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Rom dump Search Results

Your search for Rom dump located the below Rom dump Search Results. The Rom dump Search Results are returned from stories QJ publishes stories covering Rom dump news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 28, 2012 at 2:00PM EST by Todd B Listed in: PS3 Tags: 38 studios, disasters, kingdoms of amalur
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38studios1Just how badly can one studio screw its employees? How about leaving them stranded with two mortgages?

 

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Posted May 26, 2012 at 11:00AM EST by Demonchild Listed in: Xbox 360 Tags: j-runner, jtag, nand, reset glitch hack, rgh, Team Xecuter, tx, xbox 360 hacks
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txlogoHere's another beta build to chalk to the lineup. Team Xecuter's J-Runner application for Windows users is already capable of doing some cool stuff and these updates keep adding on to that. Check out what's new with build 275.

 

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Posted May 19, 2012 at 4:14PM EST by QJ Staff Listed in: PS Vita Tags: ps vita hacks, ps1 on vita, vhbl, wololo
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ps1v1If you've been following the work that wololo and crew have been doing with VHBL on the PS Vita then you are absolutely going to want to see the latest news.  If you've been eagerly awaiting the Vita to let you play PS1 games things are definitely looking good for you...

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Posted May 9, 2012 at 5:15PM EST by Demonchild Listed in: PS3 Tags: fail0verflow, GUI, playstation 3 hacks, ps3 hacks, ps3tools, psdev
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ps3It was just last week that PS3Dev did an update to his GUI version of PS3Tools. Now, he's back with another update. What's he packing in this time?

 

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Posted May 3, 2012 at 9:15AM EST by Demonchild Listed in: PS Vita Tags: flash0, half byte loader, homebrew, psp emulator, vhbl, vita
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vhbl-xmb-iconPlaying homebrew via VHBL may have gotten a whole lot better now with this gem available.

 

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Posted May 3, 2012 at 7:38AM EST by Demonchild Listed in: PSP Tags: Custom Firmware, firmware, Hellcat, playstation portable, psp hacks, recovery flasher
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hellcatYou don't have to go that far in PSP history to stumble across Hellcat's Recovery Flasher. Hellcat is bringing his app from the dead for a much needed update.

 

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Posted May 1, 2012 at 10:15AM EST by Demonchild Listed in: Xbox 360 Tags: corona, reset glitch hack, rgh, slim, Team Xecuter, tx, xbox 360 homebrew
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txlogoScore yet another one for Team Xecuter and co. The team has been working hard on Xbox 360 development and have made yet another advancement in the scene.

 

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Posted Apr 17, 2012 at 7:55AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Capcom, dragons dogma release, dragons dogma trailer
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dragonsdogmaYou'll be able to test drive Dragon's Dogma before you buy it starting next week. Plus, there's a video that  shows you how to defeat a giant chicken.

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Posted Apr 16, 2012 at 2:32PM EST by Todd B Listed in: iPhone Tags: android, angry birds, angry birds space, malware, sophoslabs
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angryv1Angry Birds: Space contains more than interstellar adventures and flying poultry—it could carry dangerous malware.

 

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Posted Apr 14, 2012 at 12:45PM EST by Demonchild Listed in: PS3 Tags: downgrade, firmware, hwapx, overx, playstation 3 hacks, ps3 hacks, venix downgrader gui
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main_ps3_image_345wWhen we last covered Venix Downgrader, it quickly became an unfavored tool due to it being potentially unsafe. Developer OverX has addressed this and has released a new, proper version of his tool.

 

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Posted Apr 11, 2012 at 3:54PM EST by Todd B Listed in: iPhone Tags: 22cans, fable, fable iii, Microsoft, Peter Molyneux
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moly2The iconic developer takes some time to trash Fable III and then goes on to explain how his next game is going to “change the world” Sure Moly, sure.

 

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Posted Apr 9, 2012 at 12:00PM EST by Demonchild Listed in: PS3 Tags: brick, downgrader, firmware, hwapx, overx, playstation 3 hacks, ps3 hacks, venix gui
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main_ps3_image_345wThe PS3 scene has a plethora of tools available to get your console running custom firmware or dongles, if that is your thing. Unfortunately, there's always a bad bunch of people who just aim to release tools with the intent of bricking consoles. HwapX and Overx fall into this category with the recent release of their Venix GUI downgrader app.

