Ubisoft’s solution to the DRM debate was what is known as “always-on” DRM. Basically, in order to play Ubisoft’s games, you must have a persistent internet connection. While you play, your system periodically checks in with Ubisoft’s servers to ensure that your game isn’t (gasp!) pirated.
It’s a good idea in theory, but a terrible one in practice. People without strong internet connections experience constant disconnects even from single player content, and issues with Ubisoft’s servers have rendered several games unplayable on multiple occasions. It’s safe to say that the gaming public isn’t generally fond of always-on DRM.
And here’s yet another reason to be against restrictive DRM: Ubisoft has announced that it’s shuffling a bit of its hardware around next week (making upgrades and the like), and as a result of this in-house tinkering, several titles will be effectively shut down. HAWX 2, The Settlers 7 and Might and Magic: Heroes 6 will all be inaccessible while Ubisoft gets its hardware sorted – there’s no estimation from the company regarding how long this will take.
Ubisoft’s servers shut down on February 7, locking out thousands of players for an unknown duration. And while this information certainly serves to support the anti-always-on DRM argument, Ubisoft still believes in the concept and considers it a shining success.
What do you think? Should a publisher have the ability to shut down your games remotely (either on purpose or by accident), or should you control access to games you buy?
[PC Gamer]

mfdrm1Thanks to a hardware shift and restrictive DRM, several Ubisoft titles will be offline next week.

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Posted Jan 24, 2012 at 3:48PM EST by Listed in: PC Gaming Tags: battlefield 3, DICE, PunkBuster
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A group of BF3 cheaters has a bone to pick with Punkbuster, and they’re doing it at the expense of regular joes.
The beating heart of Battlefield 3 is its intense online multiplayer. And whenever you have online multiplayer in a game, you have to find a way to protect it from cheaters. On PC versions of the game, this function is performed by software known as Punkbuster.
Punkbuster is an automated program that analyzes every player on a particular server and looks for known cheats and other exploits. If it catches someone in the act, they are immediately banned from EA’s Battlelog service. According to Kotaku, some of these cheaters are unhappy with the way Punkbuster affects their game, and have elected to take their frustrations out on the regular BF3 populace.
It seems that somehow, these players have managed to compromise Punkbuster on certain servers, and are using the service to ban innocent players. The group claims to have dumped over 150 players to date, and the official BF3 forums are awash in complaints of unwarranted bans. Essentially, this small selection of players has chosen to protest Punkbuster by using it against non-cheating individuals.
Posting to a bots and exploits forum, one user had this to say about Punkbuster:
“We are bringing back the unerring of punkbuster back for a 3rd season. We have selected ggc-stream as the target since they have the most streaming bf3 servers and makes it very easy to add fake bans. In 2011 we hit them with a mass ban wave and now were are banning real players from battlelog while ggc-stream is totally unaware. We have framed 150+ bf3 players alone.”
This story is still developing, and there’s been no official word from either DICE or Punkbuster on what may be going on, so the news should be taken with a grain of salt. Look for future updates as information is made available.
What do you think of Punkbuster?

mfbfjac1A group of BF3 cheaters has a bone to pick with Punkbuster, and they’re doing it at the expense of regular joes.

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Posted Jan 14, 2012 at 9:10AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: battlefield 3, bf3, bf3 hackers, boss_aa, DICE
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dice-logoThey hiding in your games, snatching your kills up...

 

 

 

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Posted Jan 13, 2012 at 1:30PM EST by Listed in: MMORPG Tags: firefall, red 5, sopa
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Another developer goes on the record against the controversial bill, this time by taking their game offline.
SOPA resistance continues to mount across the gaming world, with more and more developers willing to take an official stance against the bill. Red 5 Studios, however, is going above and beyond the traditional press release and is instead shutting down the official Firefall beta servers on January 18.
The shutdown corresponds to other internet blackout events scheduled to protest SOPA – sites like Destructoid and Reddit will also be offline for the duration of the day. CEO Mark Kern noted that Firefall would remain offline for 24 hours, and that Red 5 is “ashamed” of the ESA for supporting such obviously damaging legislation.
He also stated that Red 5 would not be attending E3 unless the ESA is willing to reverse its stance on SOPA. The odds of that are pretty low, but it’s still nice to see a developer willing to speak its mind and take a firm stance. Kern believes that SOPA will not only be harmful to individual gamers, but to small development studios without the financial resources to defend themselves against “unwarranted shutdowns.”
If you want to learn more about SOPA, check out this website: American Censorship
[ShackNews]

mffire1Another developer goes on the record against the controversial bill, this time by taking its game offline.

