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Your search for Dwi located the below Dwi Search Results. The Dwi Search Results are returned from stories QJ publishes stories covering Dwi news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 10:15AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: cd projekt red, cyberpunk, syndicate
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cyberpunk_cdpred_new_rpg_lessThe guys that made The Witcher games have a new RPG in mind. It involves cybernetic implants, lots of crime, cool sunglasses, and mohawks.

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Posted May 14, 2012 at 12:11PM EST by Todd B Listed in: PC Gaming Tags: GameStop, Steam, steam wallet, valve
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steamw1GameStop embraces digital distribution, as long as there’s something in it for them. Surprise!

 

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Posted May 10, 2012 at 2:12PM EST by Todd B Listed in: PS Vita Tags: Kaz Hirai, ps vita sales, ps3, psp sales, Sony
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psvita1A double-dose of news for Sony fans—a bit good and a bit bad. Actually, it’s mostly bad.

 

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Posted Apr 26, 2012 at 4:15PM EST by Demonchild Listed in: PS Vita Tags: classics, PS1, ps1 games on vita, psx
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PS1With Skype on the way for the Vita, there's only one direction to go... The way of the PS1.

 

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Posted Apr 10, 2012 at 1:40PM EST by Todd B Listed in: PS3 Tags: Kaz Hirai, Sony
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sony11Sony readies investors for bad news. You know, like losing double what you planned on losing.

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Posted Mar 19, 2012 at 1:15PM EST by Brett Huffman Listed in: Xbox 360 Tags: e3 2012, xbox 720, xbox durango
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xbox durango_1Microsoft says "2012 is all about Xbox 360," so I guess we should all stop speculating about the Xbox 720.

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Posted Mar 19, 2012 at 12:15PM EST by Brett Huffman Listed in: PSP, Wii, PS3, PC Gaming, Xbox 360 Tags: EA, ea server shutdowns, ea service updates, Electronic Arts
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ea-logoEA and their servers: Always searching for new and exciting ways to piss people off.

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Posted Mar 19, 2012 at 9:00AM EST by Harrison E Listed in: PS3 Tags: Hideo Kojima, metal gear, metal gear rising, metal gear solid, MGS, record breaking
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kojimaprodlogoWith the Metal Gear series dating back to the 80's, no one should be surprised.

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Posted Mar 14, 2012 at 1:00PM EST by Harrison E Listed in: PC Gaming Tags: league of legends, major league gaming, MLG, mw3
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mlglogoWhat would you do if you were one of the fastest growing entertainment industries and acquired 13 million dollars?

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Posted Mar 11, 2012 at 9:25PM EST by Mr Ham Listed in: Xbox 360 Tags: 2012 blockbuster, mass effect 3 sales, press release, videogame sales
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masseffect3-thumbInterested in the previous sales report? Read on...

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Posted Mar 10, 2012 at 10:50PM EST by Mr Ham Listed in: Wii Tags: call of duty, online gaming, us soldiers
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ussoldiersIn a nice bit of global hand joining, soldiers and sports players connect for a worldwide Call Of Duty faceoff.

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Posted Mar 8, 2012 at 8:00AM EST by Harrison E Listed in: Xbox 360 Tags: Activision, call of duty, cod
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activisionYes, I am more than aware duty sounds like fecal matter.

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Posted Mar 5, 2012 at 2:23PM EST by Administrator Listed in: Xbox 360 Tags: forza 4, forza horizon, forza motorsport, Microsoft, playground games, Turn 10
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Microsoft confirms the rumors we’ve all been reading about.
Microsoft has done quite well with its Xbox-specific Forza franchise. The last entry in the series, Forza Motorsport 4, launched to high critical praise and strong sales worldwide. So it should come as no surprise that Microsoft is already hard at work on a new Forza game, this one tentatively titled Forza Horizon.
Horizon is being developed by PlayGround Games in conjunction with Forza creator Turn 10. The game is rumored to be a shift from the traditional Forza format, with a bigger focus on open world racing. Microsoft is currently aiming for a release in fall of 2012. Essentially, this is a confirmation of the rumors we discussed over the weekend, which in turn were spurred by a leaked trailer for the game.
Details are still scarce on Forza Horizon, but with Turn 10 onboard the franchise is at least in good hands. We’ll keep you updated as information rolls out.
What would you think of an open-world Forza?
[Edge]

mfforho1Microsoft confirms the rumors we’ve all been reading about, and Turn 10 is onboard.