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Posted Mar 26, 2012 at 7:51AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: grand theft auto v, gta v, Rockstar
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grandtheftautovbeachlogpl0According to a supposed disgruntled former Rockstar employee, GTA V will have a gigantic map, a racist COD player, amd much, much more. Of course, it's just a rumor and could be so much BS.

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Posted Mar 16, 2012 at 12:30PM EST by Mr Ham Listed in: Nintendo 3DS, Nintendo DS Tags: Nintendo, pokemon black 2, pokemon box art, pokemon white 2
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pokesmall1Pokémon fans unite, celebrate, take a dump! Box art is here!

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Posted Mar 2, 2012 at 12:56PM EST by Administrator Listed in: iPad Tags: aftershock, battlefield 3, EA
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Sometimes the best thing you can do for a game is pull the plug.
Battlefield is one of EA’s biggest brands, so it makes sense that the company would look to cash in on its popularity in any way possible. The most recent tie-in came in the form of an iOS game released for the iPad, known as Battlefield 3: Aftershock. There was only one problem: the game sucked.
Battlefield 3: Aftershock stayed live for only 15 days. Launched on February 7, the game was almost unplayable due to serious connection issues and an unresponsive control scheme. EA pulled the title from the iTunes store on February 22 so that it could tweak the title based on customer feedback.
So how did that tweaking manifest? EA is deleting the game, of course! In a statement issued earlier this week, EA confirmed that development on the game has been shut down completely, and that the servers will be pulled offline March 31.
Battlefield 3: Aftershock was free-to-play, so it’s not like anyone is really getting hurt by the game being taken offline. Anyone, of course, besides EA, who likely sank a large sum of money into the title before realizing it was a lost cause.
Did you play Battlefield 3: Aftershock? What did you think?
[Gamasutra]

mfbafter1Sometimes the best thing you can do for a game is pull the plug.

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Posted Feb 29, 2012 at 4:34PM EST by Listed in: Nintendo 3DS Tags: 3ds eshop, binding of isaac, edmund mcmillen, Nintendo
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Nintendo apparently doesn’t want to risk offending its customers.
Indie Dev Edmund McMillen confirmed via Twitter earlier today that the Nintendo 3DS eShop would officially be declining to host his latest game, The Binding of Isaac. Citing “questionable religious content,” Nintendo has elected to dump the game from its eShop lineup.
Here’s McMillen’s tweet in full:
“Attention: After a long internal debate Nintendo has decided NOT to allow the Binding of Isaac on the 3ds. :(“
He continued, quite hilariously:
“As many assumed the reasons were due to the games "questionable religious content". Thank GOD Steam exists!”
The Binding of Isaac has moved over 450,000 copies on PC, and this silly controversy will likely spur more sales than the game would have gained with a quiet eShop release. Still, it’s an odd decision on the part of Nintendo and a bad precedent to set in terms of censorship.
What do you think of Nintendo’s decision? Should game companies choose which games you can play, or should the choice be left up to the consumer?
[Gamasutra]

mfbind1Nintendo apparently doesn’t want to risk offending its customers.

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Posted Feb 15, 2012 at 10:30AM EST by Brett Huffman Listed in: Xbox 360, PS3, PoV Tags: Gears of War, online gaming hate mail, red dead redemption
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hate mailIf you've spent even a modicum of time in online gaming, you've probably gotten some good hate mail. Let's share, you noobs.

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Posted Jan 31, 2012 at 1:18PM EST by Listed in: PoV Tags: game publishers, sound off, used games, xbox 720
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Does the publisher have a right to used game profits?
We talked last week about the Xbox 720/Loop and the possibility that it may not play used games. The posting, in which I made an argument for Microsoft’s decision, blew up into quite the comment war. Which got me thinking – how exactly do we feel about the used marketplace? Publishers are still making the argument that they deserve a piece of this multi-million dollar market, but are used games any different from used cars or furniture?
Online passes and rumored used-blocking are mechanisms designed to slice revenue away from the used game retailers and put it in the pockets of the publisher. As the industry moves forward, it’s inevitable that we’ll see more ideas of this nature come to the surface. However, the real question that lies beneath this issue is whether publishers have any right to the money earned from used sales.
When you sell a car, for example, you don’t have to write a check to Dodge or Ford for the privilege. Nor does a furniture store get a cut when you dump your old couch on Craigslist. So why should games be any different?
That’s the subject of this week’s Sound Off: Should game publishers profit from the sale of used games?
Sound off!

mfusedsound1Does the publisher have a right to used game profits?