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Posted Jan 8, 2012 at 7:30AM EST by Harrison E Listed in: PC Gaming Tags: figures, Gabe Newell, half life 3, portal 2, Steam, valve
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steam-large2011 was a huge year for the Portal creators but how did they end up this way?

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Posted Jan 4, 2012 at 9:00AM EST by Harrison E Listed in: PS3 Tags: call of duty, call of duty 4: modern warfare, call of duty hacking, connection interrupted, modern warfare, modern warfare hacks, ps3 hack
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callofdutyconnectioninterruptedA recent hack has been known to cause a lot of problems for those playing the classic FPS.

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Posted Jan 2, 2012 at 3:42PM EST by Listed in: MMORPG Tags: mabinogi, Nexon
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All play on Nexon’s F2P MMO has been suspended due to “malicious” activity.
Nexon is sort of the king of F2P, with millions of players spread between its various franchises. Mabinogi is one of the most successful of its games, boasting over 15 million accounts. Unfortunately for Mabinogi fans, however, it looks like the game has been forced into some sort of hiatus by its developer due to what they are calling “malicious” behavior.
In a statement on the game’s official blog, the developers noted that Mabinogi would be taken offline until a solution is found for the behavior they’re apparently witnessing. They go on to state that servers will not come up until they can guarantee that players will be safe from said behavior – could be a few days, could be a month.
The word “malicious” is used four times in the news post (that I saw), but beyond that there’s no real details on what exactly was going on. From what I can read in the forums, the issue likely stems from item codes sent to players, which were apparently abused to the point of players earning billions of gold in single play sessions, or thousands of AP (Ability Points). I’m not super-familiar with Mabinogi, though, so I could be wrong.
Do you play Mabinogi? What do you think of the servers shutting down?
Also – if you have an idea of what was going on, we’re all ears!
[Mabinogi]

mfmabinogi1All play on Nexon’s F2P MMO has been suspended due to “malicious” activity.

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Posted Dec 24, 2011 at 10:45AM EST by Harrison E Listed in: PC Gaming Tags: arma, cryengine, Crytek, us military
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US Army showing off CryEngine 3 for Training Sim
The US Army have stepped up to play their own game of Modern Warfare.
The graphics of CryTek have shown that gaming technology can be beautiful and incredibly profitable, especially when your client is the US military.
The government has spent $57 million dollars on a soon to be unvieled project showing off RealTime Immersive's latest creation for the US military which will help men and women with combat training for the US military.
The "game" will be supported with dedicated servers and LAN support for the users. Two trailers have been unleashed and can be seen here http://www.youtube.com/watch?feature=player_embedded&v=EXE0nGU0uCo#!
and one below:

cryunreal_05The US Army has stepped up to play their own game of Modern Warfare.

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Posted Dec 23, 2011 at 3:38PM EST by Listed in: MMORPG Tags: EA, flash mob, old republic, swtor
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Jedi and Sith storm Times Square and create an incredible moments for tourists and fans of the series. Also, publicity.
Flash mobs seem to be an increasingly popular method to get the attention of an ever-distracted populace. We’ve seen mobile phone companies and other businesses use dancing flash mobs for positive press, and who doesn’t love watching people dance their hearts out? Which is why it’s not that surprising that EA would put together a Star Wars flash mob to celebrate the launch of Star Wars: The Old Republic.
What is surprising, however, is what the mob actually did. Namely, nothing:
Everyone just stands in place, giving bystanders the opportunity to snap pictures and place themselves in the battle. It looks really, really cool, so props to EA for putting something this awesome together.
It’s not as awesome as Tanksis, but it’s still pretty rad. In the meantime, however, EA is still struggling to keep up with demand in the actual game – players are facing long queues on most servers.
What do you think of Old Republic and its advertising blitz?

mftormob1Jedi and Sith storm Times Square and create an incredible moments for tourists and fans of the series. Also, publicity.