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Posted Feb 27, 2012 at 3:15PM EST by Listed in: PS Vita Tags: golden abyss, ps vita, rayman origins, Sony, uncharted, wipeout 2048
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The UK software sales charts hint that Vita’s launch may have gone quite well.
Vita has only been out for a few days, so we sadly don’t have any official numbers in regard to how many devices have sold worldwide. Since we likely wont’ have that info for a week or so, we’ll have to look to other sources to figure out how Vita is doing. Sources like the UK’s weekly sales tally.
According to Edge, Uncharted: Golden Abyss was the best-selling game of the week in the UK. The title beat out FIFA Football, UFC Undisputed 3 and FIFA 12, indicating strong demand for the Vita handheld. If you need a bit more evidence, Rayman Origins also broke the top ten, landing in fifth place for the week (though its sales figures represent sales on all platforms). WipEout 2048 landed at 11, missing the top ten but still performing well.
If you’re keeping score, that’s one launch title in first place, one launch title getting a big boost thanks to the Vita version moving units, and one launch title sitting just outside of the top ten. These numbers certainly hint that Vita’s western launch is off to a strong start.
We’ll have to wait until Sony releases official sales figures to get an idea of exactly how well the Vita is doing, but for now, it’s safe to say that the launch has gone relatively well.
Did you pick up a Vita last week?
[Edge]

mfgold1The UK software sales charts hint that Vita’s launch may have gone quite well.

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Posted Feb 16, 2012 at 2:12PM EST by Listed in: PS Vita Tags: nintendo 3ds, ps vita, psp, Sony, virtual boy
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The company is on the defensive after one developer threw the handheld under the bus.
Sony is reeling after one game creator suggested that third party developers have canceled their Vita projects and moved to the 3DS due to the handheld’s poor performance in Japan. A report in a Japanese newspaper carried the anonymous quote, which stated, “Major Japanese companies are cancelling all projects intended for Vita and are changing development to 3DS.” Sony wants you to know that this simply isn’t the case.
Scott Rohde, the senior vice president of Worldwide Studios said that while he didn’t see the specific quote, it’s not unusual to find “exaggerated” claims like that regarding untested products. He also noted that he knew of many third party devs working “feverishly” on Vita titles, and that it would be impossible for any one person to definitively say what every Vita studio may or may not be doing.
Edge magazine points out that calling the claims an “exaggeration” indicates that a few studios have indeed jumped ship, just not to the numbers the anonymous source stated. Whatever’s going on over in Japan, you can bet it will echo through the western marketplace.
Vita is just a few short days away from release and if the western launch isn’t strong, the device could be relegated to Virtual Boy territory. Right now, the Vita is being outsold by the 3DS and even the original PSP in Japan – not a good indicator of success. Sony isn’t known for being upfront with its customers, so the truth of the matter is probably somewhere between the two quotes.
We’ll just have to wait and see what happens. What do you think the fate of the Vita will be?
[Edge]

mfvitasr1The company is on the defensive after one developer threw the handheld under the bus.

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Posted Feb 11, 2012 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: Blizzard, court cases, dota, dota2, Steam, valve
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blizzard-logoHey Blizzard, you know all that money you have? How about using it to make worthwhile games with no DRM and with actual progression? Oh, you're just gonna sue the talented people at Valve, okay, you go do that.

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Posted Feb 11, 2012 at 9:26AM EST by Harrison E Listed in: PC Gaming Tags: double fine, kickstarter, psychonauts, Ron Gilbert, tim schafer
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doublefineJesus Christ! It's February and 2012 has already been changed by one man. Mr. Tim I am a God Schafer

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Posted Feb 9, 2012 at 11:05AM EST by Harrison E Listed in: PSP, PS Vita, PS3 Tags: BRAVIA, personal 3d viewer, Sony, sony sessions, sony tablet p, storm surfers 3d
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sessionsSony are pretty good people despite all the shit people sometimes talk. Especially when they're showing off and want to get you to buy some stuff. Harrison E got a chance to talk with them about their new products in Sydney at Sony Sessions.

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Posted Feb 2, 2012 at 7:45PM EST by Harrison E Listed in: iPad, iPhone Tags: android market, appstore, stay alive, stay alive android, stay alive ipad, stay alive iphone
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stayalivelogoCreator of one of the best indie mobile titles, Stay Alive, Rob Allison talks to Harrison E about creating the game, reddit and making games.

 

 

 

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Posted Feb 2, 2012 at 2:00AM EST by Harrison E Listed in: Nintendo DS Tags: Capcom, phoenix wright, phoenix wright movie, takashi miike
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phoenixwrightmovie1It looks like the famous Japanese lawyer is ready for a world tour.

 

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Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
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gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

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Posted Jan 29, 2012 at 9:15AM EST by Harrison E Listed in: Xbox 360 Tags: bizspark, imagine cup, kidnect, kinect, Microsoft, team apptenders, team falcon, team lifelends, team oasys
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imaginecupThe 3 million dollar grant to help make a game seems like a pretty great prize.