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 24, 2012 at 3:48PM EST by Listed in: PC Gaming Tags: battlefield 3, DICE, PunkBuster
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A group of BF3 cheaters has a bone to pick with Punkbuster, and they’re doing it at the expense of regular joes.
The beating heart of Battlefield 3 is its intense online multiplayer. And whenever you have online multiplayer in a game, you have to find a way to protect it from cheaters. On PC versions of the game, this function is performed by software known as Punkbuster.
Punkbuster is an automated program that analyzes every player on a particular server and looks for known cheats and other exploits. If it catches someone in the act, they are immediately banned from EA’s Battlelog service. According to Kotaku, some of these cheaters are unhappy with the way Punkbuster affects their game, and have elected to take their frustrations out on the regular BF3 populace.
It seems that somehow, these players have managed to compromise Punkbuster on certain servers, and are using the service to ban innocent players. The group claims to have dumped over 150 players to date, and the official BF3 forums are awash in complaints of unwarranted bans. Essentially, this small selection of players has chosen to protest Punkbuster by using it against non-cheating individuals.
Posting to a bots and exploits forum, one user had this to say about Punkbuster:
“We are bringing back the unerring of punkbuster back for a 3rd season. We have selected ggc-stream as the target since they have the most streaming bf3 servers and makes it very easy to add fake bans. In 2011 we hit them with a mass ban wave and now were are banning real players from battlelog while ggc-stream is totally unaware. We have framed 150+ bf3 players alone.”
This story is still developing, and there’s been no official word from either DICE or Punkbuster on what may be going on, so the news should be taken with a grain of salt. Look for future updates as information is made available.
What do you think of Punkbuster?

mfbfjac1A group of BF3 cheaters has a bone to pick with Punkbuster, and they’re doing it at the expense of regular joes.

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Posted Dec 30, 2011 at 10:26AM EST by Brett Huffman Listed in: Wii, Xbox 360, PC Gaming, PoV Tags: batman: arkham city, gta, ps3 gaming addiction, xbox 360 gaming addiction
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gamerA lot of us have responsibilities that take us away from our beloved games. How often do you get to play?

 

 

 

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Posted Dec 22, 2011 at 11:00AM EST by Brett Huffman Listed in: Xbox 360, PC Gaming Tags: 2K Games, spec ops: the line, yager development
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spec-opsThe latest trailer for Spec Ops: The Line is an action-packed, third-person romp.

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Posted Dec 16, 2011 at 3:00PM EST by QJ Staff Listed in: PS3 Tags: 3ds video 0.23 beta, daedlausx64 r736, nds homebrew, pimp my wii v2.29, ps3 homebrew, psp homebrew, umd dumper v2.2, wii homebrew, xbox homebrew, xebuild gui v1.1, yet another bypass v1.0
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dlf1Its time again for another edition of the QJ.net Homebrew Download Roundup.

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Posted Dec 9, 2011 at 3:25PM EST by QJ Staff Listed in: PS3 Tags: 3ds explorer, jumping rectangle, ps3 homebrew, psp homebrew, textris, wii homebrew
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downl1Welcome back to this week's QJ.net Download Review.  In case you missed any of these great homebrew games and apps we've got a recap of some great stuff for the PS3, PSP, Wii, Xbox and 3DS.