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Posted Dec 22, 2011 at 3:46PM EST by Listed in: MMORPG Tags: old republic queues, Star Wars, swtor, swtor servers
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Want to dodge super-long queue times for Bioware’s massively popular MMO? Watch out for these crowded servers.
It’s not uncommon for a new MMO to suffer from long queue times and crushing server loads, and a game with the sheer hype force of Star Wars: The Old Republic is likely going to be subject to more than average stress. Thanks to the incredible influx of new players since the game’s launch on December 20, Bioware has had to open up new servers and is slowly increasing population caps on some of the ones they already had in place.
They’ve also released a list of servers that are currently packed to capacity. They’re not blocking character creation because they want people to have the opportunity to play with friends, but they’re strongly advising against joining the following servers:
• The Harbinger -- US West Coast - PvE
• The Swiftsure -- US West Coast - PvP
• The Fatman -- US East Coast - PvP
• Bloodworthy -- EU English - PvP
• Frostclaw -- EU English - PvE
• Legions of Lettow -- EU English - PvP
• The Red Eclipse -- EU English - PvE
• Tomb of Freedom Nadd -- EU English - PvP
• Darth Revan's Mask -- EU German - PvP
• Darth Traya -- EU German - PvP
• Jar'Kai Sword -- EU German - PvP
• Hrakert Rift -- EU French - PvP
You’re still free to join one, of course – you’d just better be prepared for a ridiculous queue time. Things will naturally slow down once the holiday break ends and everyone’s hit a more regular play schedule, but for now, it may be best to stick with a less-crowded server unless you have a specific reason to join a crowded one.
What is your opinion of the way Bioware has been handling the SWTOR launch?
[IGN]

mftorser1Want to dodge super-long queue times for Bioware’s massively popular MMO? Watch out for these crowded servers.

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Posted Dec 22, 2011 at 8:15AM EST by Harrison E Listed in: MMORPG Tags: square enix accounts hacked, square enix hack, squenx
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square_enix_qjDespite the recent attacks, hackers didn't get anything from the Squenix Databases.

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Posted Dec 19, 2011 at 1:55PM EST by Listed in: MMORPG Tags: BioWare, EA, Star Wars, the old republic, World of Warcraft
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Surprise! Lots of people want to play Star Wars: The Old Republic, and the game’s developer is working around the clock to accommodate the sudden crush of new users.
According to the clock on my wall, Star Wars: The Old Republic still has about 12 hours before being officially released to the public. But early access and a few other interesting events have brought about a million players into the MMORPG’s digital world, and even though the game isn’t even on shelves yet, its servers are struggling to match demand.
As early access went online, there were 140 servers available on which to play. Now that queues on most have surpassed two hours during peak hours, Bioware is racing to add more capacity to the game before the massive wave of new players hits tomorrow. It’s not uncommon for new MMOs to be saddled with queue times – I remember waiting in line when I first started playing World of Warcraft – but there is certainly a point at which players will refuse to wait. Personally, I think anything over 30 minutes is enough to send players running.
Star Wars: The Old Republic stands to be one of the biggest launches of the year and one of the most impressively attended MMOs since WoW, so it’s up to Bioware to make that experience pleasurable for new players. If people are still on the fence about whether or not they’re going to move their guild to a new game, a two-hour queue certainly isn’t going to help sell SWTOR to them.
As noted, SWTOR already has a million players, and will likely see an increase of at least 500,000 in its first week of launch. EA and Bioware are hoping to land two million paying players in 2013, so hopefully they’ll be on the ball when it comes to balancing out the servers.
Are you in the early access program? What have your experiences been like so far?
[Eurogamer]

mftorq1Surprise! Lots of people want to play Star Wars: The Old Republic, and the game’s developer is working around the clock to accommodate the sudden crush of new users.