 

 

 

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Posted Jan 20, 2012 at 3:30PM EST by Listed in: MMORPG Tags: BioWare, Star Wars, swtor, the old republic
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The charity, dedicated to bringing gaming to disabled individuals worldwide, celebrates the deep accessibility options present in Bioware’s MMO.
If you’ve never heard of AbleGamers, here’s the scoop: The organization, founded in 2004, focuses on bringing expensive accessibility technology to gamers with disabilities, thus enriching their lives by providing them with fun entertainment and a method for interacting with the online world. AbleGamers also lobbies for accessibility options in games that allow people with a variety of disabilities to more easily enjoy the titles.
Star Wars: The Old Republic has just been named AbleGamers’ 2011 Accessible Mainstream Game of the Year, a title that, while not catchy, recognizes the immense work Bioware put into making their massive MMO accessible to all gamers.
The charity cited full subtitles, colorblind graphics setups and flexible control schemes as the primary reasons for the award, with president Mark Barlet noting, “It's very rare to see a game of this caliber initially released with so many accessibility options.” He also stated that thanks to Bioware’s work on accessibility, the great majority of disabled gamers would still be able to enjoy SWTOR.
Nice work, Bioware!
Do you think developers have a responsibility to make their games accessible to individuals with disabilities?
[AbleGamers]

mfable1The charity, dedicated to bringing gaming to disabled individuals worldwide, celebrates the deep accessibility options present in Bioware’s MMO.

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Posted Jan 19, 2012 at 3:34PM EST by Listed in: MMORPG Tags: defiance, end of nations, rift, trion worlds
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The Rift developer has raised an impressive sum from investors.
Trion Worlds is a studio on the move, with its hit MMORPG Rift quickly rising in popularity and raking in absurd piles of cash each month. But Rift isn’t the only thing on Trion’s mind, and the studio has been working to raise new capital, which it can use to push development on other projects.
In a press release issued early this morning, Trion Worlds noted that the studio had raised just over $85 million from investors, money that the studio will use for its next two games as well as the Red Door platform. This news follows the announcement that Rift banked $100 million in revenue last year – not too shabby for a small studio that’s only been operating for five years.
Trion’s next scheduled title is End of Nations – an MMORTS. Look for it sometime in the first quarter of this year. The second game, titled Defiance, is a project developed in conjunction with the SyFy television channel. The game and television show take place in the same universe and apparently actions in the game and show will have impacts on one another. Crazy.
Trion appears focused on the future, with CEO Lars Buttler commenting, “Rift’s success with gamers worldwide is the tip of the iceberg.”
Trion is certainly a developer to watch in 2012 – have you played any of their games?
[Edge]

mftrio1The Rift developer has raised an impressive sum from investors.

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Posted Jan 10, 2012 at 10:41AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Crytek, homefront ultimate edition, THQ
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homefrontThe nearly universally-panned shooter is getting a GOTY-style edition.

 

 

 

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Posted Jan 9, 2012 at 7:30AM EST by Harrison E Listed in: PC Gaming Tags: disney playdom, Facebook, social gaming, zynga
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facebookThe first big turn in social gaming may have just hit.

 

 

 

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Posted Jan 7, 2012 at 9:15AM EST by Harrison E Listed in: PS3 Tags: gran turismo 5, gran turismo 5 xl, gt5xl, playstation blog, Sony
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gt5-nissanAfter years of driving, spec-ing and prototyping, it's finally here.

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Posted Jan 5, 2012 at 1:40PM EST by Harrison E Listed in: Wii, Xbox 360, PoV Tags: audiosurf, beat hazard, boogie, dance central, dj hero, Guitar hero, just dance, music games, rock band, rock band 3, rock band network
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rockband3_screenHarrison E looks at the current state of music games and who took their instruments and went home.

 

 

 

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Posted Dec 29, 2011 at 11:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PoV Tags: bethesda software, breath of death, dark souls, Final Fantasy, From Software, jrpg, new vegas, rpg, wrpg, zeboyd games
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darksouls

Harrison E takes a slightly analytical look into the realm of JRPG's and RPG's in general after a trek into Demon's Souls. 

 

 

 

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Posted Dec 29, 2011 at 6:00AM EST by Harrison E Listed in: MMORPG Tags: age of wulin, age of wulin mmo, loot, microtransaction, snail games
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snailgameslogoMMO Sword, ya know, for when you have $16000 just lying around.