 

 

 

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Posted Nov 18, 2011 at 4:22PM EST by Listed in: PoV Tags: metacritic scores, skyward sword, uncharted 3
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Are we doing games a disservice by focusing on metascores?
What does a score tell you about a game? For instance, if I told you that Super Mario Galaxy was an 8/10, what would that mean to you? Would it mean that the platforming is great, but the levels are repetitive? Or that the level design is amazing, but the lack of voice acting makes the experience feel hollow?
No, it wouldn’t. All it would tell you is that I liked the game enough to say it was “pretty good.” And while that’s the problem with awarding numbered scores to games in the first place, it’s especially true of metascores.
Sites like Metacritic aggregate scores from all over the web, but they don’t aggregate intent. If one reviewer gives Skyward Sword a 7.5 instead of a 10, it’s nothing more than their personal experience with the game. But when we look at that score in comparison to a bunch of others, we lose the “personal” part of the equation and start looking at pure numbers.
The truth of the games industry is that critics are people, and some are better at their jobs than others. In looking at scores and metascores, we’re losing an important concept in the world of reviews: credibility. In film, for example, we know that Roger Ebert, while often elitist, is generally a good reviewer. We trust his opinion, because he is credible. The games industry also has credible, excellent critics, but their voices are drowned out in a sea of numbers and metascores.
When you read a review, you should know who wrote it, and what you think of their work in general. From there, you can suss out personal biases or other idiosyncrasies. But, most importantly, you can get an idea of what you’ll actually think about the game.
Who cares if one guy dumped on Skyward Sword? Who cares if one guy dumped on Uncharted? It’s the experience that matters, and whatever number someone placed on a game has far less impact on your enjoyment than people seem to think.
What’s your opinion? Do metascores shift our focus in the wrong direction?

mfmeta1Are we doing games and their reviewers a disservice by focusing on metascores?

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Posted Oct 9, 2011 at 3:40PM EST by Harrison E Listed in: PC Gaming Tags: DRM, gsc, stalker, stalker 2, valve
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stalkerechoLooks like S.T.A.L.K.E.R 2 might not be so Stalkerish after all...

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Posted Oct 9, 2011 at 2:46AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks, psp homebrew
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pspred_thumbNew usbdevice.prx patch for all CFWs now also available.

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Posted Oct 8, 2011 at 2:00PM EST by Listed in: MMORPG Tags: BlizzCon, Intel, razer, scavenger hunt
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If you love Blizzard games and can’t turn away from slim odds of winning some sort of prize, Intel has you covered with the Blizzcon Virtual Scavenger Hunt.
Blizzcon is still a couple of weeks away, but if you’re ready to start your Blizzarding early, you can participate in the Intel Virtual Scavenger hunt. The game revolves around Blizzard trivia, so those that know the games will have better odds of moving forward.
Here’s how the game works: First, you’re presented with a simple clue. My first clue had something to do with Firewalkers, but I’m not great with lore so it read like “blah blah blah wizards lore lore lore.” Next, you’ll need to select the game from which the lore originated. After choosing the game, you’ll select a particular region and, finally, the character to which the statement applies.
The next part of the game is an item hunt similar to what you would find in an old “Highlights” magazine, and I don’t want to ruin where the game goes from there. Hell, it’s Saturday and you’re on the internet reading about video games, so you may as well invest a few minutes exploring the scavenger hunt for yourself.
The end result of all this exploring is a chance to win a variety of items from Razer, Intel, SteelSeries and ibuypower.com. The total giveaway is apparently worth 35,000, so head to the site and see if you can’t win yourself some loot: Intel Blizzcon Virtual Scavenger Hunt
Via Blizzard

mfblzz1If you love Blizzard games and can’t turn away from slim odds of winning some sort of prize, Intel has you covered with the Blizzcon Virtual Scavenger Hunt.

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Posted Oct 5, 2011 at 3:24AM EST by Ryan F. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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daedalusx64_thumb1

The DaedalusX64 has updated their ever-popular Nintendo 64 emulator for the PlayStation Portable, bumping it up to revision 733.

 

 

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Posted Sep 30, 2011 at 1:55PM EST by Listed in: MMORPG Tags: clean up britannia, Mythic Entertainment, ua patches, ultima online
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mfuasmallMythic Entertainment’s classic MMO celebrates 14 years of raiding, grinding and questing with a new patch and promises for changes to come.

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Posted Sep 23, 2011 at 5:46PM EST by Carl B Listed in: Wii Tags: downloads, homebrew, Nintendo
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nintendo_wii_bNeed to fuel your downloads craving? QJ has you covered in one comprehensive post.

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Posted Sep 23, 2011 at 12:30PM EST by Ryan F. Listed in: PoV Tags: Blizzard, diablo iii, DRM
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diablo-3-thumb

It looks like its not only the always-on DRM scheme that will be giving you headache once Diablo III arrives.