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Posted Dec 15, 2011 at 9:45AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: attack, hacked, hacking, Sony, Square Enix, squenix
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square_enix_logo_100_thumbYou summoned "temporary suspension" and Square Enix is not happy.

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Posted Dec 13, 2011 at 3:58PM EST by Listed in: MMORPG Tags: BioWare, EA, Star Wars, swtor, the old republic
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Bioware’s MMORPG goes live for some users today, but getting into the game could prove to be a challenge.
Did you pre-order a copy of Star Wars: The Old Republic? Are you in the early access program? If so, I hope you have better luck getting into the game than most players seem to be having. While the game’s early access program has officially launched, the official website servers are having a tough time keeping up with the sudden influx of players.
Making the problem worse is everyone repeatedly spamming the site to see if their early access program has begun – users are to be added in a staggered rollout over the next few days. If you’re waiting to get in, remember two things: One, you should receive an email when your access goes live. Two, it’s just a game – you can make it a couple more hours without playing. Relax on the F5.
With the launch of early access, EA and Bioware officially begin their experiment to see what happens when you spend more money on a video game than anyone has ever spent. While there are some that suspect the game will go down in flames, all recent trends point to the title becoming a success, even if not a massive one.
Has your early access opened up yet? Let us know how the game is handling new players!
[Joystiq]

mftorea1Bioware’s MMORPG goes live for some users today, but getting into the game could prove to be a challenge.

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Posted Dec 12, 2011 at 10:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: call of duty elite, cod, david zelnick, subscription services, take 2
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Take 2 Boss Criticizes Yearly Schedule Releases
With games like Assassin's Creed and Call of Duty being released every year, who has time for quality.
Take Two CEO Strauss Zelnick is a force to be reckoned with. A man who has helped push some of the most innovative and creatively awesome titles to the finish line over the years, but over those years has been time...effort...killing hookers, so when Zelnick says that the current model of yearly releases isn't sustainable, he knows what he's talking about.
Big budget Triple-A titles need time and effort put upon them, not just a new coat of paint, a first-draft script and some geographically confused accents. Zelnick was a speaker at the UBS Media and Communications conference and whilst Zelnick didn't specificially name any franchises he had however, just finished discussing Activision's stance in the market place.
Zelnick said that if "you start trying to stamp these products out annually, we don't think that's consistent with a high-quality result", essentially the current Call of Duty model, even with a subscription service, is not sustainable. Zelnick added that if you give consmers something every year like clockwork, they will eventually grow tired of it.
Whilst I would agree with Zelnick, MW3 did pull in over half a billion dollars in sales last month and I tend not to argue with creative figures that I will never ever ever ever ever ever see in my lifetime.
Figures have been coming out about how GameStop and a few other retailers have sold over half a million Premium Subscriptions to Call of Duty's subscription service, Elite and have continued to grow as such. Zelnick queried the viability of such a subscription service, saying he could't tell whether it was relevant yet. "I'm kind of skeptical, frankly. I suspect that we want a different experience on our big screen than we do on our middle-sized screen than we do on our mobile screen, because I think we use them at different times and they mean different things. I do think an intellectual property can thread through, but only if it is really high quality."
That being said users who signed up for Elite crashed the servers twice in the first week of release due to it's popularity and the unbelivable amount of support that Activision had not prepared for. Jamie Berger of Activision has acttually said that "right now, it's an option", when talking about Elite, but he also adds that it might not be in "3-5 years."
So both Activision and Zelnick are not thinking about keeping a community running in the long term; they should team up on something.
Via [GameSpot http://iphone.gamespot.com/newsDetails.rbml;jsessionid=FiahutBFz-j6TEVuJlNGeA**?id=6347151&platform=PS3]

take_two_logoWith games like Assassin's Creed and Call of Duty being released every year, who has time for quality.