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Posted Dec 28, 2011 at 2:45PM EST by Harrison E Listed in: iPhone, iPad, PoV Tags: review, train conductor 2, train conductor 2 android, train conductor 2 iphone, train conductor 2:usa, voxel agents
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All Aboard - Train Conductor 2: USA review
Voxel Agents new game has just hit the Android market and you better get on track.
I recently got an Android phone - my first smartphone - and whilst I was glad to have a navigational tool and have something to help me on my way, I was also looking forward to playing some of the games I'd constantly heard about. The games for the android aren't really dissimilar from those on the iPhone, but hey, I have an Android and I'm loving it, so why not check out a few games?
However, I was stumped from the get go, most of them I had heard in passing or were on the iTunes store, so I was drawing a blank. I eventually heard someone mention a new game called Train Conductor 2, a game by Australian Developers Voxel Agents. I was a bit hesitant at first, I mean how much fun can conducting trains really be.
The game is in the vein of games such as Flight Control, not just for it's transportation aspect, but also it's game mechanics of moving your desired mode of concern to where it's meant to be. I was going to get Flight Control, but I remembered that I'd purchased it off Steam some time ago and think that was enough. Flight Control is a bit repetitive and the music - while catchy - can be a bit repetitive. Train Conductor 2, never has that problem.
I often praise games with great sound and music, but I always feel like some games just capture the spirit of where it's set or where they're coming from when it comes to the sound design and music, TC2 definitely has that . The game takes place in the greatest country in the world: America - if you didn't get that from the title. You play a train conductor in Miami, initially and you have the cool sounds of a breeze and the gulls then a nice bit of funk begins to play as you're told by a red-headed girl that you will need to make sure these trains get to where they're going.
It's as simple as that, four tracks, several trains, no time limit and  you have to make sure they don't crash into one another. The game is quite leanient with close calls with the game which add to the excitement, but if your trains are going to crash, they will crash. The game relies on fast reflexes and strategy, as you see one track light up, you may have to stop another train in it's tracks on number 4, just so you can slide the next one in from number 2, but wait, there's another one coming from number 1, what do you do then?
The game's difficult curve is mixed with over 7 different levels, as each level is barely similar to the last. The Miami level focuses on you making sure you can just maneouvre your trains from one track to the next, but once it becomes dark, the night takes over the game. Ghosts and Aliens roam the American countryside messing with your trains. These are my favourite levels as they aren't restricted to the game's toughest mechanic of crossing trains while making a move. The ghosts and demon trains will simply float through one another and it is magnficent during the challenge maps to see ten of them flow perfectly to where they're going in just a matter of seconds.
The game looks fantastic and has 3-D trains on a fairly 2-D background, but there's always something going on. During the Miami level, a shark swims under the bridged tracks, during the Roswell level, you'll see agents come and go and during the New York level, the underground can be quite lively. The game really situates itself with it's location and even though it kind of uses stereotypes, it never really detracts from the game. It's a bit like if they sat down with a big whiteboard and started with a bunch of levels and then just listed everything they could about those cities. Oh and finally, the character design of the girl is incredibly well-done and cute even. But during the Seattle level, she seems to have a minor crazy streak when you run over a yeti, saying  I don't know what that was "but I liked crushing it."
In fact, I tried doing the tutorial later on to show someone she said that and she followed it up with "I feel like a sandwich," despite the lack of voices I feel like they have her character, if a bit mentally skewed, down to a T. Oh and there's also some evil guy during the ghost levels, but I think he just runs an old amusement park and is getting away with it, due to a lack of meddling kids.
The game looks like a triple-A title from the guys at Rovio or Half-Brick but it's just an indie studio here in Australia. The game's design and music is never boring or ever a problem, and levelling up to the next map is never a chore as it accumulate's how many trains you've conducted over the entire game. The levels do get a little bit out there at times with the paranormal levels such as the Seattle level where yeti-like creatures hide in the snow and block your path. I was half expecting Bigfoot to slowly come in Frogger style and cause havoc with the tracks and then you'd have to fix them.
The game has some strong leaderboards, even with a few thousand downloads and I cannot reccommend this any more than I have above. I know I'm usually meant to critique these games harshly but I feel like this is one of those games that just knows everything about what it's doing. The only criticism I have is that I wish there were more levels and that there were a Free trial version for iPhone users. I think the game is almost perfect, even for just a mobile game, I could imagine it being a great little XBLA or Steam game that you could smack on for a few minutes and enjoy yourself.

trainconductor2logoVoxel Agents new game has just hit the Android market and you better get on track.

 

 

 

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Posted Dec 25, 2011 at 8:15AM EST by Harrison E Listed in: PS Vita Tags: hustle kings, little deviants, modnation racers world, ps vita, Sony, vita
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ps-vita-little-deviants-01-1024x678PS Vita is launching on February 22nd in the US.  What will you be playing on release date?

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Posted Dec 22, 2011 at 7:50AM EST by Harrison E Listed in: PS Vita Tags: everyday shooter, japan and us devs, ps vita developers, sound shape, uncharted
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uncharted-ps-vita-caseThe changing games industry of the East has had a lot of influence from the West.