 

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Posted Aug 24, 2011 at 10:40PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, 660 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
Ó

pspblue_thumbHere it is folks! From homebrew devs Coldbird, Virtuous Flame (aka Liquidzigong) and the rest of Team Pro comes the long awaited update of their Pro custom firmware for the PlayStation Portable.

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Posted Aug 20, 2011 at 6:24AM EST by Ryan F. Listed in: PSP Tags: ne0h, psp homebrew, xplora 2
Ó

pspblue_thumb

A test version of Xplora 2 with an added PSP Go support has been released by homebrew developer ne0h.

 

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Posted Aug 19, 2011 at 3:34AM EST by Ryan F. Listed in: Wii Tags: dolphin dev team, dolphin emulator, wii homebrew
Ó

dolphin_logoHere's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC.

 

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Posted Aug 18, 2011 at 1:35AM EST by Ryan F. Listed in: Wii, PSP Tags: engine02, homebrew, stealth
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e02logoHomebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games.

 

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Posted Aug 13, 2011 at 4:49AM EST by Ryan F. Listed in: Wii Tags: dolphin dev team, dolphin emulator
Ó

dolphin_logoThe Dolphin Dev Team has published a new build of their Nintendo Wii and Gamecube emulator for PC, bumping it up to revision 7695.

 

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Posted Aug 12, 2011 at 10:39PM EST by Ryan F. Listed in: PSP Tags: proxima, psardumper, psp homebrew, some1
Ó

pspred_thumbThe cat and mouse game between Sony and PSP underground community continues as some1 together with Proxima releases today an updated version of the PSARDumper that comes with new keys allowing users to fully dump or decrypt the modules of the latest PSP firmware update 6.60.

 

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Posted Aug 11, 2011 at 3:48AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoThe Dolphin Dev Team has published a new build of their Nintendo Wii and Gamecube emulator for PC, bumping it up to revision 7695.

 

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Posted Aug 9, 2011 at 4:13AM EST by Ryan F. Listed in: Wii Tags: ekeeke, emulator, genesis plus gx, wii homebrew
Ó

wii-home-thumbHomebrew developer EkeEke has released a new version of Genesis Plus GX, an enhanced version of the Sega Genesis / Sega Megadrive / Sega Master System emulator for the Nintendo Wii based on Charles MacDonald's Genesis Plus project.

 

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Posted Aug 6, 2011 at 3:40AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoHere's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC.

 

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Posted Aug 3, 2011 at 5:32AM EST by Ryan F. Listed in: Wii Tags:
Ó

dolphin_logoThe Dolphin Dev Team has recently published the latest build of their Nintendo Wii and Gamecube emulator for PC, the Dolphin emulator.

 

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Posted Jul 30, 2011 at 4:56AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoA new build of the Dolphin, the ever-improving Nintendo Wii and Gamecube emulator for PC has been released.

 

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Posted Jul 29, 2011 at 4:47AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoThe folks from the Dolphin Dev Team has updated their Nintendo Wii and Gamecube emulator project for PC, bumping it up to revision 7687.

 

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Posted Jul 25, 2011 at 11:47AM EST by Karl B. Listed in: PSP Tags: cheats, darkfrost, demon450, plugin
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psp homebrewHere's the newest version of the next evolution of the DarkPR cheat plugin for PSP.

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Posted Jul 23, 2011 at 10:22PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
Ó

pspblue_thumbTeam PRO has updated their 6.xx custom firmware project, bumping it up to B9 Beta.

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Posted Jul 22, 2011 at 4:34AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
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dolphin_logoHere's the latest build of the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.

 

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Posted Jul 17, 2011 at 9:32AM EST by Karl B. Listed in: PS3, Xbox 360 Tags: ea canada, EA Sports, Electronic Arts, nhl 12
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nhl12-box-thumbCheck out the new signature traits in action.

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Posted Jul 17, 2011 at 3:58AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoA new build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC, is now available for download.

 

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Posted Jul 15, 2011 at 4:44AM EST by Ryan F. Listed in: Wii Tags: dolphin emulator, dolphin team, wii homebrew
Ó

dolphin_logoHere's the latest build of the the Dolphin emulator, the ever-improving Wii and Gamecube emulator for Windows PC.

 

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