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Posted Dec 10, 2011 at 10:00AM EST by Listed in: MMORPG Tags: EA, Star Wars, star wars early access, the old republic
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Did you pre-order Star Wars: The Old Republic? You’ll want to check out EA’s early access information.
Gamers that choose to pre-order the upcoming Star Wars-themed MMORPG, Star Wars: The Old Republic, will have access to the game a few days before the rest of the gaming populace. This is old news. What’s not old news, however, is the specific information regarding how that early access will operate, and when it will begin. Thanks to EA, we now have a detailed overview of what early adopters can expect.
Here’s the deal: If you pre-order SWTOR and register the pre-order code on the official website for the game, you can land yourself in the game up to seven days before its official launch. The date of your early access is determined by when you register your code, as EA is performing a staggered rollout, meaning the sooner you register, the more time you’ll have. The staggered rollout is likely an EA plan to keep servers manageable at the first crush of launch, or it could just be incentive to pre-order sooner rather than later.
Access starts on December 13 - EA will send you an email letting you know when your early access has been activated. And remember, even if you’re one of the several thousands of people that had your pre-order canceled by Wal-Mart, as long as you register the pre-order code, you’ll still get your early access to the game.
Star Wars: The Old Republic is due December 20, and is expected to be a major force in the world of MMOs. Have you pre-ordered a copy, or are you waiting to see how the game goes for everyone else?
[IGN]

mftorear1Did you pre-order Star Wars: The Old Republic? You’ll want to check out EA’s early access information.

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Posted Dec 6, 2011 at 11:00AM EST by Tim Curtin Listed in: PC Gaming Tags: star wars beta, swtor beta, swtor game client, swtor release date
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swtorlogoRecent beta test weekend confirms that more than 250,000 concurrent users over 3-day test period.

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Posted Dec 3, 2011 at 12:30PM EST by Listed in: MMORPG Tags: combat arms, mabinogi, maplestory, Nexon
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The hugely popular freemium MMO has suffered a devastating security breach.
Nexon has an incredible empire going right now, with games like MapleStory, Combat Arms and Mabinogi quietly amassing millions of players while the gaming industry obsesses over games like Skyrim and Modern Warfare 3. It’s really quite amazing – they have some of the largest subscriber numbers in the industry and not too many “gamers” are that familiar with their work.
MapleStory is one of their largest successes, boasting over 100 million subscribers – that’s ten times World of Warcraft. Of course, MapleStory is free to play, and Nexon has confirmed only around a million players purchasing things in the cash shop, but the game is definitely a large player in the global MMO market. Now, it looks like some of those players’ information may be at risk thanks to a fairly large hacker attack.
Nexon reported that it discovered a breach of its South Korean network, which resulted in the information of over 13 million subscribers being compromised. The information includes usernames, real names, passwords and the residential registration number of the player. At this time, the breach only affects Korean players, as Nexon uses separate servers for each country. However, it stands to reason that security holes in one network exist in others, so MapleStory players should be wary regardless of their location.
Nexon cannot confirm whether the information was actually stolen, they can only say that it was accessible. Either way, it’s a harsh lesson for one of the larger companies in the freemium market, especially when you consider how important it is that Nexon keeps your credit card info on file. If people are unwilling to share their information with Nexon, their cash shop goes right down the drain.
Do you play MapleStory? Are you concerned over Nexon’s ability to protect your personal information?
[Massively]

mfmaplehack1The hugely popular freemium MMO has suffered a (potentially) devastating security breach.

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Posted Nov 24, 2011 at 9:00PM EST by Harrison E Listed in: PoV Tags: black box, ea games, need for speed, need for speed the run, nfs, nfs the run review
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nfs_therun_ps3exFast Cars, Fast Games, Fast Times for Harrison E as he reviews Need for Speed: The Run