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Posted Dec 18, 2011 at 10:00AM EST by Harrison E Listed in: MMORPG Tags: champions online, gene hoffman, mmorpg, rift, star trek online
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MMO's launch with the wrong business model
With a focus on high profit and low content, large scale MMO's are doomed, according to Gene Hoffman.
Gene Hoffman is the CEO of the payment firm Vindica and has been focusing on MMO's for the past couple of years. Helping with titles usch as Star Trek Online, Rift and Champions Online, Hoffman believes that a weak launch period has forced a lot of companies to adopt the F2P model. Hoffman said some of the MMO's that are launching are "really bad", but that you don't want to say "that too loudly to them," but that you also need to tell them they need "a lot more content before they launch."
Hoffman suggested the possibility of a "paid beta" and to tell the users that it's pretty good and that you'll be able to play. Also tell the developers and users that you're "not going to fill the whole world until three months from now," but if they sign up now, they'll give them the game free after release. Hoffman also suggested other business models.
Hoffman also said something about how Apple's 30 % revenue was ridiculous, but that's neither here nor there, he is right about the MMO models. There has always been something other than my lack of time that has pulled me away from playing MMO's. More often than not, it's just something I'm either not interested in or will not continue to be interested in. To give a good example, I heard about APB some time ago back in 08 and the idea of a GTA MMO was great to me, but after a rocky start, I was quite turned off to the idea.
The game went into post-release hiatus then returned later this year and now has 3 million users worldwide on the free-to-play model. The game is quite good from what I've heard, but even though it's free, I probably won't be playing it any time soon without some better word of mouth. Hoffman knows where the best MMORPG's are at when it comes to having a balance between content and price and that a lot of games are simply not doing either.

star-trekonlineWith a focus on high profit and low content, large scale MMO's are doomed, according to Gene Hoffman.

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Posted Dec 15, 2011 at 8:30AM EST by Harrison E Listed in: Xbox 360 Tags: microsoft lawsuits, sony lawsuits, xbox live, xbox tos
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microsoft-logoNow if only they could do the same with Windows 8,

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Posted Dec 14, 2011 at 3:35PM EST by Listed in: MMORPG Tags: aion, NCsoft, WoW
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Faced with a rapidly dwindling online population, NCSoft tries something drastic to save its gorgeous but misunderstood MMO.
Remember when everyone was saying that Aion would be the game that killed WoW? It’s been a couple of years since Aion hit shelves, and I think we know the results of that “battle” – WoW continued to not care about any other game, and Aion has seen subscriptions steadily dry up as players move on to greener pastures.
In Europe, NCSoft is trying something new in the hopes of preserving Aion and its play quality – the free to play model. Their strategy is based primarily on bringing new players into the game, and hoping old players will return now that there are no monthly fees to worry about. Paid subscriptions will still be available and will offer certain perks to players, but there aren’t many details on what exactly those perks will be.
In the meantime, the company has confirmed that every quest, class, and feature of Aion will be available to free players, with some minor restrictions to protect the game against botters and spammers. There’s no word on whether the F2P model will make its way to the States – right now this is strictly a Europe experiment.
In the meantime, if you play Aion and want to switch to the F2P model, you can do that from your NCSoft account.
Do you know anyone that plays Aion? Are you more likely to play now that the game is free?

mfaionf2p1Faced with a rapidly dwindling online population, NCSoft tries something drastic to save its gorgeous but misunderstood MMO.

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Posted Dec 5, 2011 at 5:25PM EST by Listed in: PS3 Tags: back to karkand, battlefield 3, DICE
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Tomorrow’s 2GB Battlefield patch brings bug fixes, balance changes, and a few other goodies.
We knew that a Battlefield 3 patch was on the way, and we knew that it resolved a few glaring issues (like the tactical light – get it!? Glaring?!), but the full extent of the patch wasn’t really clear until the full patch notes went public. After a quick glance through, it’s obvious DICE is serious about keeping their game as balanced and fun as possible.
The bulk of the 2GB patch is content for the upcoming Back to Karkand DLC pack, but the rest is all adjustments to existing game mechanics. Among the fixes? A big nerf to mortars, a buff to jet cannons, spawn point adjustment and a ton of tiny tweaks to weapons. Here’s the full list of changes, courtesy of Battlelog:
Bugfixes
• Fixed a problem with spawn timer now showing blue border on startup and lost spawn point
• Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it until next round loaded
• Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings
• Fixed stat references on several dogtags
• Fixed for surveillance ribbon not counting TUGS
• Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
• Fixed a problem where placing C4 with the russians soldier was playing US faction VO
• Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it
• Fixed a problem when attempting to fire lock on weapons without a target
• Tweaked the chat, it should now be a bit easier to read
• Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights
• Fixed the G17 Supressed Laser not working properly
• Added alternate HUD colors to help colorblinds
• Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.
• Increased the Spawn protection radius on TDM
• Fixed a problem with smoke on land vehicles, Missiles should now miss more often
• Fixed a problem where users could end up with IRNV scope in any vehicle
• Fixed a problem where player dies if vaulting over a ledge and into water while sprinting
• Fixed several crashes and increased general stability
• Fixed a problem where the user was unable to revive two players that have the bodies one over the other
• Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.
• Fixed a problem with the Kill camera acting up when suiciding from parachute
• Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar
• Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time
• Fixed a problem where you could get green flashes on screen
• You can now reassign cycle weapons
• Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle
• Fixed a problem where the parachute would stay stuck in air if the owner was killed
Balance Tweaks
• Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.
• Tweaked Tactical Light so it is not as blinding over longer ranges.
• Tweaked the IRNV scope so it is limited to usage only at close range.
• Reduced heat masking effectiveness of Spec Ops Camo.
• Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.
• Increased the number of additional 40mm grenades from Frag spec.
• Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines.
• Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.
• Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.
• Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.
• Fixed Laser Guided Missiles missing their targets if the target is moving too fast.
• Reduced the effectiveness of Stealth on Air Vehicles.
• Reduced the effectiveness of Beam Scanning for Jets.
• Reduced the damage done to Armored Vehicles and Infantry from AA guns.
• Increased the damage RPGs and Tank shells do to AA vehicles.
• Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
• Increased the effective accuracy of long bursts for LMGs when using a bipod.
• Slightly increased the range of the 44magnum bullets.
• Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.
• Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.
• Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.
• Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.
• Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.
• Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
• Decreased the power of Miniguns against Jets and Helicopters.
• Increased the power of Stingers against Jets.
• Flares reload times for Jets and Helicopter Gunners have been increased.
• Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.
• Added Single Shot to the AN94 as an available fire mode.
• Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).
• Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals
• Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
• Tweaked the Gas station Capture area on Conquest on Caspian Border
• Tweaked the max vehicle height on Noshahar Canals
So there’s that. See anything you like?
[PC Gamer]

mfbf3patch1Tomorrow’s 2GB Battlefield patch brings bug fixes, balance changes, and a few other goodies.

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Posted Dec 2, 2011 at 9:00AM EST by Tim Curtin Listed in: Nintendo DS, Nintendo 3DS Tags: 3ds ambassador programme, 3ds gba, 3ds sales, 3ds vs ds, ds sales
Ó

3dsvsAnd, in other good news for Nintendo, the 10 Gameboy Advance games owed to early 3DS purchasers as compensation for the recent 3DS price drop are due before year end.

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Posted Dec 1, 2011 at 10:30AM EST by Harrison E Listed in: Wii Tags: Capcom, Megaman, megaman us releases, megaman x2, vc, Virtual Console
Ó

megamanFire up the VC and get your Mega on, man.

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Posted Dec 1, 2011 at 8:15AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: brendan mcnamara, george miller, kmm studios, la noire, mad max, whore of the orient
Ó

LA Noire creator to make Whore of the Orient
Brendan McNamara is heading to the Orient.
LA Noire is still one of my favourite games of the year. Seemlessly blending the classic point and click adventure style with a brand new stylised action and some amazing graphics, which all play into the gameplay carefully. Sure the game does have a few drawbacks, but not enough for Brendan McNamara to stop working.
His next game is going to be called Whore of the Orient, which may or may not go through title changes before the game even starts to be developed. The game will be developed with KMM, an Australia studio owned by George Miller, who you may know as the director of those films about penguins or about Mel Gibson in a post-apocalyptic wasteland.
Speaking of Mad Max, McNamara will also be developing a game based on the fourth film, which has been in development hell for over a decade, with the subtitle Fury Road. Miller says he is finally doing the film "after years of resisting the impulse" and also three family friendly films that have grossed over a hundred million dollars worldwide. Miller has gone on the record saying  "Multi-platform, that's the thing", explaining "Create once; publish many times, on multiple platforms. You create a world and then you go in to all the different platforms - your iPhone, your iPad, on the net," I doubt he's talking about ARG, but merely just multiple ports.
But that's not the only reason, recently in Australia, our culture and arts funding just went through the roof. Whilst it isn't helping to fund theatre all too much, the future is in video games and KMM's co-found Doug Mitchell couldn't be more pleased to immediately go forward with the two games, thanks to "government support."
Mitchell also noted that whilst Australia doesn't have a big games sector, the "potential in the video games sector is massive," he says. He also notes that it's a 60 billion dollar industry that's fast-tracking towards 90 billion. He compares the film industry with costs being around 170 million with more to advertise it and the fact games can be made at 10% of the budget and marketing is often word of mouth.
Mitchell mentioned LA Noire saying that they sold 3 million units with $135 million net revenue, nice to see to being able to use that dead horse after everyone's beaten it to death. Whilst there's not much info on the Orient, McNamara spoke with Eurogamer last month saying "It's pretty interesting. It's one of the great untold stories of the twentieth century," he said. "So I think it'll be good."

brendan_mcnamaraBrendan McNamara is heading to the Orient.

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Posted Nov 29, 2011 at 9:00PM EST by Tim Curtin Listed in: PS Vita Tags: ps vita release, sony portable, vita vs psp
Ó

vitaboxbetterSony's mission for their new portable gaming system will be to cater specifically to “core” gamers.