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Posted Nov 23, 2011 at 8:00AM EST by Harrison E Listed in: MMORPG, PC Gaming, PS3 Tags: dc universe online, dcuo, f2p, free to play, Sony Online Entertainment
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DC Universe Free to Play and Profitable
Looks like The Joker took a good portion of your money...oh wait, nope that was just Sony Online.
I always feel writing the small captions to entice readers in should be funny or at least related to the story or a quote, but that one was just ridiculous and I more than apologies. Well, it looks like DC Universe's switch to Free to Play has paid off with the game recieving more than a 700% increase in revenue in only a few weeks after going free to play.
That's not just oh, it's been a few months and it's up 700% it's actually up 700% for daily revenue. The free to play model started on November 1st and their boss John Smedley could not be happier about the decision, so happy he tweeted about it and has continued to for the past few days.
That 700% is split between the PS3 and PC version, with more Sony players (53%) than PC gamers (47%) are going for the new model, with an increase of players at 6% per day and with over eighty per cent are recurring players, who are buying new costumes, new skins and items on a daily basis.
Smedley tweeted that he was  "really happy with how [it was] doing." However, DCUO has suffered slightly in the past month as Smedley acknowledges, with more people, more servers and mo' problems.  There are a few stability and lag problems, and Sony has said that they are working to increase the capacity of its game servers.
"We are at a 900% concurrent increase since we launched f2p. We are working on getting subscribers to the front of the line," Smedley tweeted. "Very bluntly this has been a wee bit more successful than we planned on. Sorry."  However, the day after this tweet it was revealed (by Smedley) that DCUO was running at over 1000 percent of its pre-free-to-play concurrent user numbers. Better get cracking SOE.

dc-universe-online-thumbLooks like The Joker took a good portion of your money...oh wait, nope that was just Sony Online.

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Posted Nov 21, 2011 at 8:00AM EST by Harrison E Listed in: Xbox 360 Tags: cloud for xbox loop, gdc china, Microsoft, microsoft loop cloud, xbox cloud
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microsoft-logoIf Apple is doing it for their most expensive product, why not us?

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Posted Nov 19, 2011 at 1:45PM EST by Harrison E Listed in: PC Gaming Tags: arma, Bohemia Interactive, hacks, marek spanel, piracy, servers, take on, take on helicopters
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pirateflagAnd in 1 in 1000 are ninjas...just saying

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Posted Nov 10, 2011 at 11:00AM EST by Harrison E Listed in: PS3, PoV Tags: Insomniac Games, ratchet and clank, ratchet and clank all 4 one, ratchet and clank all 4 one review
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ratchetandclankall4onelogoAll 4 One or All For Nothing as Harrison E. reviews the latest Ratchet and Clank title.

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Posted Nov 6, 2011 at 7:30AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: breachhead studios, call of duty, call of duty elite, chacko sonny, cod, Elite
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call-of-duty-eliteActivision in trouble on PC, even before the release.

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Posted Nov 4, 2011 at 12:38PM EST by Listed in: Xbox 360 Tags: Activision, modern warfare 3, xbox live
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Microsoft warns that getting online in MW3 before the street date could have serious consequences for Xbox Live subscribers.
Yesterday, we talked a bit about Kmart retailers accidentally leaking Modern Warfare 3 before its street date. Today, Microsoft has issued a statement via Twitter that even if you purchased a legitimate copy of the game, you are not authorized to play online until November 8th, 2011. This is a strange move, considering most gamers bought the game at a store and didn’t hack or steal it, but it seems to be influence by Activision.
Stephen Tolouse, a Live employee, initially encouraged online play, essentially stating if you bought the game through legal retail channels, you should enjoy your time. But a few hours later, he came back and stated that after speaking with Activision, the attitude has now shifted to no pre-release play being allowed. He also noted that playing early “may impact your account.”
Now, I understand the need to punish players that hack or play pirated copies of a game on official game servers, but people that purchased Modern Warfare 3 didn’t break any rules. They went to the store and bought a game, and it’s the retailer’s fail the date was broken. The only problem I see is that some players will have a head start on unlocks and rankings, but that stuff evens out over time.
I doubt we’ll see any serious consequences from playing MW3 (if you managed to snag an early copy), but I suppose at this point you should consider yourself warned. There’s no info regarding PS3 copies of the game, though we know they were leaked as well.
Play at your own risk!
Via Destructoid

mfmw3b1Microsoft warns that getting online in MW3 before the street date could have serious consequences for Xbox Live subscribers.