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Posted Nov 24, 2011 at 1:14PM EST by Listed in: PS3 Tags: battlefield 1943, battlefield 3, ea dice, Jack Tretton
Ó

Hey PlayStation gamers – you’re finally getting that thing EA said you’d get, and all it took was a class action lawsuit.
We talked previously about EA’s claim that the PlayStation 3 version of Battlefield 3 would come packed with the classic Battlefield 1943, and the subsequent failure to follow through on that promise. While there was never any official advertising regarding the bonus and it was mostly limited to Sony president Jack Tretton’s statement at E3, gamers still took it pretty seriously.
After the game failed to show up on the disc and DICE explained that PS3 owners would get “early” access to DLC instead, people sort of lost their minds.
A group of gamers filed a class-action lawsuit against the gaming giant, though their purported goal was simply to get copies of the game they were originally promised. It looks like the legal method was successful, as EA has folded and announced that they’ll make Battlefield 1943 free of charge. If you live in Europe, you can download it on the 26th. U.S. gamers have to wait until December 10, and Asian markets can access the game on December 17.
If I worked at EA, I’d be pretty pissed at Jack Tretton right now. It was his promise that ended in a lawsuit, as I can’t remember anyone from EA or DICE ever promising the free copy of Battlefield 1943.
So here’s the question of the day – is a games publisher responsible for the promises of a guy that works at another company? If Shigeru Miyamoto promises that every copy of Halo comes with a free sandwich, can we sue 343 when it doesn’t happen?
What do you think?
[Edge]

mfbf431Hey PlayStation gamers – you’re finally getting that thing Jack Tretton said you’d get, and all it took was a class action lawsuit.

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Posted Nov 18, 2011 at 8:00AM EST by Tim Curtin Listed in: PS3 Tags: call of duty elite, call of duty records, cod mw3, elite subscriptions, GameStop
Ó

codmw3And the records just keep on rolling in for Modern Warfare 3 this week.

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Posted Nov 4, 2011 at 2:57PM EST by Listed in: PS3 Tags: Harmonix, rock band 3, rock band store
Ó

Like country music? You’re in luck next week, because Harmonix is dropping a ton of country hits for Rock Band 3.
Like it or not, country music is massively popular – at least here in the States. People may not think of country as a real genre of music, and it’s certainly the easiest one to make fun of, but that doesn’t change the fact that country artists sell millions of records each year. Harmonix seems to have picked up on the popularity of the genre and is adding a few country songs to the Rock Band Store on November 8th.
Personally, I love country music. Some of it. It would take too long to get into the specific differences between mainstream country and red dirt, Texas country, but it’s a very similar argument to that regarding mainstream rock bands and indie bands. Suffice to say that like all types of music, there’s good stuff and bad stuff.
Anyway, here’s the full lineup, courtesy of Destructoid:
“Going Country Pack 05”
o   Chely Wright – “Single White Female” (RB3 Version)
o   Laura Bell Bundy – “Giddy On Up” (RB3 Version)
o   Reba McEntire – “The Night the Lights Went Out in Georgia” (RB3 Version)
o   Shania Twain – “Party for Two (with Billy Currington)” (RB3 Version)
o   Sugarland – “Settlin’” (RB3 Version)
“Going Country Pack 06”
o   Billy Currington – “That’s How Country Boys Roll” (RB3 Version)
o   Darryl Worley – “Awful, Beautiful Life” (RB3 Version)
o   Gary Allan – “Man of Me” (RB3 Version)
o   George Strait – “TWANG” (RB3 Version)
o   Johnny Cash – “Ring of Fire” (RB3 Version)
o   Justin Moore – “Backwoods” (RB3 Version)
“Going Country Pack 07”
o   Darius Rucker – “Alright” (RB3 Version)
o   Dierks Bentley – “Sideways” (RB3 Version) O
o   Keith Urban – “Kiss a Girl” (RB3 Version)
o   Lady Antebellum – “Perfect Day” (RB3 Version)
o   Luke Bryan – “Rain Is a Good Thing” (RB3 Version)
o   Merle Haggard – “Mama Tried” (RB3 Version) O
o   Trace Adkins – “Ride” (RB3 Version) X
“Going Country Pack 08”
o   Dwight Yoakam – “Intentional Heartache” (RB3 Version)
o   Jason Aldean – “Crazy Town” (RB3 Version)
o   Rascal Flatts – “Summer Nights” (RB3 Version)
Speaking as a country fan, I can say that most of those songs are garbage. They’ve even managed to get one of George Strait’s bad songs, a nearly impossible feat. I guess it makes sense that they’d opt for the popular over the good, but man is that ever a lame list of songs.
All 20 songs are priced at $19.99 and the individual packs go from $5.49 to $10.49.
Are you going to pick up any of these Rock Band 3 country songs, or do cowboy hats make you want to throw a punch?

mfgst1Like country music? You’re in luck next week, because Harmonix is dropping a ton of country hits for Rock Band 3.