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Posted Nov 2, 2011 at 1:31PM EST by Listed in: PC Gaming Tags: bf3, EA, origin
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EA’s plan to demand Origin accounts for Battlefield 3 access doesn’t seem to have worked out as they planned.
Battlefield 3 was a massive, massive launch, with 5 million copies sold in the first week. While the majority of players were able to get into the game fairly easily, a significant number reported major problems with EA’s Origin service. One report I read had nearly 30 steps taken by the player just to fire the game up for the first time. These problems seem to have fallen mostly on PC gamers, though console owners did have a bit of issue with crashing Origin servers blocking new registrations.
EA’s plan, of course, was to loop new players into their proprietary Origin system. Why let Steam take some of your profits when you can force players into another system, especially when you know they’re going to buy your game regardless of the hassle? Naturally, some players were very unhappy about the requirement, which once again unfairly impacts those that game on their computers.
It didn’t take long before a group of hackers, known collectively as Razor1911, hacked the BF3 client and removed the Origin requirements from online play. If you want to play Battlefield but don’t want to deal with Origin, it’s now a possibility – though EA will likely kill the functionality as quickly as they can.
The crack is not engineered to give players a free copy of the game, and works only on retail copies purchased legitimately from an online or brick and mortar shop. Here’s a statement from Razor1911:
“This release is dedicated to our fans worldwide who bought this game on legal way and don't want to install the trojan from Electronic Arts to play online.”
As a console gamer, I could care less about having an Origin account. I don’t have to suffer through using a browser to access the game, nor do I have to run some garbage program in the background just to play my favorite titles. I talked a bit about how annoying the Origin setup was in my PoV piece earlier in the week, but it’s been pretty smooth sailing for us console players so far.
But if you’re a PC gamer and you’re fed up with Origin’s ridiculous EULA or computer-bombing capabilities, it looks like the solution is out there. Just don’t be surprised if you end up with some sort of disciplinary action – EA will probably come down hard on hackers in the hopes of sending a message.
Via Gamasutra

mforin1EA’s plan to demand Origin accounts for Battlefield 3 access doesn’t seem to have worked out as they planned.

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Posted Oct 18, 2011 at 2:00PM EST by Listed in: PS3 Tags: ps3 firmware 3.73, psn, sony updates
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Sony looks to solve a few minor problems with a quick, simple update for your PS3 software.
If you love minor, behind-the-scenes updates to your gaming hardware, then today is certainly your day. Sony has just pushed firmware update 3.73 to the PSN servers, and while the download isn’t mandatory it’s probably something you should take part in just to ensure you’re as up to date as possible.
Of course, Sony is being purposefully vague in regards to what exactly the patch does, saying only "Stability during use of certain PS3 format software has been improved." This message should be familiar to PS3 owners, as it’s the same basic message they get any time firmware updates com along.
It is curious to see a firmware update released so quickly after the last one – it’s only been about a month since 3.72 – and I can only wonder if it has anything to do with the last batch of PSN account hacks. While Sony was adamant that their network wasn’t breached and the hackers were trying old data, it always makes me feel a bit odd to see a firmware push immediately after a confirmed attack. Of course, if a firmware update is critical for fixing PS3 problems, it’s usually not optional.
Either way, staying up to date on your firmware keeps your PS3 and its data a bit safer (except for when it bricks the console, but hey – that’s rare). Most of the time Sony, Microsoft and Nintendo will force you to update firmware, but in this case it looks like it’s largely up to you.
Do you ever get the feeling that a quick firmware rollout is in place to solve a problem you haven’t yet found out about?
Via ShackNews

mfupd1Sony looks to solve a few minor problems with a quick, simple update for your PS3 software.

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Posted Oct 17, 2011 at 2:00PM EST by Harrison E Listed in: PoV Tags: battlefield battlelog, call of duty elite, call of duty xp, Facebook, modern warfare 2, pro evo soccer, social networks
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konami-logo-shortKonami going up against the big guys in social gaming or just a necessity for the future of gaming?

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