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Posted Nov 3, 2011 at 9:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: dark souls, demon souls, Namco Bandai
Ó

darksoulslogoApparently treating your audience like a bunch of vicious dragons works.

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Posted Nov 2, 2011 at 1:31PM EST by Listed in: PC Gaming Tags: bf3, EA, origin
Ó

EA’s plan to demand Origin accounts for Battlefield 3 access doesn’t seem to have worked out as they planned.
Battlefield 3 was a massive, massive launch, with 5 million copies sold in the first week. While the majority of players were able to get into the game fairly easily, a significant number reported major problems with EA’s Origin service. One report I read had nearly 30 steps taken by the player just to fire the game up for the first time. These problems seem to have fallen mostly on PC gamers, though console owners did have a bit of issue with crashing Origin servers blocking new registrations.
EA’s plan, of course, was to loop new players into their proprietary Origin system. Why let Steam take some of your profits when you can force players into another system, especially when you know they’re going to buy your game regardless of the hassle? Naturally, some players were very unhappy about the requirement, which once again unfairly impacts those that game on their computers.
It didn’t take long before a group of hackers, known collectively as Razor1911, hacked the BF3 client and removed the Origin requirements from online play. If you want to play Battlefield but don’t want to deal with Origin, it’s now a possibility – though EA will likely kill the functionality as quickly as they can.
The crack is not engineered to give players a free copy of the game, and works only on retail copies purchased legitimately from an online or brick and mortar shop. Here’s a statement from Razor1911:
“This release is dedicated to our fans worldwide who bought this game on legal way and don't want to install the trojan from Electronic Arts to play online.”
As a console gamer, I could care less about having an Origin account. I don’t have to suffer through using a browser to access the game, nor do I have to run some garbage program in the background just to play my favorite titles. I talked a bit about how annoying the Origin setup was in my PoV piece earlier in the week, but it’s been pretty smooth sailing for us console players so far.
But if you’re a PC gamer and you’re fed up with Origin’s ridiculous EULA or computer-bombing capabilities, it looks like the solution is out there. Just don’t be surprised if you end up with some sort of disciplinary action – EA will probably come down hard on hackers in the hopes of sending a message.
Via Gamasutra

mforin1EA’s plan to demand Origin accounts for Battlefield 3 access doesn’t seem to have worked out as they planned.

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Posted Nov 2, 2011 at 12:19PM EST by Listed in: iPhone Tags: angry birds, angry birds downloads, rovio
Ó

The simple but addictive puzzler gives the games industry a new definition for “casual” and makes a zillion dollars in the process.
Angry Birds is more than a game, it’s a worldwide phenomenon. Developed by Finnish games-maker Rovio, the game is based on one simple mechanic – fire birds at structures and knock them over. After its release, Angry Birds became a massive success, topping download charts and bringing a new level of attention to mobile gaming.
As of today, it looks like Rovio can add one more accomplishment to the pile – Angry Birds has officially hit 500 million downloads worldwide.
It’s worth noting that the download total refers to the whole Angry Birds franchise and not just the original game, so Rio and Seasons are both included in the tally. Based on information from GamePro, Angry Birds players have logged over 200,000 years of playtime, a figure that simply blows the mind.
Here’s what Mike Hed, CEO of Rovio had to say:
“This is a fantastic landmark achievement for us, and we're extremely delighted to see such an incredible amount of people enjoying our games. We remain committed to creating more fun experiences and bringing exceptional quality to Angry Birds fans everywhere.”
I actually wrote a guide to Angry Birds a couple of weeks ago and it was my first contact with the game. I have to admit that it’s fun and easy to pick up, but I’m not sure I could see myself devoting specific time to finishing it with so many other games around. It definitely appeals to some gamers though, as many of my friends are addicted to it.
What do you think of Angry Birds? Are you one of the 500 million?

mfangry1_copyThe simple but addictive puzzler gives the games industry a new definition for “casual” and makes a zillion dollars in the process.

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Posted Nov 1, 2011 at 7:30AM EST by Tim Curtin Listed in: iPhone Tags: angry birds, angry birds china, angry birds downloads, mobile gaming, rovio
Ó

angrybirds_imageThe Angry Birds developer aims for 100 million downloads in China for 2011.

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Posted Oct 29, 2011 at 6:00AM EST by Harrison E Listed in: Wii U, Wii Tags: nikkei, Nintendo of America, no more heroes, wii u, xenosaga
Ó

iwata_thumbA lot of apologies today...this one from the Big N.

 

 

 

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Posted Oct 25, 2011 at 12:00PM EST by Tim Curtin Listed in: PoV Tags: android 4.0, android games, galaxy nexus, gaming on android, google android, hd mobile games, ice cream sandwich, ios mobile gaming, Samsung
Ó

icecreamsandwichCould the Android 4.0 update, Ice Cream Sandwich, climb the mountain and knock Apple iOs from its perch as mobile gaming kingpin?

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